src/share/vm/gc_implementation/parallelScavenge/asPSYoungGen.cpp

changeset 6085
8f07aa079343
parent 6084
46d7652b223c
child 6198
55fb97c4c58d
     1.1 --- a/src/share/vm/gc_implementation/parallelScavenge/asPSYoungGen.cpp	Mon Oct 21 18:56:20 2013 +0200
     1.2 +++ b/src/share/vm/gc_implementation/parallelScavenge/asPSYoungGen.cpp	Fri Nov 01 17:09:38 2013 +0100
     1.3 @@ -75,7 +75,7 @@
     1.4      "generation size limit is wrong");
     1.5    ParallelScavengeHeap* heap = (ParallelScavengeHeap*)Universe::heap();
     1.6    size_t result =  gen_size_limit() - current_committed_size;
     1.7 -  size_t result_aligned = align_size_down(result, heap->young_gen_alignment());
     1.8 +  size_t result_aligned = align_size_down(result, heap->generation_alignment());
     1.9    return result_aligned;
    1.10  }
    1.11  
    1.12 @@ -92,8 +92,8 @@
    1.13    if (eden_space()->is_empty()) {
    1.14      // Respect the minimum size for eden and for the young gen as a whole.
    1.15      ParallelScavengeHeap* heap = (ParallelScavengeHeap*)Universe::heap();
    1.16 -    const size_t eden_alignment = heap->intra_heap_alignment();
    1.17 -    const size_t gen_alignment = heap->young_gen_alignment();
    1.18 +    const size_t eden_alignment = heap->space_alignment();
    1.19 +    const size_t gen_alignment = heap->generation_alignment();
    1.20  
    1.21      assert(eden_space()->capacity_in_bytes() >= eden_alignment,
    1.22        "Alignment is wrong");
    1.23 @@ -129,7 +129,7 @@
    1.24  // to_space can be.
    1.25  size_t ASPSYoungGen::available_to_live() {
    1.26    ParallelScavengeHeap* heap = (ParallelScavengeHeap*)Universe::heap();
    1.27 -  const size_t alignment = heap->intra_heap_alignment();
    1.28 +  const size_t alignment = heap->space_alignment();
    1.29  
    1.30    // Include any space that is committed but is not in eden.
    1.31    size_t available = pointer_delta(eden_space()->bottom(),
    1.32 @@ -293,7 +293,7 @@
    1.33    assert(eden_start < from_start, "Cannot push into from_space");
    1.34  
    1.35    ParallelScavengeHeap* heap = (ParallelScavengeHeap*)Universe::heap();
    1.36 -  const size_t alignment = heap->intra_heap_alignment();
    1.37 +  const size_t alignment = heap->space_alignment();
    1.38    const bool maintain_minimum =
    1.39      (requested_eden_size + 2 * requested_survivor_size) <= min_gen_size();
    1.40  

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