src/share/vm/opto/node.hpp

Thu, 24 May 2018 19:26:50 +0800

author
aoqi
date
Thu, 24 May 2018 19:26:50 +0800
changeset 8862
fd13a567f179
parent 8604
04d83ba48607
child 9931
fd44df5e3bc3
permissions
-rw-r--r--

#7046 C2 supports long branch
Contributed-by: fujie

aoqi@0 1 /*
aoqi@0 2 * Copyright (c) 1997, 2013, Oracle and/or its affiliates. All rights reserved.
aoqi@0 3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
aoqi@0 4 *
aoqi@0 5 * This code is free software; you can redistribute it and/or modify it
aoqi@0 6 * under the terms of the GNU General Public License version 2 only, as
aoqi@0 7 * published by the Free Software Foundation.
aoqi@0 8 *
aoqi@0 9 * This code is distributed in the hope that it will be useful, but WITHOUT
aoqi@0 10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
aoqi@0 11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
aoqi@0 12 * version 2 for more details (a copy is included in the LICENSE file that
aoqi@0 13 * accompanied this code).
aoqi@0 14 *
aoqi@0 15 * You should have received a copy of the GNU General Public License version
aoqi@0 16 * 2 along with this work; if not, write to the Free Software Foundation,
aoqi@0 17 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
aoqi@0 18 *
aoqi@0 19 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
aoqi@0 20 * or visit www.oracle.com if you need additional information or have any
aoqi@0 21 * questions.
aoqi@0 22 *
aoqi@0 23 */
aoqi@0 24
aoqi@0 25 #ifndef SHARE_VM_OPTO_NODE_HPP
aoqi@0 26 #define SHARE_VM_OPTO_NODE_HPP
aoqi@0 27
aoqi@0 28 #include "libadt/port.hpp"
aoqi@0 29 #include "libadt/vectset.hpp"
aoqi@0 30 #include "opto/compile.hpp"
aoqi@0 31 #include "opto/type.hpp"
aoqi@0 32
aoqi@0 33 // Portions of code courtesy of Clifford Click
aoqi@0 34
aoqi@0 35 // Optimization - Graph Style
aoqi@0 36
aoqi@0 37
aoqi@0 38 class AbstractLockNode;
aoqi@0 39 class AddNode;
aoqi@0 40 class AddPNode;
aoqi@0 41 class AliasInfo;
aoqi@0 42 class AllocateArrayNode;
aoqi@0 43 class AllocateNode;
aoqi@0 44 class Block;
aoqi@0 45 class BoolNode;
aoqi@0 46 class BoxLockNode;
aoqi@0 47 class CMoveNode;
aoqi@0 48 class CallDynamicJavaNode;
aoqi@0 49 class CallJavaNode;
aoqi@0 50 class CallLeafNode;
aoqi@0 51 class CallNode;
aoqi@0 52 class CallRuntimeNode;
aoqi@0 53 class CallStaticJavaNode;
aoqi@0 54 class CatchNode;
aoqi@0 55 class CatchProjNode;
aoqi@0 56 class CheckCastPPNode;
thartmann@8476 57 class CastIINode;
aoqi@0 58 class ClearArrayNode;
aoqi@0 59 class CmpNode;
aoqi@0 60 class CodeBuffer;
aoqi@0 61 class ConstraintCastNode;
aoqi@0 62 class ConNode;
aoqi@0 63 class CountedLoopNode;
aoqi@0 64 class CountedLoopEndNode;
aoqi@0 65 class DecodeNarrowPtrNode;
aoqi@0 66 class DecodeNNode;
aoqi@0 67 class DecodeNKlassNode;
aoqi@0 68 class EncodeNarrowPtrNode;
aoqi@0 69 class EncodePNode;
aoqi@0 70 class EncodePKlassNode;
aoqi@0 71 class FastLockNode;
aoqi@0 72 class FastUnlockNode;
aoqi@0 73 class IfNode;
aoqi@0 74 class IfFalseNode;
aoqi@0 75 class IfTrueNode;
aoqi@0 76 class InitializeNode;
aoqi@0 77 class JVMState;
aoqi@0 78 class JumpNode;
aoqi@0 79 class JumpProjNode;
aoqi@0 80 class LoadNode;
aoqi@0 81 class LoadStoreNode;
aoqi@0 82 class LockNode;
aoqi@0 83 class LoopNode;
aoqi@0 84 class MachBranchNode;
aoqi@0 85 class MachCallDynamicJavaNode;
aoqi@0 86 class MachCallJavaNode;
aoqi@0 87 class MachCallLeafNode;
aoqi@0 88 class MachCallNode;
aoqi@0 89 class MachCallRuntimeNode;
aoqi@0 90 class MachCallStaticJavaNode;
aoqi@0 91 class MachConstantBaseNode;
aoqi@0 92 class MachConstantNode;
aoqi@0 93 class MachGotoNode;
aoqi@0 94 class MachIfNode;
aoqi@0 95 class MachNode;
aoqi@0 96 class MachNullCheckNode;
aoqi@0 97 class MachProjNode;
aoqi@0 98 class MachReturnNode;
aoqi@0 99 class MachSafePointNode;
aoqi@0 100 class MachSpillCopyNode;
aoqi@0 101 class MachTempNode;
iveresov@7564 102 class MachMergeNode;
aoqi@0 103 class Matcher;
aoqi@0 104 class MemBarNode;
aoqi@0 105 class MemBarStoreStoreNode;
aoqi@0 106 class MemNode;
aoqi@0 107 class MergeMemNode;
aoqi@0 108 class MulNode;
aoqi@0 109 class MultiNode;
aoqi@0 110 class MultiBranchNode;
aoqi@0 111 class NeverBranchNode;
aoqi@0 112 class Node;
aoqi@0 113 class Node_Array;
aoqi@0 114 class Node_List;
aoqi@0 115 class Node_Stack;
aoqi@0 116 class NullCheckNode;
aoqi@0 117 class OopMap;
aoqi@0 118 class ParmNode;
aoqi@0 119 class PCTableNode;
aoqi@0 120 class PhaseCCP;
aoqi@0 121 class PhaseGVN;
aoqi@0 122 class PhaseIterGVN;
aoqi@0 123 class PhaseRegAlloc;
aoqi@0 124 class PhaseTransform;
aoqi@0 125 class PhaseValues;
aoqi@0 126 class PhiNode;
aoqi@0 127 class Pipeline;
aoqi@0 128 class ProjNode;
aoqi@0 129 class RegMask;
aoqi@0 130 class RegionNode;
aoqi@0 131 class RootNode;
aoqi@0 132 class SafePointNode;
aoqi@0 133 class SafePointScalarObjectNode;
aoqi@0 134 class StartNode;
aoqi@0 135 class State;
aoqi@0 136 class StoreNode;
aoqi@0 137 class SubNode;
aoqi@0 138 class Type;
aoqi@0 139 class TypeNode;
aoqi@0 140 class UnlockNode;
aoqi@0 141 class VectorNode;
aoqi@0 142 class LoadVectorNode;
aoqi@0 143 class StoreVectorNode;
aoqi@0 144 class VectorSet;
aoqi@0 145 typedef void (*NFunc)(Node&,void*);
aoqi@0 146 extern "C" {
aoqi@0 147 typedef int (*C_sort_func_t)(const void *, const void *);
aoqi@0 148 }
aoqi@0 149
aoqi@0 150 // The type of all node counts and indexes.
