src/share/vm/opto/connode.hpp

changeset 0
f90c822e73f8
child 6876
710a3c8b516e
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/src/share/vm/opto/connode.hpp	Wed Apr 27 01:25:04 2016 +0800
     1.3 @@ -0,0 +1,768 @@
     1.4 +/*
     1.5 + * Copyright (c) 1997, 2012, Oracle and/or its affiliates. All rights reserved.
     1.6 + * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
     1.7 + *
     1.8 + * This code is free software; you can redistribute it and/or modify it
     1.9 + * under the terms of the GNU General Public License version 2 only, as
    1.10 + * published by the Free Software Foundation.
    1.11 + *
    1.12 + * This code is distributed in the hope that it will be useful, but WITHOUT
    1.13 + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
    1.14 + * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
    1.15 + * version 2 for more details (a copy is included in the LICENSE file that
    1.16 + * accompanied this code).
    1.17 + *
    1.18 + * You should have received a copy of the GNU General Public License version
    1.19 + * 2 along with this work; if not, write to the Free Software Foundation,
    1.20 + * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
    1.21 + *
    1.22 + * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
    1.23 + * or visit www.oracle.com if you need additional information or have any
    1.24 + * questions.
    1.25 + *
    1.26 + */
    1.27 +
    1.28 +#ifndef SHARE_VM_OPTO_CONNODE_HPP
    1.29 +#define SHARE_VM_OPTO_CONNODE_HPP
    1.30 +
    1.31 +#include "opto/node.hpp"
    1.32 +#include "opto/opcodes.hpp"
    1.33 +#include "opto/type.hpp"
    1.34 +
    1.35 +class PhaseTransform;
    1.36 +class MachNode;
    1.37 +
    1.38 +//------------------------------ConNode----------------------------------------
    1.39 +// Simple constants
    1.40 +class ConNode : public TypeNode {
    1.41 +public:
    1.42 +  ConNode( const Type *t ) : TypeNode(t->remove_speculative(),1) {
    1.43 +    init_req(0, (Node*)Compile::current()->root());
    1.44 +    init_flags(Flag_is_Con);
    1.45 +  }
    1.46 +  virtual int  Opcode() const;
    1.47 +  virtual uint hash() const;
    1.48 +  virtual const RegMask &out_RegMask() const { return RegMask::Empty; }
    1.49 +  virtual const RegMask &in_RegMask(uint) const { return RegMask::Empty; }
    1.50 +
    1.51 +  // Polymorphic factory method:
    1.52 +  static ConNode* make( Compile* C, const Type *t );
    1.53 +};
    1.54 +
    1.55 +//------------------------------ConINode---------------------------------------
    1.56 +// Simple integer constants
    1.57 +class ConINode : public ConNode {
    1.58 +public:
    1.59 +  ConINode( const TypeInt *t ) : ConNode(t) {}
    1.60 +  virtual int Opcode() const;
    1.61 +
    1.62 +  // Factory method:
    1.63 +  static ConINode* make( Compile* C, int con ) {
    1.64 +    return new (C) ConINode( TypeInt::make(con) );
    1.65 +  }
    1.66 +
    1.67 +};
    1.68 +
    1.69 +//------------------------------ConPNode---------------------------------------
    1.70 +// Simple pointer constants
    1.71 +class ConPNode : public ConNode {
    1.72 +public:
    1.73 +  ConPNode( const TypePtr *t ) : ConNode(t) {}
    1.74 +  virtual int Opcode() const;
    1.75 +
    1.76 +  // Factory methods:
    1.77 +  static ConPNode* make( Compile *C ,address con ) {
    1.78 +    if (con == NULL)
    1.79 +      return new (C) ConPNode( TypePtr::NULL_PTR ) ;
    1.80 +    else
    1.81 +      return new (C) ConPNode( TypeRawPtr::make(con) );
    1.82 +  }
    1.83 +};
    1.84 +
    1.85 +
    1.86 +//------------------------------ConNNode--------------------------------------
    1.87 +// Simple narrow oop constants
    1.88 +class ConNNode : public ConNode {
    1.89 +public:
    1.90 +  ConNNode( const TypeNarrowOop *t ) : ConNode(t) {}
    1.91 +  virtual int Opcode() const;
    1.92 +};
    1.93 +
    1.94 +//------------------------------ConNKlassNode---------------------------------
    1.95 +// Simple narrow klass constants
    1.96 +class ConNKlassNode : public ConNode {
    1.97 +public:
    1.98 +  ConNKlassNode( const TypeNarrowKlass *t ) : ConNode(t) {}
    1.99 +  virtual int Opcode() const;
   1.100 +};
   1.101 +
   1.102 +
   1.103 +//------------------------------ConLNode---------------------------------------
   1.104 +// Simple long constants
   1.105 +class ConLNode : public ConNode {
   1.106 +public:
   1.107 +  ConLNode( const TypeLong *t ) : ConNode(t) {}
   1.108 +  virtual int Opcode() const;
   1.109 +
   1.110 +  // Factory method:
   1.111 +  static ConLNode* make( Compile *C ,jlong con ) {
   1.112 +    return new (C) ConLNode( TypeLong::make(con) );
   1.113 +  }
   1.114 +
   1.115 +};
   1.116 +
