1.1 --- a/src/share/vm/gc_implementation/parallelScavenge/asPSYoungGen.cpp Fri Feb 29 14:42:56 2008 -0800 1.2 +++ b/src/share/vm/gc_implementation/parallelScavenge/asPSYoungGen.cpp Sun Mar 02 16:10:12 2008 -0800 1.3 @@ -86,7 +86,7 @@ 1.4 if (eden_space()->is_empty()) { 1.5 // Respect the minimum size for eden and for the young gen as a whole. 1.6 ParallelScavengeHeap* heap = (ParallelScavengeHeap*)Universe::heap(); 1.7 - const size_t eden_alignment = heap->intra_generation_alignment(); 1.8 + const size_t eden_alignment = heap->intra_heap_alignment(); 1.9 const size_t gen_alignment = heap->young_gen_alignment(); 1.10 1.11 assert(eden_space()->capacity_in_bytes() >= eden_alignment, 1.12 @@ -124,7 +124,7 @@ 1.13 // to_space can be. 1.14 size_t ASPSYoungGen::available_to_live() { 1.15 ParallelScavengeHeap* heap = (ParallelScavengeHeap*)Universe::heap(); 1.16 - const size_t alignment = heap->intra_generation_alignment(); 1.17 + const size_t alignment = heap->intra_heap_alignment(); 1.18 1.19 // Include any space that is committed but is not in eden. 1.20 size_t available = pointer_delta(eden_space()->bottom(), 1.21 @@ -275,7 +275,7 @@ 1.22 assert(eden_start < from_start, "Cannot push into from_space"); 1.23 1.24 ParallelScavengeHeap* heap = (ParallelScavengeHeap*)Universe::heap(); 1.25 - const size_t alignment = heap->intra_generation_alignment(); 1.26 + const size_t alignment = heap->intra_heap_alignment(); 1.27 1.28 // Check whether from space is below to space 1.29 if (from_start < to_start) {