aoqi@0 151 // It must hold at least 16 bits, but must also be fast to load and store.
aoqi@0 152 // This type, if less than 32 bits, could limit the number of possible nodes.
aoqi@0 153 // (To make this type platform-specific, move to globalDefinitions_xxx.hpp.)
aoqi@0 154 typedef unsigned int node_idx_t;
aoqi@0 155
aoqi@0 156
aoqi@0 157 #ifndef OPTO_DU_ITERATOR_ASSERT
aoqi@0 158 #ifdef ASSERT
aoqi@0 159 #define OPTO_DU_ITERATOR_ASSERT 1
aoqi@0 160 #else
aoqi@0 161 #define OPTO_DU_ITERATOR_ASSERT 0
aoqi@0 162 #endif
aoqi@0 163 #endif //OPTO_DU_ITERATOR_ASSERT
aoqi@0 164
aoqi@0 165 #if OPTO_DU_ITERATOR_ASSERT
aoqi@0 166 class DUIterator;
aoqi@0 167 class DUIterator_Fast;
aoqi@0 168 class DUIterator_Last;
aoqi@0 169 #else
aoqi@0 170 typedef uint DUIterator;
aoqi@0 171 typedef Node** DUIterator_Fast;
aoqi@0 172 typedef Node** DUIterator_Last;
aoqi@0 173 #endif
aoqi@0 174
aoqi@0 175 // Node Sentinel
aoqi@0 176 #define NodeSentinel (Node*)-1
aoqi@0 177
aoqi@0 178 // Unknown count frequency
aoqi@0 179 #define COUNT_UNKNOWN (-1.0f)
aoqi@0 180
aoqi@0 181 //------------------------------Node-------------------------------------------
aoqi@0 182 // Nodes define actions in the program. They create values, which have types.
aoqi@0 183 // They are both vertices in a directed graph and program primitives. Nodes
aoqi@0 184 // are labeled; the label is the "opcode", the primitive function in the lambda
aoqi@0 185 // calculus sense that gives meaning to the Node. Node inputs are ordered (so
aoqi@0 186 // that "a-b" is different from "b-a"). The inputs to a Node are the inputs to
aoqi@0 187 // the Node's function. These inputs also define a Type equation for the Node.
aoqi@0 188 // Solving these Type equations amounts to doing dataflow analysis.
aoqi@0 189 // Control and data are uniformly represented in the graph. Finally, Nodes
aoqi@0 190 // have a unique dense integer index which is used to index into side arrays
aoqi@0 191 // whenever I have phase-specific information.
aoqi@0 192
aoqi@0 193 class Node {
aoqi@0 194 friend class VMStructs;
aoqi@0 195
aoqi@0 196 // Lots of restrictions on cloning Nodes
aoqi@0 197 Node(const Node&); // not defined; linker error to use these
aoqi@0 198 Node &operator=(const Node &rhs);
aoqi@0 199
aoqi@0 200 public:
aoqi@0 201 friend class Compile;
aoqi@0 202 #if OPTO_DU_ITERATOR_ASSERT
aoqi@0 203 friend class DUIterator_Common;
aoqi@0 204 friend class DUIterator;
aoqi@0 205 friend class DUIterator_Fast;
aoqi@0 206 friend class DUIterator_Last;
aoqi@0 207 #endif
aoqi@0 208
aoqi@0 209 // Because Nodes come and go, I define an Arena of Node structures to pull
aoqi@0 210 // from. This should allow fast access to node creation & deletion. This
aoqi@0 211 // field is a local cache of a value defined in some "program fragment" for
aoqi@0 212 // which these Nodes are just a part of.
aoqi@0 213
aoqi@0 214 // New Operator that takes a Compile pointer, this will eventually
aoqi@0 215 // be the "new" New operator.
aoqi@0 216 inline void* operator new( size_t x, Compile* C) throw() {
aoqi@0 217 Node* n = (Node*)C->node_arena()->Amalloc_D(x);
aoqi@0 218 #ifdef ASSERT
aoqi@0 219 n->_in = (Node**)n; // magic cookie for assertion check
aoqi@0 220 #endif
aoqi@0 221 n->_out = (Node**)C;
aoqi@0 222 return (void*)n;
aoqi@0 223 }
aoqi@0 224
aoqi@0 225 // Delete is a NOP
aoqi@0 226 void operator delete( void *ptr ) {}
aoqi@0 227 // Fancy destructor; eagerly attempt to reclaim Node numberings and storage
aoqi@0 228 void destruct();
aoqi@0 229
aoqi@0 230 // Create a new Node. Required is the number is of inputs required for
aoqi@0 231 // semantic correctness.
aoqi@0 232 Node( uint required );
aoqi@0 233
aoqi@0 234 // Create a new Node with given input edges.
aoqi@0 235 // This version requires use of the "edge-count" new.
aoqi@0 236 // E.g. new (C,3) FooNode( C, NULL, left, right );
aoqi@0 237 Node( Node *n0 );
aoqi@0 238 Node( Node *n0, Node *n1 );
aoqi@0 239 Node( Node *n0, Node *n1, Node *n2 );
aoqi@0 240 Node( Node *n0, Node *n1, Node *n2, Node *n3 );
aoqi@0 241 Node( Node *n0, Node *n1, Node *n2, Node *n3, Node *n4 );
aoqi@0 242 Node( Node *n0, Node *n1, Node *n2, Node *n3, Node *n4, Node *n5 );
aoqi@0 243 Node( Node *n0, Node *n1, Node *n2, Node *n3,
aoqi@0 244 Node *n4, Node *n5, Node *n6 );
aoqi@0 245
aoqi@0 246 // Clone an inherited Node given only the base Node type.
aoqi@0 247 Node* clone() const;
aoqi@0 248
aoqi@0 249 // Clone a Node, immediately supplying one or two new edges.
aoqi@0 250 // The first and second arguments, if non-null, replace in(1) and in(2),
aoqi@0 251 // respectively.
aoqi@0 252 Node* clone_with_data_edge(Node* in1, Node* in2 = NULL) const {
aoqi@0 253 Node* nn = clone();
aoqi@0 254 if (in1 != NULL) nn->set_req(1, in1);
aoqi@0 255 if (in2 != NULL) nn->set_req(2, in2);
aoqi@0 256 return nn;
aoqi@0 257 }
aoqi@0 258
aoqi@0 259 private:
aoqi@0 260 // Shared setup for the above constructors.
