src/os/windows/vm/osThread_windows.hpp

changeset 435
a61af66fc99e
child 1907
c18cbe5936b8
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/src/os/windows/vm/osThread_windows.hpp	Sat Dec 01 00:00:00 2007 +0000
     1.3 @@ -0,0 +1,66 @@
     1.4 +/*
     1.5 + * Copyright 1997-2001 Sun Microsystems, Inc.  All Rights Reserved.
     1.6 + * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
     1.7 + *
     1.8 + * This code is free software; you can redistribute it and/or modify it
     1.9 + * under the terms of the GNU General Public License version 2 only, as
    1.10 + * published by the Free Software Foundation.
    1.11 + *
    1.12 + * This code is distributed in the hope that it will be useful, but WITHOUT
    1.13 + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
    1.14 + * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
    1.15 + * version 2 for more details (a copy is included in the LICENSE file that
    1.16 + * accompanied this code).
    1.17 + *
    1.18 + * You should have received a copy of the GNU General Public License version
    1.19 + * 2 along with this work; if not, write to the Free Software Foundation,
    1.20 + * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
    1.21 + *
    1.22 + * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
    1.23 + * CA 95054 USA or visit www.sun.com if you need additional information or
    1.24 + * have any questions.
    1.25 + *
    1.26 + */
    1.27 +
    1.28 +typedef void* HANDLE;
    1.29 +
    1.30 + private:
    1.31 +  // Win32-specific thread information
    1.32 +  HANDLE _thread_handle;        // Win32 thread handle
    1.33 +  unsigned long _thread_id;     // Win32 thread id
    1.34 +  HANDLE _interrupt_event;      // Event signalled on thread interrupt
    1.35 +  ThreadState _last_state;
    1.36 +
    1.37 + public:
    1.38 +  // The following will only apply in the Win32 implementation, and should only
    1.39 +  // be visible in the concrete class, not this which should be an abstract base class
    1.40 +  HANDLE thread_handle() const                     { return _thread_handle; }
    1.41 +  void set_thread_handle(HANDLE handle)            { _thread_handle = handle; }
    1.42 +  HANDLE interrupt_event() const                   { return _interrupt_event; }
    1.43 +  void set_interrupt_event(HANDLE interrupt_event) { _interrupt_event = interrupt_event; }
    1.44 +
    1.45 +  unsigned long thread_id() const                  { return _thread_id; }
    1.46 +#ifndef PRODUCT
    1.47 +  // Used for debugging, return a unique integer for each thread.
    1.48 +  int thread_identifier() const                    { return _thread_id; }
    1.49 +#endif
    1.50 +#ifdef ASSERT
    1.51 +  // We expect no reposition failures so kill vm if we get one
    1.52 +  //
    1.53 +  bool valid_reposition_failure() {
    1.54 +    return false;
    1.55 +  }
    1.56 +#endif // ASSERT
    1.57 +  void set_thread_id(unsigned long thread_id)      { _thread_id = thread_id; }
    1.58 +
    1.59 +  bool is_try_mutex_enter()                        { return false; }
    1.60 +
    1.61 +  // This is a temporary fix for the thread states during
    1.62 +  // suspend/resume until we throw away OSThread completely.
    1.63 +  // NEEDS_CLEANUP
    1.64 +  void set_last_state(ThreadState state)           { _last_state = state; }
    1.65 +  ThreadState get_last_state()                     { return _last_state; }
    1.66 +
    1.67 + private:
    1.68 +  void pd_initialize();
    1.69 +  void pd_destroy();

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