src/share/vm/gc_implementation/shared/gcUtil.hpp

Sat, 27 Sep 2008 00:33:13 -0700

author
iveresov
date
Sat, 27 Sep 2008 00:33:13 -0700
changeset 808
06df86c2ec37
parent 703
d6340ab4105b
child 772
9ee9cf798b59
permissions
-rw-r--r--

6740923: NUMA allocator: Ensure the progress of adaptive chunk resizing
Summary: Treat a chuck where the allocation has failed as fully used.
Reviewed-by: ysr

     1 /*
     2  * Copyright 2002-2005 Sun Microsystems, Inc.  All Rights Reserved.
     3  * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
     4  *
     5  * This code is free software; you can redistribute it and/or modify it
     6  * under the terms of the GNU General Public License version 2 only, as
     7  * published by the Free Software Foundation.
     8  *
     9  * This code is distributed in the hope that it will be useful, but WITHOUT
    10  * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
    11  * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
    12  * version 2 for more details (a copy is included in the LICENSE file that
    13  * accompanied this code).
    14  *
    15  * You should have received a copy of the GNU General Public License version
    16  * 2 along with this work; if not, write to the Free Software Foundation,
    17  * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
    18  *
    19  * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
    20  * CA 95054 USA or visit www.sun.com if you need additional information or
    21  * have any questions.
    22  *
    23  */
    25 // Catch-all file for utility classes
    27 // A weighted average maintains a running, weighted average
    28 // of some float value (templates would be handy here if we
    29 // need different types).
    30 //
    31 // The average is adaptive in that we smooth it for the
    32 // initial samples; we don't use the weight until we have
    33 // enough samples for it to be meaningful.
    34 //
    35 // This serves as our best estimate of a future unknown.
    36 //
    37 class AdaptiveWeightedAverage : public CHeapObj {
    38  private:
    39   float            _average;        // The last computed average
    40   unsigned         _sample_count;   // How often we've sampled this average
    41   unsigned         _weight;         // The weight used to smooth the averages
    42                                     //   A higher weight favors the most
    43                                     //   recent data.
    45  protected:
    46   float            _last_sample;    // The last value sampled.
    48   void  increment_count()       { _sample_count++;       }
    49   void  set_average(float avg)  { _average = avg;        }
    51   // Helper function, computes an adaptive weighted average
    52   // given a sample and the last average
    53   float compute_adaptive_average(float new_sample, float average);
    55  public:
    56   // Input weight must be between 0 and 100
    57   AdaptiveWeightedAverage(unsigned weight) :
    58     _average(0.0), _sample_count(0), _weight(weight), _last_sample(0.0) {
    59   }
    61   void clear() {
    62     _average = 0;
    63     _sample_count = 0;
    64     _last_sample = 0;
    65   }
    67   // Accessors
    68   float    average() const       { return _average;       }
    69   unsigned weight()  const       { return _weight;        }
    70   unsigned count()   const       { return _sample_count;  }
    71   float    last_sample() const   { return _last_sample; }
    73   // Update data with a new sample.
    74   void sample(float new_sample);
    76   static inline float exp_avg(float avg, float sample,
    77                                unsigned int weight) {
    78     assert(0 <= weight && weight <= 100, "weight must be a percent");
    79     return (100.0F - weight) * avg / 100.0F + weight * sample / 100.0F;
    80   }
    81   static inline size_t exp_avg(size_t avg, size_t sample,
    82                                unsigned int weight) {
    83     // Convert to float and back to avoid integer overflow.
    84     return (size_t)exp_avg((float)avg, (float)sample, weight);
    85   }
    86 };
    89 // A weighted average that includes a deviation from the average,
    90 // some multiple of which is added to the average.
    91 //
    92 // This serves as our best estimate of an upper bound on a future
    93 // unknown.
    94 class AdaptivePaddedAverage : public AdaptiveWeightedAverage {
    95  private:
    96   float          _padded_avg;     // The last computed padded average
    97   float          _deviation;      // Running deviation from the average
    98   unsigned       _padding;        // A multiple which, added to the average,
    99                                   // gives us an upper bound guess.
   101  protected:
   102   void set_padded_average(float avg)  { _padded_avg = avg;  }
   103   void set_deviation(float dev)       { _deviation  = dev;  }
   105  public:
   106   AdaptivePaddedAverage() :
   107     AdaptiveWeightedAverage(0),
   108     _padded_avg(0.0), _deviation(0.0), _padding(0) {}
   110   AdaptivePaddedAverage(unsigned weight, unsigned padding) :
   111     AdaptiveWeightedAverage(weight),
   112     _padded_avg(0.0), _deviation(0.0), _padding(padding) {}
   114   // Placement support
   115   void* operator new(size_t ignored, void* p) { return p; }
   116   // Allocator
   117   void* operator new(size_t size) { return CHeapObj::operator new(size); }
   119   // Accessor
   120   float padded_average() const         { return _padded_avg; }
   121   float deviation()      const         { return _deviation;  }
   122   unsigned padding()     const         { return _padding;    }
   124   void clear() {
   125     AdaptiveWeightedAverage::clear();
   126     _padded_avg = 0;
   127     _deviation = 0;
   128   }
   130   // Override
   131   void  sample(float new_sample);
   132 };
   134 // A weighted average that includes a deviation from the average,
   135 // some multiple of which is added to the average.
   136 //
   137 // This serves as our best estimate of an upper bound on a future
   138 // unknown.
   139 // A special sort of padded average:  it doesn't update deviations
   140 // if the sample is zero. The average is allowed to change. We're
   141 // preventing the zero samples from drastically changing our padded
   142 // average.
   143 class AdaptivePaddedNoZeroDevAverage : public AdaptivePaddedAverage {
   144 public:
   145   AdaptivePaddedNoZeroDevAverage(unsigned weight, unsigned padding) :
   146     AdaptivePaddedAverage(weight, padding)  {}
   147   // Override
   148   void  sample(float new_sample);
   149 };
   150 // Use a least squares fit to a set of data to generate a linear
   151 // equation.
   152 //              y = intercept + slope * x
   154 class LinearLeastSquareFit : public CHeapObj {
   155   double _sum_x;        // sum of all independent data points x
   156   double _sum_x_squared; // sum of all independent data points x**2
   157   double _sum_y;        // sum of all dependent data points y
   158   double _sum_xy;       // sum of all x * y.
   159   double _intercept;     // constant term
   160   double _slope;        // slope
   161   // The weighted averages are not currently used but perhaps should
   162   // be used to get decaying averages.
   163   AdaptiveWeightedAverage _mean_x; // weighted mean of independent variable
   164   AdaptiveWeightedAverage _mean_y; // weighted mean of dependent variable
   166  public:
   167   LinearLeastSquareFit(unsigned weight);
   168   void update(double x, double y);
   169   double y(double x);
   170   double slope() { return _slope; }
   171   // Methods to decide if a change in the dependent variable will
   172   // achive a desired goal.  Note that these methods are not
   173   // complementary and both are needed.
   174   bool decrement_will_decrease();
   175   bool increment_will_decrease();
   176 };
   178 class GCPauseTimer : StackObj {
   179   elapsedTimer* _timer;
   180  public:
   181   GCPauseTimer(elapsedTimer* timer) {
   182     _timer = timer;
   183     _timer->stop();
   184   }
   185   ~GCPauseTimer() {
   186     _timer->start();
   187   }
   188 };

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