aoqi@0 261 // Handles all interactions with Compile::current.
aoqi@0 262 // Puts initial values in all Node fields except _idx.
aoqi@0 263 // Returns the initial value for _idx, which cannot
aoqi@0 264 // be initialized by assignment.
aoqi@0 265 inline int Init(int req, Compile* C);
aoqi@0 266
aoqi@0 267 //----------------- input edge handling
aoqi@0 268 protected:
aoqi@0 269 friend class PhaseCFG; // Access to address of _in array elements
aoqi@0 270 Node **_in; // Array of use-def references to Nodes
aoqi@0 271 Node **_out; // Array of def-use references to Nodes
aoqi@0 272
aoqi@0 273 // Input edges are split into two categories. Required edges are required
aoqi@0 274 // for semantic correctness; order is important and NULLs are allowed.
aoqi@0 275 // Precedence edges are used to help determine execution order and are
aoqi@0 276 // added, e.g., for scheduling purposes. They are unordered and not
aoqi@0 277 // duplicated; they have no embedded NULLs. Edges from 0 to _cnt-1
aoqi@0 278 // are required, from _cnt to _max-1 are precedence edges.
aoqi@0 279 node_idx_t _cnt; // Total number of required Node inputs.
aoqi@0 280
aoqi@0 281 node_idx_t _max; // Actual length of input array.
aoqi@0 282
aoqi@0 283 // Output edges are an unordered list of def-use edges which exactly
aoqi@0 284 // correspond to required input edges which point from other nodes
aoqi@0 285 // to this one. Thus the count of the output edges is the number of
aoqi@0 286 // users of this node.
aoqi@0 287 node_idx_t _outcnt; // Total number of Node outputs.
aoqi@0 288
aoqi@0 289 node_idx_t _outmax; // Actual length of output array.
aoqi@0 290
aoqi@0 291 // Grow the actual input array to the next larger power-of-2 bigger than len.
aoqi@0 292 void grow( uint len );
aoqi@0 293 // Grow the output array to the next larger power-of-2 bigger than len.
aoqi@0 294 void out_grow( uint len );
aoqi@0 295
aoqi@0 296 public:
aoqi@0 297 // Each Node is assigned a unique small/dense number. This number is used
zmajo@8193 298 // to index into auxiliary arrays of data and bit vectors.
zmajo@8193 299 // The field _idx is declared constant to defend against inadvertent assignments,
zmajo@8193 300 // since it is used by clients as a naked field. However, the field's value can be
zmajo@8193 301 // changed using the set_idx() method.
zmajo@8193 302 //
zmajo@8193 303 // The PhaseRenumberLive phase renumbers nodes based on liveness information.
zmajo@8193 304 // Therefore, it updates the value of the _idx field. The parse-time _idx is
zmajo@8193 305 // preserved in _parse_idx.
aoqi@0 306 const node_idx_t _idx;
zmajo@8193 307 DEBUG_ONLY(const node_idx_t _parse_idx;)
aoqi@0 308
aoqi@0 309 // Get the (read-only) number of input edges
aoqi@0 310 uint req() const { return _cnt; }
aoqi@0 311 uint len() const { return _max; }
aoqi@0 312 // Get the (read-only) number of output edges
aoqi@0 313 uint outcnt() const { return _outcnt; }
aoqi@0 314
aoqi@0 315 #if OPTO_DU_ITERATOR_ASSERT
aoqi@0 316 // Iterate over the out-edges of this node. Deletions are illegal.
aoqi@0 317 inline DUIterator outs() const;
aoqi@0 318 // Use this when the out array might have changed to suppress asserts.
aoqi@0 319 inline DUIterator& refresh_out_pos(DUIterator& i) const;
aoqi@0 320 // Does the node have an out at this position? (Used for iteration.)
aoqi@0 321 inline bool has_out(DUIterator& i) const;
aoqi@0 322 inline Node* out(DUIterator& i) const;
aoqi@0 323 // Iterate over the out-edges of this node. All changes are illegal.
aoqi@0 324 inline DUIterator_Fast fast_outs(DUIterator_Fast& max) const;
aoqi@0 325 inline Node* fast_out(DUIterator_Fast& i) const;
aoqi@0 326 // Iterate over the out-edges of this node, deleting one at a time.
aoqi@0 327 inline DUIterator_Last last_outs(DUIterator_Last& min) const;
aoqi@0 328 inline Node* last_out(DUIterator_Last& i) const;
aoqi@0 329 // The inline bodies of all these methods are after the iterator definitions.
aoqi@0 330 #else
aoqi@0 331 // Iterate over the out-edges of this node. Deletions are illegal.
aoqi@0 332 // This iteration uses integral indexes, to decouple from array reallocations.
aoqi@0 333 DUIterator outs() const { return 0; }
aoqi@0 334 // Use this when the out array might have changed to suppress asserts.
aoqi@0 335 DUIterator refresh_out_pos(DUIterator i) const { return i; }
aoqi@0 336
aoqi@0 337 // Reference to the i'th output Node. Error if out of bounds.
aoqi@0 338 Node* out(DUIterator i) const { assert(i < _outcnt, "oob"); return _out[i]; }
aoqi@0 339 // Does the node have an out at this position? (Used for iteration.)
aoqi@0 340 bool has_out(DUIterator i) const { return i < _outcnt; }
aoqi@0 341
aoqi@0 342 // Iterate over the out-edges of this node. All changes are illegal.
aoqi@0 343 // This iteration uses a pointer internal to the out array.
aoqi@0 344 DUIterator_Fast fast_outs(DUIterator_Fast& max) const {
aoqi@0 345 Node** out = _out;
aoqi@0 346 // Assign a limit pointer to the reference argument:
aoqi@0 347 max = out + (ptrdiff_t)_outcnt;
aoqi@0 348 // Return the base pointer:
aoqi@0 349 return out;
aoqi@0 350 }
aoqi@0 351 Node* fast_out(DUIterator_Fast i) const { return *i; }
aoqi@0 352 // Iterate over the out-edges of this node, deleting one at a time.
aoqi@0 353 // This iteration uses a pointer internal to the out array.
aoqi@0 354 DUIterator_Last last_outs(DUIterator_Last& min) const {
aoqi@0 355 Node** out = _out;
aoqi@0 356 // Assign a limit pointer to the reference argument:
aoqi@0 357 min = out;
aoqi@0 358 // Return the pointer to the start of the iteration:
aoqi@0 359 return out + (ptrdiff_t)_outcnt - 1;
aoqi@0 360 }
aoqi@0 361 Node* last_out(DUIterator_Last i) const { return *i; }
aoqi@0 362 #endif
aoqi@0 363
aoqi@0 364 // Reference to the i'th input Node. Error if out of bounds.
