src/share/vm/gc_implementation/parallelScavenge/psScavenge.hpp

changeset 4129
22b8d3d181d9
parent 4037
da91efe96a93
child 5202
47bdfb3d010f
     1.1 --- a/src/share/vm/gc_implementation/parallelScavenge/psScavenge.hpp	Wed Oct 03 08:08:52 2012 -0700
     1.2 +++ b/src/share/vm/gc_implementation/parallelScavenge/psScavenge.hpp	Wed Oct 03 20:31:41 2012 +0200
     1.3 @@ -66,14 +66,14 @@
     1.4    static PSIsAliveClosure    _is_alive_closure;     // Closure used for reference processing
     1.5    static CardTableExtension* _card_table;           // We cache the card table for fast access.
     1.6    static bool                _survivor_overflow;    // Overflow this collection
     1.7 -  static int                 _tenuring_threshold;   // tenuring threshold for next scavenge
     1.8 +  static uint                _tenuring_threshold;   // tenuring threshold for next scavenge
     1.9    static elapsedTimer        _accumulated_time;     // total time spent on scavenge
    1.10    static HeapWord*           _young_generation_boundary; // The lowest address possible for the young_gen.
    1.11                                                           // This is used to decide if an oop should be scavenged,
    1.12                                                           // cards should be marked, etc.
    1.13    static Stack<markOop, mtGC> _preserved_mark_stack; // List of marks to be restored after failed promotion
    1.14    static Stack<oop, mtGC>     _preserved_oop_stack;  // List of oops that need their mark restored.
    1.15 -  static CollectorCounters*      _counters;         // collector performance counters
    1.16 +  static CollectorCounters*      _counters;          // collector performance counters
    1.17    static bool                    _promotion_failed;
    1.18  
    1.19    static void clean_up_failed_promotion();
    1.20 @@ -88,7 +88,7 @@
    1.21  
    1.22   public:
    1.23    // Accessors
    1.24 -  static int              tenuring_threshold()  { return _tenuring_threshold; }
    1.25 +  static uint             tenuring_threshold()  { return _tenuring_threshold; }
    1.26    static elapsedTimer*    accumulated_time()    { return &_accumulated_time; }
    1.27    static bool             promotion_failed()    { return _promotion_failed; }
    1.28    static int              consecutive_skipped_scavenges()

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