src/share/vm/runtime/mutex.cpp

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1
2 /*
3 * Copyright (c) 1998, 2014, Oracle and/or its affiliates. All rights reserved.
4 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
5 *
6 * This code is free software; you can redistribute it and/or modify it
7 * under the terms of the GNU General Public License version 2 only, as
8 * published by the Free Software Foundation.
9 *
10 * This code is distributed in the hope that it will be useful, but WITHOUT
11 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
12 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
13 * version 2 for more details (a copy is included in the LICENSE file that
14 * accompanied this code).
15 *
16 * You should have received a copy of the GNU General Public License version
17 * 2 along with this work; if not, write to the Free Software Foundation,
18 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
19 *
20 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
21 * or visit www.oracle.com if you need additional information or have any
22 * questions.
23 *
24 */
25
26 #include "precompiled.hpp"
27 #include "runtime/mutex.hpp"
28 #include "runtime/osThread.hpp"
29 #include "runtime/thread.inline.hpp"
30 #include "utilities/events.hpp"
31 #ifdef TARGET_OS_FAMILY_linux
32 # include "mutex_linux.inline.hpp"
33 #endif
34 #ifdef TARGET_OS_FAMILY_solaris
35 # include "mutex_solaris.inline.hpp"
36 #endif
37 #ifdef TARGET_OS_FAMILY_windows
38 # include "mutex_windows.inline.hpp"
39 #endif
40 #ifdef TARGET_OS_FAMILY_bsd
41 # include "mutex_bsd.inline.hpp"
42 #endif
43
44 PRAGMA_FORMAT_MUTE_WARNINGS_FOR_GCC
45
46 // o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o
47 //
48 // Native Monitor-Mutex locking - theory of operations
49 //
50 // * Native Monitors are completely unrelated to Java-level monitors,
51 // although the "back-end" slow-path implementations share a common lineage.
52 // See objectMonitor:: in synchronizer.cpp.
53 // Native Monitors do *not* support nesting or recursion but otherwise
54 // they're basically Hoare-flavor monitors.
55 //
56 // * A thread acquires ownership of a Monitor/Mutex by CASing the LockByte
57 // in the _LockWord from zero to non-zero. Note that the _Owner field
58 // is advisory and is used only to verify that the thread calling unlock()
59 // is indeed the last thread to have acquired the lock.
60 //
61 // * Contending threads "push" themselves onto the front of the contention
62 // queue -- called the cxq -- with CAS and then spin/park.
63 // The _LockWord contains the LockByte as well as the pointer to the head
64 // of the cxq. Colocating the LockByte with the cxq precludes certain races.
65 //
66 // * Using a separately addressable LockByte allows for CAS:MEMBAR or CAS:0
67 // idioms. We currently use MEMBAR in the uncontended unlock() path, as
68 // MEMBAR often has less latency than CAS. If warranted, we could switch to
69 // a CAS:0 mode, using timers to close the resultant race, as is done
70 // with Java Monitors in synchronizer.cpp.
71 //
72 // See the following for a discussion of the relative cost of atomics (CAS)
73 // MEMBAR, and ways to eliminate such instructions from the common-case paths:
74 // -- http://blogs.sun.com/dave/entry/biased_locking_in_hotspot
75 // -- http://blogs.sun.com/dave/resource/MustangSync.pdf
76 // -- http://blogs.sun.com/dave/resource/synchronization-public2.pdf
77 // -- synchronizer.cpp
78 //
79 // * Overall goals - desiderata
80 // 1. Minimize context switching
81 // 2. Minimize lock migration
82 // 3. Minimize CPI -- affinity and locality
83 // 4. Minimize the execution of high-latency instructions such as CAS or MEMBAR
84 // 5. Minimize outer lock hold times
85 // 6. Behave gracefully on a loaded system
86 //
87 // * Thread flow and list residency:
88 //
89 // Contention queue --> EntryList --> OnDeck --> Owner --> !Owner
90 // [..resident on monitor list..]
91 // [...........contending..................]
92 //
93 // -- The contention queue (cxq) contains recently-arrived threads (RATs).
94 // Threads on the cxq eventually drain into the EntryList.
95 // -- Invariant: a thread appears on at most one list -- cxq, EntryList
96 // or WaitSet -- at any one time.
97 // -- For a given monitor there can be at most one "OnDeck" thread at any
98 // given time but if needbe this particular invariant could be relaxed.
99 //
100 // * The WaitSet and EntryList linked lists are composed of ParkEvents.
101 // I use ParkEvent instead of threads as ParkEvents are immortal and
102 // type-stable, meaning we can safely unpark() a possibly stale
103 // list element in the unlock()-path. (That's benign).
104 //
105 // * Succession policy - providing for progress:
106 //
107 // As necessary, the unlock()ing thread identifies, unlinks, and unparks
108 // an "heir presumptive" tentative successor thread from the EntryList.
109 // This becomes the so-called "OnDeck" thread, of which there can be only
110 // one at any given time for a given monitor. The wakee will recontend
111 // for ownership of monitor.
112 //
113 // Succession is provided for by a policy of competitive handoff.
114 // The exiting thread does _not_ grant or pass ownership to the
115 // successor thread. (This is also referred to as "handoff" succession").
116 // Instead the exiting thread releases ownership and possibly wakes
117 // a successor, so the successor can (re)compete for ownership of the lock.
118 //
119 // Competitive handoff provides excellent overall throughput at the expense
120 // of short-term fairness. If fairness is a concern then one remedy might
121 // be to add an AcquireCounter field to the monitor. After a thread acquires
122 // the lock it will decrement the AcquireCounter field. When the count
123 // reaches 0 the thread would reset the AcquireCounter variable, abdicate
124 // the lock directly to some thread on the EntryList, and then move itself to the
125 // tail of the EntryList.
126 //
127 // But in practice most threads engage or otherwise participate in resource
128 // bounded producer-consumer relationships, so lock domination is not usually
129 // a practical concern. Recall too, that in general it's easier to construct
130 // a fair lock from a fast lock, but not vice-versa.
131 //
132 // * The cxq can have multiple concurrent "pushers" but only one concurrent
133 // detaching thread. This mechanism is immune from the ABA corruption.
134 // More precisely, the CAS-based "push" onto cxq is ABA-oblivious.
135 // We use OnDeck as a pseudo-lock to enforce the at-most-one detaching
136 // thread constraint.
137 //
138 // * Taken together, the cxq and the EntryList constitute or form a
139 // single logical queue of threads stalled trying to acquire the lock.
140 // We use two distinct lists to reduce heat on the list ends.
141 // Threads in lock() enqueue onto cxq while threads in unlock() will
142 // dequeue from the EntryList. (c.f. Michael Scott's "2Q" algorithm).
143 // A key desideratum is to minimize queue & monitor metadata manipulation
144 // that occurs while holding the "outer" monitor lock -- that is, we want to
145 // minimize monitor lock holds times.
146 //
147 // The EntryList is ordered by the prevailing queue discipline and
148 // can be organized in any convenient fashion, such as a doubly-linked list or
149 // a circular doubly-linked list. If we need a priority queue then something akin
150 // to Solaris' sleepq would work nicely. Viz.,
151 // -- http://agg.eng/ws/on10_nightly/source/usr/src/uts/common/os/sleepq.c.
152 // -- http://cvs.opensolaris.org/source/xref/onnv/onnv-gate/usr/src/uts/common/os/sleepq.c
153 // Queue discipline is enforced at ::unlock() time, when the unlocking thread
154 // drains the cxq into the EntryList, and orders or reorders the threads on the
155 // EntryList accordingly.
156 //
157 // Barring "lock barging", this mechanism provides fair cyclic ordering,
158 // somewhat similar to an elevator-scan.
159 //
160 // * OnDeck
161 // -- For a given monitor there can be at most one OnDeck thread at any given
162 // instant. The OnDeck thread is contending for the lock, but has been
163 // unlinked from the EntryList and cxq by some previous unlock() operations.
164 // Once a thread has been designated the OnDeck thread it will remain so
165 // until it manages to acquire the lock -- being OnDeck is a stable property.
