1.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000 1.2 +++ b/src/share/vm/opto/divnode.hpp Sat Dec 01 00:00:00 2007 +0000 1.3 @@ -0,0 +1,177 @@ 1.4 +/* 1.5 + * Copyright 1997-2005 Sun Microsystems, Inc. All Rights Reserved. 1.6 + * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. 1.7 + * 1.8 + * This code is free software; you can redistribute it and/or modify it 1.9 + * under the terms of the GNU General Public License version 2 only, as 1.10 + * published by the Free Software Foundation. 1.11 + * 1.12 + * This code is distributed in the hope that it will be useful, but WITHOUT 1.13 + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or 1.14 + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License 1.15 + * version 2 for more details (a copy is included in the LICENSE file that 1.16 + * accompanied this code). 1.17 + * 1.18 + * You should have received a copy of the GNU General Public License version 1.19 + * 2 along with this work; if not, write to the Free Software Foundation, 1.20 + * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. 1.21 + * 1.22 + * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara, 1.23 + * CA 95054 USA or visit www.sun.com if you need additional information or 1.24 + * have any questions. 1.25 + * 1.26 + */ 1.27 + 1.28 +// Portions of code courtesy of Clifford Click 1.29 + 1.30 +// Optimization - Graph Style 1.31 + 1.32 + 1.33 +//------------------------------DivINode--------------------------------------- 1.34 +// Integer division 1.35 +// Note: this is division as defined by JVMS, i.e., MinInt/-1 == MinInt. 1.36 +// On processors which don't naturally support this special case (e.g., x86), 1.37 +// the matcher or runtime system must take care of this. 1.38 +class DivINode : public Node { 1.39 +public: 1.40 + DivINode( Node *c, Node *dividend, Node *divisor ) : Node(c, dividend, divisor ) {} 1.41 + virtual int Opcode() const; 1.42 + virtual Node *Identity( PhaseTransform *phase ); 1.43 + virtual Node *Ideal(PhaseGVN *phase, bool can_reshape); 1.44 + virtual const Type *Value( PhaseTransform *phase ) const; 1.45 + virtual const Type *bottom_type() const { return TypeInt::INT; } 1.46 + virtual uint ideal_reg() const { return Op_RegI; } 1.47 +}; 1.48 + 1.49 +//------------------------------DivLNode--------------------------------------- 1.50 +// Long division 1.51 +class DivLNode : public Node { 1.52 +public: 1.53 + DivLNode( Node *c, Node *dividend, Node *divisor ) : Node(c, dividend, divisor ) {} 1.54 + virtual int Opcode() const; 1.55 + virtual Node *Identity( PhaseTransform *phase ); 1.56 + virtual Node *Ideal(PhaseGVN *phase, bool can_reshape); 1.57 + virtual const Type *Value( PhaseTransform *phase ) const; 1.58 + virtual const Type *bottom_type() const { return TypeLong::LONG; } 1.59 + virtual uint ideal_reg() const { return Op_RegL; } 1.60 +}; 1.61 + 1.62 +//------------------------------DivFNode--------------------------------------- 1.63 +// Float division 1.64 +class DivFNode : public Node { 1.65 +public: 1.66 + DivFNode( Node *c, Node *dividend, Node *divisor ) : Node(c, dividend, divisor) {} 1.67 + virtual int Opcode() const; 1.68 + virtual Node *Identity( PhaseTransform *phase ); 1.69 + virtual Node *Ideal(PhaseGVN *phase, bool can_reshape); 1.70 + virtual const Type *Value( PhaseTransform *phase ) const; 1.71 + virtual const Type *bottom_type() const { return Type::FLOAT; } 1.72 + virtual uint ideal_reg() const { return Op_RegF; } 1.73 +}; 1.74 + 1.75 +//------------------------------DivDNode--------------------------------------- 1.76 +// Double division 1.77 +class DivDNode : public Node { 1.78 +public: 1.79 + DivDNode( Node *c, Node *dividend, Node *divisor ) : Node(c,dividend, divisor) {} 1.80 + virtual int Opcode() const; 1.81 + virtual Node *Identity( PhaseTransform *phase ); 1.82 + virtual Node *Ideal(PhaseGVN *phase, bool can_reshape); 1.83 + virtual const Type *Value( PhaseTransform *phase ) const; 1.84 + virtual const Type *bottom_type() const { return Type::DOUBLE; } 1.85 + virtual uint ideal_reg() const { return Op_RegD; } 1.86 +}; 1.87 + 1.88 +//------------------------------ModINode--------------------------------------- 1.89 +// Integer modulus 1.90 +class