1.1 --- /dev/null Thu Jan 01 00:00:00 1970 +0000 1.2 +++ b/src/share/vm/utilities/stack.hpp Tue Sep 28 15:56:15 2010 -0700 1.3 @@ -0,0 +1,204 @@ 1.4 +/* 1.5 + * Copyright 2009 Sun Microsystems, Inc. All Rights Reserved. 1.6 + * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER. 1.7 + * 1.8 + * This code is free software; you can redistribute it and/or modify it 1.9 + * under the terms of the GNU General Public License version 2 only, as 1.10 + * published by the Free Software Foundation. 1.11 + * 1.12 + * This code is distributed in the hope that it will be useful, but WITHOUT 1.13 + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or 1.14 + * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License 1.15 + * version 2 for more details (a copy is included in the LICENSE file that 1.16 + * accompanied this code). 1.17 + * 1.18 + * You should have received a copy of the GNU General Public License version 1.19 + * 2 along with this work; if not, write to the Free Software Foundation, 1.20 + * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA. 1.21 + * 1.22 + * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara, 1.23 + * CA 95054 USA or visit www.sun.com if you need additional information or 1.24 + * have any questions. 1.25 + * 1.26 + */ 1.27 + 1.28 +// Class Stack (below) grows and shrinks by linking together "segments" which 1.29 +// are allocated on demand. Segments are arrays of the element type (E) plus an 1.30 +// extra pointer-sized field to store the segment link. Recently emptied 1.31 +// segments are kept in a cache and reused. 1.32 +// 1.33 +// Notes/caveats: 1.34 +// 1.35 +// The size of an element must either evenly divide the size of a pointer or be 1.36 +// a multiple of the size of a pointer. 1.37 +// 1.38 +// Destructors are not called for elements popped off the stack, so element 1.39 +// types which rely on destructors for things like reference counting will not 1.40 +// work properly. 1.41 +// 1.42 +// Class Stack allocates segments from the C heap. However, two protected 1.43 +// virtual methods are used to alloc/free memory which subclasses can override: 1.44 +// 1.45 +// virtual void* alloc(size_t bytes); 1.46 +// virtual void free(void* addr, size_t bytes); 1.47 +// 1.48 +// The alloc() method must return storage aligned for any use. The 1.49 +// implementation in class Stack assumes that alloc() will terminate the process 1.50 +// if the allocation fails. 1.51 + 1.52 +template <class E> class StackIterator; 1.53 + 1.54 +// StackBase holds common data/methods that don't depend on the element type, 1.55 +// factored out to reduce template code duplication. 1.56 +class StackBase 1.57 +{ 1.58 +public: 1.59 + size_t segment_size() const { return _seg_size; } // Elements per segment. 1.60 + size_t max_size() const { return _max_size; } // Max elements allowed. 1.61 + size_t max_cache_size() const { return _max_cache_size; } // Max segments 1.62 + // allowed in cache. 1.63 + 1.64 + size_t cache_size() const { return _cache_size; } // Segments in the cache. 1.65 + 1.66 +protected: 1.67 + // The ctor arguments correspond to the like-named functions above. 1.68 + // segment_size: number of items per segment 1.69 + // max_cache_size: maxmium number of *segments* to cache 1.70 + // max_size: maximum number of items allowed, rounded to a multiple of 1.71 + // the segment size (0 == unlimited) 1.72 + inline StackBase(size_t segment_size, size_t max_cache_size, size_t max_size); 1.73 + 1.74 + // Round max_size to a multiple of the segment size. Treat 0 as unlimited. 1.75 + static inline size_t adjust_max_size(size_t max_size, size_t seg_size); 1.76 + 1.77 +protected: 1.78 + const size_t _seg_size; // Number of items per segment. 1.79 + const size_t _max_size; // Maximum number of items allowed in the stack. 1.80 + const size_t _max_cache_size; // Maximum number of segments to cache. 1.81 + size_t _cur_seg_size; // Number of items in the current segment. 1.82 + size_t _full_seg_size; // Number of items in already-filled segments. 1.83 + size_t _cache_size; // Number of segments in the cache. 