166 // -- Threads on the EntryList or cxq are _not allowed to attempt lock acquisition.
167 // -- OnDeck also serves as an "inner lock" as follows. Threads in unlock() will, after
168 // having cleared the LockByte and dropped the outer lock, attempt to "trylock"
169 // OnDeck by CASing the field from null to non-null. If successful, that thread
170 // is then responsible for progress and succession and can use CAS to detach and
171 // drain the cxq into the EntryList. By convention, only this thread, the holder of
172 // the OnDeck inner lock, can manipulate the EntryList or detach and drain the
173 // RATs on the cxq into the EntryList. This avoids ABA corruption on the cxq as
174 // we allow multiple concurrent "push" operations but restrict detach concurrency
175 // to at most one thread. Having selected and detached a successor, the thread then
176 // changes the OnDeck to refer to that successor, and then unparks the successor.
177 // That successor will eventually acquire the lock and clear OnDeck. Beware
178 // that the OnDeck usage as a lock is asymmetric. A thread in unlock() transiently
179 // "acquires" OnDeck, performs queue manipulations, passes OnDeck to some successor,
180 // and then the successor eventually "drops" OnDeck. Note that there's never
181 // any sense of contention on the inner lock, however. Threads never contend
182 // or wait for the inner lock.
183 // -- OnDeck provides for futile wakeup throttling a described in section 3.3 of
184 // See http://www.usenix.org/events/jvm01/full_papers/dice/dice.pdf
185 // In a sense, OnDeck subsumes the ObjectMonitor _Succ and ObjectWaiter
186 // TState fields found in Java-level objectMonitors. (See synchronizer.cpp).
187 //
188 // * Waiting threads reside on the WaitSet list -- wait() puts
189 // the caller onto the WaitSet. Notify() or notifyAll() simply
190 // transfers threads from the WaitSet to either the EntryList or cxq.
191 // Subsequent unlock() operations will eventually unpark the notifyee.
192 // Unparking a notifee in notify() proper is inefficient - if we were to do so
193 // it's likely the notifyee would simply impale itself on the lock held
194 // by the notifier.
195 //
196 // * The mechanism is obstruction-free in that if the holder of the transient
197 // OnDeck lock in unlock() is preempted or otherwise stalls, other threads
198 // can still acquire and release the outer lock and continue to make progress.
199 // At worst, waking of already blocked contending threads may be delayed,
200 // but nothing worse. (We only use "trylock" operations on the inner OnDeck
201 // lock).
202 //
203 // * Note that thread-local storage must be initialized before a thread
204 // uses Native monitors or mutexes. The native monitor-mutex subsystem
205 // depends on Thread::current().
206 //
207 // * The monitor synchronization subsystem avoids the use of native
208 // synchronization primitives except for the narrow platform-specific
209 // park-unpark abstraction. See the comments in os_solaris.cpp regarding
210 // the semantics of park-unpark. Put another way, this monitor implementation
211 // depends only on atomic operations and park-unpark. The monitor subsystem
212 // manages all RUNNING->BLOCKED and BLOCKED->READY transitions while the
213 // underlying OS manages the READY<->RUN transitions.
214 //
215 // * The memory consistency model provide by lock()-unlock() is at least as
216 // strong or stronger than the Java Memory model defined by JSR-133.
217 // That is, we guarantee at least entry consistency, if not stronger.
218 // See http://g.oswego.edu/dl/jmm/cookbook.html.
219 //
220 // * Thread:: currently contains a set of purpose-specific ParkEvents:
221 // _MutexEvent, _ParkEvent, etc. A better approach might be to do away with
222 // the purpose-specific ParkEvents and instead implement a general per-thread
223 // stack of available ParkEvents which we could provision on-demand. The
224 // stack acts as a local cache to avoid excessive calls to ParkEvent::Allocate()
225 // and ::Release(). A thread would simply pop an element from the local stack before it
226 // enqueued or park()ed. When the contention was over the thread would
227 // push the no-longer-needed ParkEvent back onto its stack.
228 //
229 // * A slightly reduced form of ILock() and IUnlock() have been partially
230 // model-checked (Murphi) for safety and progress at T=1,2,3 and 4.
231 // It'd be interesting to see if TLA/TLC could be useful as well.
232 //
233 // * Mutex-Monitor is a low-level "leaf" subsystem. That is, the monitor
234 // code should never call other code in the JVM that might itself need to
235 // acquire monitors or mutexes. That's true *except* in the case of the
236 // ThreadBlockInVM state transition wrappers. The ThreadBlockInVM DTOR handles
237 // mutator reentry (ingress) by checking for a pending safepoint in which case it will
238 // call SafepointSynchronize::block(), which in turn may call Safepoint_lock->lock(), etc.
239 // In that particular case a call to lock() for a given Monitor can end up recursively
240 // calling lock() on another monitor. While distasteful, this is largely benign
241 // as the calls come from jacket that wraps lock(), and not from deep within lock() itself.
242 //
243 // It's unfortunate that native mutexes and thread state transitions were convolved.
244 // They're really separate concerns and should have remained that way. Melding
245 // them together was facile -- a bit too facile. The current implementation badly
246 // conflates the two concerns.
247 //
248 // * TODO-FIXME:
249 //
250 // -- Add DTRACE probes for contended acquire, contended acquired, contended unlock
251 // We should also add DTRACE probes in the ParkEvent subsystem for
252 // Park-entry, Park-exit, and Unpark.
253 //
254 // -- We have an excess of mutex-like constructs in the JVM, namely:
255 // 1. objectMonitors for Java-level synchronization (synchronizer.cpp)
256 // 2. low-level muxAcquire and muxRelease
257 // 3. low-level spinAcquire and spinRelease
258 // 4. native Mutex:: and Monitor::
259 // 5. jvm_raw_lock() and _unlock()
260 // 6. JVMTI raw monitors -- distinct from (5) despite having a confusingly
261 // similar name.
262 //
263 // o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o
264
265
266 // CASPTR() uses the canonical argument order that dominates in the literature.
267 // Our internal cmpxchg_ptr() uses a bastardized ordering to accommodate Sun .il templates.
268
269 #define CASPTR(a,c,s) intptr_t(Atomic::cmpxchg_ptr ((void *)(s),(void *)(a),(void *)(c)))
270 #define UNS(x) (uintptr_t(x))
271 #define TRACE(m) { static volatile int ctr = 0 ; int x = ++ctr ; if ((x & (x-1))==0) { ::printf ("%d:%s\n", x, #m); ::fflush(stdout); }}
272
273 // Simplistic low-quality Marsaglia SHIFT-XOR RNG.
274 // Bijective except for the trailing mask operation.
275 // Useful for spin loops as the compiler can't optimize it away.
276
277 static inline jint MarsagliaXORV (jint x) {
278 if (x == 0) x = 1|os::random() ;
279 x ^= x << 6;
280 x ^= ((unsigned)x) >> 21;
281 x ^= x << 7 ;
282 return x & 0x7FFFFFFF ;
283 }
284
285 static inline jint MarsagliaXOR (jint * const a) {
286 jint x = *a ;
287 if (x == 0) x = UNS(a)|1 ;
288 x ^= x << 6;
289 x ^= ((unsigned)x) >> 21;
290 x ^= x << 7 ;
291 *a = x ;
292 return x & 0x7FFFFFFF ;
293 }
294
295 static int Stall (int its) {
296 static volatile jint rv = 1 ;
297 volatile int OnFrame = 0 ;
298 jint v = rv ^ UNS(OnFrame) ;
299 while (--its >= 0) {
300 v = MarsagliaXORV (v) ;
301 }
302 // Make this impossible for the compiler to optimize away,
303 // but (mostly) avoid W coherency sharing on MP systems.
304 if (v == 0x12345) rv = v ;
305 return v ;
306 }
307
308 int Monitor::TryLock () {
309 intptr_t v = _LockWord.FullWord ;
310 for (;;) {
311 if ((v & _LBIT) != 0) return 0 ;
312 const intptr_t u = CASPTR (&_LockWord, v, v|_LBIT) ;
313 if (v == u) return 1 ;
314 v = u ;
315 }
316 }
317
318 int Monitor::TryFast () {
319 // Optimistic fast-path form ...
