1.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000 1.2 +++ b/src/share/vm/opto/lcm.cpp Sat Dec 01 00:00:00 2007 +0000 1.3 @@ -0,0 +1,934 @@ 1.4 +/* 1.5 + * Copyright 1998-2007 Sun Microsystems, Inc. All Rights Reserved. 1.6 + * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. 1.7 + * 1.8 + * This code is free software; you can redistribute it and/or modify it 1.9 + * under the terms of the GNU General Public License version 2 only, as 1.10 + * published by the Free Software Foundation. 1.11 + * 1.12 + * This code is distributed in the hope that it will be useful, but WITHOUT 1.13 + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or 1.14 + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License 1.15 + * version 2 for more details (a copy is included in the LICENSE file that 1.16 + * accompanied this code). 1.17 + * 1.18 + * You should have received a copy of the GNU General Public License version 1.19 + * 2 along with this work; if not, write to the Free Software Foundation, 1.20 + * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. 1.21 + * 1.22 + * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara, 1.23 + * CA 95054 USA or visit www.sun.com if you need additional information or 1.24 + * have any questions. 1.25 + * 1.26 + */ 1.27 + 1.28 +// Optimization - Graph Style 1.29 + 1.30 +#include "incls/_precompiled.incl" 1.31 +#include "incls/_lcm.cpp.incl" 1.32 + 1.33 +//------------------------------implicit_null_check---------------------------- 1.34 +// Detect implicit-null-check opportunities. Basically, find NULL checks 1.35 +// with suitable memory ops nearby. Use the memory op to do the NULL check. 1.36 +// I can generate a memory op if there is not one nearby. 1.37 +// The proj is the control projection for the not-null case. 1.38 +// The val is the pointer being checked for nullness. 1.39 +void Block::implicit_null_check(PhaseCFG *cfg, Node *proj, Node *val, int allowed_reasons) { 1.40 + // Assume if null check need for 0 offset then always needed 1.41 + // Intel solaris doesn't support any null checks yet and no 1.42 + // mechanism exists (yet) to set the switches at an os_cpu level 1.43 + if( !ImplicitNullChecks || MacroAssembler::needs_explicit_null_check(0)) return; 1.44 + 1.45 + // Make sure the ptr-is-null path appears to be uncommon! 1.46 + float f = end()->as_MachIf()->_prob; 1.47 + if( proj->Opcode() == Op_IfTrue ) f = 1.0f - f; 1.48 + if( f > PROB_UNLIKELY_MAG(4) ) return; 1.49 + 1.50 + uint bidx = 0; // Capture index of value into memop 1.51 + bool was_store; // Memory op is a store op 1.52 + 1.53 + // Get the successor block for if the test ptr is non-null 1.54 + Block* not_null_block; // this one goes with the proj 1.55 + Block* null_block; 1.56 + if (_nodes[_nodes.size()-1] == proj) { 1.57 + null_block = _succs[0]; 1.58 + not_null_block = _succs[1]; 1.59 + } else { 1.60 + assert(_nodes[_nodes.size()-2] == proj, "proj is one or the other"); 1.61 + not_null_block = _succs[0]; 1.62 + null_block = _succs[1]; 1.63 + } 1.64 + 1.65 + // Search the exception block for an uncommon trap. 1.66 + // (See Parse::do_if and Parse::do_ifnull for the reason 1.67 + // we need an uncommon trap. Briefly, we need a way to 1.68 + // detect failure of this optimization, as in 6366351.) 1.69 + { 1.70 + bool found_trap = false; 1.71 + for (uint i1 = 0; i1 < null_block->_nodes.size(); i1++) { 1.72 + Node* nn = null_block->_nodes[i1]; 1.73 + if (nn->is_MachCall() && 1.74 + nn->as_MachCall()->entry_point() == 1.75 + SharedRuntime::uncommon_trap_blob()->instructions_begin()) { 1.76 + const Type* trtype = nn->in(TypeFunc::Parms)->bottom_type(); 1.77 + if (trtype->isa_int() && trtype->is_int()->is_con()) { 1.78 + jint tr_con = trtype->is_int()->get_con(); 1.79 + Deoptimization::DeoptReason reason = Deoptimization::trap_request_reason(tr_con); 1.80 + Deoptimization::DeoptAction action = Deoptimization::trap_request_action(tr_con); 1.81 + assert((int)reason < (int)BitsPerInt, "recode bit map"); 1.82 + if (is_set_nth_bit(allowed_reasons, (int) reason) 1.83 + && action != Deoptimization::Action_none) { 1.84 + // This uncommon trap is sure to recompile, eventually. 1.85 + // When that happens, C->too_many_traps will prevent 1.86 + // this transformation from happening again. 1.87 + found_trap = true; 1.88 + } 1.89 + } 1.90 + break; 1.91 + } 1.92 + } 1.93 + if (!found_trap) { 1.94 + // We did not find an uncommon trap. 1.95 + return; 1.96 + } 1.97 + } 1.98 + 1.99 + // Search the successor block for a load or store who's base value is also 1.100 + // the tested value. There may be several. 