aoqi@0 365 Node* in(uint i) const { assert(i < _max, err_msg_res("oob: i=%d, _max=%d", i, _max)); return _in[i]; }
aoqi@0 366 // Reference to the i'th input Node. NULL if out of bounds.
aoqi@0 367 Node* lookup(uint i) const { return ((i < _max) ? _in[i] : NULL); }
aoqi@0 368 // Reference to the i'th output Node. Error if out of bounds.
aoqi@0 369 // Use this accessor sparingly. We are going trying to use iterators instead.
aoqi@0 370 Node* raw_out(uint i) const { assert(i < _outcnt,"oob"); return _out[i]; }
aoqi@0 371 // Return the unique out edge.
aoqi@0 372 Node* unique_out() const { assert(_outcnt==1,"not unique"); return _out[0]; }
aoqi@0 373 // Delete out edge at position 'i' by moving last out edge to position 'i'
aoqi@0 374 void raw_del_out(uint i) {
aoqi@0 375 assert(i < _outcnt,"oob");
aoqi@0 376 assert(_outcnt > 0,"oob");
aoqi@0 377 #if OPTO_DU_ITERATOR_ASSERT
aoqi@0 378 // Record that a change happened here.
aoqi@0 379 debug_only(_last_del = _out[i]; ++_del_tick);
aoqi@0 380 #endif
aoqi@0 381 _out[i] = _out[--_outcnt];
aoqi@0 382 // Smash the old edge so it can't be used accidentally.
aoqi@0 383 debug_only(_out[_outcnt] = (Node *)(uintptr_t)0xdeadbeef);
aoqi@0 384 }
aoqi@0 385
aoqi@0 386 #ifdef ASSERT
aoqi@0 387 bool is_dead() const;
aoqi@0 388 #define is_not_dead(n) ((n) == NULL || !VerifyIterativeGVN || !((n)->is_dead()))
aoqi@0 389 #endif
aoqi@0 390 // Check whether node has become unreachable
aoqi@0 391 bool is_unreachable(PhaseIterGVN &igvn) const;
aoqi@0 392
aoqi@0 393 // Set a required input edge, also updates corresponding output edge
aoqi@0 394 void add_req( Node *n ); // Append a NEW required input
aoqi@0 395 void add_req( Node *n0, Node *n1 ) {
aoqi@0 396 add_req(n0); add_req(n1); }
aoqi@0 397 void add_req( Node *n0, Node *n1, Node *n2 ) {
aoqi@0 398 add_req(n0); add_req(n1); add_req(n2); }
aoqi@0 399 void add_req_batch( Node* n, uint m ); // Append m NEW required inputs (all n).
aoqi@0 400 void del_req( uint idx ); // Delete required edge & compact
aoqi@0 401 void del_req_ordered( uint idx ); // Delete required edge & compact with preserved order
aoqi@0 402 void ins_req( uint i, Node *n ); // Insert a NEW required input
aoqi@0 403 void set_req( uint i, Node *n ) {
aoqi@0 404 assert( is_not_dead(n), "can not use dead node");
aoqi@0 405 assert( i < _cnt, err_msg_res("oob: i=%d, _cnt=%d", i, _cnt));
aoqi@0 406 assert( !VerifyHashTableKeys || _hash_lock == 0,
aoqi@0 407 "remove node from hash table before modifying it");
aoqi@0 408 Node** p = &_in[i]; // cache this._in, across the del_out call
aoqi@0 409 if (*p != NULL) (*p)->del_out((Node *)this);
aoqi@0 410 (*p) = n;
aoqi@0 411 if (n != NULL) n->add_out((Node *)this);
aoqi@0 412 }
aoqi@0 413 // Light version of set_req() to init inputs after node creation.
aoqi@0 414 void init_req( uint i, Node *n ) {
aoqi@0 415 assert( i == 0 && this == n ||
aoqi@0 416 is_not_dead(n), "can not use dead node");
aoqi@0 417 assert( i < _cnt, "oob");
aoqi@0 418 assert( !VerifyHashTableKeys || _hash_lock == 0,
aoqi@0 419 "remove node from hash table before modifying it");
aoqi@0 420 assert( _in[i] == NULL, "sanity");
aoqi@0 421 _in[i] = n;
aoqi@0 422 if (n != NULL) n->add_out((Node *)this);
aoqi@0 423 }
aoqi@0 424 // Find first occurrence of n among my edges:
aoqi@0 425 int find_edge(Node* n);
aoqi@0 426 int replace_edge(Node* old, Node* neww);
aoqi@0 427 int replace_edges_in_range(Node* old, Node* neww, int start, int end);
aoqi@0 428 // NULL out all inputs to eliminate incoming Def-Use edges.
aoqi@0 429 // Return the number of edges between 'n' and 'this'
aoqi@0 430 int disconnect_inputs(Node *n, Compile *c);
aoqi@0 431
aoqi@0 432 // Quickly, return true if and only if I am Compile::current()->top().
aoqi@0 433 bool is_top() const {
aoqi@0 434 assert((this == (Node*) Compile::current()->top()) == (_out == NULL), "");
aoqi@0 435 return (_out == NULL);
aoqi@0 436 }
aoqi@0 437 // Reaffirm invariants for is_top. (Only from Compile::set_cached_top_node.)
aoqi@0 438 void setup_is_top();
aoqi@0 439
aoqi@0 440 // Strip away casting. (It is depth-limited.)
aoqi@0 441 Node* uncast() const;
aoqi@0 442 // Return whether two Nodes are equivalent, after stripping casting.
aoqi@0 443 bool eqv_uncast(const Node* n) const {
aoqi@0 444 return (this->uncast() == n->uncast());
aoqi@0 445 }
aoqi@0 446
aoqi@0 447 private:
aoqi@0 448 static Node* uncast_helper(const Node* n);
aoqi@0 449
aoqi@0 450 // Add an output edge to the end of the list
aoqi@0 451 void add_out( Node *n ) {
aoqi@0 452 if (is_top()) return;
aoqi@0 453 if( _outcnt == _outmax ) out_grow(_outcnt);
aoqi@0 454 _out[_outcnt++] = n;
aoqi@0 455 }
aoqi@0 456 // Delete an output edge
aoqi@0 457 void del_out( Node *n ) {
aoqi@0 458 if (is_top()) return;
aoqi@0 459 Node** outp = &_out[_outcnt];
aoqi@0 460 // Find and remove n
aoqi@0 461 do {
aoqi@0 462 assert(outp > _out, "Missing Def-Use edge");
aoqi@0 463 } while (*--outp != n);
aoqi@0 464 *outp = _out[--_outcnt];
aoqi@0 465 // Smash the old edge so it can't be used accidentally.
aoqi@0 466 debug_only(_out[_outcnt] = (Node *)(uintptr_t)0xdeadbeef);
aoqi@0 467 // Record that a change happened here.
