src/share/vm/oops/symbol.hpp

changeset 2497
3582bf76420e
parent 2314
f95d63e2154a
child 2708
1d1603768966
     1.1 --- /dev/null	Thu Jan 01 00:00:00 1970 +0000
     1.2 +++ b/src/share/vm/oops/symbol.hpp	Thu Jan 27 16:11:27 2011 -0800
     1.3 @@ -0,0 +1,223 @@
     1.4 +/*
     1.5 + * Copyright (c) 1997, 2009, Oracle and/or its affiliates. All rights reserved.
     1.6 + * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
     1.7 + *
     1.8 + * This code is free software; you can redistribute it and/or modify it
     1.9 + * under the terms of the GNU General Public License version 2 only, as
    1.10 + * published by the Free Software Foundation.
    1.11 + *
    1.12 + * This code is distributed in the hope that it will be useful, but WITHOUT
    1.13 + * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
    1.14 + * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
    1.15 + * version 2 for more details (a copy is included in the LICENSE file that
    1.16 + * accompanied this code).
    1.17 + *
    1.18 + * You should have received a copy of the GNU General Public License version
    1.19 + * 2 along with this work; if not, write to the Free Software Foundation,
    1.20 + * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
    1.21 + *
    1.22 + * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
    1.23 + * or visit www.oracle.com if you need additional information or have any
    1.24 + * questions.
    1.25 + *
    1.26 + */
    1.27 +
    1.28 +#ifndef SHARE_VM_OOPS_SYMBOL_HPP
    1.29 +#define SHARE_VM_OOPS_SYMBOL_HPP
    1.30 +
    1.31 +#include "utilities/utf8.hpp"
    1.32 +#include "memory/allocation.hpp"
    1.33 +
    1.34 +// A Symbol is a canonicalized string.
    1.35 +// All Symbols reside in global SymbolTable and are reference counted.
    1.36 +
    1.37 +// Reference counting
    1.38 +//
    1.39 +// All Symbols are allocated and added to the SymbolTable.
    1.40 +// When a class is unloaded, the reference counts of the Symbol pointers in
    1.41 +// the ConstantPool and in instanceKlass (see release_C_heap_structures) are
    1.42 +// decremented.  When the reference count for a Symbol goes to 0, the garbage
    1.43 +// collector can free the Symbol and remove it from the SymbolTable.
    1.44 +//
    1.45 +// 0) Symbols need to be reference counted when a pointer to the Symbol is
    1.46 +// saved in persistent storage.  This does not include the pointer
    1.47 +// in the SymbolTable bucket (the _literal field in HashtableEntry)
    1.48 +// that points to the Symbol.  All other stores of a Symbol*
    1.49 +// to a field of a persistent variable (e.g., the _name filed in
    1.50 +// FieldAccessInfo or _ptr in a CPSlot) is reference counted.
    1.51 +//
    1.52 +// 1) The lookup of a "name" in the SymbolTable either creates a Symbol F for
    1.53 +// "name" and returns a pointer to F or finds a pre-existing Symbol F for
    1.54 +// "name" and returns a pointer to it. In both cases the reference count for F
    1.55 +// is incremented under the assumption that a pointer to F will be created from
    1.56 +// the return value. Thus the increment of the reference count is on the lookup
    1.57 +// and not on the assignment to the new Symbol*.  That is
    1.58 +//    Symbol* G = lookup()
    1.59 +//                ^ increment on lookup()
    1.60 +// and not
    1.61 +//    Symbol* G = lookup()
    1.62 +//              ^ increment on assignmnet
    1.63 +// The reference count must be decremented manually when the copy of the
    1.64 +// pointer G is destroyed.
    1.65 +//
    1.66 +// 2) For a local Symbol* A that is a copy of an existing Symbol* B, the
    1.67 +// reference counting is elided when the scope of B is greater than the scope
    1.68 +// of A.  For example, in the code fragment
    1.69 +// below "klass" is passed as a parameter to the method.  Symbol* "kn"
    1.70 +// is a copy of the name in "klass".