   1.117 +//------------------------------ConFNode---------------------------------------
   1.118 +// Simple float constants
   1.119 +class ConFNode : public ConNode {
   1.120 +public:
   1.121 +  ConFNode( const TypeF *t ) : ConNode(t) {}
   1.122 +  virtual int Opcode() const;
   1.123 +
   1.124 +  // Factory method:
   1.125 +  static ConFNode* make( Compile *C, float con  ) {
   1.126 +    return new (C) ConFNode( TypeF::make(con) );
   1.127 +  }
   1.128 +
   1.129 +};
   1.130 +
   1.131 +//------------------------------ConDNode---------------------------------------
   1.132 +// Simple double constants
   1.133 +class ConDNode : public ConNode {
   1.134 +public:
   1.135 +  ConDNode( const TypeD *t ) : ConNode(t) {}
   1.136 +  virtual int Opcode() const;
   1.137 +
   1.138 +  // Factory method:
   1.139 +  static ConDNode* make( Compile *C, double con ) {
   1.140 +    return new (C) ConDNode( TypeD::make(con) );
   1.141 +  }
   1.142 +
   1.143 +};
   1.144 +
   1.145 +//------------------------------BinaryNode-------------------------------------
   1.146 +// Place holder for the 2 conditional inputs to a CMove.  CMove needs 4
   1.147 +// inputs: the Bool (for the lt/gt/eq/ne bits), the flags (result of some
   1.148 +// compare), and the 2 values to select between.  The Matcher requires a
   1.149 +// binary tree so we break it down like this:
   1.150 +//     (CMove (Binary bol cmp) (Binary src1 src2))
   1.151 +class BinaryNode : public Node {
   1.152 +public:
   1.153 +  BinaryNode( Node *n1, Node *n2 ) : Node(0,n1,n2) { }
   1.154 +  virtual int Opcode() const;
   1.155 +  virtual uint ideal_reg() const { return 0; }
   1.156 +};
   1.157 +
   1.158 +//------------------------------CMoveNode--------------------------------------
   1.159 +// Conditional move
   1.160 +class CMoveNode : public TypeNode {
   1.161 +public:
   1.162 +  enum { Control,               // When is it safe to do this cmove?
   1.163 +         Condition,             // Condition controlling the cmove
   1.164 +         IfFalse,               // Value if condition is false
   1.165 +         IfTrue };              // Value if condition is true
   1.166 +  CMoveNode( Node *bol, Node *left, Node *right, const Type *t ) : TypeNode(t,4)
   1.167 +  {
   1.168 +    init_class_id(Class_CMove);
   1.169 +    // all inputs are nullified in Node::Node(int)
   1.170 +    // init_req(Control,NULL);
   1.171 +    init_req(Condition,bol);
   1.172 +    init_req(IfFalse,left);
   1.173 +    init_req(IfTrue,right);
   1.174 +  }
   1.175 +  virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
   1.176 +  virtual const Type *Value( PhaseTransform *phase ) const;
   1.177 +  virtual Node *Identity( PhaseTransform *phase );
   1.178 +  static CMoveNode *make( Compile *C, Node *c, Node *bol, Node *left, Node *right, const Type *t );
   1.179 +  // Helper function to spot cmove graph shapes
   1.180 +  static Node *is_cmove_id( PhaseTransform *phase, Node *cmp, Node *t, Node *f, BoolNode *b );
   1.181 +};
   1.182 +
   1.183 +//------------------------------CMoveDNode-------------------------------------
   1.184 +class CMoveDNode : public CMoveNode {
   1.185 +public:
   1.186 +  CMoveDNode( Node *bol, Node *left, Node *right, const Type* t) : CMoveNode(bol,left,right,t){}
   1.187 +  virtual int Opcode() const;
   1.188 +  virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
   1.189 +};
   1.190 +
   1.191 +//------------------------------CMoveFNode-------------------------------------
   1.192 +class CMoveFNode : public CMoveNode {
   1.193 +public:
   1.194 +  CMoveFNode( Node *bol, Node *left, Node *right, const Type* t ) : CMoveNode(bol,left,right,t) {}
   1.195 +  virtual int Opcode() const;
   1.196 +  virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
   1.197 +};
   1.198 +
   1.199 +//------------------------------CMoveINode-------------------------------------
   1.200 +class CMoveINode : public CMoveNode {
   1.201 +public:
   1.202 +  CMoveINode( Node *bol, Node *left, Node *right, const TypeInt *ti ) : CMoveNode(bol,left,right,ti){}
   1.203 +  virtual int Opcode() const;
   1.204 +  virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
   1.205 +};
   1.206 +
   1.207 +//------------------------------CMoveLNode-------------------------------------
   1.208 +class CMoveLNode : public CMoveNode {
   1.209 +public:
   1.210 +  CMoveLNode(Node *bol, Node *left, Node *right, const TypeLong *tl ) : CMoveNode(bol,left,right,tl){}
   1.211 +  virtual int Opcode() const;
   1.212 +};
   1.213 +
   1.214 +//------------------------------CMovePNode-------------------------------------
   1.215 +class CMovePNode : public CMoveNode {
   1.216 +public:
   1.217 +  CMovePNode( Node *c, Node *bol, Node *left, Node *right, const TypePtr* t ) : CMoveNode(bol,left,right,t) { init_req(Control,c); }
   1.218 +  virtual int Opcode() const;
   1.219 +};
   1.220 +
   1.221 +//------------------------------CMoveNNode-------------------------------------
   1.222 +class CMoveNNode : public CMoveNode {
   1.223 +public:
   1.224 +  CMoveNNode( Node *c, Node *bol, Node *left, Node *right, const Type* t ) : CMoveNode(bol,left,right,t) { init_req(Control,c); }
   1.225 +  virtual int Opcode() const;
   1.226 +};
   1.227 +
   1.228 +//------------------------------ConstraintCastNode-----------------------------
   1.229 +// cast to a different range
   1.230 +class ConstraintCastNode: public TypeNode {
   1.231 +public:
   1.232 +  ConstraintCastNode (Node *n, const Type *t ): TypeNode(t,2) {
   1.233 +    init_class_id(Class_ConstraintCast);
   1.234 +    init_req(1, n);
   1.235 +  }
   1.236 +  virtual Node *Identity( PhaseTransform *phase );
   1.237 +  virtual const Type *Value( PhaseTransform *phase ) const;
   1.238 +  virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
   1.239 +  virtual int Opcode() const;
   1.240 +  virtual uint ideal_reg() const = 0;
   1.241 +  virtual Node *Ideal_DU_postCCP( PhaseCCP * );
   1.242 +};
   1.243 +
   1.244 +//------------------------------CastIINode-------------------------------------
   1.245 +// cast integer to integer (different range)
   1.246 +class CastIINode: public ConstraintCastNode {
   1.247 +public:
   1.248 +  CastIINode (Node *n, const Type *t ): ConstraintCastNode(n,t) {}
   1.249 +  virtual int Opcode() const;
   1.250 +  virtual uint ideal_reg() const { return Op_RegI; }
   1.251 +};
   1.252 +
   1.253 +//------------------------------CastPPNode-------------------------------------
   1.254 +// cast pointer to pointer (different type)
   1.255 +class CastPPNode: public ConstraintCastNode {
   1.256 +public:
   1.257 +  CastPPNode (Node *n, const Type *t ): ConstraintCastNode(n, t) {}
   1.258 +  virtual int Opcode() const;
   1.259 +  virtual uint ideal_reg() const { return Op_RegP; }
   1.260 +  virtual Node *Ideal_DU_postCCP( PhaseCCP * );
   1.261 +};
   1.262 +
   1.263 +//------------------------------CheckCastPPNode--------------------------------
   1.264 +// for _checkcast, cast pointer to pointer (different type), without JOIN,
   1.265 +class CheckCastPPNode: public TypeNode {
   1.266 +public:
   1.267 +  CheckCastPPNode( Node *c, Node *n, const Type *t ) : TypeNode(t,2) {
   1.268 +    init_class_id(Class_CheckCastPP);
   1.269 +    init_req(0, c);
   1.270 +    init_req(1, n);
   1.271 +  }
   1.272 +
   1.273 +  virtual Node *Identity( PhaseTransform *phase );
   1.274 +  virtual const Type *Value( PhaseTransform *phase ) const;
   1.275 +  virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
   1.276 +  virtual int   Opcode() const;
   1.277 +  virtual uint  ideal_reg() const { return Op_RegP; }
   1.278 +  // No longer remove CheckCast after CCP as it gives me a place to hang
   1.279 +  // the proper address type - which is required to compute anti-deps.
   1.280 +  //virtual Node *Ideal_DU_postCCP( PhaseCCP * );
   1.281 +};
   1.282 +
   1.283 +
   1.284 +//------------------------------EncodeNarrowPtr--------------------------------
   1.285 +class EncodeNarrowPtrNode : public TypeNode {
   1.286 + protected:
   1.287 +  EncodeNarrowPtrNode(Node* value, const Type* type):
   1.288 +    TypeNode(type, 2) {
   1.289 +    init_class_id(Class_EncodeNarrowPtr);
   1.290 +    init_req(0, NULL);
   1.291 +    init_req(1, value);
   1.292 +  }
   1.293 + public:
   1.294 +  virtual uint  ideal_reg() const { return Op_RegN; }
   1.295 +  virtual Node *Ideal_DU_postCCP( PhaseCCP *ccp );
   1.296 +};
   1.297 +
   1.298 +//------------------------------EncodeP--------------------------------
   1.299 +// Encodes an oop pointers into its compressed form
   1.300 +// Takes an extra argument which is the real heap base as a long which
   1.301 +// may be useful for code generation in the backend.
   1.302 +class EncodePNode : public EncodeNarrowPtrNode {
   1.303 + public:
   1.304 +  EncodePNode(Node* value, const Type* type):
   1.305 +    EncodeNarrowPtrNode(value, type) {
   1.306 +    init_class_id(Class_EncodeP);
   1.307 +  }
   1.308 +  virtual int Opcode() const;
   1.309 +  virtual Node *Identity( PhaseTransform *phase );
   1.310 +  virtual const Type *Value( PhaseTransform *phase ) const;
   1.311 +};
   1.312 +
   1.313 +//------------------------------EncodePKlass--------------------------------
   1.314 +// Encodes a klass pointer into its compressed form
   1.315 +// Takes an extra argument which is the real heap base as a long which
   1.316 +// may be useful for code generation in the backend.