aoqi@0 468 #if OPTO_DU_ITERATOR_ASSERT
aoqi@0 469 debug_only(_last_del = n; ++_del_tick);
aoqi@0 470 #endif
aoqi@0 471 }
aoqi@0 472
aoqi@0 473 public:
aoqi@0 474 // Globally replace this node by a given new node, updating all uses.
aoqi@0 475 void replace_by(Node* new_node);
aoqi@0 476 // Globally replace this node by a given new node, updating all uses
aoqi@0 477 // and cutting input edges of old node.
aoqi@0 478 void subsume_by(Node* new_node, Compile* c) {
aoqi@0 479 replace_by(new_node);
aoqi@0 480 disconnect_inputs(NULL, c);
aoqi@0 481 }
aoqi@0 482 void set_req_X( uint i, Node *n, PhaseIterGVN *igvn );
aoqi@0 483 // Find the one non-null required input. RegionNode only
aoqi@0 484 Node *nonnull_req() const;
aoqi@0 485 // Add or remove precedence edges
aoqi@0 486 void add_prec( Node *n );
aoqi@0 487 void rm_prec( uint i );
aoqi@0 488 void set_prec( uint i, Node *n ) {
aoqi@0 489 assert( is_not_dead(n), "can not use dead node");
aoqi@0 490 assert( i >= _cnt, "not a precedence edge");
aoqi@0 491 if (_in[i] != NULL) _in[i]->del_out((Node *)this);
aoqi@0 492 _in[i] = n;
aoqi@0 493 if (n != NULL) n->add_out((Node *)this);
aoqi@0 494 }
aoqi@0 495 // Set this node's index, used by cisc_version to replace current node
aoqi@0 496 void set_idx(uint new_idx) {
aoqi@0 497 const node_idx_t* ref = &_idx;
aoqi@0 498 *(node_idx_t*)ref = new_idx;
aoqi@0 499 }
aoqi@0 500 // Swap input edge order. (Edge indexes i1 and i2 are usually 1 and 2.)
aoqi@0 501 void swap_edges(uint i1, uint i2) {
aoqi@0 502 debug_only(uint check_hash = (VerifyHashTableKeys && _hash_lock) ? hash() : NO_HASH);
aoqi@0 503 // Def-Use info is unchanged
aoqi@0 504 Node* n1 = in(i1);
aoqi@0 505 Node* n2 = in(i2);
aoqi@0 506 _in[i1] = n2;
aoqi@0 507 _in[i2] = n1;
aoqi@0 508 // If this node is in the hash table, make sure it doesn't need a rehash.
aoqi@0 509 assert(check_hash == NO_HASH || check_hash == hash(), "edge swap must preserve hash code");
aoqi@0 510 }
aoqi@0 511
aoqi@0 512 // Iterators over input Nodes for a Node X are written as:
aoqi@0 513 // for( i = 0; i < X.req(); i++ ) ... X[i] ...
aoqi@0 514 // NOTE: Required edges can contain embedded NULL pointers.
aoqi@0 515
aoqi@0 516 //----------------- Other Node Properties
aoqi@0 517
aoqi@0 518 // Generate class id for some ideal nodes to avoid virtual query
aoqi@0 519 // methods is_<Node>().
aoqi@0 520 // Class id is the set of bits corresponded to the node class and all its
aoqi@0 521 // super classes so that queries for super classes are also valid.
aoqi@0 522 // Subclasses of the same super class have different assigned bit
aoqi@0 523 // (the third parameter in the macro DEFINE_CLASS_ID).
aoqi@0 524 // Classes with deeper hierarchy are declared first.
aoqi@0 525 // Classes with the same hierarchy depth are sorted by usage frequency.
aoqi@0 526 //
aoqi@0 527 // The query method masks the bits to cut off bits of subclasses
aoqi@0 528 // and then compare the result with the class id
aoqi@0 529 // (see the macro DEFINE_CLASS_QUERY below).
aoqi@0 530 //
aoqi@0 531 // Class_MachCall=30, ClassMask_MachCall=31
aoqi@0 532 // 12 8 4 0
aoqi@0 533 // 0 0 0 0 0 0 0 0 1 1 1 1 0
aoqi@0 534 // | | | |
aoqi@0 535 // | | | Bit_Mach=2
aoqi@0 536 // | | Bit_MachReturn=4
aoqi@0 537 // | Bit_MachSafePoint=8
aoqi@0 538 // Bit_MachCall=16
aoqi@0 539 //
aoqi@0 540 // Class_CountedLoop=56, ClassMask_CountedLoop=63
aoqi@0 541 // 12 8 4 0
aoqi@0 542 // 0 0 0 0 0 0 0 1 1 1 0 0 0
aoqi@0 543 // | | |
aoqi@0 544 // | | Bit_Region=8
aoqi@0 545 // | Bit_Loop=16
aoqi@0 546 // Bit_CountedLoop=32
aoqi@0 547
aoqi@0 548 #define DEFINE_CLASS_ID(cl, supcl, subn) \
aoqi@0 549 Bit_##cl = (Class_##supcl == 0) ? 1 << subn : (Bit_##supcl) << (1 + subn) , \
aoqi@0 550 Class_##cl = Class_##supcl + Bit_##cl , \
aoqi@0 551 ClassMask_##cl = ((Bit_##cl << 1) - 1) ,
aoqi@0 552
aoqi@0 553 // This enum is used only for C2 ideal and mach nodes with is_<node>() methods
aoqi@0 554 // so that it's values fits into 16 bits.