1.101 + Node_List *out = new Node_List(Thread::current()->resource_area()); 1.102 + MachNode *best = NULL; // Best found so far 1.103 + for (DUIterator i = val->outs(); val->has_out(i); i++) { 1.104 + Node *m = val->out(i); 1.105 + if( !m->is_Mach() ) continue; 1.106 + MachNode *mach = m->as_Mach(); 1.107 + was_store = false; 1.108 + switch( mach->ideal_Opcode() ) { 1.109 + case Op_LoadB: 1.110 + case Op_LoadC: 1.111 + case Op_LoadD: 1.112 + case Op_LoadF: 1.113 + case Op_LoadI: 1.114 + case Op_LoadL: 1.115 + case Op_LoadP: 1.116 + case Op_LoadS: 1.117 + case Op_LoadKlass: 1.118 + case Op_LoadRange: 1.119 + case Op_LoadD_unaligned: 1.120 + case Op_LoadL_unaligned: 1.121 + break; 1.122 + case Op_StoreB: 1.123 + case Op_StoreC: 1.124 + case Op_StoreCM: 1.125 + case Op_StoreD: 1.126 + case Op_StoreF: 1.127 + case Op_StoreI: 1.128 + case Op_StoreL: 1.129 + case Op_StoreP: 1.130 + was_store = true; // Memory op is a store op 1.131 + // Stores will have their address in slot 2 (memory in slot 1). 1.132 + // If the value being nul-checked is in another slot, it means we 1.133 + // are storing the checked value, which does NOT check the value! 1.134 + if( mach->in(2) != val ) continue; 1.135 + break; // Found a memory op? 1.136 + case Op_StrComp: 1.137 + // Not a legit memory op for implicit null check regardless of 1.138 + // embedded loads 1.139 + continue; 1.140 + default: // Also check for embedded loads 1.141 + if( !mach->needs_anti_dependence_check() ) 1.142 + continue; // Not an memory op; skip it 1.143 + break; 1.144 + } 1.145 + // check if the offset is not too high for implicit exception 1.146 + { 1.147 + intptr_t offset = 0; 1.148 + const TypePtr *adr_type = NULL; // Do not need this return value here 1.149 + const Node* base = mach->get_base_and_disp(offset, adr_type); 1.150 + if (base == NULL || base == NodeSentinel) { 1.151 + // cannot reason about it; is probably not implicit null exception 1.152 + } else { 1.153 + const TypePtr* tptr = base->bottom_type()->is_ptr(); 1.154 + // Give up if offset is not a compile-time constant 1.155 + if( offset == Type::OffsetBot || tptr->_offset == Type::OffsetBot ) 1.156 + continue; 1.157 + offset += tptr->_offset; // correct if base is offseted 1.158 + if( MacroAssembler::needs_explicit_null_check(offset) ) 1.159 + continue; // Give up is reference is beyond 4K page size 1.160 + } 1.161 + } 1.162 + 1.163 + // Check ctrl input to see if the null-check dominates the memory op 1.164 + Block *cb = cfg->_bbs[mach->_idx]; 1.165 + cb = cb->_idom; // Always hoist at least 1 block 1.166 + if( !was_store ) { // Stores can be hoisted only one block 1.167 + while( cb->_dom_depth > (_dom_depth + 1)) 1.168 + cb = cb->_idom; // Hoist loads as far as we want 1.169 + // The non-null-block should dominate the memory op, too. Live 1.170 + // range spilling will insert a spill in the non-null-block if it is 1.171 + // needs to spill the memory op for an implicit null check. 1.172 + if (cb->_dom_depth == (_dom_depth + 1)) { 1.173 + if (cb != not_null_block) continue; 1.174 + cb = cb->_idom; 1.175 + } 1.176 + } 1.177 + if( cb != this ) continue; 1.178 + 1.179 + // Found a memory user; see if it can be hoisted to check-block 1.180 + uint vidx = 0; // Capture index of value into memop 1.181 + uint j; 1.182 + for( j = mach->req()-1; j > 0; j-- ) { 1.183 + if( mach->in(j) == val ) vidx = j; 1.184 + // Block of memory-op input 1.185 + Block *inb = cfg->_bbs[mach->in(j)->_idx]; 1.186 + Block *b = this; // Start from nul check 1.187 + while( b != inb && b->_dom_depth > inb->_dom_depth ) 1.188 + b = b->_idom; // search upwards for input 1.189 + // See if input dominates null check 1.190 + if( b != inb ) 1.191 + break; 1.192 + } 1.193 + if( j > 0 ) 1.194 + continue; 1.195 + Block *mb = cfg->_bbs[mach->_idx]; 1.196 + // Hoisting stores requires more checks for the anti-dependence case. 1.197 + // Give up hoisting if we have to move the store past any load. 1.198 + if( was_store ) { 1.199 + Block *b = mb; // Start searching here for a local load 1.200 + // mach use (faulting) trying to hoist 1.201 + // n might be blocker to hoisting 1.202 + while( b != this ) { 1.203 + uint k; 1.204 + for( k = 1; k < b->_nodes.size(); k++ ) { 1.205 + Node *n = b->_nodes[k]; 1.206 + if( n->needs_anti_dependence_check() && 1.207 + n->in(LoadNode::Memory) == mach->in(StoreNode::Memory) ) 1.208 + break; // Found anti-dependent load 1.209 + } 1.210 + if( k < b->_nodes.size() ) 1.211 + break; // Found anti-dependent load 1.212 + // Make sure control does not do a merge (would have to check allpaths) 1.213 + if( b->num_preds() != 2 ) break; 1.214 + b = cfg->_bbs[b->pred(1)->_idx]; // Move up to predecessor block 1.215 + } 1.216 + if( b != this ) continue; 1.217 + } 1.218 + 1.219 + // Make sure this memory op is not already being used for a NullCheck 1.220 + Node *e = mb->end(); 1.221 + if( e->is_MachNullCheck() && e->in(1) == mach ) 1.222 + continue; // Already being used as a NULL check 1.223 + 1.224 + // Found a candidate! Pick one with least dom depth - the highest 1.225 + // in the dom tree should be closest to the null check. 