315 // new or delete (allocation_type is unknown). If new is used to allocate, |
315 // new or delete (allocation_type is unknown). If new is used to allocate, |
316 // use delete to deallocate. |
316 // use delete to deallocate. |
317 class ResourceObj ALLOCATION_SUPER_CLASS_SPEC { |
317 class ResourceObj ALLOCATION_SUPER_CLASS_SPEC { |
318 public: |
318 public: |
319 enum allocation_type { STACK_OR_EMBEDDED = 0, RESOURCE_AREA, C_HEAP, ARENA, allocation_mask = 0x3 }; |
319 enum allocation_type { STACK_OR_EMBEDDED = 0, RESOURCE_AREA, C_HEAP, ARENA, allocation_mask = 0x3 }; |
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320 static void set_allocation_type(address res, allocation_type type) NOT_DEBUG_RETURN; |
320 #ifdef ASSERT |
321 #ifdef ASSERT |
321 private: |
322 private: |
322 // When this object is allocated on stack the new() operator is not |
323 // When this object is allocated on stack the new() operator is not |
323 // called but garbage on stack may look like a valid allocation_type. |
324 // called but garbage on stack may look like a valid allocation_type. |
324 // Store negated 'this' pointer when new() is called to distinguish cases. |
325 // Store negated 'this' pointer when new() is called to distinguish cases. |
325 uintptr_t _allocation; |
326 uintptr_t _allocation; |
326 public: |
327 public: |
327 static void set_allocation_type(address res, allocation_type type); |
328 allocation_type get_allocation_type() const; |
328 allocation_type get_allocation_type(); |
329 bool allocated_on_stack() const { return get_allocation_type() == STACK_OR_EMBEDDED; } |
329 bool allocated_on_stack() { return get_allocation_type() == STACK_OR_EMBEDDED; } |
330 bool allocated_on_res_area() const { return get_allocation_type() == RESOURCE_AREA; } |
330 bool allocated_on_res_area() { return get_allocation_type() == RESOURCE_AREA; } |
331 bool allocated_on_C_heap() const { return get_allocation_type() == C_HEAP; } |
331 bool allocated_on_C_heap() { return get_allocation_type() == C_HEAP; } |
332 bool allocated_on_arena() const { return get_allocation_type() == ARENA; } |
332 bool allocated_on_arena() { return get_allocation_type() == ARENA; } |
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333 ResourceObj(); // default construtor |
333 ResourceObj(); // default construtor |
334 ResourceObj(const ResourceObj& r); // default copy construtor |
334 ResourceObj(const ResourceObj& r); // default copy construtor |
335 ResourceObj& operator=(const ResourceObj& r); // default copy assignment |
335 ResourceObj& operator=(const ResourceObj& r); // default copy assignment |
336 ~ResourceObj(); |
336 ~ResourceObj(); |
337 #endif // ASSERT |
337 #endif // ASSERT |
344 return res; |
344 return res; |
345 } |
345 } |
346 void* operator new(size_t size) { |
346 void* operator new(size_t size) { |
347 address res = (address)resource_allocate_bytes(size); |
347 address res = (address)resource_allocate_bytes(size); |
348 DEBUG_ONLY(set_allocation_type(res, RESOURCE_AREA);) |
348 DEBUG_ONLY(set_allocation_type(res, RESOURCE_AREA);) |
349 return res; |
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350 } |
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351 void* operator new(size_t size, void* where, allocation_type type) { |
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352 address res = (address)where; |
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353 DEBUG_ONLY(set_allocation_type(res, type);) |
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354 return res; |
349 return res; |
355 } |
350 } |
356 void operator delete(void* p); |
351 void operator delete(void* p); |
357 }; |
352 }; |
358 |
353 |