320 // Fast-path attempt for the common uncontended case.
321 // Avoid RTS->RTO $ coherence upgrade on typical SMP systems.
322 intptr_t v = CASPTR (&_LockWord, 0, _LBIT) ; // agro ...
323 if (v == 0) return 1 ;
324
325 for (;;) {
326 if ((v & _LBIT) != 0) return 0 ;
327 const intptr_t u = CASPTR (&_LockWord, v, v|_LBIT) ;
328 if (v == u) return 1 ;
329 v = u ;
330 }
331 }
332
333 int Monitor::ILocked () {
334 const intptr_t w = _LockWord.FullWord & 0xFF ;
335 assert (w == 0 || w == _LBIT, "invariant") ;
336 return w == _LBIT ;
337 }
338
339 // Polite TATAS spinlock with exponential backoff - bounded spin.
340 // Ideally we'd use processor cycles, time or vtime to control
341 // the loop, but we currently use iterations.
342 // All the constants within were derived empirically but work over
343 // over the spectrum of J2SE reference platforms.
344 // On Niagara-class systems the back-off is unnecessary but
345 // is relatively harmless. (At worst it'll slightly retard
346 // acquisition times). The back-off is critical for older SMP systems
347 // where constant fetching of the LockWord would otherwise impair
348 // scalability.
349 //
350 // Clamp spinning at approximately 1/2 of a context-switch round-trip.
351 // See synchronizer.cpp for details and rationale.
352
353 int Monitor::TrySpin (Thread * const Self) {
354 if (TryLock()) return 1 ;
355 if (!os::is_MP()) return 0 ;
356
357 int Probes = 0 ;
358 int Delay = 0 ;
359 int Steps = 0 ;
360 int SpinMax = NativeMonitorSpinLimit ;
361 int flgs = NativeMonitorFlags ;
362 for (;;) {
363 intptr_t v = _LockWord.FullWord;
364 if ((v & _LBIT) == 0) {
365 if (CASPTR (&_LockWord, v, v|_LBIT) == v) {
366 return 1 ;
367 }
368 continue ;
369 }
370
371 if ((flgs & 8) == 0) {
372 SpinPause () ;
373 }
374
375 // Periodically increase Delay -- variable Delay form
376 // conceptually: delay *= 1 + 1/Exponent
377 ++ Probes;
378 if (Probes > SpinMax) return 0 ;
379
380 if ((Probes & 0x7) == 0) {
381 Delay = ((Delay << 1)|1) & 0x7FF ;
382 // CONSIDER: Delay += 1 + (Delay/4); Delay &= 0x7FF ;
383 }
384
385 if (flgs & 2) continue ;
386
387 // Consider checking _owner's schedctl state, if OFFPROC abort spin.
388 // If the owner is OFFPROC then it's unlike that the lock will be dropped
389 // in a timely fashion, which suggests that spinning would not be fruitful
390 // or profitable.
391
392 // Stall for "Delay" time units - iterations in the current implementation.
393 // Avoid generating coherency traffic while stalled.
394 // Possible ways to delay:
395 // PAUSE, SLEEP, MEMBAR #sync, MEMBAR #halt,
396 // wr %g0,%asi, gethrtime, rdstick, rdtick, rdtsc, etc. ...
397 // Note that on Niagara-class systems we want to minimize STs in the
398 // spin loop. N1 and brethren write-around the L1$ over the xbar into the L2$.
399 // Furthermore, they don't have a W$ like traditional SPARC processors.
400 // We currently use a Marsaglia Shift-Xor RNG loop.
401 Steps += Delay ;
402 if (Self != NULL) {
403 jint rv = Self->rng[0] ;
404 for (int k = Delay ; --k >= 0; ) {
405 rv = MarsagliaXORV (rv) ;
406 if ((flgs & 4) == 0 && SafepointSynchronize::do_call_back()) return 0 ;
407 }
408 Self->rng[0] = rv ;
409 } else {
410 Stall (Delay) ;
411 }
412 }
413 }
414
415 static int ParkCommon (ParkEvent * ev, jlong timo) {
416 // Diagnostic support - periodically unwedge blocked threads
417 intx nmt = NativeMonitorTimeout ;
418 if (nmt > 0 && (nmt < timo || timo <= 0)) {
419 timo = nmt ;
420 }
421 int err = OS_OK ;
422 if (0 == timo) {
423 ev->park() ;
424 } else {
425 err = ev->park(timo) ;
426 }
427 return err ;
428 }
429
430 inline int Monitor::AcquireOrPush (ParkEvent * ESelf) {
431 intptr_t v = _LockWord.FullWord ;
432 for (;;) {
433 if ((v & _LBIT) == 0) {
434 const intptr_t u = CASPTR (&_LockWord, v, v|_LBIT) ;
435 if (u == v) return 1 ; // indicate acquired
436 v = u ;
437 } else {
438 // Anticipate success ...
439 ESelf->ListNext = (ParkEvent *) (v & ~_LBIT) ;
440 const intptr_t u = CASPTR (&_LockWord, v, intptr_t(ESelf)|_LBIT) ;
441 if (u == v) return 0 ; // indicate pushed onto cxq
442 v = u ;
443 }
444 // Interference - LockWord change - just retry
445 }
446 }
447
448 // ILock and IWait are the lowest level primitive internal blocking
449 // synchronization functions. The callers of IWait and ILock must have
450 // performed any needed state transitions beforehand.
451 // IWait and ILock may directly call park() without any concern for thread state.
452 // Note that ILock and IWait do *not* access _owner.
453 // _owner is a higher-level logical concept.
454
455 void Monitor::ILock (Thread * Self) {
456 assert (_OnDeck != Self->_MutexEvent, "invariant") ;
457
458 if (TryFast()) {
459 Exeunt:
460 assert (ILocked(), "invariant") ;
461 return ;
462 }
463
464 ParkEvent * const ESelf = Self->_MutexEvent ;
465 assert (_OnDeck != ESelf, "invariant") ;
466
467 // As an optimization, spinners could conditionally try to set ONDECK to _LBIT
468 // Synchronizer.cpp uses a similar optimization.
469 if (TrySpin (Self)) goto Exeunt ;
470
471 // Slow-path - the lock is contended.
472 // Either Enqueue Self on cxq or acquire the outer lock.
473 // LockWord encoding = (cxq,LOCKBYTE)
474 ESelf->reset() ;
475 OrderAccess::fence() ;
476
477 // Optional optimization ... try barging on the inner lock
478 if ((NativeMonitorFlags & 32) && CASPTR (&_OnDeck, NULL, UNS(Self)) == 0) {
479 goto OnDeck_LOOP ;
480 }
481
482 if (AcquireOrPush (ESelf)) goto Exeunt ;
483
484 // At any given time there is at most one ondeck thread.
485 // ondeck implies not resident on cxq and not resident on EntryList
486 // Only the OnDeck thread can try to acquire -- contended for -- the lock.
487 // CONSIDER: use Self->OnDeck instead of m->OnDeck.
488 // Deschedule Self so that others may run.
489 while (_OnDeck != ESelf) {
490 ParkCommon (ESelf, 0) ;
491 }
492
493 // Self is now in the ONDECK position and will remain so until it
494 // manages to acquire the lock.
495 OnDeck_LOOP:
496 for (;;) {
497 assert (_OnDeck == ESelf, "invariant") ;
498 if (TrySpin (Self)) break ;
499 // CONSIDER: if ESelf->TryPark() && TryLock() break ...
500 // It's probably wise to spin only if we *actually* blocked
501 // CONSIDER: check the lockbyte, if it remains set then
502 // preemptively drain the cxq into the EntryList.
503 // The best place and time to perform queue operations -- lock metadata --
504 // is _before having acquired the outer lock, while waiting for the lock to drop.
505 ParkCommon (ESelf, 0) ;
506 }
507
508 assert (_OnDeck == ESelf, "invariant") ;
509 _OnDeck = NULL ;
510
511 // Note that we current drop the inner lock (clear OnDeck) in the slow-path
512 // epilog immediately after having acquired the outer lock.