1.226 + if( !best || 1.227 + cfg->_bbs[mach->_idx]->_dom_depth < cfg->_bbs[best->_idx]->_dom_depth ) { 1.228 + best = mach; 1.229 + bidx = vidx; 1.230 + 1.231 + } 1.232 + } 1.233 + // No candidate! 1.234 + if( !best ) return; 1.235 + 1.236 + // ---- Found an implicit null check 1.237 + extern int implicit_null_checks; 1.238 + implicit_null_checks++; 1.239 + 1.240 + // Hoist the memory candidate up to the end of the test block. 1.241 + Block *old_block = cfg->_bbs[best->_idx]; 1.242 + old_block->find_remove(best); 1.243 + add_inst(best); 1.244 + cfg->_bbs.map(best->_idx,this); 1.245 + 1.246 + // Move the control dependence 1.247 + if (best->in(0) && best->in(0) == old_block->_nodes[0]) 1.248 + best->set_req(0, _nodes[0]); 1.249 + 1.250 + // Check for flag-killing projections that also need to be hoisted 1.251 + // Should be DU safe because no edge updates. 1.252 + for (DUIterator_Fast jmax, j = best->fast_outs(jmax); j < jmax; j++) { 1.253 + Node* n = best->fast_out(j); 1.254 + if( n->Opcode() == Op_MachProj ) { 1.255 + cfg->_bbs[n->_idx]->find_remove(n); 1.256 + add_inst(n); 1.257 + cfg->_bbs.map(n->_idx,this); 1.258 + } 1.259 + } 1.260 + 1.261 + Compile *C = cfg->C; 1.262 + // proj==Op_True --> ne test; proj==Op_False --> eq test. 1.263 + // One of two graph shapes got matched: 1.264 + // (IfTrue (If (Bool NE (CmpP ptr NULL)))) 1.265 + // (IfFalse (If (Bool EQ (CmpP ptr NULL)))) 1.266 + // NULL checks are always branch-if-eq. If we see a IfTrue projection 1.267 + // then we are replacing a 'ne' test with a 'eq' NULL check test. 1.268 + // We need to flip the projections to keep the same semantics. 1.269 + if( proj->Opcode() == Op_IfTrue ) { 1.270 + // Swap order of projections in basic block to swap branch targets 1.271 + Node *tmp1 = _nodes[end_idx()+1]; 1.272 + Node *tmp2 = _nodes[end_idx()+2]; 1.273 + _nodes.map(end_idx()+1, tmp2); 1.274 + _nodes.map(end_idx()+2, tmp1); 1.275 + Node *tmp = new (C, 1) Node(C->top()); // Use not NULL input 1.276 + tmp1->replace_by(tmp); 1.277 + tmp2->replace_by(tmp1); 1.278 + tmp->replace_by(tmp2); 1.279 + tmp->destruct(); 1.280 + } 1.281 + 1.282 + // Remove the existing null check; use a new implicit null check instead. 1.283 + // Since schedule-local needs precise def-use info, we need to correct 1.284 + // it as well. 1.285 + Node *old_tst = proj->in(0); 1.286 + MachNode *nul_chk = new (C) MachNullCheckNode(old_tst->in(0),best,bidx); 1.287 + _nodes.map(end_idx(),nul_chk); 1.288 + cfg->_bbs.map(nul_chk->_idx,this); 1.289 + // Redirect users of old_test to nul_chk 1.290 + for (DUIterator_Last i2min, i2 = old_tst->last_outs(i2min); i2 >= i2min; --i2) 1.291 + old_tst->last_out(i2)->set_req(0, nul_chk); 1.292 + // Clean-up any dead code 1.293 + for (uint i3 = 0; i3 < old_tst->req(); i3++) 1.294 + old_tst->set_req(i3, NULL); 1.295 + 1.296 + cfg->latency_from_uses(nul_chk); 1.297 + cfg->latency_from_uses(best); 1.298 +} 1.299 + 1.300 + 1.301 +//------------------------------select----------------------------------------- 1.302 +// Select a nice fellow from the worklist to schedule next. If there is only 1.303 +// one choice, then use it. Projections take top priority for correctness 1.304 +// reasons - if I see a projection, then it is next. There are a number of 1.305 +// other special cases, for instructions that consume condition codes, et al. 1.306 +// These are chosen immediately. Some instructions are required to immediately 1.307 +// precede the last instruction in the block, and these are taken last. Of the 1.308 +// remaining cases (most), choose the instruction with the greatest latency 1.309 +// (that is, the most number of pseudo-cycles required to the end of the 1.310 +// routine). If there is a tie, choose the instruction with the most inputs. 1.311 +Node *Block::select(PhaseCFG *cfg, Node_List &worklist, int *ready_cnt, VectorSet &next_call, uint sched_slot) { 1.312 + 1.313 + // If only a single entry on the stack, use it 1.314 + uint cnt = worklist.size(); 1.315 + if (cnt == 1) { 1.316 + Node *n = worklist[0]; 1.317 + worklist.map(0,worklist.pop()); 1.318 + return n; 1.319 + } 1.320 + 1.321 + uint choice = 0; // Bigger is most important 1.322 + uint latency = 0; // Bigger is scheduled first 1.323 + uint score = 0; // Bigger is better 1.324 + uint idx; // Index in worklist 1.325 + 1.326 + for( uint i=0; i<cnt; i++ ) { // Inspect entire worklist 1.327 + // Order in worklist is used to break ties. 1.328 + // See caller for how this is used to delay scheduling 1.329 + // of induction variable increments to after the other 1.330 + // uses of the phi are scheduled. 