30 #include "memory/universe.inline.hpp" |
30 #include "memory/universe.inline.hpp" |
31 #include "oops/oop.inline.hpp" |
31 #include "oops/oop.inline.hpp" |
32 #include "oops/oop.inline2.hpp" |
32 #include "oops/oop.inline2.hpp" |
33 #include "prims/forte.hpp" |
33 #include "prims/forte.hpp" |
34 #include "runtime/javaCalls.hpp" |
34 #include "runtime/javaCalls.hpp" |
35 #include "runtime/thread.hpp" |
35 #include "runtime/thread.inline.hpp" |
36 #include "runtime/vframe.hpp" |
36 #include "runtime/vframe.hpp" |
37 #include "runtime/vframeArray.hpp" |
37 #include "runtime/vframeArray.hpp" |
38 |
38 |
39 // call frame copied from old .h file and renamed |
39 // call frame copied from old .h file and renamed |
40 typedef struct { |
40 typedef struct { |