   1.317 +class EncodePKlassNode : public EncodeNarrowPtrNode {
   1.318 + public:
   1.319 +  EncodePKlassNode(Node* value, const Type* type):
   1.320 +    EncodeNarrowPtrNode(value, type) {
   1.321 +    init_class_id(Class_EncodePKlass);
   1.322 +  }
   1.323 +  virtual int Opcode() const;
   1.324 +  virtual Node *Identity( PhaseTransform *phase );
   1.325 +  virtual const Type *Value( PhaseTransform *phase ) const;
   1.326 +};
   1.327 +
   1.328 +//------------------------------DecodeNarrowPtr--------------------------------
   1.329 +class DecodeNarrowPtrNode : public TypeNode {
   1.330 + protected:
   1.331 +  DecodeNarrowPtrNode(Node* value, const Type* type):
   1.332 +    TypeNode(type, 2) {
   1.333 +    init_class_id(Class_DecodeNarrowPtr);
   1.334 +    init_req(0, NULL);
   1.335 +    init_req(1, value);
   1.336 +  }
   1.337 + public:
   1.338 +  virtual uint  ideal_reg() const { return Op_RegP; }
   1.339 +};
   1.340 +
   1.341 +//------------------------------DecodeN--------------------------------
   1.342 +// Converts a narrow oop into a real oop ptr.
   1.343 +// Takes an extra argument which is the real heap base as a long which
   1.344 +// may be useful for code generation in the backend.
   1.345 +class DecodeNNode : public DecodeNarrowPtrNode {
   1.346 + public:
   1.347 +  DecodeNNode(Node* value, const Type* type):
   1.348 +    DecodeNarrowPtrNode(value, type) {
   1.349 +    init_class_id(Class_DecodeN);
   1.350 +  }
   1.351 +  virtual int Opcode() const;
   1.352 +  virtual const Type *Value( PhaseTransform *phase ) const;
   1.353 +  virtual Node *Identity( PhaseTransform *phase );
   1.354 +};
   1.355 +
   1.356 +//------------------------------DecodeNKlass--------------------------------
   1.357 +// Converts a narrow klass pointer into a real klass ptr.
   1.358 +// Takes an extra argument which is the real heap base as a long which
   1.359 +// may be useful for code generation in the backend.
   1.360 +class DecodeNKlassNode : public DecodeNarrowPtrNode {
   1.361 + public:
   1.362 +  DecodeNKlassNode(Node* value, const Type* type):
   1.363 +    DecodeNarrowPtrNode(value, type) {
   1.364 +    init_class_id(Class_DecodeNKlass);
   1.365 +  }
   1.366 +  virtual int Opcode() const;
   1.367 +  virtual const Type *Value( PhaseTransform *phase ) const;
   1.368 +  virtual Node *Identity( PhaseTransform *phase );
   1.369 +};
   1.370 +
   1.371 +//------------------------------Conv2BNode-------------------------------------
   1.372 +// Convert int/pointer to a Boolean.  Map zero to zero, all else to 1.
   1.373 +class Conv2BNode : public Node {
   1.374 +public:
   1.375 +  Conv2BNode( Node *i ) : Node(0,i) {}
   1.376 +  virtual int Opcode() const;
   1.377 +  virtual const Type *bottom_type() const { return TypeInt::BOOL; }
   1.378 +  virtual Node *Identity( PhaseTransform *phase );
   1.379 +  virtual const Type *Value( PhaseTransform *phase ) const;
   1.380 +  virtual uint  ideal_reg() const { return Op_RegI; }
   1.381 +};
   1.382 +
   1.383 +// The conversions operations are all Alpha sorted.  Please keep it that way!
   1.384 +//------------------------------ConvD2FNode------------------------------------
   1.385 +// Convert double to float
   1.386 +class ConvD2FNode : public Node {
   1.387 +public:
   1.388 +  ConvD2FNode( Node *in1 ) : Node(0,in1) {}
   1.389 +  virtual int Opcode() const;
   1.390 +  virtual const Type *bottom_type() const { return Type::FLOAT; }
   1.391 +  virtual const Type *Value( PhaseTransform *phase ) const;
   1.392 +  virtual Node *Identity( PhaseTransform *phase );
   1.393 +  virtual uint  ideal_reg() const { return Op_RegF; }
   1.394 +};
   1.395 +
   1.396 +//------------------------------ConvD2INode------------------------------------
   1.397 +// Convert Double to Integer
   1.398 +class ConvD2INode : public Node {
   1.399 +public:
   1.400 +  ConvD2INode( Node *in1 ) : Node(0,in1) {}
   1.401 +  virtual int Opcode() const;
   1.402 +  virtual const Type *bottom_type() const { return TypeInt::INT; }
   1.403 +  virtual const Type *Value( PhaseTransform *phase ) const;
   1.404 +  virtual Node *Identity( PhaseTransform *phase );
   1.405 +  virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
   1.406 +  virtual uint  ideal_reg() const { return Op_RegI; }
   1.407 +};
   1.408 +
   1.409 +//------------------------------ConvD2LNode------------------------------------
   1.410 +// Convert Double to Long
   1.411 +class ConvD2LNode : public Node {
   1.412 +public:
   1.413 +  ConvD2LNode( Node *dbl ) : Node(0,dbl) {}
   1.414 +  virtual int Opcode() const;
   1.415 +  virtual const Type *bottom_type() const { return TypeLong::LONG; }
   1.416 +  virtual const Type *Value( PhaseTransform *phase ) const;
   1.417 +  virtual Node *Identity( PhaseTransform *phase );
   1.418 +  virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
   1.419 +  virtual uint ideal_reg() const { return Op_RegL; }
   1.420 +};
   1.421 +
   1.422 +//------------------------------ConvF2DNode------------------------------------
   1.423 +// Convert Float to a Double.