1.331 + Node *n = worklist[i]; // Get Node on worklist 1.332 + 1.333 + int iop = n->is_Mach() ? n->as_Mach()->ideal_Opcode() : 0; 1.334 + if( n->is_Proj() || // Projections always win 1.335 + n->Opcode()== Op_Con || // So does constant 'Top' 1.336 + iop == Op_CreateEx || // Create-exception must start block 1.337 + iop == Op_CheckCastPP 1.338 + ) { 1.339 + worklist.map(i,worklist.pop()); 1.340 + return n; 1.341 + } 1.342 + 1.343 + // Final call in a block must be adjacent to 'catch' 1.344 + Node *e = end(); 1.345 + if( e->is_Catch() && e->in(0)->in(0) == n ) 1.346 + continue; 1.347 + 1.348 + // Memory op for an implicit null check has to be at the end of the block 1.349 + if( e->is_MachNullCheck() && e->in(1) == n ) 1.350 + continue; 1.351 + 1.352 + uint n_choice = 2; 1.353 + 1.354 + // See if this instruction is consumed by a branch. If so, then (as the 1.355 + // branch is the last instruction in the basic block) force it to the 1.356 + // end of the basic block 1.357 + if ( must_clone[iop] ) { 1.358 + // See if any use is a branch 1.359 + bool found_machif = false; 1.360 + 1.361 + for (DUIterator_Fast jmax, j = n->fast_outs(jmax); j < jmax; j++) { 1.362 + Node* use = n->fast_out(j); 1.363 + 1.364 + // The use is a conditional branch, make them adjacent 1.365 + if (use->is_MachIf() && cfg->_bbs[use->_idx]==this ) { 1.366 + found_machif = true; 1.367 + break; 1.368 + } 1.369 + 1.370 + // More than this instruction pending for successor to be ready, 1.371 + // don't choose this if other opportunities are ready 1.372 + if (ready_cnt[use->_idx] > 1) 1.373 + n_choice = 1; 1.374 + } 1.375 + 1.376 + // loop terminated, prefer not to use this instruction 1.377 + if (found_machif) 1.378 + continue; 1.379 + } 1.380 + 1.381 + // See if this has a predecessor that is "must_clone", i.e. sets the 1.382 + // condition code. If so, choose this first 1.383 + for (uint j = 0; j < n->req() ; j++) { 1.384 + Node *inn = n->in(j); 1.385 + if (inn) { 1.386 + if (inn->is_Mach() && must_clone[inn->as_Mach()->ideal_Opcode()] ) { 1.387 + n_choice = 3; 1.388 + break; 1.389 + } 1.390 + } 1.391 + } 1.392 + 1.393 + // MachTemps should be scheduled last so they are near their uses 1.394 + if (n->is_MachTemp()) { 1.395 + n_choice = 1; 1.396 + } 1.397 + 1.398 + uint n_latency = cfg->_node_latency.at_grow(n->_idx); 1.399 + uint n_score = n->req(); // Many inputs get high score to break ties 1.400 + 1.401 + // Keep best latency found 1.402 + if( choice < n_choice || 1.403 + ( choice == n_choice && 1.404 + ( latency < n_latency || 1.405 + ( latency == n_latency && 1.406 + ( score < n_score ))))) { 1.407 + choice = n_choice; 1.408 + latency = n_latency; 1.409 + score = n_score; 1.410 + idx = i; // Also keep index in worklist 1.411 + } 1.412 + } // End of for all ready nodes in worklist 1.413 + 1.414 + Node *n = worklist[idx]; // Get the winner 1.415 + 1.416 + worklist.map(idx,worklist.pop()); // Compress worklist 1.417 + return n; 1.418 +} 1.419 + 1.420 + 1.421 +//------------------------------set_next_call---------------------------------- 1.422 +void Block::set_next_call( Node *n, VectorSet &next_call, Block_Array &bbs ) { 1.423 + if( next_call.test_set(n->_idx) ) return; 1.424 + for( uint i=0; i<n->len(); i++ ) { 1.425 + Node *m = n->in(i); 1.426 + if( !m ) continue; // must see all nodes in block that precede call 1.427 + if( bbs[m->_idx] == this ) 1.428 + set_next_call( m, next_call, bbs ); 1.429 + } 1.430 +} 1.431 + 1.432 +//------------------------------needed_for_next_call--------------------------- 1.433 +// Set the flag 'next_call' for each Node that is needed for the next call to 1.434 +// be scheduled. This flag lets me bias scheduling so Nodes needed for the 1.435 +// next subroutine call get priority - basically it moves things NOT needed 1.436 +// for the next call till after the call. This prevents me from trying to 1.437 +// carry lots of stuff live across a call. 1.438 +void Block::needed_for_next_call(Node *this_call, VectorSet &next_call, Block_Array &bbs) { 1.439 + // Find the next control-defining Node in this block 1.440 + Node* call = NULL; 1.441 + for (DUIterator_Fast imax, i = this_call->fast_outs(imax); i < imax; i++) { 1.442 + Node* m = this_call->fast_out(i); 1.443 + if( bbs[m->_idx] == this && // Local-block user 1.444 + m != this_call && // Not self-start node 1.445 + m->is_Call() ) 1.446 + call = m; 1.447 + break; 1.448 + } 1.449 + if (call == NULL) return; // No next call (e.g., block end is near) 1.450 + // Set next-call for all inputs to this call 1.451 + set_next_call(call, next_call, bbs); 1.452 +} 1.453 + 1.454 +//------------------------------sched_call------------------------------------- 1.455 +uint Block::sched_call( Matcher &matcher, Block_Array &bbs, uint node_cnt, Node_List &worklist, int *ready_cnt, MachCallNode *mcall, VectorSet &next_call ) { 1.456 + RegMask regs; 1.457 + 1.458 + // Schedule all the users of the call right now. All the users are 1.459 + // projection Nodes, so they must be scheduled next to the call. 1.460 + // Collect all the defined registers. 