513 // But instead we could consider the following optimizations:
514 // A. Shift or defer dropping the inner lock until the subsequent IUnlock() operation.
515 // This might avoid potential reacquisition of the inner lock in IUlock().
516 // B. While still holding the inner lock, attempt to opportunistically select
517 // and unlink the next ONDECK thread from the EntryList.
518 // If successful, set ONDECK to refer to that thread, otherwise clear ONDECK.
519 // It's critical that the select-and-unlink operation run in constant-time as
520 // it executes when holding the outer lock and may artificially increase the
521 // effective length of the critical section.
522 // Note that (A) and (B) are tantamount to succession by direct handoff for
523 // the inner lock.
524 goto Exeunt ;
525 }
526
527 void Monitor::IUnlock (bool RelaxAssert) {
528 assert (ILocked(), "invariant") ;
529 // Conceptually we need a MEMBAR #storestore|#loadstore barrier or fence immediately
530 // before the store that releases the lock. Crucially, all the stores and loads in the
531 // critical section must be globally visible before the store of 0 into the lock-word
532 // that releases the lock becomes globally visible. That is, memory accesses in the
533 // critical section should not be allowed to bypass or overtake the following ST that
534 // releases the lock. As such, to prevent accesses within the critical section
535 // from "leaking" out, we need a release fence between the critical section and the
536 // store that releases the lock. In practice that release barrier is elided on
537 // platforms with strong memory models such as TSO.
538 //
539 // Note that the OrderAccess::storeload() fence that appears after unlock store
540 // provides for progress conditions and succession and is _not related to exclusion
541 // safety or lock release consistency.
542 OrderAccess::release_store(&_LockWord.Bytes[_LSBINDEX], 0); // drop outer lock
543
544 OrderAccess::storeload ();
545 ParkEvent * const w = _OnDeck ;
546 assert (RelaxAssert || w != Thread::current()->_MutexEvent, "invariant") ;
547 if (w != NULL) {
548 // Either we have a valid ondeck thread or ondeck is transiently "locked"
549 // by some exiting thread as it arranges for succession. The LSBit of
550 // OnDeck allows us to discriminate two cases. If the latter, the
551 // responsibility for progress and succession lies with that other thread.
552 // For good performance, we also depend on the fact that redundant unpark()
553 // operations are cheap. That is, repeated Unpark()ing of the ONDECK thread
554 // is inexpensive. This approach provides implicit futile wakeup throttling.
555 // Note that the referent "w" might be stale with respect to the lock.
556 // In that case the following unpark() is harmless and the worst that'll happen
557 // is a spurious return from a park() operation. Critically, if "w" _is stale,
558 // then progress is known to have occurred as that means the thread associated
559 // with "w" acquired the lock. In that case this thread need take no further
560 // action to guarantee progress.
561 if ((UNS(w) & _LBIT) == 0) w->unpark() ;
562 return ;
563 }
564
565 intptr_t cxq = _LockWord.FullWord ;
566 if (((cxq & ~_LBIT)|UNS(_EntryList)) == 0) {
567 return ; // normal fast-path exit - cxq and EntryList both empty
568 }
569 if (cxq & _LBIT) {
570 // Optional optimization ...
571 // Some other thread acquired the lock in the window since this
572 // thread released it. Succession is now that thread's responsibility.
573 return ;
574 }
575
576 Succession:
577 // Slow-path exit - this thread must ensure succession and progress.
578 // OnDeck serves as lock to protect cxq and EntryList.
579 // Only the holder of OnDeck can manipulate EntryList or detach the RATs from cxq.
580 // Avoid ABA - allow multiple concurrent producers (enqueue via push-CAS)
581 // but only one concurrent consumer (detacher of RATs).
582 // Consider protecting this critical section with schedctl on Solaris.
583 // Unlike a normal lock, however, the exiting thread "locks" OnDeck,
584 // picks a successor and marks that thread as OnDeck. That successor
585 // thread will then clear OnDeck once it eventually acquires the outer lock.
586 if (CASPTR (&_OnDeck, NULL, _LBIT) != UNS(NULL)) {
587 return ;
588 }
589
590 ParkEvent * List = _EntryList ;
591 if (List != NULL) {
592 // Transfer the head of the EntryList to the OnDeck position.
593 // Once OnDeck, a thread stays OnDeck until it acquires the lock.
594 // For a given lock there is at most OnDeck thread at any one instant.
595 WakeOne:
596 assert (List == _EntryList, "invariant") ;
597 ParkEvent * const w = List ;
598 assert (RelaxAssert || w != Thread::current()->_MutexEvent, "invariant") ;
599 _EntryList = w->ListNext ;
600 // as a diagnostic measure consider setting w->_ListNext = BAD
601 assert (UNS(_OnDeck) == _LBIT, "invariant") ;
602 _OnDeck = w ; // pass OnDeck to w.
603 // w will clear OnDeck once it acquires the outer lock
604
605 // Another optional optimization ...
606 // For heavily contended locks it's not uncommon that some other
607 // thread acquired the lock while this thread was arranging succession.
608 // Try to defer the unpark() operation - Delegate the responsibility
609 // for unpark()ing the OnDeck thread to the current or subsequent owners
610 // That is, the new owner is responsible for unparking the OnDeck thread.
611 OrderAccess::storeload() ;
612 cxq = _LockWord.FullWord ;
613 if (cxq & _LBIT) return ;
614
615 w->unpark() ;
616 return ;
617 }
618
619 cxq = _LockWord.FullWord ;
620 if ((cxq & ~_LBIT) != 0) {
621 // The EntryList is empty but the cxq is populated.
622 // drain RATs from cxq into EntryList
623 // Detach RATs segment with CAS and then merge into EntryList
624 for (;;) {
625 // optional optimization - if locked, the owner is responsible for succession
626 if (cxq & _LBIT) goto Punt ;
627 const intptr_t vfy = CASPTR (&_LockWord, cxq, cxq & _LBIT) ;
628 if (vfy == cxq) break ;
629 cxq = vfy ;
630 // Interference - LockWord changed - Just retry
631 // We can see concurrent interference from contending threads
632 // pushing themselves onto the cxq or from lock-unlock operations.
633 // From the perspective of this thread, EntryList is stable and
634 // the cxq is prepend-only -- the head is volatile but the interior
635 // of the cxq is stable. In theory if we encounter interference from threads
636 // pushing onto cxq we could simply break off the original cxq suffix and
637 // move that segment to the EntryList, avoiding a 2nd or multiple CAS attempts
638 // on the high-traffic LockWord variable. For instance lets say the cxq is "ABCD"
639 // when we first fetch cxq above. Between the fetch -- where we observed "A"
640 // -- and CAS -- where we attempt to CAS null over A -- "PQR" arrive,
641 // yielding cxq = "PQRABCD". In this case we could simply set A.ListNext
642 // null, leaving cxq = "PQRA" and transfer the "BCD" segment to the EntryList.
643 // Note too, that it's safe for this thread to traverse the cxq
644 // without taking any special concurrency precautions.
645 }
646
647 // We don't currently reorder the cxq segment as we move it onto
648 // the EntryList, but it might make sense to reverse the order
649 // or perhaps sort by thread priority. See the comments in
650 // synchronizer.cpp objectMonitor::exit().
651 assert (_EntryList == NULL, "invariant") ;
652 _EntryList = List = (ParkEvent *)(cxq & ~_LBIT) ;
653 assert (List != NULL, "invariant") ;
654 goto WakeOne ;
655 }
656
657 // cxq|EntryList is empty.
658 // w == NULL implies that cxq|EntryList == NULL in the past.
659 // Possible race - rare inopportune interleaving.
660 // A thread could have added itself to cxq since this thread previously checked.
661 // Detect and recover by refetching cxq.
662 Punt:
663 assert (UNS(_OnDeck) == _LBIT, "invariant") ;
664 _OnDeck = NULL ; // Release inner lock.
665 OrderAccess::storeload(); // Dekker duality - pivot point
666
667 // Resample LockWord/cxq to recover from possible race.