    1.71 +//
    1.72 +//   Symbol*  kn = klass->name();
    1.73 +//   unsigned int d_hash = dictionary()->compute_hash(kn, class_loader);
    1.74 +//
    1.75 +// The scope of "klass" is greater than the scope of "kn" so the reference
    1.76 +// counting for "kn" is elided.
    1.77 +//
    1.78 +// Symbol* copied from ConstantPool entries are good candidates for reference
    1.79 +// counting elision.  The ConstantPool entries for a class C exist until C is
    1.80 +// unloaded.  If a Symbol* is copied out of the ConstantPool into Symbol* X,
    1.81 +// the Symbol* in the ConstantPool will in general out live X so the reference
    1.82 +// counting on X can be elided.
    1.83 +//
    1.84 +// For cases where the scope of A is not greater than the scope of B,
    1.85 +// the reference counting is explicitly done.  See ciSymbol,
    1.86 +// ResolutionErrorEntry and ClassVerifier for examples.
    1.87 +//
    1.88 +// 3) When a Symbol K is created for temporary use, generally for substrings of
    1.89 +// an existing symbol or to create a new symbol, assign it to a
    1.90 +// TempNewSymbol. The SymbolTable methods new_symbol(), lookup()
    1.91 +// and probe() all potentially return a pointer to a new Symbol.
    1.92 +// The allocation (or lookup) of K increments the reference count for K
    1.93 +// and the destructor decrements the reference count.
    1.94 +//
    1.95 +// Another example of TempNewSymbol usage is parsed_name used in
    1.96 +// ClassFileParser::parseClassFile() where parsed_name is used in the cleanup
    1.97 +// after a failed attempt to load a class.  Here parsed_name is a
    1.98 +// TempNewSymbol (passed in as a parameter) so the reference count on its symbol
    1.99 +// will be decremented when it goes out of scope.
   1.100 +
   1.101 +class Symbol : public CHeapObj {
   1.102 +  friend class VMStructs;
   1.103 +  friend class SymbolTable;
   1.104 +  friend class MoveSymbols;
   1.105 + private:
   1.106 +  volatile int   _refcount;
   1.107 +  int            _identity_hash;
   1.108 +  unsigned short _length; // number of UTF8 characters in the symbol
   1.109 +  jbyte _body[1];
   1.110 +
   1.111 +  enum {
   1.112 +    // max_symbol_length is constrained by type of _length
   1.113 +    max_symbol_length = (1 << 16) -1
   1.114 +  };
   1.115 +
   1.116 +  static int object_size(int length) {
   1.117 +    size_t size = heap_word_size(sizeof(Symbol) + length);
   1.118 +    return align_object_size(size);
   1.119 +  }
   1.120 +
   1.121 +  void byte_at_put(int index, int value) {
   1.122 +    assert(index >=0 && index < _length, "symbol index overflow");
   1.123 +    _body[index] = value;
   1.124 +  }
   1.125 +
   1.126 +  Symbol(const u1* name, int length);
   1.127 +  void* operator new(size_t size, int len);
   1.128 +
   1.129 + public:
   1.130 +  // Low-level access (used with care, since not GC-safe)
   1.131 +  const jbyte* base() const { return &_body[0]; }
   1.132 +
   1.133 +  int object_size() { return object_size(utf8_length()); }
   1.134 +
   1.135 +  // Returns the largest size symbol we can safely hold.
   1.136 +  static int max_length() {
   1.137 +    return max_symbol_length;
   1.138 +  }
   1.139 +
   1.140 +  int identity_hash() {
   1.141 +    return _identity_hash;
   1.142 +  }
   1.143 +
   1.144 +  // Reference counting.  See comments above this class for when to use.