1.461 + for (DUIterator_Fast imax, i = mcall->fast_outs(imax); i < imax; i++) { 1.462 + Node* n = mcall->fast_out(i); 1.463 + assert( n->Opcode()==Op_MachProj, "" ); 1.464 + --ready_cnt[n->_idx]; 1.465 + assert( !ready_cnt[n->_idx], "" ); 1.466 + // Schedule next to call 1.467 + _nodes.map(node_cnt++, n); 1.468 + // Collect defined registers 1.469 + regs.OR(n->out_RegMask()); 1.470 + // Check for scheduling the next control-definer 1.471 + if( n->bottom_type() == Type::CONTROL ) 1.472 + // Warm up next pile of heuristic bits 1.473 + needed_for_next_call(n, next_call, bbs); 1.474 + 1.475 + // Children of projections are now all ready 1.476 + for (DUIterator_Fast jmax, j = n->fast_outs(jmax); j < jmax; j++) { 1.477 + Node* m = n->fast_out(j); // Get user 1.478 + if( bbs[m->_idx] != this ) continue; 1.479 + if( m->is_Phi() ) continue; 1.480 + if( !--ready_cnt[m->_idx] ) 1.481 + worklist.push(m); 1.482 + } 1.483 + 1.484 + } 1.485 + 1.486 + // Act as if the call defines the Frame Pointer. 1.487 + // Certainly the FP is alive and well after the call. 1.488 + regs.Insert(matcher.c_frame_pointer()); 1.489 + 1.490 + // Set all registers killed and not already defined by the call. 1.491 + uint r_cnt = mcall->tf()->range()->cnt(); 1.492 + int op = mcall->ideal_Opcode(); 1.493 + MachProjNode *proj = new (matcher.C, 1) MachProjNode( mcall, r_cnt+1, RegMask::Empty, MachProjNode::fat_proj ); 1.494 + bbs.map(proj->_idx,this); 1.495 + _nodes.insert(node_cnt++, proj); 1.496 + 1.497 + // Select the right register save policy. 1.498 + const char * save_policy; 1.499 + switch (op) { 1.500 + case Op_CallRuntime: 1.501 + case Op_CallLeaf: 1.502 + case Op_CallLeafNoFP: 1.503 + // Calling C code so use C calling convention 1.504 + save_policy = matcher._c_reg_save_policy; 1.505 + break; 1.506 + 1.507 + case Op_CallStaticJava: 1.508 + case Op_CallDynamicJava: 1.509 + // Calling Java code so use Java calling convention 1.510 + save_policy = matcher._register_save_policy; 1.511 + break; 1.512 + 1.513 + default: 1.514 + ShouldNotReachHere(); 1.515 + } 1.516 + 1.517 + // When using CallRuntime mark SOE registers as killed by the call 1.518 + // so values that could show up in the RegisterMap aren't live in a 1.519 + // callee saved register since the register wouldn't know where to 1.520 + // find them. CallLeaf and CallLeafNoFP are ok because they can't 1.521 + // have debug info on them. Strictly speaking this only needs to be 1.522 + // done for oops since idealreg2debugmask takes care of debug info 1.523 + // references but there no way to handle oops differently than other 1.524 + // pointers as far as the kill mask goes. 1.525 + bool exclude_soe = op == Op_CallRuntime; 1.526 + 1.527 + // Fill in the kill mask for the call 1.528 + for( OptoReg::Name r = OptoReg::Name(0); r < _last_Mach_Reg; r=OptoReg::add(r,1) ) { 1.529 + if( !regs.Member(r) ) { // Not already defined by the call 1.530 + // Save-on-call register? 1.531 + if ((save_policy[r] == 'C') || 1.532 + (save_policy[r] == 'A') || 1.533 + ((save_policy[r] == 'E') && exclude_soe)) { 1.534 + proj->_rout.Insert(r); 1.535 + } 1.536 + } 1.537 + } 1.538 + 1.539 + return node_cnt; 1.540 +} 1.541 + 1.542 + 1.543 +//------------------------------schedule_local--------------------------------- 1.544 +// Topological sort within a block. Someday become a real scheduler. 1.545 +bool Block::schedule_local(PhaseCFG *cfg, Matcher &matcher, int *ready_cnt, VectorSet &next_call) { 1.546 + // Already "sorted" are the block start Node (as the first entry), and 1.547 + // the block-ending Node and any trailing control projections. We leave 1.548 + // these alone. PhiNodes and ParmNodes are made to follow the block start 1.549 + // Node. Everything else gets topo-sorted. 