668 // For instance, while this thread T1 held OnDeck, some other thread T2 might
669 // acquire the outer lock. Another thread T3 might try to acquire the outer
670 // lock, but encounter contention and enqueue itself on cxq. T2 then drops the
671 // outer lock, but skips succession as this thread T1 still holds OnDeck.
672 // T1 is and remains responsible for ensuring succession of T3.
673 //
674 // Note that we don't need to recheck EntryList, just cxq.
675 // If threads moved onto EntryList since we dropped OnDeck
676 // that implies some other thread forced succession.
677 cxq = _LockWord.FullWord ;
678 if ((cxq & ~_LBIT) != 0 && (cxq & _LBIT) == 0) {
679 goto Succession ; // potential race -- re-run succession
680 }
681 return ;
682 }
683
684 bool Monitor::notify() {
685 assert (_owner == Thread::current(), "invariant") ;
686 assert (ILocked(), "invariant") ;
687 if (_WaitSet == NULL) return true ;
688 NotifyCount ++ ;
689
690 // Transfer one thread from the WaitSet to the EntryList or cxq.
691 // Currently we just unlink the head of the WaitSet and prepend to the cxq.
692 // And of course we could just unlink it and unpark it, too, but
693 // in that case it'd likely impale itself on the reentry.
694 Thread::muxAcquire (_WaitLock, "notify:WaitLock") ;
695 ParkEvent * nfy = _WaitSet ;
696 if (nfy != NULL) { // DCL idiom
697 _WaitSet = nfy->ListNext ;
698 assert (nfy->Notified == 0, "invariant") ;
699 // push nfy onto the cxq
700 for (;;) {
701 const intptr_t v = _LockWord.FullWord ;
702 assert ((v & 0xFF) == _LBIT, "invariant") ;
703 nfy->ListNext = (ParkEvent *)(v & ~_LBIT);
704 if (CASPTR (&_LockWord, v, UNS(nfy)|_LBIT) == v) break;
705 // interference - _LockWord changed -- just retry
706 }
707 // Note that setting Notified before pushing nfy onto the cxq is
708 // also legal and safe, but the safety properties are much more
709 // subtle, so for the sake of code stewardship ...
710 OrderAccess::fence() ;
711 nfy->Notified = 1;
712 }
713 Thread::muxRelease (_WaitLock) ;
714 if (nfy != NULL && (NativeMonitorFlags & 16)) {
715 // Experimental code ... light up the wakee in the hope that this thread (the owner)
716 // will drop the lock just about the time the wakee comes ONPROC.
717 nfy->unpark() ;
718 }
719 assert (ILocked(), "invariant") ;
720 return true ;
721 }
722
723 // Currently notifyAll() transfers the waiters one-at-a-time from the waitset
724 // to the cxq. This could be done more efficiently with a single bulk en-mass transfer,
725 // but in practice notifyAll() for large #s of threads is rare and not time-critical.
726 // Beware too, that we invert the order of the waiters. Lets say that the
727 // waitset is "ABCD" and the cxq is "XYZ". After a notifyAll() the waitset
728 // will be empty and the cxq will be "DCBAXYZ". This is benign, of course.
729
730 bool Monitor::notify_all() {
731 assert (_owner == Thread::current(), "invariant") ;
732 assert (ILocked(), "invariant") ;
733 while (_WaitSet != NULL) notify() ;
734 return true ;
735 }
736
737 int Monitor::IWait (Thread * Self, jlong timo) {
738 assert (ILocked(), "invariant") ;
739
740 // Phases:
741 // 1. Enqueue Self on WaitSet - currently prepend
742 // 2. unlock - drop the outer lock
743 // 3. wait for either notification or timeout
744 // 4. lock - reentry - reacquire the outer lock
745
746 ParkEvent * const ESelf = Self->_MutexEvent ;
747 ESelf->Notified = 0 ;
748 ESelf->reset() ;
749 OrderAccess::fence() ;
750
751 // Add Self to WaitSet
752 // Ideally only the holder of the outer lock would manipulate the WaitSet -
753 // That is, the outer lock would implicitly protect the WaitSet.
754 // But if a thread in wait() encounters a timeout it will need to dequeue itself
755 // from the WaitSet _before it becomes the owner of the lock. We need to dequeue
756 // as the ParkEvent -- which serves as a proxy for the thread -- can't reside
757 // on both the WaitSet and the EntryList|cxq at the same time.. That is, a thread
758 // on the WaitSet can't be allowed to compete for the lock until it has managed to
759 // unlink its ParkEvent from WaitSet. Thus the need for WaitLock.
760 // Contention on the WaitLock is minimal.
761 //
762 // Another viable approach would be add another ParkEvent, "WaitEvent" to the
763 // thread class. The WaitSet would be composed of WaitEvents. Only the
764 // owner of the outer lock would manipulate the WaitSet. A thread in wait()
765 // could then compete for the outer lock, and then, if necessary, unlink itself
766 // from the WaitSet only after having acquired the outer lock. More precisely,
767 // there would be no WaitLock. A thread in in wait() would enqueue its WaitEvent
768 // on the WaitSet; release the outer lock; wait for either notification or timeout;
769 // reacquire the inner lock; and then, if needed, unlink itself from the WaitSet.
770 //
771 // Alternatively, a 2nd set of list link fields in the ParkEvent might suffice.
772 // One set would be for the WaitSet and one for the EntryList.
773 // We could also deconstruct the ParkEvent into a "pure" event and add a
774 // new immortal/TSM "ListElement" class that referred to ParkEvents.
775 // In that case we could have one ListElement on the WaitSet and another
776 // on the EntryList, with both referring to the same pure Event.
777
778 Thread::muxAcquire (_WaitLock, "wait:WaitLock:Add") ;
779 ESelf->ListNext = _WaitSet ;
780 _WaitSet = ESelf ;
781 Thread::muxRelease (_WaitLock) ;
782
783 // Release the outer lock
784 // We call IUnlock (RelaxAssert=true) as a thread T1 might
785 // enqueue itself on the WaitSet, call IUnlock(), drop the lock,
786 // and then stall before it can attempt to wake a successor.
787 // Some other thread T2 acquires the lock, and calls notify(), moving
788 // T1 from the WaitSet to the cxq. T2 then drops the lock. T1 resumes,
789 // and then finds *itself* on the cxq. During the course of a normal
790 // IUnlock() call a thread should _never find itself on the EntryList
791 // or cxq, but in the case of wait() it's possible.
792 // See synchronizer.cpp objectMonitor::wait().
793 IUnlock (true) ;
794
795 // Wait for either notification or timeout
796 // Beware that in some circumstances we might propagate
797 // spurious wakeups back to the caller.
798
799 for (;;) {
800 if (ESelf->Notified) break ;
801 int err = ParkCommon (ESelf, timo) ;
802 if (err == OS_TIMEOUT || (NativeMonitorFlags & 1)) break ;
803 }
804
805 // Prepare for reentry - if necessary, remove ESelf from WaitSet
806 // ESelf can be:
807 // 1. Still on the WaitSet. This can happen if we exited the loop by timeout.
808 // 2. On the cxq or EntryList
809 // 3. Not resident on cxq, EntryList or WaitSet, but in the OnDeck position.
810
811 OrderAccess::fence() ;
812 int WasOnWaitSet = 0 ;
813 if (ESelf->Notified == 0) {
814 Thread::muxAcquire (_WaitLock, "wait:WaitLock:remove") ;
815 if (ESelf->Notified == 0) { // DCL idiom
816 assert (_OnDeck != ESelf, "invariant") ; // can't be both OnDeck and on WaitSet
817 // ESelf is resident on the WaitSet -- unlink it.
818 // A doubly-linked list would be better here so we can unlink in constant-time.
819 // We have to unlink before we potentially recontend as ESelf might otherwise
820 // end up on the cxq|EntryList -- it can't be on two lists at once.
