1.1 --- a/src/share/vm/gc_implementation/parallelScavenge/psScavenge.hpp Wed Oct 03 08:08:52 2012 -0700 1.2 +++ b/src/share/vm/gc_implementation/parallelScavenge/psScavenge.hpp Wed Oct 03 20:31:41 2012 +0200 1.3 @@ -66,14 +66,14 @@ 1.4 static PSIsAliveClosure _is_alive_closure; // Closure used for reference processing 1.5 static CardTableExtension* _card_table; // We cache the card table for fast access. 1.6 static bool _survivor_overflow; // Overflow this collection 1.7 - static int _tenuring_threshold; // tenuring threshold for next scavenge 1.8 + static uint _tenuring_threshold; // tenuring threshold for next scavenge 1.9 static elapsedTimer _accumulated_time; // total time spent on scavenge 1.10 static HeapWord* _young_generation_boundary; // The lowest address possible for the young_gen. 1.11 // This is used to decide if an oop should be scavenged, 1.12 // cards should be marked, etc. 1.13 static Stack<markOop, mtGC> _preserved_mark_stack; // List of marks to be restored after failed promotion 1.14 static Stack<oop, mtGC> _preserved_oop_stack; // List of oops that need their mark restored. 1.15 - static CollectorCounters* _counters; // collector performance counters 1.16 + static CollectorCounters* _counters; // collector performance counters 1.17 static bool _promotion_failed; 1.18 1.19 static void clean_up_failed_promotion(); 1.20 @@ -88,7 +88,7 @@ 1.21 1.22 public: 1.23 // Accessors 1.24 - static int tenuring_threshold() { return _tenuring_threshold; } 1.25 + static uint tenuring_threshold() { return _tenuring_threshold; } 1.26 static elapsedTimer* accumulated_time() { return &_accumulated_time; } 1.27 static bool promotion_failed() { return _promotion_failed; } 1.28 static int consecutive_skipped_scavenges()