   1.424 +class ConvF2DNode : public Node {
   1.425 +public:
   1.426 +  ConvF2DNode( Node *in1 ) : Node(0,in1) {}
   1.427 +  virtual int Opcode() const;
   1.428 +  virtual const Type *bottom_type() const { return Type::DOUBLE; }
   1.429 +  virtual const Type *Value( PhaseTransform *phase ) const;
   1.430 +  virtual uint  ideal_reg() const { return Op_RegD; }
   1.431 +};
   1.432 +
   1.433 +//------------------------------ConvF2INode------------------------------------
   1.434 +// Convert float to integer
   1.435 +class ConvF2INode : public Node {
   1.436 +public:
   1.437 +  ConvF2INode( Node *in1 ) : Node(0,in1) {}
   1.438 +  virtual int Opcode() const;
   1.439 +  virtual const Type *bottom_type() const { return TypeInt::INT; }
   1.440 +  virtual const Type *Value( PhaseTransform *phase ) const;
   1.441 +  virtual Node *Identity( PhaseTransform *phase );
   1.442 +  virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
   1.443 +  virtual uint  ideal_reg() const { return Op_RegI; }
   1.444 +};
   1.445 +
   1.446 +//------------------------------ConvF2LNode------------------------------------
   1.447 +// Convert float to long
   1.448 +class ConvF2LNode : public Node {
   1.449 +public:
   1.450 +  ConvF2LNode( Node *in1 ) : Node(0,in1) {}
   1.451 +  virtual int Opcode() const;
   1.452 +  virtual const Type *bottom_type() const { return TypeLong::LONG; }
   1.453 +  virtual const Type *Value( PhaseTransform *phase ) const;
   1.454 +  virtual Node *Identity( PhaseTransform *phase );
   1.455 +  virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
   1.456 +  virtual uint  ideal_reg() const { return Op_RegL; }
   1.457 +};
   1.458 +
   1.459 +//------------------------------ConvI2DNode------------------------------------
   1.460 +// Convert Integer to Double
   1.461 +class ConvI2DNode : public Node {
   1.462 +public:
   1.463 +  ConvI2DNode( Node *in1 ) : Node(0,in1) {}
   1.464 +  virtual int Opcode() const;
   1.465 +  virtual const Type *bottom_type() const { return Type::DOUBLE; }
   1.466 +  virtual const Type *Value( PhaseTransform *phase ) const;
   1.467 +  virtual uint  ideal_reg() const { return Op_RegD; }
   1.468 +};
   1.469 +
   1.470 +//------------------------------ConvI2FNode------------------------------------
   1.471 +// Convert Integer to Float
   1.472 +class ConvI2FNode : public Node {
   1.473 +public:
   1.474 +  ConvI2FNode( Node *in1 ) : Node(0,in1) {}
   1.475 +  virtual int Opcode() const;
   1.476 +  virtual const Type *bottom_type() const { return Type::FLOAT; }
   1.477 +  virtual const Type *Value( PhaseTransform *phase ) const;
   1.478 +  virtual Node *Identity( PhaseTransform *phase );
   1.479 +  virtual uint  ideal_reg() const { return Op_RegF; }
   1.480 +};
   1.481 +
   1.482 +//------------------------------ConvI2LNode------------------------------------
   1.483 +// Convert integer to long
   1.484 +class ConvI2LNode : public TypeNode {
   1.485 +public:
   1.486 +  ConvI2LNode(Node *in1, const TypeLong* t = TypeLong::INT)
   1.487 +    : TypeNode(t, 2)
   1.488 +  { init_req(1, in1); }
   1.489 +  virtual int Opcode() const;
   1.490 +  virtual const Type *Value( PhaseTransform *phase ) const;
   1.491 +  virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
   1.492 +  virtual uint  ideal_reg() const { return Op_RegL; }
   1.493 +};
   1.494 +
   1.495 +//------------------------------ConvL2DNode------------------------------------
   1.496 +// Convert Long to Double
   1.497 +class ConvL2DNode : public Node {
   1.498 +public:
   1.499 +  ConvL2DNode( Node *in1 ) : Node(0,in1) {}
   1.500 +  virtual int Opcode() const;
   1.501 +  virtual const Type *bottom_type() const { return Type::DOUBLE; }
   1.502 +  virtual const Type *Value( PhaseTransform *phase ) const;
   1.503 +  virtual uint ideal_reg() const { return Op_RegD; }
   1.504 +};
   1.505 +
   1.506 +//------------------------------ConvL2FNode------------------------------------
   1.507 +// Convert Long to Float
   1.508 +class ConvL2FNode : public Node {
   1.509 +public:
   1.510 +  ConvL2FNode( Node *in1 ) : Node(0,in1) {}
   1.511 +  virtual int Opcode() const;
   1.512 +  virtual const Type *bottom_type() const { return Type::FLOAT; }
   1.513 +  virtual const Type *Value( PhaseTransform *phase ) const;
   1.514 +  virtual uint  ideal_reg() const { return Op_RegF; }