821 ParkEvent * p = _WaitSet ;
822 ParkEvent * q = NULL ; // classic q chases p
823 while (p != NULL && p != ESelf) {
824 q = p ;
825 p = p->ListNext ;
826 }
827 assert (p == ESelf, "invariant") ;
828 if (p == _WaitSet) { // found at head
829 assert (q == NULL, "invariant") ;
830 _WaitSet = p->ListNext ;
831 } else { // found in interior
832 assert (q->ListNext == p, "invariant") ;
833 q->ListNext = p->ListNext ;
834 }
835 WasOnWaitSet = 1 ; // We were *not* notified but instead encountered timeout
836 }
837 Thread::muxRelease (_WaitLock) ;
838 }
839
840 // Reentry phase - reacquire the lock
841 if (WasOnWaitSet) {
842 // ESelf was previously on the WaitSet but we just unlinked it above
843 // because of a timeout. ESelf is not resident on any list and is not OnDeck
844 assert (_OnDeck != ESelf, "invariant") ;
845 ILock (Self) ;
846 } else {
847 // A prior notify() operation moved ESelf from the WaitSet to the cxq.
848 // ESelf is now on the cxq, EntryList or at the OnDeck position.
849 // The following fragment is extracted from Monitor::ILock()
850 for (;;) {
851 if (_OnDeck == ESelf && TrySpin(Self)) break ;
852 ParkCommon (ESelf, 0) ;
853 }
854 assert (_OnDeck == ESelf, "invariant") ;
855 _OnDeck = NULL ;
856 }
857
858 assert (ILocked(), "invariant") ;
859 return WasOnWaitSet != 0 ; // return true IFF timeout
860 }
861
862
863 // ON THE VMTHREAD SNEAKING PAST HELD LOCKS:
864 // In particular, there are certain types of global lock that may be held
865 // by a Java thread while it is blocked at a safepoint but before it has
866 // written the _owner field. These locks may be sneakily acquired by the
867 // VM thread during a safepoint to avoid deadlocks. Alternatively, one should
868 // identify all such locks, and ensure that Java threads never block at
869 // safepoints while holding them (_no_safepoint_check_flag). While it
870 // seems as though this could increase the time to reach a safepoint
871 // (or at least increase the mean, if not the variance), the latter
872 // approach might make for a cleaner, more maintainable JVM design.
873 //
874 // Sneaking is vile and reprehensible and should be excised at the 1st
875 // opportunity. It's possible that the need for sneaking could be obviated
876 // as follows. Currently, a thread might (a) while TBIVM, call pthread_mutex_lock
877 // or ILock() thus acquiring the "physical" lock underlying Monitor/Mutex.
878 // (b) stall at the TBIVM exit point as a safepoint is in effect. Critically,
879 // it'll stall at the TBIVM reentry state transition after having acquired the
880 // underlying lock, but before having set _owner and having entered the actual
881 // critical section. The lock-sneaking facility leverages that fact and allowed the
882 // VM thread to logically acquire locks that had already be physically locked by mutators
883 // but where mutators were known blocked by the reentry thread state transition.
884 //
885 // If we were to modify the Monitor-Mutex so that TBIVM state transitions tightly
886 // wrapped calls to park(), then we could likely do away with sneaking. We'd
887 // decouple lock acquisition and parking. The critical invariant to eliminating
888 // sneaking is to ensure that we never "physically" acquire the lock while TBIVM.
889 // An easy way to accomplish this is to wrap the park calls in a narrow TBIVM jacket.
890 // One difficulty with this approach is that the TBIVM wrapper could recurse and
891 // call lock() deep from within a lock() call, while the MutexEvent was already enqueued.
892 // Using a stack (N=2 at minimum) of ParkEvents would take care of that problem.
893 //
894 // But of course the proper ultimate approach is to avoid schemes that require explicit
895 // sneaking or dependence on any any clever invariants or subtle implementation properties
896 // of Mutex-Monitor and instead directly address the underlying design flaw.
897
898 void Monitor::lock (Thread * Self) {
899 #ifdef CHECK_UNHANDLED_OOPS
900 // Clear unhandled oops so we get a crash right away. Only clear for non-vm
901 // or GC threads.
902 if (Self->is_Java_thread()) {
903 Self->clear_unhandled_oops();
904 }
905 #endif // CHECK_UNHANDLED_OOPS
906
907 debug_only(check_prelock_state(Self));
908 assert (_owner != Self , "invariant") ;
909 assert (_OnDeck != Self->_MutexEvent, "invariant") ;
910
911 if (TryFast()) {
912 Exeunt:
913 assert (ILocked(), "invariant") ;
914 assert (owner() == NULL, "invariant");
915 set_owner (Self);
916 return ;
917 }
918
919 // The lock is contended ...
920
921 bool can_sneak = Self->is_VM_thread() && SafepointSynchronize::is_at_safepoint();
922 if (can_sneak && _owner == NULL) {
923 // a java thread has locked the lock but has not entered the
924 // critical region -- let's just pretend we've locked the lock
925 // and go on. we note this with _snuck so we can also
926 // pretend to unlock when the time comes.
927 _snuck = true;
928 goto Exeunt ;
929 }
930
931 // Try a brief spin to avoid passing thru thread state transition ...
932 if (TrySpin (Self)) goto Exeunt ;
933
934 check_block_state(Self);
935 if (Self->is_Java_thread()) {
936 // Horribile dictu - we suffer through a state transition
937 assert(rank() > Mutex::special, "Potential deadlock with special or lesser rank mutex");
938 ThreadBlockInVM tbivm ((JavaThread *) Self) ;
939 ILock (Self) ;
940 } else {
941 // Mirabile dictu
942 ILock (Self) ;
943 }
944 goto Exeunt ;
945 }
946
947 void Monitor::lock() {
948 this->lock(Thread::current());
949 }
950
951 // Lock without safepoint check - a degenerate variant of lock().
952 // Should ONLY be used by safepoint code and other code
953 // that is guaranteed not to block while running inside the VM. If this is called with
954 // thread state set to be in VM, the safepoint synchronization code will deadlock!
955
956 void Monitor::lock_without_safepoint_check (Thread * Self) {
957 assert (_owner != Self, "invariant") ;
958 ILock (Self) ;
959 assert (_owner == NULL, "invariant");
960 set_owner (Self);
961 }
962
963 void Monitor::lock_without_safepoint_check () {
964 lock_without_safepoint_check (Thread::current()) ;
965 }
966
967
968 // Returns true if thread succeceed [sic] in grabbing the lock, otherwise false.
969
970 bool Monitor::try_lock() {
971 Thread * const Self = Thread::current();
972 debug_only(check_prelock_state(Self));
973 // assert(!thread->is_inside_signal_handler(), "don't lock inside signal handler");
974
975 // Special case, where all Java threads are stopped.
976 // The lock may have been acquired but _owner is not yet set.
977 // In that case the VM thread can safely grab the lock.
978 // It strikes me this should appear _after the TryLock() fails, below.
979 bool can_sneak = Self->is_VM_thread() && SafepointSynchronize::is_at_safepoint();
980 if (can_sneak && _owner == NULL) {
981 set_owner(Self); // Do not need to be atomic, since we are at a safepoint
982 _snuck = true;
983 return true;
984 }
985
986 if (TryLock()) {
987 // We got the lock
988 assert (_owner == NULL, "invariant");
989 set_owner (Self);
990 return true;
991 }
992 return false;
993 }
994
995 void Monitor::unlock() {
996 assert (_owner == Thread::current(), "invariant") ;
997 assert (_OnDeck != Thread::current()->_MutexEvent , "invariant") ;
998 set_owner (NULL) ;
999 if (_snuck) {
1000 assert(SafepointSynchronize::is_at_safepoint() && Thread::current()->is_VM_thread(), "sneak");
1001 _snuck = false;
1002 return ;
1003 }
1004 IUnlock (false) ;
1005 }
1006
1007 // Yet another degenerate version of Monitor::lock() or lock_without_safepoint_check()
1008 // jvm_raw_lock() and _unlock() can be called by non-Java threads via JVM_RawMonitorEnter.
1009 //
1010 // There's no expectation that JVM_RawMonitors will interoperate properly with the native
1011 // Mutex-Monitor constructs. We happen to implement JVM_RawMonitors in terms of
1012 // native Mutex-Monitors simply as a matter of convenience. A simple abstraction layer
1013 // over a pthread_mutex_t would work equally as well, but require more platform-specific
1014 // code -- a "PlatformMutex". Alternatively, a simply layer over muxAcquire-muxRelease
1015 // would work too.