aoqi@0 555 enum NodeClasses {
aoqi@0 556 Bit_Node = 0x0000,
aoqi@0 557 Class_Node = 0x0000,
aoqi@0 558 ClassMask_Node = 0xFFFF,
aoqi@0 559
aoqi@0 560 DEFINE_CLASS_ID(Multi, Node, 0)
aoqi@0 561 DEFINE_CLASS_ID(SafePoint, Multi, 0)
aoqi@0 562 DEFINE_CLASS_ID(Call, SafePoint, 0)
aoqi@0 563 DEFINE_CLASS_ID(CallJava, Call, 0)
aoqi@0 564 DEFINE_CLASS_ID(CallStaticJava, CallJava, 0)
aoqi@0 565 DEFINE_CLASS_ID(CallDynamicJava, CallJava, 1)
aoqi@0 566 DEFINE_CLASS_ID(CallRuntime, Call, 1)
aoqi@0 567 DEFINE_CLASS_ID(CallLeaf, CallRuntime, 0)
aoqi@0 568 DEFINE_CLASS_ID(Allocate, Call, 2)
aoqi@0 569 DEFINE_CLASS_ID(AllocateArray, Allocate, 0)
aoqi@0 570 DEFINE_CLASS_ID(AbstractLock, Call, 3)
aoqi@0 571 DEFINE_CLASS_ID(Lock, AbstractLock, 0)
aoqi@0 572 DEFINE_CLASS_ID(Unlock, AbstractLock, 1)
aoqi@0 573 DEFINE_CLASS_ID(MultiBranch, Multi, 1)
aoqi@0 574 DEFINE_CLASS_ID(PCTable, MultiBranch, 0)
aoqi@0 575 DEFINE_CLASS_ID(Catch, PCTable, 0)
aoqi@0 576 DEFINE_CLASS_ID(Jump, PCTable, 1)
aoqi@0 577 DEFINE_CLASS_ID(If, MultiBranch, 1)
aoqi@0 578 DEFINE_CLASS_ID(CountedLoopEnd, If, 0)
aoqi@0 579 DEFINE_CLASS_ID(NeverBranch, MultiBranch, 2)
aoqi@0 580 DEFINE_CLASS_ID(Start, Multi, 2)
aoqi@0 581 DEFINE_CLASS_ID(MemBar, Multi, 3)
aoqi@0 582 DEFINE_CLASS_ID(Initialize, MemBar, 0)
aoqi@0 583 DEFINE_CLASS_ID(MemBarStoreStore, MemBar, 1)
aoqi@0 584
aoqi@0 585 DEFINE_CLASS_ID(Mach, Node, 1)
aoqi@0 586 DEFINE_CLASS_ID(MachReturn, Mach, 0)
aoqi@0 587 DEFINE_CLASS_ID(MachSafePoint, MachReturn, 0)
aoqi@0 588 DEFINE_CLASS_ID(MachCall, MachSafePoint, 0)
aoqi@0 589 DEFINE_CLASS_ID(MachCallJava, MachCall, 0)
aoqi@0 590 DEFINE_CLASS_ID(MachCallStaticJava, MachCallJava, 0)
aoqi@0 591 DEFINE_CLASS_ID(MachCallDynamicJava, MachCallJava, 1)
aoqi@0 592 DEFINE_CLASS_ID(MachCallRuntime, MachCall, 1)
aoqi@0 593 DEFINE_CLASS_ID(MachCallLeaf, MachCallRuntime, 0)
aoqi@0 594 DEFINE_CLASS_ID(MachBranch, Mach, 1)
aoqi@0 595 DEFINE_CLASS_ID(MachIf, MachBranch, 0)
aoqi@0 596 DEFINE_CLASS_ID(MachGoto, MachBranch, 1)
aoqi@0 597 DEFINE_CLASS_ID(MachNullCheck, MachBranch, 2)
aoqi@0 598 DEFINE_CLASS_ID(MachSpillCopy, Mach, 2)
aoqi@0 599 DEFINE_CLASS_ID(MachTemp, Mach, 3)
aoqi@0 600 DEFINE_CLASS_ID(MachConstantBase, Mach, 4)
aoqi@0 601 DEFINE_CLASS_ID(MachConstant, Mach, 5)
iveresov@7564 602 DEFINE_CLASS_ID(MachMerge, Mach, 6)
aoqi@0 603
aoqi@0 604 DEFINE_CLASS_ID(Type, Node, 2)
aoqi@0 605 DEFINE_CLASS_ID(Phi, Type, 0)
aoqi@0 606 DEFINE_CLASS_ID(ConstraintCast, Type, 1)
thartmann@8476 607 DEFINE_CLASS_ID(CastII, ConstraintCast, 0)
aoqi@0 608 DEFINE_CLASS_ID(CheckCastPP, Type, 2)
aoqi@0 609 DEFINE_CLASS_ID(CMove, Type, 3)
aoqi@0 610 DEFINE_CLASS_ID(SafePointScalarObject, Type, 4)
aoqi@0 611 DEFINE_CLASS_ID(DecodeNarrowPtr, Type, 5)
aoqi@0 612 DEFINE_CLASS_ID(DecodeN, DecodeNarrowPtr, 0)
aoqi@0 613 DEFINE_CLASS_ID(DecodeNKlass, DecodeNarrowPtr, 1)
aoqi@0 614 DEFINE_CLASS_ID(EncodeNarrowPtr, Type, 6)
aoqi@0 615 DEFINE_CLASS_ID(EncodeP, EncodeNarrowPtr, 0)
aoqi@0 616 DEFINE_CLASS_ID(EncodePKlass, EncodeNarrowPtr, 1)
aoqi@0 617
aoqi@0 618 DEFINE_CLASS_ID(Proj, Node, 3)
aoqi@0 619 DEFINE_CLASS_ID(CatchProj, Proj, 0)
aoqi@0 620 DEFINE_CLASS_ID(JumpProj, Proj, 1)
aoqi@0 621 DEFINE_CLASS_ID(IfTrue, Proj, 2)
aoqi@0 622 DEFINE_CLASS_ID(IfFalse, Proj, 3)
aoqi@0 623 DEFINE_CLASS_ID(Parm, Proj, 4)
aoqi@0 624 DEFINE_CLASS_ID(MachProj, Proj, 5)
aoqi@0 625
aoqi@0 626 DEFINE_CLASS_ID(Mem, Node, 4)
aoqi@0 627 DEFINE_CLASS_ID(Load, Mem, 0)
aoqi@0 628 DEFINE_CLASS_ID(LoadVector, Load, 0)
aoqi@0 629 DEFINE_CLASS_ID(Store, Mem, 1)
aoqi@0 630 DEFINE_CLASS_ID(StoreVector, Store, 0)
aoqi@0 631 DEFINE_CLASS_ID(LoadStore, Mem, 2)
aoqi@0 632
aoqi@0 633 DEFINE_CLASS_ID(Region, Node, 5)
aoqi@0 634 DEFINE_CLASS_ID(Loop, Region, 0)
aoqi@0 635 DEFINE_CLASS_ID(Root, Loop, 0)
aoqi@0 636 DEFINE_CLASS_ID(CountedLoop, Loop, 1)
aoqi@0 637
aoqi@0 638 DEFINE_CLASS_ID(Sub, Node, 6)
aoqi@0 639 DEFINE_CLASS_ID(Cmp, Sub, 0)
aoqi@0 640 DEFINE_CLASS_ID(FastLock, Cmp, 0)
aoqi@0 641 DEFINE_CLASS_ID(FastUnlock, Cmp, 1)
aoqi@0 642
aoqi@0 643 DEFINE_CLASS_ID(MergeMem, Node, 7)
aoqi@0 644 DEFINE_CLASS_ID(Bool, Node, 8)
aoqi@0 645 DEFINE_CLASS_ID(AddP, Node, 9)
aoqi@0 646 DEFINE_CLASS_ID(BoxLock, Node, 10)
aoqi@0 647 DEFINE_CLASS_ID(Add, Node, 11)
aoqi@0 648 DEFINE_CLASS_ID(Mul, Node, 12)
aoqi@0 649 DEFINE_CLASS_ID(Vector, Node, 13)
aoqi@0 650 DEFINE_CLASS_ID(ClearArray, Node, 14)
aoqi@0 651
aoqi@0 652 _max_classes = ClassMask_ClearArray
aoqi@0 653 };
aoqi@0 654 #undef DEFINE_CLASS_ID
aoqi@0 655
aoqi@0 656 // Flags are sorted by usage frequency.
