1.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000 1.2 +++ b/src/share/vm/utilities/stack.hpp Wed Apr 27 01:25:04 2016 +0800 1.3 @@ -0,0 +1,212 @@ 1.4 +/* 1.5 + * Copyright (c) 2009, 2012, Oracle and/or its affiliates. All rights reserved. 1.6 + * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. 1.7 + * 1.8 + * This code is free software; you can redistribute it and/or modify it 1.9 + * under the terms of the GNU General Public License version 2 only, as 1.10 + * published by the Free Software Foundation. 1.11 + * 1.12 + * This code is distributed in the hope that it will be useful, but WITHOUT 1.13 + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or 1.14 + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License 1.15 + * version 2 for more details (a copy is included in the LICENSE file that 1.16 + * accompanied this code). 1.17 + * 1.18 + * You should have received a copy of the GNU General Public License version 1.19 + * 2 along with this work; if not, write to the Free Software Foundation, 1.20 + * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. 1.21 + * 1.22 + * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA 1.23 + * or visit www.oracle.com if you need additional information or have any 1.24 + * questions. 1.25 + * 1.26 + */ 1.27 + 1.28 +#ifndef SHARE_VM_UTILITIES_STACK_HPP 1.29 +#define SHARE_VM_UTILITIES_STACK_HPP 1.30 + 1.31 +#include "memory/allocation.hpp" 1.32 +#include "memory/allocation.inline.hpp" 1.33 + 1.34 +// Class Stack (below) grows and shrinks by linking together "segments" which 1.35 +// are allocated on demand. Segments are arrays of the element type (E) plus an 1.36 +// extra pointer-sized field to store the segment link. Recently emptied 1.37 +// segments are kept in a cache and reused. 1.38 +// 1.39 +// Notes/caveats: 1.40 +// 1.41 +// The size of an element must either evenly divide the size of a pointer or be 1.42 +// a multiple of the size of a pointer. 1.43 +// 1.44 +// Destructors are not called for elements popped off the stack, so element 1.45 +// types which rely on destructors for things like reference counting will not 1.46 +// work properly. 1.47 +// 1.48 +// Class Stack allocates segments from the C heap. However, two protected 1.49 +// virtual methods are used to alloc/free memory which subclasses can override: 1.50 +// 1.51 +// virtual void* alloc(size_t bytes); 1.52 +// virtual void free(void* addr, size_t bytes); 1.53 +// 1.54 +// The alloc() method must return storage aligned for any use. The 1.55 +// implementation in class Stack assumes that alloc() will terminate the process 1.56 +// if the allocation fails. 1.57 + 1.58 +template <class E, MEMFLAGS F> class StackIterator; 1.59 + 1.60 +// StackBase holds common data/methods that don't depend on the element type, 1.61 +// factored out to reduce template code duplication. 1.62 +template <MEMFLAGS F> class StackBase 1.63 +{ 1.64 +public: 1.65 + size_t segment_size() const { return _seg_size; } // Elements per segment. 1.66 + size_t max_size() const { return _max_size; } // Max elements allowed. 1.67 + size_t max_cache_size() const { return _max_cache_size; } // Max segments 1.68 + // allowed in cache. 1.69 + 1.70 + size_t cache_size() const { return _cache_size; } // Segments in the cache. 1.71 + 1.72 +protected: 1.73 + // The ctor arguments correspond to the like-named functions above. 1.74 + // segment_size: number of items per segment 1.75 + // max_cache_size: maxmium number of *segments* to cache 1.76 + // max_size: maximum number of items allowed, rounded to a multiple of 1.77 + // the segment size (0 == unlimited) 1.78 + inline StackBase(size_t segment_size, size_t max_cache_size, size_t max_size); 1.79 + 1.80 + // Round max_size to a multiple of the segment size. Treat 0 as unlimited. 1.81 + static inline size_t adjust_max_size(size_t max_size, size_t seg_size); 1.82 + 1.83 +protected: 1.84 + const size_t _seg_size; // Number of items per segment. 1.85 + const size_t _max_size; // Maximum number of items allowed in the stack. 1.86 + const size_t _max_cache_size; // Maximum number of segments to cache. 1.87 + size_t _cur_seg_size; // Number of items in the current segment. 1.88 + size_t _full_seg_size; // Number of items in already-filled segments. 1.89 + size_t _cache_size; // Number of segments in the cache. 