1.84 +}; 1.85 + 1.86 +#ifdef __GNUC__ 1.87 +#define inline 1.88 +#endif // __GNUC__ 1.89 + 1.90 +template <class E> 1.91 +class Stack: public StackBase 1.92 +{ 1.93 +public: 1.94 + friend class StackIterator<E>; 1.95 + 1.96 + // segment_size: number of items per segment 1.97 + // max_cache_size: maxmium number of *segments* to cache 1.98 + // max_size: maximum number of items allowed, rounded to a multiple of 1.99 + // the segment size (0 == unlimited) 1.100 + inline Stack(size_t segment_size = default_segment_size(), 1.101 + size_t max_cache_size = 4, size_t max_size = 0); 1.102 + inline ~Stack() { clear(true); } 1.103 + 1.104 + inline bool is_empty() const { return _cur_seg == NULL; } 1.105 + inline bool is_full() const { return _full_seg_size >= max_size(); } 1.106 + 1.107 + // Performance sensitive code should use is_empty() instead of size() == 0 and 1.108 + // is_full() instead of size() == max_size(). Using a conditional here allows 1.109 + // just one var to be updated when pushing/popping elements instead of two; 1.110 + // _full_seg_size is updated only when pushing/popping segments. 1.111 + inline size_t size() const { 1.112 + return is_empty() ? 0 : _full_seg_size + _cur_seg_size; 1.113 + } 1.114 + 1.115 + inline void push(E elem); 1.116 + inline E pop(); 1.117 + 1.118 + // Clear everything from the stack, releasing the associated memory. If 1.119 + // clear_cache is true, also release any cached segments. 1.120 + void clear(bool clear_cache = false); 1.121 + 1.122 + static inline size_t default_segment_size(); 1.123 + 1.124 +protected: 1.125 + // Each segment includes space for _seg_size elements followed by a link 1.126 + // (pointer) to the previous segment; the space is allocated as a single block 1.127 + // of size segment_bytes(). _seg_size is rounded up if necessary so the link 1.128 + // is properly aligned. The C struct for the layout would be: 1.129 + // 1.130 + // struct segment { 1.131 + // E elements[_seg_size]; 1.132 + // E* link; 1.133 + // }; 1.134 + 1.135 + // Round up seg_size to keep the link field aligned. 1.136 + static inline size_t adjust_segment_size(size_t seg_size); 1.137 + 1.138 + // Methods for allocation size and getting/setting the link. 1.139 + inline size_t link_offset() const; // Byte offset of link field. 1.140 + inline size_t segment_bytes() const; // Segment size in bytes. 1.141 + inline E** link_addr(E* seg) const; // Address of the link field. 1.142 + inline E* get_link(E* seg) const; // Extract the link from seg. 1.143 + inline E* set_link(E* new_seg, E* old_seg); // new_seg.link = old_seg. 1.144 + 1.145 + virtual E* alloc(size_t bytes); 1.146 + virtual void free(E* addr, size_t bytes); 1.147 + 1.148 + void push_segment(); 1.149 + void pop_segment(); 1.150 + 1.151 + void free_segments(E* seg); // Free all segments in the list. 1.152 + inline void reset(bool reset_cache); // Reset all data fields. 1.153 + 1.154 + DEBUG_ONLY(void verify(bool at_empty_transition) const;) 1.155 + DEBUG_ONLY(void zap_segment(E* seg, bool zap_link_field) const;) 1.156 + 1.157 +private: 1.158 + E* _cur_seg; // Current segment. 1.159 + E* _cache; // Segment cache to avoid ping-ponging. 1.160 +}; 1.161 + 1.162 +template <class E> class ResourceStack: public Stack<E>, public ResourceObj 1.163 +{ 1.164 +public: 1.165 + // If this class becomes widely used, it may make sense to save the Thread 1.166 + // and use it when allocating segments. 1.167 + ResourceStack(size_t segment_size = Stack<E>::default_segment_size()): 1.168 + Stack<E>(segment_size, max_uintx) 1.169 + { } 1.170 + 1.171 + // Set the segment pointers to NULL so the parent dtor does not free them; 1.172 + // that must be done by the ResourceMark code. 1.173 + ~ResourceStack() { Stack<E>::reset(true); } 1.174 + 1.175 +protected: 1.176 + virtual E* alloc(size_t bytes); 1.177 + virtual void free(E* addr, size_t bytes); 1.178 + 1.179 +private: 1.180 + void clear(bool clear_cache = false); 1.181 +}; 1.182 + 1.183 +template <class E> 1.184 +class StackIterator: public StackObj 1.185 +{ 1.186 +public: 1.187 + StackIterator(Stack<E>& stack): _stack(stack) { sync(); } 1.188 + 1.189 + Stack<E>& stack() const { return _stack; } 1.190 + 1.191 + bool is_empty() const { return _cur_seg == NULL; } 1.192 + 1.193 + E next() { return *next_addr(); } 1.194 + E* next_addr(); 1.195 + 1.196 + void sync(); // Sync the iterator's state to the stack's current state. 1.197 + 1.198 +private: 1.199 + Stack<E>& _stack; 1.200 + size_t _cur_seg_size; 1.201 + E* _cur_seg; 1.202 + size_t _full_seg_size; 1.203 +}; 1.204 + 1.205 +#ifdef __GNUC__ 1.206 +#undef inline 1.207 +#endif // __GNUC__