1016 //
1017 // Since the caller might be a foreign thread, we don't necessarily have a Thread.MutexEvent
1018 // instance available. Instead, we transiently allocate a ParkEvent on-demand if
1019 // we encounter contention. That ParkEvent remains associated with the thread
1020 // until it manages to acquire the lock, at which time we return the ParkEvent
1021 // to the global ParkEvent free list. This is correct and suffices for our purposes.
1022 //
1023 // Beware that the original jvm_raw_unlock() had a "_snuck" test but that
1024 // jvm_raw_lock() didn't have the corresponding test. I suspect that's an
1025 // oversight, but I've replicated the original suspect logic in the new code ...
1026
1027 void Monitor::jvm_raw_lock() {
1028 assert(rank() == native, "invariant");
1029
1030 if (TryLock()) {
1031 Exeunt:
1032 assert (ILocked(), "invariant") ;
1033 assert (_owner == NULL, "invariant");
1034 // This can potentially be called by non-java Threads. Thus, the ThreadLocalStorage
1035 // might return NULL. Don't call set_owner since it will break on an NULL owner
1036 // Consider installing a non-null "ANON" distinguished value instead of just NULL.
1037 _owner = ThreadLocalStorage::thread();
1038 return ;
1039 }
1040
1041 if (TrySpin(NULL)) goto Exeunt ;
1042
1043 // slow-path - apparent contention
1044 // Allocate a ParkEvent for transient use.
1045 // The ParkEvent remains associated with this thread until
1046 // the time the thread manages to acquire the lock.
1047 ParkEvent * const ESelf = ParkEvent::Allocate(NULL) ;
1048 ESelf->reset() ;
1049 OrderAccess::storeload() ;
1050
1051 // Either Enqueue Self on cxq or acquire the outer lock.
1052 if (AcquireOrPush (ESelf)) {
1053 ParkEvent::Release (ESelf) ; // surrender the ParkEvent
1054 goto Exeunt ;
1055 }
1056
1057 // At any given time there is at most one ondeck thread.
1058 // ondeck implies not resident on cxq and not resident on EntryList
1059 // Only the OnDeck thread can try to acquire -- contended for -- the lock.
1060 // CONSIDER: use Self->OnDeck instead of m->OnDeck.
1061 for (;;) {
1062 if (_OnDeck == ESelf && TrySpin(NULL)) break ;
1063 ParkCommon (ESelf, 0) ;
1064 }
1065
1066 assert (_OnDeck == ESelf, "invariant") ;
1067 _OnDeck = NULL ;
1068 ParkEvent::Release (ESelf) ; // surrender the ParkEvent
1069 goto Exeunt ;
1070 }
1071
1072 void Monitor::jvm_raw_unlock() {
1073 // Nearly the same as Monitor::unlock() ...
1074 // directly set _owner instead of using set_owner(null)
1075 _owner = NULL ;
1076 if (_snuck) { // ???
1077 assert(SafepointSynchronize::is_at_safepoint() && Thread::current()->is_VM_thread(), "sneak");
1078 _snuck = false;
1079 return ;
1080 }
1081 IUnlock(false) ;
1082 }
1083
1084 bool Monitor::wait(bool no_safepoint_check, long timeout, bool as_suspend_equivalent) {
1085 Thread * const Self = Thread::current() ;
1086 assert (_owner == Self, "invariant") ;
1087 assert (ILocked(), "invariant") ;
1088
1089 // as_suspend_equivalent logically implies !no_safepoint_check
1090 guarantee (!as_suspend_equivalent || !no_safepoint_check, "invariant") ;
1091 // !no_safepoint_check logically implies java_thread
1092 guarantee (no_safepoint_check || Self->is_Java_thread(), "invariant") ;
1093
1094 #ifdef ASSERT
1095 Monitor * least = get_least_ranked_lock_besides_this(Self->owned_locks());
1096 assert(least != this, "Specification of get_least_... call above");
1097 if (least != NULL && least->rank() <= special) {
1098 tty->print("Attempting to wait on monitor %s/%d while holding"
1099 " lock %s/%d -- possible deadlock",
1100 name(), rank(), least->name(), least->rank());
1101 assert(false, "Shouldn't block(wait) while holding a lock of rank special");
1102 }
1103 #endif // ASSERT
1104
1105 int wait_status ;
1106 // conceptually set the owner to NULL in anticipation of
1107 // abdicating the lock in wait
1108 set_owner(NULL);
1109 if (no_safepoint_check) {
1110 wait_status = IWait (Self, timeout) ;
1111 } else {
1112 assert (Self->is_Java_thread(), "invariant") ;
1113 JavaThread *jt = (JavaThread *)Self;
1114
1115 // Enter safepoint region - ornate and Rococo ...
1116 ThreadBlockInVM tbivm(jt);
1117 OSThreadWaitState osts(Self->osthread(), false /* not Object.wait() */);
1118
1119 if (as_suspend_equivalent) {
1120 jt->set_suspend_equivalent();
1121 // cleared by handle_special_suspend_equivalent_condition() or
1122 // java_suspend_self()
1123 }
1124
1125 wait_status = IWait (Self, timeout) ;
1126
1127 // were we externally suspended while we were waiting?
1128 if (as_suspend_equivalent && jt->handle_special_suspend_equivalent_condition()) {
1129 // Our event wait has finished and we own the lock, but
1130 // while we were waiting another thread suspended us. We don't
1131 // want to hold the lock while suspended because that
1132 // would surprise the thread that suspended us.
1133 assert (ILocked(), "invariant") ;
1134 IUnlock (true) ;
1135 jt->java_suspend_self();
1136 ILock (Self) ;
1137 assert (ILocked(), "invariant") ;
1138 }
1139 }
1140
1141 // Conceptually reestablish ownership of the lock.
1142 // The "real" lock -- the LockByte -- was reacquired by IWait().