   1.515 +};
   1.516 +
   1.517 +//------------------------------ConvL2INode------------------------------------
   1.518 +// Convert long to integer
   1.519 +class ConvL2INode : public Node {
   1.520 +public:
   1.521 +  ConvL2INode( Node *in1 ) : Node(0,in1) {}
   1.522 +  virtual int Opcode() const;
   1.523 +  virtual const Type *bottom_type() const { return TypeInt::INT; }
   1.524 +  virtual Node *Identity( PhaseTransform *phase );
   1.525 +  virtual const Type *Value( PhaseTransform *phase ) const;
   1.526 +  virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
   1.527 +  virtual uint  ideal_reg() const { return Op_RegI; }
   1.528 +};
   1.529 +
   1.530 +//------------------------------CastX2PNode-------------------------------------
   1.531 +// convert a machine-pointer-sized integer to a raw pointer
   1.532 +class CastX2PNode : public Node {
   1.533 +public:
   1.534 +  CastX2PNode( Node *n ) : Node(NULL, n) {}
   1.535 +  virtual int Opcode() const;
   1.536 +  virtual const Type *Value( PhaseTransform *phase ) const;
   1.537 +  virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
   1.538 +  virtual Node *Identity( PhaseTransform *phase );
   1.539 +  virtual uint ideal_reg() const { return Op_RegP; }
   1.540 +  virtual const Type *bottom_type() const { return TypeRawPtr::BOTTOM; }
   1.541 +};
   1.542 +
   1.543 +//------------------------------CastP2XNode-------------------------------------
   1.544 +// Used in both 32-bit and 64-bit land.
   1.545 +// Used for card-marks and unsafe pointer math.
   1.546 +class CastP2XNode : public Node {
   1.547 +public:
   1.548 +  CastP2XNode( Node *ctrl, Node *n ) : Node(ctrl, n) {}
   1.549 +  virtual int Opcode() const;
   1.550 +  virtual const Type *Value( PhaseTransform *phase ) const;
   1.551 +  virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
   1.552 +  virtual Node *Identity( PhaseTransform *phase );
   1.553 +  virtual uint ideal_reg() const { return Op_RegX; }
   1.554 +  virtual const Type *bottom_type() const { return TypeX_X; }
   1.555 +  // Return false to keep node from moving away from an associated card mark.
   1.556 +  virtual bool depends_only_on_test() const { return false; }
   1.557 +};
   1.558 +
   1.559 +//------------------------------ThreadLocalNode--------------------------------
   1.560 +// Ideal Node which returns the base of ThreadLocalStorage.
   1.561 +class ThreadLocalNode : public Node {
   1.562 +public:
   1.563 +  ThreadLocalNode( ) : Node((Node*)Compile::current()->root()) {}
   1.564 +  virtual int Opcode() const;
   1.565 +  virtual const Type *bottom_type() const { return TypeRawPtr::BOTTOM;}
   1.566 +  virtual uint ideal_reg() const { return Op_RegP; }
   1.567 +};
   1.568 +
   1.569 +//------------------------------LoadReturnPCNode-------------------------------
   1.570 +class LoadReturnPCNode: public Node {
   1.571 +public:
   1.572 +  LoadReturnPCNode(Node *c) : Node(c) { }
   1.573 +  virtual int Opcode() const;
   1.574 +  virtual uint ideal_reg() const { return Op_RegP; }
   1.575 +};
   1.576 +
   1.577 +
   1.578 +//-----------------------------RoundFloatNode----------------------------------
   1.579 +class RoundFloatNode: public Node {
   1.580 +public:
   1.581 +  RoundFloatNode(Node* c, Node *in1): Node(c, in1) {}
   1.582 +  virtual int   Opcode() const;
   1.583 +  virtual const Type *bottom_type() const { return Type::FLOAT; }
   1.584 +  virtual uint  ideal_reg() const { return Op_RegF; }
   1.585 +  virtual Node *Identity( PhaseTransform *phase );
   1.586 +  virtual const Type *Value( PhaseTransform *phase ) const;
   1.587 +};
   1.588 +
   1.589 +
   1.590 +//-----------------------------RoundDoubleNode---------------------------------
   1.591 +class RoundDoubleNode: public Node {
   1.592 +public:
   1.593 +  RoundDoubleNode(Node* c, Node *in1): Node(c, in1) {}
   1.594 +  virtual int   Opcode() const;
   1.595 +  virtual const Type *bottom_type() const { return Type::DOUBLE; }
   1.596 +  virtual uint  ideal_reg() const { return Op_RegD; }
   1.597 +  virtual Node *Identity( PhaseTransform *phase );
   1.598 +  virtual const Type *Value( PhaseTransform *phase ) const;
   1.599 +};
   1.600 +
   1.601 +//------------------------------Opaque1Node------------------------------------
   1.602 +// A node to prevent unwanted optimizations.  Allows constant folding.