ModINode : public Node { 1.91 +public: 1.92 + ModINode( Node *c, Node *in1, Node *in2 ) : Node(c,in1, in2) {} 1.93 + virtual int Opcode() const; 1.94 + virtual const Type *Value( PhaseTransform *phase ) const; 1.95 + virtual Node *Ideal(PhaseGVN *phase, bool can_reshape); 1.96 + virtual const Type *bottom_type() const { return TypeInt::INT; } 1.97 + virtual uint ideal_reg() const { return Op_RegI; } 1.98 +}; 1.99 + 1.100 +//------------------------------ModLNode--------------------------------------- 1.101 +// Long modulus 1.102 +class ModLNode : public Node { 1.103 +public: 1.104 + ModLNode( Node *c, Node *in1, Node *in2 ) : Node(c,in1, in2) {} 1.105 + virtual int Opcode() const; 1.106 + virtual const Type *Value( PhaseTransform *phase ) const; 1.107 + virtual Node *Ideal(PhaseGVN *phase, bool can_reshape); 1.108 + virtual const Type *bottom_type() const { return TypeLong::LONG; } 1.109 + virtual uint ideal_reg() const { return Op_RegL; } 1.110 +}; 1.111 + 1.112 +//------------------------------ModFNode--------------------------------------- 1.113 +// Float Modulus 1.114 +class ModFNode : public Node { 1.115 +public: 1.116 + ModFNode( Node *c, Node *in1, Node *in2 ) : Node(c,in1, in2) {} 1.117 + virtual int Opcode() const; 1.118 + virtual const Type *Value( PhaseTransform *phase ) const; 1.119 + virtual const Type *bottom_type() const { return Type::FLOAT; } 1.120 + virtual uint ideal_reg() const { return Op_RegF; } 1.121 +}; 1.122 + 1.123 +//------------------------------ModDNode--------------------------------------- 1.124 +// Double Modulus 1.125 +class ModDNode : public Node { 1.126 +public: 1.127 + ModDNode( Node *c, Node *in1, Node *in2 ) : Node(c, in1, in2) {} 1.128 + virtual int Opcode() const; 1.129 + virtual const Type *Value( PhaseTransform *phase ) const; 1.130 + virtual const Type *bottom_type() const { return Type::DOUBLE; } 1.131 + virtual uint ideal_reg() const { return Op_RegD; } 1.132 +}; 1.133 + 1.134 +//------------------------------DivModNode--------------------------------------- 1.135 +// Division with remainder result. 1.136 +class DivModNode : public MultiNode { 1.137 +protected: 1.138 + DivModNode( Node *c, Node *dividend, Node *divisor ); 1.139 +public: 1.140 + enum { 1.141 + div_proj_num = 0, // quotient 1.142 + mod_proj_num = 1 // remainder 1.143 + }; 1.144 + virtual int Opcode() const; 1.145 + virtual Node *Identity( PhaseTransform *phase ) { return this; } 1.146 + virtual Node *Ideal(PhaseGVN *phase, bool can_reshape) { return NULL; } 1.147 + virtual const Type *Value( PhaseTransform *phase ) const { return bottom_type(); } 1.148 + virtual uint hash() const { return Node::hash(); } 1.149 + virtual bool is_CFG() const { return false; } 1.150 + virtual uint ideal_reg() const { return NotAMachineReg; } 1.151 + 1.152 + ProjNode* div_proj() { return proj_out(div_proj_num); } 1.153 + ProjNode* mod_proj() { return proj_out(mod_proj_num); } 1.154 +}; 1.155 + 1.156 +//------------------------------DivModINode--------------------------------------- 1.157 +// Integer division with remainder result. 1.158 +class DivModINode : public DivModNode { 1.159 +public: 1.160 + DivModINode( Node *c, Node *dividend, Node *divisor ) : DivModNode(c, dividend, divisor) {} 1.161 + virtual int Opcode() const; 1.162 + virtual const Type *bottom_type() const { return TypeTuple::INT_PAIR; } 1.163 + virtual Node *match( const ProjNode *proj, const Matcher *m ); 1.164 + 1.165 + // Make a divmod and associated projections from a div or mod. 1.166 + static DivModINode* make(Compile* C, Node* div_or_mod); 1.167 +}; 1.168 + 1.169 +//------------------------------DivModLNode--------------------------------------- 1.170 +// Long division with remainder result. 1.171 +class DivModLNode : public DivModNode { 1.172 +public: 1.173 + DivModLNode( Node *c, Node *dividend, Node *divisor ) : DivModNode(c, dividend, divisor) {} 1.174 + virtual int Opcode() const; 1.175 + virtual const Type *bottom_type() const { return TypeTuple::LONG_PAIR; } 1.176 + virtual Node *match( const ProjNode *proj, const Matcher *m ); 1.177 + 1.178 + // Make a divmod and associated projections from a div or mod. 1.179 + static DivModLNode* make(Compile* C, Node* div_or_mod); 1.180 +};