1.550 + 1.551 +#ifndef PRODUCT 1.552 + if (cfg->trace_opto_pipelining()) { 1.553 + tty->print_cr("# --- schedule_local B%d, before: ---", _pre_order); 1.554 + for (uint i = 0;i < _nodes.size();i++) { 1.555 + tty->print("# "); 1.556 + _nodes[i]->fast_dump(); 1.557 + } 1.558 + tty->print_cr("#"); 1.559 + } 1.560 +#endif 1.561 + 1.562 + // RootNode is already sorted 1.563 + if( _nodes.size() == 1 ) return true; 1.564 + 1.565 + // Move PhiNodes and ParmNodes from 1 to cnt up to the start 1.566 + uint node_cnt = end_idx(); 1.567 + uint phi_cnt = 1; 1.568 + uint i; 1.569 + for( i = 1; i<node_cnt; i++ ) { // Scan for Phi 1.570 + Node *n = _nodes[i]; 1.571 + if( n->is_Phi() || // Found a PhiNode or ParmNode 1.572 + (n->is_Proj() && n->in(0) == head()) ) { 1.573 + // Move guy at 'phi_cnt' to the end; makes a hole at phi_cnt 1.574 + _nodes.map(i,_nodes[phi_cnt]); 1.575 + _nodes.map(phi_cnt++,n); // swap Phi/Parm up front 1.576 + } else { // All others 1.577 + // Count block-local inputs to 'n' 1.578 + uint cnt = n->len(); // Input count 1.579 + uint local = 0; 1.580 + for( uint j=0; j<cnt; j++ ) { 1.581 + Node *m = n->in(j); 1.582 + if( m && cfg->_bbs[m->_idx] == this && !m->is_top() ) 1.583 + local++; // One more block-local input 1.584 + } 1.585 + ready_cnt[n->_idx] = local; // Count em up 1.586 + 1.587 + // A few node types require changing a required edge to a precedence edge 1.588 + // before allocation. 1.589 + if( UseConcMarkSweepGC ) { 1.590 + if( n->is_Mach() && n->as_Mach()->ideal_Opcode() == Op_StoreCM ) { 1.591 + // Note: Required edges with an index greater than oper_input_base 1.592 + // are not supported by the allocator. 1.593 + // Note2: Can only depend on unmatched edge being last, 1.594 + // can not depend on its absolute position. 1.595 + Node *oop_store = n->in(n->req() - 1); 1.596 + n->del_req(n->req() - 1); 1.597 + n->add_prec(oop_store); 1.598 + assert(cfg->_bbs[oop_store->_idx]->_dom_depth <= this->_dom_depth, "oop_store must dominate card-mark"); 1.599 + } 1.600 + } 1.601 + if( n->is_Mach() && n->as_Mach()->ideal_Opcode() == Op_MemBarAcquire ) { 1.602 + Node *x = n->in(TypeFunc::Parms); 1.603 + n->del_req(TypeFunc::Parms); 1.604 + n->add_prec(x); 1.605 + } 1.606 + } 1.607 + } 1.608 + for(uint i2=i; i2<_nodes.size(); i2++ ) // Trailing guys get zapped count 1.609 + ready_cnt[_nodes[i2]->_idx] = 0; 1.610 + 1.611 + // All the prescheduled guys do not hold back internal nodes 1.612 + uint i3; 1.613 + for(i3 = 0; i3<phi_cnt; i3++ ) { // For all pre-scheduled 1.614 + Node *n = _nodes[i3]; // Get pre-scheduled 1.615 + for (DUIterator_Fast jmax, j = n->fast_outs(jmax); j < jmax; j++) { 1.616 + Node* m = n->fast_out(j); 1.617 + if( cfg->_bbs[m->_idx] ==this ) // Local-block user 1.618 + ready_cnt[m->_idx]--; // Fix ready count 1.619 + } 1.620 + } 1.621 + 1.622 + Node_List delay; 1.623 + // Make a worklist 1.624 + Node_List worklist; 1.625 + for(uint i4=i3; i4<node_cnt; i4++ ) { // Put ready guys on worklist 1.626 + Node *m = _nodes[i4]; 1.627 + if( !ready_cnt[m->_idx] ) { // Zero ready count? 1.628 + if (m->is_iteratively_computed()) { 1.629 + // Push induction variable increments last to allow other uses 1.630 + // of the phi to be scheduled first. The select() method breaks 1.631 + // ties in scheduling by worklist order. 1.632 + delay.push(m); 1.633 + } else { 1.634 + worklist.push(m); // Then on to worklist! 1.635 + } 1.636 + } 1.637 + } 1.638 + while (delay.size()) { 1.639 + Node* d = delay.pop(); 1.640 + worklist.push(d); 1.641 + } 1.642 + 1.643 + // Warm up the 'next_call' heuristic bits 1.644 + needed_for_next_call(_nodes[0], next_call, cfg->_bbs); 1.645 + 1.646 +#ifndef PRODUCT 1.647 + if (cfg->trace_opto_pipelining()) { 1.648 + for (uint j=0; j<_nodes.size(); j++) { 1.649 + Node *n = _nodes[j]; 1.650 + int idx = n->_idx; 1.651 + tty->print("# ready cnt:%3d ", ready_cnt[idx]); 1.652 + tty->print("latency:%3d ", cfg->_node_latency.at_grow(idx)); 1.653 + tty->print("%4d: %s\n", idx, n->Name()); 1.654 + } 1.655 + } 1.656 +#endif 1.657 + 1.658 + // Pull from worklist and schedule 1.659 + while( worklist.size() ) { // Worklist is not ready 1.660 + 1.661 +#ifndef PRODUCT 1.662 + if (cfg->trace_opto_pipelining()) { 1.663 + tty->print("# ready list:"); 1.664 + for( uint i=0; i<worklist.size(); i++ ) { // Inspect entire worklist 1.665 + Node *n = worklist[i]; // Get Node on worklist 1.666 + tty->print(" %d", n->_idx); 1.667 + } 1.668 + tty->cr(); 1.669 + } 1.670 +#endif 1.671 + 1.672 + // Select and pop a ready guy from worklist 1.673 + Node* n = select(cfg, worklist, ready_cnt, next_call, phi_cnt); 1.674 + _nodes.map(phi_cnt++,n); // Schedule him next 1.675 + 1.676 +#ifndef PRODUCT 1.677 + if (cfg->trace_opto_pipelining()) { 1.678 + tty->print("# select %d: %s", n->_idx, n->Name()); 1.679 + tty->print(", latency:%d", cfg->_node_latency.at_grow(n->_idx)); 1.680 + n->dump(); 1.681 + if (Verbose) { 1.682 + tty->print("# ready list:"); 1.683 + for( uint i=0; i<worklist.size(); i++ ) { // Inspect entire worklist 1.684 + Node *n = worklist[i]; // Get Node on worklist 1.685 + tty->print(" %d", n->_idx); 1.686 + } 1.687 + tty->cr(); 1.688 + } 1.689 + } 1.690 + 1.691 +#endif 1.692 + if( n->is_MachCall() ) { 1.693 + MachCallNode *mcall = n->as_MachCall(); 1.694 + phi_cnt = sched_call(matcher, cfg->_bbs, phi_cnt, worklist, ready_cnt, mcall, next_call); 1.695 + continue; 1.696 + } 1.697 + // Children are now all ready 1.698 + for (DUIterator_Fast i5max, i5 = n->fast_outs(i5max); i5 < i5max; i5++) { 1.699 + Node* m = n->fast_out(i5); // Get user 1.700 + if( cfg->_bbs[m->_idx] != this ) continue; 1.701 + if( m->is_Phi() ) continue; 1.702 + if( !