1.90 +}; 1.91 + 1.92 +#ifdef __GNUC__ 1.93 +#define inline 1.94 +#endif // __GNUC__ 1.95 + 1.96 +template <class E, MEMFLAGS F> 1.97 +class Stack: public StackBase<F> 1.98 +{ 1.99 +public: 1.100 + friend class StackIterator<E, F>; 1.101 + 1.102 + // segment_size: number of items per segment 1.103 + // max_cache_size: maxmium number of *segments* to cache 1.104 + // max_size: maximum number of items allowed, rounded to a multiple of 1.105 + // the segment size (0 == unlimited) 1.106 + inline Stack(size_t segment_size = default_segment_size(), 1.107 + size_t max_cache_size = 4, size_t max_size = 0); 1.108 + inline ~Stack() { clear(true); } 1.109 + 1.110 + inline bool is_empty() const { return this->_cur_seg == NULL; } 1.111 + inline bool is_full() const { return this->_full_seg_size >= this->max_size(); } 1.112 + 1.113 + // Performance sensitive code should use is_empty() instead of size() == 0 and 1.114 + // is_full() instead of size() == max_size(). Using a conditional here allows 1.115 + // just one var to be updated when pushing/popping elements instead of two; 1.116 + // _full_seg_size is updated only when pushing/popping segments. 1.117 + inline size_t size() const { 1.118 + return is_empty() ? 0 : this->_full_seg_size + this->_cur_seg_size; 1.119 + } 1.120 + 1.121 + inline void push(E elem); 1.122 + inline E pop(); 1.123 + 1.124 + // Clear everything from the stack, releasing the associated memory. If 1.125 + // clear_cache is true, also release any cached segments. 1.126 + void clear(bool clear_cache = false); 1.127 + 1.128 + static inline size_t default_segment_size(); 1.129 + 1.130 +protected: 1.131 + // Each segment includes space for _seg_size elements followed by a link 1.132 + // (pointer) to the previous segment; the space is allocated as a single block 1.133 + // of size segment_bytes(). _seg_size is rounded up if necessary so the link 1.134 + // is properly aligned. The C struct for the layout would be: 1.135 + // 1.136 + // struct segment { 1.137 + // E elements[_seg_size]; 1.138 + // E* link; 1.139 + // }; 1.140 + 1.141 + // Round up seg_size to keep the link field aligned. 1.142 + static inline size_t adjust_segment_size(size_t seg_size); 1.143 + 1.144 + // Methods for allocation size and getting/setting the link. 1.145 + inline size_t link_offset() const; // Byte offset of link field. 1.146 + inline size_t segment_bytes() const; // Segment size in bytes. 1.147 + inline E** link_addr(E* seg) const; // Address of the link field. 1.148 + inline E* get_link(E* seg) const; // Extract the link from seg. 1.149 + inline E* set_link(E* new_seg, E* old_seg); // new_seg.link = old_seg. 1.150 + 1.151 + virtual E* alloc(size_t bytes); 1.152 + virtual void free(E* addr, size_t bytes); 1.153 + 1.154 + void push_segment(); 1.155 + void pop_segment(); 1.156 + 1.157 + void free_segments(E* seg); // Free all segments in the list. 1.158 + inline void reset(bool reset_cache); // Reset all data fields. 1.159 + 1.160 + DEBUG_ONLY(void verify(bool at_empty_transition) const;) 1.161 + DEBUG_ONLY(void zap_segment(E* seg, bool zap_link_field) const;) 1.162 + 1.163 +private: 1.164 + E* _cur_seg; // Current segment. 1.165 + E* _cache; // Segment cache to avoid ping-ponging. 1.166 +}; 1.167 + 1.168 +template <class E, MEMFLAGS F> class ResourceStack: public Stack<E, F>, public ResourceObj 1.169 +{ 1.170 +public: 1.171 + // If this class becomes widely used, it may make sense to save the Thread 1.172 + // and use it when allocating segments. 1.173 +// ResourceStack(size_t segment_size = Stack<E, F>::default_segment_size()): 1.174 + ResourceStack(size_t segment_size): Stack<E, F>(segment_size, max_uintx) 1.175 + { } 1.176 + 1.177 + // Set the segment pointers to NULL so the parent dtor does not free them; 1.178 + // that must be done by the ResourceMark code. 1.179 + ~ResourceStack() { Stack<E, F>::reset(true); } 1.180 + 1.181 +protected: 1.182 + virtual E* alloc(size_t bytes); 1.183 + virtual void free(E* addr, size_t bytes); 1.184 + 1.185 +private: 1.186 + void clear(bool clear_cache = false); 1.187 +}; 1.188 + 1.189 +template <class E, MEMFLAGS F> 1.190 +class StackIterator: public StackObj 1.191 +{ 1.192 +public: 1.193 + StackIterator(Stack<E, F>& stack): _stack(stack) { sync(); } 1.194 + 1.195 + Stack<E, F>& stack() const { return _stack; } 1.196 + 1.197 + bool is_empty() const { return _cur_seg == NULL; } 1.198 + 1.199 + E next() { return *next_addr(); } 1.200 + E* next_addr(); 1.201 + 1.202 + void sync(); // Sync the iterator's state to the stack's current state. 1.203 + 1.204 +private: 1.205 + Stack<E, F>& _stack; 1.206 + size_t _cur_seg_size; 1.207 + E* _cur_seg; 1.208 + size_t _full_seg_size; 1.209 +}; 1.210 + 1.211 +#ifdef __GNUC__ 1.212 +#undef inline 1.213 +#endif // __GNUC__ 1.214 + 1.215 +#endif // SHARE_VM_UTILITIES_STACK_HPP