src/share/vm/gc_implementation/g1/concurrentMarkThread.hpp

Tue, 13 Apr 2010 13:52:10 -0700

author
jmasa
date
Tue, 13 Apr 2010 13:52:10 -0700
changeset 1822
0bfd3fb24150
parent 1794
23b1b27ac76c
child 1907
c18cbe5936b8
permissions
-rw-r--r--

6858496: Clear all SoftReferences before an out-of-memory due to GC overhead limit.
Summary: Ensure a full GC that clears SoftReferences before throwing an out-of-memory
Reviewed-by: ysr, jcoomes

     1 /*
     2  * Copyright 2001-2009 Sun Microsystems, Inc.  All Rights Reserved.
     3  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
     4  *
     5  * This code is free software; you can redistribute it and/or modify it
     6  * under the terms of the GNU General Public License version 2 only, as
     7  * published by the Free Software Foundation.
     8  *
     9  * This code is distributed in the hope that it will be useful, but WITHOUT
    10  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
    11  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
    12  * version 2 for more details (a copy is included in the LICENSE file that
    13  * accompanied this code).
    14  *
    15  * You should have received a copy of the GNU General Public License version
    16  * 2 along with this work; if not, write to the Free Software Foundation,
    17  * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
    18  *
    19  * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
    20  * CA 95054 USA or visit www.sun.com if you need additional information or
    21  * have any questions.
    22  *
    23  */
    25 // The Concurrent Mark GC Thread (could be several in the future).
    26 // This is copied from the Concurrent Mark Sweep GC Thread
    27 // Still under construction.
    29 class ConcurrentMark;
    31 class ConcurrentMarkThread: public ConcurrentGCThread {
    32   friend class VMStructs;
    34   double _vtime_start;  // Initial virtual time.
    35   double _vtime_accum;  // Accumulated virtual time.
    37   double _vtime_mark_accum;
    38   double _vtime_count_accum;
    40  public:
    41   virtual void run();
    43  private:
    44   ConcurrentMark*                  _cm;
    45   volatile bool                    _started;
    46   volatile bool                    _in_progress;
    48   void sleepBeforeNextCycle();
    50   static SurrogateLockerThread*         _slt;
    52  public:
    53   // Constructor
    54   ConcurrentMarkThread(ConcurrentMark* cm);
    56   static void makeSurrogateLockerThread(TRAPS);
    57   static SurrogateLockerThread* slt() { return _slt; }
    59   // Printing
    60   void print_on(outputStream* st) const;
    61   void print() const;
    63   // Total virtual time so far.
    64   double vtime_accum();
    65   // Marking virtual time so far
    66   double vtime_mark_accum();
    67   // Counting virtual time so far.
    68   double vtime_count_accum() { return _vtime_count_accum; }
    70   ConcurrentMark* cm()     { return _cm; }
    72   void set_started()       { _started = true;  }
    73   void clear_started()     { _started = false; }
    74   bool started()           { return _started;  }
    76   void set_in_progress()   { _in_progress = true;  }
    77   void clear_in_progress() { _in_progress = false; }
    78   bool in_progress()       { return _in_progress;  }
    80   // This flag returns true from the moment a marking cycle is
    81   // initiated (during the initial-mark pause when started() is set)
    82   // to the moment when the cycle completes (just after the next
    83   // marking bitmap has been cleared and in_progress() is
    84   // cleared). While this flag is true we will not start another cycle
    85   // so that cycles do not overlap. We cannot use just in_progress()
    86   // as the CM thread might take some time to wake up before noticing
    87   // that started() is set and set in_progress().
    88   bool during_cycle()      { return started() || in_progress(); }
    90   // Yield for GC
    91   void            yield();
    93   // shutdown
    94   void stop();
    95 };

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