   1.603 +// Stops value-numbering, Ideal calls or Identity functions.
   1.604 +class Opaque1Node : public Node {
   1.605 +  virtual uint hash() const ;                  // { return NO_HASH; }
   1.606 +  virtual uint cmp( const Node &n ) const;
   1.607 +public:
   1.608 +  Opaque1Node( Compile* C, Node *n ) : Node(0,n) {
   1.609 +    // Put it on the Macro nodes list to removed during macro nodes expansion.
   1.610 +    init_flags(Flag_is_macro);
   1.611 +    C->add_macro_node(this);
   1.612 +  }
   1.613 +  // Special version for the pre-loop to hold the original loop limit
   1.614 +  // which is consumed by range check elimination.
   1.615 +  Opaque1Node( Compile* C, Node *n, Node* orig_limit ) : Node(0,n,orig_limit) {
   1.616 +    // Put it on the Macro nodes list to removed during macro nodes expansion.
   1.617 +    init_flags(Flag_is_macro);
   1.618 +    C->add_macro_node(this);
   1.619 +  }
   1.620 +  Node* original_loop_limit() { return req()==3 ? in(2) : NULL; }
   1.621 +  virtual int Opcode() const;
   1.622 +  virtual const Type *bottom_type() const { return TypeInt::INT; }
   1.623 +  virtual Node *Identity( PhaseTransform *phase );
   1.624 +};
   1.625 +
   1.626 +//------------------------------Opaque2Node------------------------------------
   1.627 +// A node to prevent unwanted optimizations.  Allows constant folding.  Stops
   1.628 +// value-numbering, most Ideal calls or Identity functions.  This Node is
   1.629 +// specifically designed to prevent the pre-increment value of a loop trip
   1.630 +// counter from being live out of the bottom of the loop (hence causing the
   1.631 +// pre- and post-increment values both being live and thus requiring an extra
   1.632 +// temp register and an extra move).  If we "accidentally" optimize through
   1.633 +// this kind of a Node, we'll get slightly pessimal, but correct, code.  Thus
   1.634 +// it's OK to be slightly sloppy on optimizations here.
   1.635 +class Opaque2Node : public Node {
   1.636 +  virtual uint hash() const ;                  // { return NO_HASH; }
   1.637 +  virtual uint cmp( const Node &n ) const;
   1.638 +public:
   1.639 +  Opaque2Node( Compile* C, Node *n ) : Node(0,n) {
   1.640 +    // Put it on the Macro nodes list to removed during macro nodes expansion.
   1.641 +    init_flags(Flag_is_macro);
   1.642 +    C->add_macro_node(this);
   1.643 +  }
   1.644 +  virtual int Opcode() const;
   1.645 +  virtual const Type *bottom_type() const { return TypeInt::INT; }
   1.646 +};
   1.647 +
   1.648 +//------------------------------Opaque3Node------------------------------------
   1.649 +// A node to prevent unwanted optimizations. Will be optimized only during
   1.650 +// macro nodes expansion.
   1.651 +class Opaque3Node : public Opaque2Node {
   1.652 +  int _opt; // what optimization it was used for
   1.653 +public:
   1.654 +  enum { RTM_OPT };
   1.655 +  Opaque3Node(Compile* C, Node *n, int opt) : Opaque2Node(C, n), _opt(opt) {}
   1.656 +  virtual int Opcode() const;
   1.657 +  bool rtm_opt() const { return (_opt == RTM_OPT); }
   1.658 +};
   1.659 +
   1.660 +
   1.661 +//----------------------PartialSubtypeCheckNode--------------------------------
   1.662 +// The 2nd slow-half of a subtype check.  Scan the subklass's 2ndary superklass
   1.663 +// array for an instance of the superklass.  Set a hidden internal cache on a
   1.664 +// hit (cache is checked with exposed code in gen_subtype_check()).  Return
   1.665 +// not zero for a miss or zero for a hit.