aoqi@0 657 enum NodeFlags {
aoqi@0 658 Flag_is_Copy = 0x01, // should be first bit to avoid shift
aoqi@0 659 Flag_rematerialize = Flag_is_Copy << 1,
aoqi@0 660 Flag_needs_anti_dependence_check = Flag_rematerialize << 1,
aoqi@0 661 Flag_is_macro = Flag_needs_anti_dependence_check << 1,
aoqi@0 662 Flag_is_Con = Flag_is_macro << 1,
aoqi@0 663 Flag_is_cisc_alternate = Flag_is_Con << 1,
aoqi@0 664 Flag_is_dead_loop_safe = Flag_is_cisc_alternate << 1,
aoqi@0 665 Flag_may_be_short_branch = Flag_is_dead_loop_safe << 1,
aoqi@0 666 Flag_avoid_back_to_back_before = Flag_may_be_short_branch << 1,
aoqi@0 667 Flag_avoid_back_to_back_after = Flag_avoid_back_to_back_before << 1,
aoqi@0 668 Flag_has_call = Flag_avoid_back_to_back_after << 1,
aoqi@0 669 Flag_is_expensive = Flag_has_call << 1,
aoqi@0 670 _max_flags = (Flag_is_expensive << 1) - 1 // allow flags combination
aoqi@0 671 };
aoqi@0 672
aoqi@0 673 private:
aoqi@0 674 jushort _class_id;
aoqi@0 675 jushort _flags;
aoqi@0 676
aoqi@0 677 protected:
aoqi@0 678 // These methods should be called from constructors only.
aoqi@0 679 void init_class_id(jushort c) {
aoqi@0 680 assert(c <= _max_classes, "invalid node class");
aoqi@0 681 _class_id = c; // cast out const
aoqi@0 682 }
aoqi@0 683 void init_flags(jushort fl) {
aoqi@0 684 assert(fl <= _max_flags, "invalid node flag");
aoqi@0 685 _flags |= fl;
aoqi@0 686 }
aoqi@0 687 void clear_flag(jushort fl) {
aoqi@0 688 assert(fl <= _max_flags, "invalid node flag");
aoqi@0 689 _flags &= ~fl;
aoqi@0 690 }
aoqi@0 691
aoqi@0 692 public:
aoqi@0 693 const jushort class_id() const { return _class_id; }
aoqi@0 694
aoqi@0 695 const jushort flags() const { return _flags; }
aoqi@0 696
aoqi@0 697 // Return a dense integer opcode number
aoqi@0 698 virtual int Opcode() const;
aoqi@0 699
aoqi@0 700 // Virtual inherited Node size
aoqi@0 701 virtual uint size_of() const;
aoqi@0 702
aoqi@0 703 // Other interesting Node properties
aoqi@0 704 #define DEFINE_CLASS_QUERY(type) \
aoqi@0 705 bool is_##type() const { \
aoqi@0 706 return ((_class_id & ClassMask_##type) == Class_##type); \
aoqi@0 707 } \
aoqi@0 708 type##Node *as_##type() const { \
aoqi@0 709 assert(is_##type(), "invalid node class"); \
aoqi@0 710 return (type##Node*)this; \
aoqi@0 711 } \
aoqi@0 712 type##Node* isa_##type() const { \
aoqi@0 713 return (is_##type()) ? as_##type() : NULL; \
aoqi@0 714 }
aoqi@0 715
aoqi@0 716 DEFINE_CLASS_QUERY(AbstractLock)
aoqi@0 717 DEFINE_CLASS_QUERY(Add)
aoqi@0 718 DEFINE_CLASS_QUERY(AddP)
aoqi@0 719 DEFINE_CLASS_QUERY(Allocate)
aoqi@0 720 DEFINE_CLASS_QUERY(AllocateArray)
aoqi@0 721 DEFINE_CLASS_QUERY(Bool)
aoqi@0 722 DEFINE_CLASS_QUERY(BoxLock)
aoqi@0 723 DEFINE_CLASS_QUERY(Call)
aoqi@0 724 DEFINE_CLASS_QUERY(CallDynamicJava)
aoqi@0 725 DEFINE_CLASS_QUERY(CallJava)
aoqi@0 726 DEFINE_CLASS_QUERY(CallLeaf)
aoqi@0 727 DEFINE_CLASS_QUERY(CallRuntime)
aoqi@0 728 DEFINE_CLASS_QUERY(CallStaticJava)
aoqi@0 729 DEFINE_CLASS_QUERY(Catch)
aoqi@0 730 DEFINE_CLASS_QUERY(CatchProj)
aoqi@0 731 DEFINE_CLASS_QUERY(CheckCastPP)
thartmann@8476 732 DEFINE_CLASS_QUERY(CastII)
aoqi@0 733 DEFINE_CLASS_QUERY(ConstraintCast)
aoqi@0 734 DEFINE_CLASS_QUERY(ClearArray)
aoqi@0 735 DEFINE_CLASS_QUERY(CMove)
aoqi@0 736 DEFINE_CLASS_QUERY(Cmp)
aoqi@0 737 DEFINE_CLASS_QUERY(CountedLoop)
aoqi@0 738 DEFINE_CLASS_QUERY(CountedLoopEnd)
aoqi@0 739 DEFINE_CLASS_QUERY(DecodeNarrowPtr)
aoqi@0 740 DEFINE_CLASS_QUERY(DecodeN)
aoqi@0 741 DEFINE_CLASS_QUERY(DecodeNKlass)
aoqi@0 742 DEFINE_CLASS_QUERY(EncodeNarrowPtr)
aoqi@0 743 DEFINE_CLASS_QUERY(EncodeP)
aoqi@0 744 DEFINE_CLASS_QUERY(EncodePKlass)
aoqi@0 745 DEFINE_CLASS_QUERY(FastLock)
aoqi@0 746 DEFINE_CLASS_QUERY(FastUnlock)
aoqi@0 747 DEFINE_CLASS_QUERY(If)
aoqi@0 748 DEFINE_CLASS_QUERY(IfFalse)
aoqi@0 749 DEFINE_CLASS_QUERY(IfTrue)
aoqi@0 750 DEFINE_CLASS_QUERY(Initialize)
aoqi@0 751 DEFINE_CLASS_QUERY(Jump)
aoqi@0 752 DEFINE_CLASS_QUERY(JumpProj)
aoqi@0 753 DEFINE_CLASS_QUERY(Load)
aoqi@0 754 DEFINE_CLASS_QUERY(LoadStore)
aoqi@0 755 DEFINE_CLASS_QUERY(Lock)
aoqi@0 756 DEFINE_CLASS_QUERY(Loop)
aoqi@0 757 DEFINE_CLASS_QUERY(Mach)
aoqi@0 758 DEFINE_CLASS_QUERY(MachBranch)
aoqi@0 759 DEFINE_CLASS_QUERY(MachCall)
aoqi@0 760 DEFINE_CLASS_QUERY(MachCallDynamicJava)
aoqi@0 761 DEFINE_CLASS_QUERY(MachCallJava)
aoqi@0 762 DEFINE_CLASS_QUERY(MachCallLeaf)
aoqi@0 763 DEFINE_CLASS_QUERY(MachCallRuntime)
