1.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000 1.2 +++ b/src/share/vm/gc_implementation/parallelScavenge/psPromotionManager.inline.hpp Sat Dec 01 00:00:00 2007 +0000 1.3 @@ -0,0 +1,117 @@ 1.4 +/* 1.5 + * Copyright 2002-2006 Sun Microsystems, Inc. All Rights Reserved. 1.6 + * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. 1.7 + * 1.8 + * This code is free software; you can redistribute it and/or modify it 1.9 + * under the terms of the GNU General Public License version 2 only, as 1.10 + * published by the Free Software Foundation. 1.11 + * 1.12 + * This code is distributed in the hope that it will be useful, but WITHOUT 1.13 + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or 1.14 + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License 1.15 + * version 2 for more details (a copy is included in the LICENSE file that 1.16 + * accompanied this code). 1.17 + * 1.18 + * You should have received a copy of the GNU General Public License version 1.19 + * 2 along with this work; if not, write to the Free Software Foundation, 1.20 + * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. 1.21 + * 1.22 + * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara, 1.23 + * CA 95054 USA or visit www.sun.com if you need additional information or 1.24 + * have any questions. 1.25 + * 1.26 + */ 1.27 + 1.28 +inline PSPromotionManager* PSPromotionManager::manager_array(int index) { 1.29 + assert(_manager_array != NULL, "access of NULL manager_array"); 1.30 + assert(index >= 0 && index <= (int)ParallelGCThreads, "out of range manager_array access"); 1.31 + return _manager_array[index]; 1.32 +} 1.33 + 1.34 +inline void PSPromotionManager::claim_or_forward_internal_depth(oop* p) { 1.35 + if (p != NULL) { 1.36 + oop o = *p; 1.37 + if (o->is_forwarded()) { 1.38 + o = o->forwardee(); 1.39 + 1.40 + // Card mark 1.41 + if (PSScavenge::is_obj_in_young((HeapWord*) o)) { 1.42 + PSScavenge::card_table()->inline_write_ref_field_gc(p, o); 1.43 + } 1.44 + *p = o; 1.45 + } else { 1.46 + push_depth(p); 1.47 + } 1.48 + } 1.49 +} 1.50 + 1.51 +inline void PSPromotionManager::claim_or_forward_internal_breadth(oop* p) { 1.52 + if (p != NULL) { 1.53 + oop o = *p; 1.54 + if (o->is_forwarded()) { 1.55 + o = o->forwardee(); 1.56 + } else { 1.57 + o = copy_to_survivor_space(o, false); 1.58 + } 1.59 + 1.60 + // Card mark 1.61 + if (PSScavenge::is_obj_in_young((HeapWord*) o)) { 1.62 + PSScavenge::card_table()->inline_write_ref_field_gc(p, o); 1.63 + } 1.64 + *p = o; 1.65 + } 1.66 +} 1.67 + 1.68 +inline void PSPromotionManager::flush_prefetch_queue() { 1.69 + assert(!depth_first(), "invariant"); 1.70 + for (int i=0; i<_prefetch_queue.length(); i++) { 1.71 + claim_or_forward_internal_breadth(_prefetch_queue.pop()); 1.72 + } 1.73 +} 1.74 + 1.75 +inline void PSPromotionManager::claim_or_forward_depth(oop* p) { 1.76 + assert(depth_first(), "invariant"); 1.77 + assert(PSScavenge::should_scavenge(*p, true), "revisiting object?"); 1.78 + assert(Universe::heap()->kind() == CollectedHeap::ParallelScavengeHeap, "Sanity"); 1.79 + assert(Universe::heap()->is_in(p), "pointer outside heap"); 1.80 + 1.81 + claim_or_forward_internal_depth(p); 1.82 +} 1.83 + 1.84 +inline void PSPromotionManager::claim_or_forward_breadth(oop* p) { 1.85 + assert(!depth_first(), "invariant"); 1.86 + assert(PSScavenge::should_scavenge(*p, true), "revisiting object?"); 1.87 + assert(Universe::heap()->kind() == CollectedHeap::ParallelScavengeHeap, "Sanity"); 1.88 + assert(Universe::heap()->is_in(p), "pointer outside heap"); 1.89 + 1.90 + if (UsePrefetchQueue) { 1.91 + claim_or_forward_internal_breadth(_prefetch_queue.push_and_pop(p)); 1.92 + } else { 1.93 + // This option is used for testing. The use of the prefetch 1.94 + // queue can delay the processing of the objects and thus 1.95 + // change the order of object scans. For example, remembered 1.96 + // set updates are typically the clearing of the remembered 1.97 + // set (the cards) followed by updates of the remembered set 1.98 + // for young-to-old pointers. In a situation where there 1.99 + // is an error in the sequence of clearing and updating 1.100 + // (e.g. clear card A, update card A, erroneously clear 1.101 + // card A again) the error can be obscured by a delay 1.102 + // in the update due to the use of the prefetch queue 1.103 + // (e.g., clear card A, erroneously clear card A again, 1.104 + // update card A that was pushed into the prefetch queue 1.105 + // and thus delayed until after the erronous clear). The 1.106 + // length of the delay is random depending on the objects 1.107 + // in the queue and the delay can be zero. 1.108 + claim_or_forward_internal_breadth(p); 1.109 + } 1.110 +} 1.111 + 1.112 +inline void PSPromotionManager::process_popped_location_depth(oop* p) { 1.113 + if (is_oop_masked(p)) { 1.114 + assert(PSChunkLargeArrays, "invariant"); 1.115 + oop const old = unmask_chunked_array_oop(p); 1.116 + process_array_chunk(old); 1.117 + } else { 1.118 + PSScavenge::copy_and_push_safe_barrier(this, p); 1.119 + } 1.120 +}