1.1 --- a/src/share/vm/gc_implementation/parallelScavenge/psCompactionManager.cpp Fri Sep 28 14:36:20 2012 -0700 1.2 +++ b/src/share/vm/gc_implementation/parallelScavenge/psCompactionManager.cpp Sat Sep 29 06:40:00 2012 -0400 1.3 @@ -188,10 +188,10 @@ 1.4 // Process ObjArrays one at a time to avoid marking stack bloat. 1.5 ObjArrayTask task; 1.6 if (_objarray_stack.pop_overflow(task)) { 1.7 - objArrayKlass* const k = (objArrayKlass*)task.obj()->klass(); 1.8 + ObjArrayKlass* const k = (ObjArrayKlass*)task.obj()->klass(); 1.9 k->oop_follow_contents(this, task.obj(), task.index()); 1.10 } else if (_objarray_stack.pop_local(task)) { 1.11 - objArrayKlass* const k = (objArrayKlass*)task.obj()->klass(); 1.12 + ObjArrayKlass* const k = (ObjArrayKlass*)task.obj()->klass(); 1.13 k->oop_follow_contents(this, task.obj(), task.index()); 1.14 } 1.15 } while (!marking_stacks_empty());