--ready_cnt[m->_idx] ) 1.703 + worklist.push(m); 1.704 + } 1.705 + } 1.706 + 1.707 + if( phi_cnt != end_idx() ) { 1.708 + // did not schedule all. Retry, Bailout, or Die 1.709 + Compile* C = matcher.C; 1.710 + if (C->subsume_loads() == true && !C->failing()) { 1.711 + // Retry with subsume_loads == false 1.712 + // If this is the first failure, the sentinel string will "stick" 1.713 + // to the Compile object, and the C2Compiler will see it and retry. 1.714 + C->record_failure(C2Compiler::retry_no_subsuming_loads()); 1.715 + } 1.716 + // assert( phi_cnt == end_idx(), "did not schedule all" ); 1.717 + return false; 1.718 + } 1.719 + 1.720 +#ifndef PRODUCT 1.721 + if (cfg->trace_opto_pipelining()) { 1.722 + tty->print_cr("#"); 1.723 + tty->print_cr("# after schedule_local"); 1.724 + for (uint i = 0;i < _nodes.size();i++) { 1.725 + tty->print("# "); 1.726 + _nodes[i]->fast_dump(); 1.727 + } 1.728 + tty->cr(); 1.729 + } 1.730 +#endif 1.731 + 1.732 + 1.733 + return true; 1.734 +} 1.735 + 1.736 +//--------------------------catch_cleanup_fix_all_inputs----------------------- 1.737 +static void catch_cleanup_fix_all_inputs(Node *use, Node *old_def, Node *new_def) { 1.738 + for (uint l = 0; l < use->len(); l++) { 1.739 + if (use->in(l) == old_def) { 1.740 + if (l < use->req()) { 1.741 + use->set_req(l, new_def); 1.742 + } else { 1.743 + use->rm_prec(l); 1.744 + use->add_prec(new_def); 1.745 + l--; 1.746 + } 1.747 + } 1.748 + } 1.749 +} 1.750 + 1.751 +//------------------------------catch_cleanup_find_cloned_def------------------ 1.752 +static Node *catch_cleanup_find_cloned_def(Block *use_blk, Node *def, Block *def_blk, Block_Array &bbs, int n_clone_idx) { 1.753 + assert( use_blk != def_blk, "Inter-block cleanup only"); 1.754 + 1.755 + // The use is some block below the Catch. Find and return the clone of the def 1.756 + // that dominates the use. If there is no clone in a dominating block, then 1.757 + // create a phi for the def in a dominating block. 1.758 + 1.759 + // Find which successor block dominates this use. The successor 1.760 + // blocks must all be single-entry (from the Catch only; I will have 1.761 + // split blocks to make this so), hence they all dominate. 1.762 + while( use_blk->_dom_depth > def_blk->_dom_depth+1 ) 1.763 + use_blk = use_blk->_idom; 1.764 + 1.765 + // Find the successor 1.766 + Node *fixup = NULL; 1.767 + 1.768 + uint j; 1.769 + for( j = 0; j < def_blk->_num_succs; j++ ) 1.770 + if( use_blk == def_blk->_succs[j] ) 1.771 + break; 1.772 + 1.773 + if( j == def_blk->_num_succs ) { 1.774 + // Block at same level in dom-tree is not a successor. It needs a 1.775 + // PhiNode, the PhiNode uses from the def and IT's uses need fixup. 1.776 + Node_Array inputs = new Node_List(Thread::current()->resource_area()); 1.777 + for(uint k = 1; k < use_blk->num_preds(); k++) { 1.778 + inputs.map(k, catch_cleanup_find_cloned_def(bbs[use_blk->pred(k)->_idx], def, def_blk, bbs, n_clone_idx)); 1.779 + } 1.780 + 1.781 + // Check to see if the use_blk already has an identical phi inserted. 1.782 + // If it exists, it will be at the first position since all uses of a 1.783 + // def are processed together. 1.784 + Node *phi = use_blk->_nodes[1]; 1.785 + if( phi->is_Phi() ) { 1.786 + fixup = phi; 1.787 + for (uint k = 1; k < use_blk->num_preds(); k++) { 1.788 + if (phi->in(k) != inputs[k]) { 1.789 + // Not a match 1.790 + fixup = NULL; 1.791 + break; 1.792 + } 1.793 + } 1.794 + } 1.795 + 1.796 + // If an existing PhiNode was not found, make a new one. 1.797 + if (fixup == NULL) { 1.798 + Node *new_phi = PhiNode::make(use_blk->head(), def); 1.799 + use_blk->_nodes.insert(1, new_phi); 1.800 + bbs.map(new_phi->_idx, use_blk); 1.801 + for (uint k = 1; k < use_blk->num_preds(); k++) { 1.802 + new_phi->set_req(k, inputs[k]); 1.803 + } 1.804 + fixup = new_phi; 1.805 + } 1.806 + 1.807 + } else { 1.808 + // Found the use just below the Catch. Make it use the clone. 1.809 + fixup = use_blk->_nodes[n_clone_idx]; 1.810 + } 1.811 + 1.812 + return fixup; 1.813 +} 1.814 + 1.815 +//--------------------------catch_cleanup_intra_block-------------------------- 1.816 +// Fix all input edges in use that reference "def". The use is in the same 1.817 +// block as the def and both have been cloned in each successor block. 1.818 +static void catch_cleanup_intra_block(Node *use, Node *def, Block *blk, int beg, int n_clone_idx) { 1.819 + 1.820 + // Both the use and def have been cloned. For each successor block, 1.821 + // get the clone of the use, and make its input the clone of the def 1.822 + // found in that block. 