1143 assert (ILocked(), "invariant") ;
1144 assert (_owner == NULL, "invariant") ;
1145 set_owner (Self) ;
1146 return wait_status != 0 ; // return true IFF timeout
1147 }
1148
1149 Monitor::~Monitor() {
1150 assert ((UNS(_owner)|UNS(_LockWord.FullWord)|UNS(_EntryList)|UNS(_WaitSet)|UNS(_OnDeck)) == 0, "") ;
1151 }
1152
1153 void Monitor::ClearMonitor (Monitor * m, const char *name) {
1154 m->_owner = NULL ;
1155 m->_snuck = false ;
1156 if (name == NULL) {
1157 strcpy(m->_name, "UNKNOWN") ;
1158 } else {
1159 strncpy(m->_name, name, MONITOR_NAME_LEN - 1);
1160 m->_name[MONITOR_NAME_LEN - 1] = '\0';
1161 }
1162 m->_LockWord.FullWord = 0 ;
1163 m->_EntryList = NULL ;
1164 m->_OnDeck = NULL ;
1165 m->_WaitSet = NULL ;
1166 m->_WaitLock[0] = 0 ;
1167 }
1168
1169 Monitor::Monitor() { ClearMonitor(this); }
1170
1171 Monitor::Monitor (int Rank, const char * name, bool allow_vm_block) {
1172 ClearMonitor (this, name) ;
1173 #ifdef ASSERT
1174 _allow_vm_block = allow_vm_block;
1175 _rank = Rank ;
1176 #endif
1177 }
1178
1179 Mutex::~Mutex() {
1180 assert ((UNS(_owner)|UNS(_LockWord.FullWord)|UNS(_EntryList)|UNS(_WaitSet)|UNS(_OnDeck)) == 0, "") ;
1181 }
1182
1183 Mutex::Mutex (int Rank, const char * name, bool allow_vm_block) {
1184 ClearMonitor ((Monitor *) this, name) ;
1185 #ifdef ASSERT
1186 _allow_vm_block = allow_vm_block;
1187 _rank = Rank ;
1188 #endif
1189 }
1190
1191 bool Monitor::owned_by_self() const {
1192 bool ret = _owner == Thread::current();
1193 assert (!ret || _LockWord.Bytes[_LSBINDEX] != 0, "invariant") ;
1194 return ret;
1195 }
1196
1197 void Monitor::print_on_error(outputStream* st) const {
1198 st->print("[" PTR_FORMAT, this);
1199 st->print("] %s", _name);
1200 st->print(" - owner thread: " PTR_FORMAT, _owner);
1201 }
1202
1203
1204
1205
1206 // ----------------------------------------------------------------------------------
1207 // Non-product code
1208
1209 #ifndef PRODUCT
1210 void Monitor::print_on(outputStream* st) const {
1211 st->print_cr("Mutex: [0x%lx/0x%lx] %s - owner: 0x%lx", this, _LockWord.FullWord, _name, _owner);
1212 }
1213 #endif
1214
1215 #ifndef PRODUCT
1216 #ifdef ASSERT
1217 Monitor * Monitor::get_least_ranked_lock(Monitor * locks) {
1218 Monitor *res, *tmp;
1219 for (res = tmp = locks; tmp != NULL; tmp = tmp->next()) {
1220 if (tmp->rank() < res->rank()) {
1221 res = tmp;
1222 }
1223 }
1224 if (!SafepointSynchronize::is_at_safepoint()) {
1225 // In this case, we expect the held locks to be
1226 // in increasing rank order (modulo any native ranks)
1227 for (tmp = locks; tmp != NULL; tmp = tmp->next()) {
1228 if (tmp->next() != NULL) {
1229 assert(tmp->rank() == Mutex::native ||
1230 tmp->rank() <= tmp->next()->rank(), "mutex rank anomaly?");
1231 }
1232 }
1233 }
1234 return res;
1235 }
1236
1237 Monitor* Monitor::get_least_ranked_lock_besides_this(Monitor* locks) {
1238 Monitor *res, *tmp;
1239 for (res = NULL, tmp = locks; tmp != NULL; tmp = tmp->next()) {
1240 if (tmp != this && (res == NULL || tmp->rank() < res->rank())) {
1241 res = tmp;
1242 }
1243 }
1244 if (!SafepointSynchronize::is_at_safepoint()) {
1245 // In this case, we expect the held locks to be
1246 // in increasing rank order (modulo any native ranks)
1247 for (tmp = locks; tmp != NULL; tmp = tmp->next()) {
1248 if (tmp->next() != NULL) {
1249 assert(tmp->rank() == Mutex::native ||
1250 tmp->rank() <= tmp->next()->rank(), "mutex rank anomaly?");
1251 }
1252 }
1253 }
1254 return res;
1255 }
1256
1257
1258 bool Monitor::contains(Monitor* locks, Monitor * lock) {
1259 for (; locks != NULL; locks = locks->next()) {
1260 if (locks == lock)
1261 return true;
1262 }
1263 return false;
1264 }
1265 #endif
1266
1267 // Called immediately after lock acquisition or release as a diagnostic
1268 // to track the lock-set of the thread and test for rank violations that
1269 // might indicate exposure to deadlock.
1270 // Rather like an EventListener for _owner (:>).
1271
1272 void Monitor::set_owner_implementation(Thread *new_owner) {
1273 // This function is solely responsible for maintaining
1274 // and checking the invariant that threads and locks
1275 // are in a 1/N relation, with some some locks unowned.
1276 // It uses the Mutex::_owner, Mutex::_next, and
1277 // Thread::_owned_locks fields, and no other function
1278 // changes those fields.
1279 // It is illegal to set the mutex from one non-NULL
1280 // owner to another--it must be owned by NULL as an
1281 // intermediate state.
1282
1283 if (new_owner != NULL) {
1284 // the thread is acquiring this lock
1285
1286 assert(new_owner == Thread::current(), "Should I be doing this?");
1287 assert(_owner == NULL, "setting the owner thread of an already owned mutex");
1288 _owner = new_owner; // set the owner
1289
1290 // link "this" into the owned locks list
1291
1292 #ifdef ASSERT // Thread::_owned_locks is under the same ifdef
1293 Monitor* locks = get_least_ranked_lock(new_owner->owned_locks());
1294 // Mutex::set_owner_implementation is a friend of Thread
1295
1296 assert(this->rank() >= 0, "bad lock rank");
1297
1298 // Deadlock avoidance rules require us to acquire Mutexes only in
1299 // a global total order. For example m1 is the lowest ranked mutex
1300 // that the thread holds and m2 is the mutex the thread is trying
1301 // to acquire, then deadlock avoidance rules require that the rank
1302 // of m2 be less than the rank of m1.
1303 // The rank Mutex::native is an exception in that it is not subject
1304 // to the verification rules.
1305 // Here are some further notes relating to mutex acquisition anomalies:
1306 // . under Solaris, the interrupt lock gets acquired when doing
1307 // profiling, so any lock could be held.
1308 // . it is also ok to acquire Safepoint_lock at the very end while we
1309 // already hold Terminator_lock - may happen because of periodic safepoints
1310 if (this->rank() != Mutex::native &&
1311 this->rank() != Mutex::suspend_resume &&
1312 locks != NULL && locks->rank() <= this->rank() &&
1313 !SafepointSynchronize::is_at_safepoint() &&
1314 this != Interrupt_lock && this != ProfileVM_lock &&
1315 !(this == Safepoint_lock && contains(locks, Terminator_lock) &&
1316 SafepointSynchronize::is_synchronizing())) {
1317 new_owner->print_owned_locks();
1318 fatal(err_msg("acquiring lock %s/%d out of order with lock %s/%d -- "
1319 "possible deadlock", this->name(), this->rank(),
1320 locks->name(), locks->rank()));
1321 }
1322
1323 this->_next = new_owner->_owned_locks;
1324 new_owner->_owned_locks = this;
1325 #endif
1326
1327 } else {
1328 // the thread is releasing this lock
1329
1330 Thread* old_owner = _owner;
1331 debug_only(_last_owner = old_owner);
1332
1333 assert(old_owner != NULL, "removing the owner thread of an unowned mutex");
1334 assert(old_owner == Thread::current(), "removing the owner thread of an unowned mutex");
1335
1336 _owner = NULL; // set the owner
1337
1338 #ifdef ASSERT
1339 Monitor *locks = old_owner->owned_locks();
1340
1341 // remove "this" from the owned locks list
1342
1343 Monitor *prev = NULL;
1344 bool found = false;
1345 for (; locks != NULL; prev = locks, locks = locks->next()) {
1346 if (locks == this) {
1347 found = true;
1348 break;
1349 }
1350 }
1351 assert(found, "Removing a lock not owned");
1352 if (prev == NULL) {
1353 old_owner->_owned_locks = _next;
1354 } else {
1355 prev->_next = _next;
1356 }
1357 _next = NULL;
1358 #endif
1359 }
1360 }
1361
1362
1363 // Factored out common sanity checks for locking mutex'es. Used by lock() and try_lock()
1364 void Monitor::check_prelock_state(Thread *thread) {
1365 assert((!thread->is_Java_thread() || ((JavaThread *)thread)->thread_state() == _thread_in_vm)
1366 || rank() == Mutex::special, "wrong thread state for using locks");
1367 if (StrictSafepointChecks) {
1368 if (thread->is_VM_thread() && !allow_vm_block()) {
1369 fatal(err_msg("VM thread using lock %s (not allowed to block on)",
1370 name()));
1371 }
1372 debug_only(if (rank() != Mutex::special) \
1373 thread->check_for_valid_safepoint_state(false);)
1374 }
1375 if (thread->is_Watcher_thread()) {
1376 assert(!WatcherThread::watcher_thread()->has_crash_protection(),
1377 "locking not allowed when crash protection is set");
1378 }
1379 }
1380
1381 void Monitor::check_block_state(Thread *thread) {
1382 if (!_allow_vm_block && thread->is_VM_thread()) {
1383 warning("VM thread blocked on lock");
1384 print();
1385 BREAKPOINT;
1386 }
1387 assert(_owner != thread, "deadlock: blocking on monitor owned by current thread");
1388 }
1389
1390 #endif // PRODUCT

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