   1.666 +class PartialSubtypeCheckNode : public Node {
   1.667 +public:
   1.668 +  PartialSubtypeCheckNode(Node* c, Node* sub, Node* super) : Node(c,sub,super) {}
   1.669 +  virtual int Opcode() const;
   1.670 +  virtual const Type *bottom_type() const { return TypeRawPtr::BOTTOM; }
   1.671 +  virtual uint ideal_reg() const { return Op_RegP; }
   1.672 +};
   1.673 +
   1.674 +//
   1.675 +class MoveI2FNode : public Node {
   1.676 + public:
   1.677 +  MoveI2FNode( Node *value ) : Node(0,value) {}
   1.678 +  virtual int Opcode() const;
   1.679 +  virtual const Type *bottom_type() const { return Type::FLOAT; }
   1.680 +  virtual uint ideal_reg() const { return Op_RegF; }
   1.681 +  virtual const Type* Value( PhaseTransform *phase ) const;
   1.682 +};
   1.683 +
   1.684 +class MoveL2DNode : public Node {
   1.685 + public:
   1.686 +  MoveL2DNode( Node *value ) : Node(0,value) {}
   1.687 +  virtual int Opcode() const;
   1.688 +  virtual const Type *bottom_type() const { return Type::DOUBLE; }
   1.689 +  virtual uint ideal_reg() const { return Op_RegD; }
   1.690 +  virtual const Type* Value( PhaseTransform *phase ) const;
   1.691 +};
   1.692 +
   1.693 +class MoveF2INode : public Node {
   1.694 + public:
   1.695 +  MoveF2INode( Node *value ) : Node(0,value) {}
   1.696 +  virtual int Opcode() const;
   1.697 +  virtual const Type *bottom_type() const { return TypeInt::INT; }
   1.698 +  virtual uint ideal_reg() const { return Op_RegI; }
   1.699 +  virtual const Type* Value( PhaseTransform *phase ) const;
   1.700 +};
   1.701 +
   1.702 +class MoveD2LNode : public Node {
   1.703 + public:
   1.704 +  MoveD2LNode( Node *value ) : Node(0,value) {}
   1.705 +  virtual int Opcode() const;
   1.706 +  virtual const Type *bottom_type() const { return TypeLong::LONG; }
   1.707 +  virtual uint ideal_reg() const { return Op_RegL; }
   1.708 +  virtual const Type* Value( PhaseTransform *phase ) const;
   1.709 +};
   1.710 +
   1.711 +//---------- CountBitsNode -----------------------------------------------------
   1.712 +class CountBitsNode : public Node {
   1.713 +public:
   1.714 +  CountBitsNode(Node* in1) : Node(0, in1) {}
   1.715 +  const Type* bottom_type() const { return TypeInt::INT; }
   1.716 +  virtual uint ideal_reg() const { return Op_RegI; }
   1.717 +};
   1.718 +
   1.719 +//---------- CountLeadingZerosINode --------------------------------------------
   1.720 +// Count leading zeros (0-bit count starting from MSB) of an integer.
   1.721 +class CountLeadingZerosINode : public CountBitsNode {
   1.722 +public:
   1.723 +  CountLeadingZerosINode(Node* in1) : CountBitsNode(in1) {}
   1.724 +  virtual int Opcode() const;
   1.725 +  virtual const Type* Value(PhaseTransform* phase) const;
   1.726 +};
   1.727 +
   1.728 +//---------- CountLeadingZerosLNode --------------------------------------------
   1.729 +// Count leading zeros (0-bit count starting from MSB) of a long.
   1.730 +class CountLeadingZerosLNode : public CountBitsNode {
   1.731 +public:
   1.732 +  CountLeadingZerosLNode(Node* in1) : CountBitsNode(in1) {}
   1.733 +  virtual int Opcode() const;
   1.734 +  virtual const Type* Value(PhaseTransform* phase) const;
   1.735 +};
   1.736 +
   1.737 +//---------- CountTrailingZerosINode -------------------------------------------
   1.738 +// Count trailing zeros (0-bit count starting from LSB) of an integer.
   1.739 +class CountTrailingZerosINode : public CountBitsNode {
   1.740 +public:
   1.741 +  CountTrailingZerosINode(Node* in1) : CountBitsNode(in1) {}
   1.742 +  virtual int Opcode() const;
   1.743 +  virtual const Type* Value(PhaseTransform* phase) const;
   1.744 +};
   1.745 +
   1.746 +//---------- CountTrailingZerosLNode -------------------------------------------
   1.747 +// Count trailing zeros (0-bit count starting from LSB) of a long.
   1.748 +class CountTrailingZerosLNode : public CountBitsNode {
   1.749 +public:
   1.750 +  CountTrailingZerosLNode(Node* in1) : CountBitsNode(in1) {}
   1.751 +  virtual int Opcode() const;
   1.752 +  virtual const Type* Value(PhaseTransform* phase) const;
   1.753 +};
   1.754 +
   1.755 +//---------- PopCountINode -----------------------------------------------------
   1.756 +// Population count (bit count) of an integer.
   1.757 +class PopCountINode : public CountBitsNode {
   1.758 +public:
   1.759 +  PopCountINode(Node* in1) : CountBitsNode(in1) {}
   1.760 +  virtual int Opcode() const;
   1.761 +};
   1.762 +
   1.763 +//---------- PopCountLNode -----------------------------------------------------
   1.764 +// Population count (bit count) of a long.
   1.765 +class PopCountLNode : public CountBitsNode {
   1.766 +public:
   1.767 +  PopCountLNode(Node* in1) : CountBitsNode(in1) {}
   1.768 +  virtual int Opcode() const;
   1.769 +};
   1.770 +
   1.771 +#endif // SHARE_VM_OPTO_CONNODE_HPP

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