src/share/vm/adlc/archDesc.cpp

changeset 1063
7bb995fbd3c0
parent 1014
0fbdb4381b99
parent 1038
dbbe28fc66b5
child 1403
5fdbe2cdf565
equal deleted inserted replaced
1015:ce2272390558 1063:7bb995fbd3c0
434 // Check for chain rules here 434 // Check for chain rules here
435 // If this is only a chain rule 435 // If this is only a chain rule
436 if ((oper->_matrule) && (oper->_matrule->_lChild == NULL) && 436 if ((oper->_matrule) && (oper->_matrule->_lChild == NULL) &&
437 (oper->_matrule->_rChild == NULL)) { 437 (oper->_matrule->_rChild == NULL)) {
438 438
439 const Form *form = _globalNames[oper->_matrule->_opType]; 439 {
440 if ((form) && form->is_operand() && 440 const Form *form = _globalNames[oper->_matrule->_opType];
441 (form->ideal_only() == false)) { 441 if ((form) && form->is_operand() &&
442 add_chain_rule_entry(oper->_matrule->_opType, oper->cost(), oper->_ident); 442 (form->ideal_only() == false)) {
443 add_chain_rule_entry(oper->_matrule->_opType, oper->cost(), oper->_ident);
444 }
443 } 445 }
444 // Check for additional chain rules 446 // Check for additional chain rules
445 if (oper->_matrule->_next) { 447 if (oper->_matrule->_next) {
446 rule = oper->_matrule; 448 rule = oper->_matrule;
447 do { 449 do {
1013 // 1015 //
1014 // Build mapping from ideal names to ideal indices 1016 // Build mapping from ideal names to ideal indices
1015 int idealIndex = 0; 1017 int idealIndex = 0;
1016 for (idealIndex = 1; idealIndex < _last_machine_leaf; ++idealIndex) { 1018 for (idealIndex = 1; idealIndex < _last_machine_leaf; ++idealIndex) {
1017 const char *idealName = NodeClassNames[idealIndex]; 1019 const char *idealName = NodeClassNames[idealIndex];
1018 _idealIndex.Insert((void*)idealName, (void*)idealIndex); 1020 _idealIndex.Insert((void*) idealName, (void*) (intptr_t) idealIndex);
1019 } 1021 }
1020 for ( idealIndex = _last_machine_leaf+1; 1022 for ( idealIndex = _last_machine_leaf+1;
1021 idealIndex < _last_opcode; ++idealIndex) { 1023 idealIndex < _last_opcode; ++idealIndex) {
1022 const char *idealName = NodeClassNames[idealIndex]; 1024 const char *idealName = NodeClassNames[idealIndex];
1023 _idealIndex.Insert((void*)idealName, (void*)idealIndex); 1025 _idealIndex.Insert((void*) idealName, (void*) (intptr_t) idealIndex);
1024 } 1026 }
1025 1027
1026 } 1028 }
1027 1029
1028 1030

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