   1.145 +  int refcount() const { return _refcount; }
   1.146 +  void increment_refcount();
   1.147 +  void decrement_refcount();
   1.148 +
   1.149 +  int byte_at(int index) const {
   1.150 +    assert(index >=0 && index < _length, "symbol index overflow");
   1.151 +    return base()[index];
   1.152 +  }
   1.153 +
   1.154 +  const jbyte* bytes() const { return base(); }
   1.155 +
   1.156 +  int utf8_length() const { return _length; }
   1.157 +
   1.158 +  // Compares the symbol with a string.
   1.159 +  bool equals(const char* str, int len) const;
   1.160 +  bool equals(const char* str) const { return equals(str, (int) strlen(str)); }
   1.161 +
   1.162 +  // Tests if the symbol starts with the given prefix.
   1.163 +  bool starts_with(const char* prefix, int len) const;
   1.164 +  bool starts_with(const char* prefix) const {
   1.165 +    return starts_with(prefix, (int) strlen(prefix));
   1.166 +  }
   1.167 +
   1.168 +  // Tests if the symbol starts with the given prefix.
   1.169 +  int index_of_at(int i, const char* str, int len) const;
   1.170 +  int index_of_at(int i, const char* str) const {
   1.171 +    return index_of_at(i, str, (int) strlen(str));
   1.172 +  }
   1.173 +
   1.174 +  // Three-way compare for sorting; returns -1/0/1 if receiver is </==/> than arg
   1.175 +  // note that the ordering is not alfabetical
   1.176 +  inline int fast_compare(Symbol* other) const;
   1.177 +
   1.178 +  // Returns receiver converted to null-terminated UTF-8 string; string is
   1.179 +  // allocated in resource area, or in the char buffer provided by caller.
   1.180 +  char* as_C_string() const;
   1.181 +  char* as_C_string(char* buf, int size) const;
   1.182 +  // Use buf if needed buffer length is <= size.
   1.183 +  char* as_C_string_flexible_buffer(Thread* t, char* buf, int size) const;
   1.184 +
   1.185 +
   1.186 +  // Returns a null terminated utf8 string in a resource array
   1.187 +  char* as_utf8() const { return as_C_string(); }
   1.188 +  char* as_utf8_flexible_buffer(Thread* t, char* buf, int size) const {
   1.189 +    return as_C_string_flexible_buffer(t, buf, size);
   1.190 +  }
   1.191 +
   1.192 +  jchar* as_unicode(int& length) const;
   1.193 +
   1.194 +  // Treating this symbol as a class name, returns the Java name for the class.
   1.195 +  // String is allocated in resource area if buffer is not provided.
   1.196 +  // See Klass::external_name()
   1.197 +  const char* as_klass_external_name() const;
   1.198 +  const char* as_klass_external_name(char* buf, int size) const;
   1.199 +
   1.200 +  // Printing
   1.201 +  void print_symbol_on(outputStream* st = NULL) const;
   1.202 +  void print_on(outputStream* st) const;         // First level print
   1.203 +  void print_value_on(outputStream* st) const;   // Second level print.
   1.204 +
   1.205 +  // printing on default output stream
   1.206 +  void print()         { print_on(tty);       }
   1.207 +  void print_value()   { print_value_on(tty); }
   1.208 +
   1.209 +#ifndef PRODUCT
   1.210 +  // Empty constructor to create a dummy symbol object on stack
   1.211 +  // only for getting its vtable pointer.
   1.212 +  Symbol() { }
   1.213 +
   1.214 +  static int _total_count;
   1.215 +#endif
   1.216 +};
   1.217 +
   1.218 +// Note: this comparison is used for vtable sorting only; it doesn't matter
   1.219 +// what order it defines, as long as it is a total, time-invariant order
   1.220 +// Since Symbol*s are in C_HEAP, their relative order in memory never changes,
   1.221 +// so use address comparison for speed
   1.222 +int Symbol::fast_compare(Symbol* other) const {
   1.223 + return (((uintptr_t)this < (uintptr_t)other) ? -1
   1.224 +   : ((uintptr_t)this == (uintptr_t) other) ? 0 : 1);
   1.225 +}
   1.226 +#endif // SHARE_VM_OOPS_SYMBOL_HPP

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