1.823 + 1.824 + uint use_idx = blk->find_node(use); 1.825 + uint offset_idx = use_idx - beg; 1.826 + for( uint k = 0; k < blk->_num_succs; k++ ) { 1.827 + // Get clone in each successor block 1.828 + Block *sb = blk->_succs[k]; 1.829 + Node *clone = sb->_nodes[offset_idx+1]; 1.830 + assert( clone->Opcode() == use->Opcode(), "" ); 1.831 + 1.832 + // Make use-clone reference the def-clone 1.833 + catch_cleanup_fix_all_inputs(clone, def, sb->_nodes[n_clone_idx]); 1.834 + } 1.835 +} 1.836 + 1.837 +//------------------------------catch_cleanup_inter_block--------------------- 1.838 +// Fix all input edges in use that reference "def". The use is in a different 1.839 +// block than the def. 1.840 +static void catch_cleanup_inter_block(Node *use, Block *use_blk, Node *def, Block *def_blk, Block_Array &bbs, int n_clone_idx) { 1.841 + if( !use_blk ) return; // Can happen if the use is a precedence edge 1.842 + 1.843 + Node *new_def = catch_cleanup_find_cloned_def(use_blk, def, def_blk, bbs, n_clone_idx); 1.844 + catch_cleanup_fix_all_inputs(use, def, new_def); 1.845 +} 1.846 + 1.847 +//------------------------------call_catch_cleanup----------------------------- 1.848 +// If we inserted any instructions between a Call and his CatchNode, 1.849 +// clone the instructions on all paths below the Catch. 1.850 +void Block::call_catch_cleanup(Block_Array &bbs) { 1.851 + 1.852 + // End of region to clone 1.853 + uint end = end_idx(); 1.854 + if( !_nodes[end]->is_Catch() ) return; 1.855 + // Start of region to clone 1.856 + uint beg = end; 1.857 + while( _nodes[beg-1]->Opcode() != Op_MachProj || 1.858 + !_nodes[beg-1]->in(0)->is_Call() ) { 1.859 + beg--; 1.860 + assert(beg > 0,"Catch cleanup walking beyond block boundary"); 1.861 + } 1.862 + // Range of inserted instructions is [beg, end) 1.863 + if( beg == end ) return; 1.864 + 1.865 + // Clone along all Catch output paths. Clone area between the 'beg' and 1.866 + // 'end' indices. 1.867 + for( uint i = 0; i < _num_succs; i++ ) { 1.868 + Block *sb = _succs[i]; 1.869 + // Clone the entire area; ignoring the edge fixup for now. 1.870 + for( uint j = end; j > beg; j-- ) { 1.871 + Node *clone = _nodes[j-1]->clone(); 1.872 + sb->_nodes.insert( 1, clone ); 1.873 + bbs.map(clone->_idx,sb); 1.874 + } 1.875 + } 1.876 + 1.877 + 1.878 + // Fixup edges. Check the def-use info per cloned Node 1.879 + for(uint i2 = beg; i2 < end; i2++ ) { 1.880 + uint n_clone_idx = i2-beg+1; // Index of clone of n in each successor block 1.881 + Node *n = _nodes[i2]; // Node that got cloned 1.882 + // Need DU safe iterator because of edge manipulation in calls. 1.883 + Unique_Node_List *out = new Unique_Node_List(Thread::current()->resource_area()); 1.884 + for (DUIterator_Fast j1max, j1 = n->fast_outs(j1max); j1 < j1max; j1++) { 1.885 + out->push(n->fast_out(j1)); 1.886 + } 1.887 + uint max = out->size(); 1.888 + for (uint j = 0; j < max; j++) {// For all users 1.889 + Node *use = out->pop(); 1.890 + Block *buse = bbs[use->_idx]; 1.891 + if( use->is_Phi() ) { 1.892 + for( uint k = 1; k < use->req(); k++ ) 1.893 + if( use->in(k) == n ) { 1.894 + Node *fixup = catch_cleanup_find_cloned_def(bbs[buse->pred(k)->_idx], n, this, bbs, n_clone_idx); 1.895 + use->set_req(k, fixup); 1.896 + } 1.897 + } else { 1.898 + if (this == buse) { 1.899 + catch_cleanup_intra_block(use, n, this, beg, n_clone_idx); 1.900 + } else { 1.901 + catch_cleanup_inter_block(use, buse, n, this, bbs, n_clone_idx); 1.902 + } 1.903 + } 1.904 + } // End for all users 1.905 + 1.906 + } // End of for all Nodes in cloned area 1.907 + 1.908 + // Remove the now-dead cloned ops 1.909 + for(uint i3 = beg; i3 < end; i3++ ) { 1.910 + _nodes[beg]->disconnect_inputs(NULL); 1.911 + _nodes.remove(beg); 1.912 + } 1.913 + 1.914 + // If the successor blocks have a CreateEx node, move it back to the top 1.915 + for(uint i4 = 0; i4 < _num_succs; i4++ ) { 1.916 + Block *sb = _succs[i4]; 1.917 + uint new_cnt = end - beg; 1.918 + // Remove any newly created, but dead, nodes. 1.919 + for( uint j = new_cnt; j > 0; j-- ) { 1.920 + Node *n = sb->_nodes[j]; 1.921 + if (n->outcnt() == 0 && 1.922 + (!n->is_Proj() || n->as_Proj()->in(0)->outcnt() == 1) ){ 1.923 + n->disconnect_inputs(NULL); 1.924 + sb->_nodes.remove(j); 1.925 + new_cnt--; 1.926 + } 1.927 + } 1.928 + // If any newly created nodes remain, move the CreateEx node to the top 1.929 + if (new_cnt > 0) { 1.930 + Node *cex = sb->_nodes[1+new_cnt]; 1.931 + if( cex->is_Mach() && cex->as_Mach()->ideal_Opcode() == Op_CreateEx ) { 1.932 + sb->_nodes.remove(1+new_cnt); 1.933 + sb->_nodes.insert(1,cex); 1.934 + } 1.935 + } 1.936 + } 1.937 +}