aoqi@0 764 DEFINE_CLASS_QUERY(MachCallStaticJava)
aoqi@0 765 DEFINE_CLASS_QUERY(MachConstantBase)
aoqi@0 766 DEFINE_CLASS_QUERY(MachConstant)
aoqi@0 767 DEFINE_CLASS_QUERY(MachGoto)
aoqi@0 768 DEFINE_CLASS_QUERY(MachIf)
aoqi@0 769 DEFINE_CLASS_QUERY(MachNullCheck)
aoqi@0 770 DEFINE_CLASS_QUERY(MachProj)
aoqi@0 771 DEFINE_CLASS_QUERY(MachReturn)
aoqi@0 772 DEFINE_CLASS_QUERY(MachSafePoint)
aoqi@0 773 DEFINE_CLASS_QUERY(MachSpillCopy)
aoqi@0 774 DEFINE_CLASS_QUERY(MachTemp)
iveresov@7564 775 DEFINE_CLASS_QUERY(MachMerge)
aoqi@0 776 DEFINE_CLASS_QUERY(Mem)
aoqi@0 777 DEFINE_CLASS_QUERY(MemBar)
aoqi@0 778 DEFINE_CLASS_QUERY(MemBarStoreStore)
aoqi@0 779 DEFINE_CLASS_QUERY(MergeMem)
aoqi@0 780 DEFINE_CLASS_QUERY(Mul)
aoqi@0 781 DEFINE_CLASS_QUERY(Multi)
aoqi@0 782 DEFINE_CLASS_QUERY(MultiBranch)
aoqi@0 783 DEFINE_CLASS_QUERY(Parm)
aoqi@0 784 DEFINE_CLASS_QUERY(PCTable)
aoqi@0 785 DEFINE_CLASS_QUERY(Phi)
aoqi@0 786 DEFINE_CLASS_QUERY(Proj)
aoqi@0 787 DEFINE_CLASS_QUERY(Region)
aoqi@0 788 DEFINE_CLASS_QUERY(Root)
aoqi@0 789 DEFINE_CLASS_QUERY(SafePoint)
aoqi@0 790 DEFINE_CLASS_QUERY(SafePointScalarObject)
aoqi@0 791 DEFINE_CLASS_QUERY(Start)
aoqi@0 792 DEFINE_CLASS_QUERY(Store)
aoqi@0 793 DEFINE_CLASS_QUERY(Sub)
aoqi@0 794 DEFINE_CLASS_QUERY(Type)
aoqi@0 795 DEFINE_CLASS_QUERY(Vector)
aoqi@0 796 DEFINE_CLASS_QUERY(LoadVector)
aoqi@0 797 DEFINE_CLASS_QUERY(StoreVector)
aoqi@0 798 DEFINE_CLASS_QUERY(Unlock)
aoqi@0 799
aoqi@0 800 #undef DEFINE_CLASS_QUERY
aoqi@0 801
aoqi@0 802 // duplicate of is_MachSpillCopy()
aoqi@0 803 bool is_SpillCopy () const {
aoqi@0 804 return ((_class_id & ClassMask_MachSpillCopy) == Class_MachSpillCopy);
aoqi@0 805 }
aoqi@0 806
aoqi@0 807 bool is_Con () const { return (_flags & Flag_is_Con) != 0; }
aoqi@0 808 // The data node which is safe to leave in dead loop during IGVN optimization.
aoqi@0 809 bool is_dead_loop_safe() const {
aoqi@0 810 return is_Phi() || (is_Proj() && in(0) == NULL) ||
aoqi@0 811 ((_flags & (Flag_is_dead_loop_safe | Flag_is_Con)) != 0 &&
aoqi@0 812 (!is_Proj() || !in(0)->is_Allocate()));
aoqi@0 813 }
aoqi@0 814
aoqi@0 815 // is_Copy() returns copied edge index (0 or 1)
aoqi@0 816 uint is_Copy() const { return (_flags & Flag_is_Copy); }
aoqi@0 817
aoqi@0 818 virtual bool is_CFG() const { return false; }
aoqi@0 819
aoqi@0 820 // If this node is control-dependent on a test, can it be
aoqi@0 821 // rerouted to a dominating equivalent test? This is usually
aoqi@0 822 // true of non-CFG nodes, but can be false for operations which
aoqi@0 823 // depend for their correct sequencing on more than one test.
aoqi@0 824 // (In that case, hoisting to a dominating test may silently
aoqi@0 825 // skip some other important test.)
aoqi@0 826 virtual bool depends_only_on_test() const { assert(!is_CFG(), ""); return true; };
aoqi@0 827
aoqi@0 828 // When building basic blocks, I need to have a notion of block beginning
aoqi@0 829 // Nodes, next block selector Nodes (block enders), and next block
aoqi@0 830 // projections. These calls need to work on their machine equivalents. The
aoqi@0 831 // Ideal beginning Nodes are RootNode, RegionNode and StartNode.
aoqi@0 832 bool is_block_start() const {
aoqi@0 833 if ( is_Region() )
aoqi@0 834 return this == (const Node*)in(0);
aoqi@0 835 else
aoqi@0 836 return is_Start();
aoqi@0 837 }
aoqi@0 838
aoqi@0 839 // The Ideal control projection Nodes are IfTrue/IfFalse, JumpProjNode, Root,
aoqi@0 840 // Goto and Return. This call also returns the block ending Node.
aoqi@0 841 virtual const Node *is_block_proj() const;
aoqi@0 842
aoqi@0 843 // The node is a "macro" node which needs to be expanded before matching
aoqi@0 844 bool is_macro() const { return (_flags & Flag_is_macro) != 0; }
aoqi@0 845 // The node is expensive: the best control is set during loop opts
aoqi@0 846 bool is_expensive() const { return (_flags & Flag_is_expensive) != 0 && in(0) != NULL; }
aoqi@0 847
aoqi@0 848 //----------------- Optimization
aoqi@0 849
aoqi@0 850 // Get the worst-case Type output for this Node.
aoqi@0 851 virtual const class Type *bottom_type() const;
aoqi@0 852
aoqi@0 853 // If we find a better type for a node, try to record it permanently.
aoqi@0 854 // Return true if this node actually changed.
aoqi@0 855 // Be sure to do the hash_delete game in the "rehash" variant.
aoqi@0 856 void raise_bottom_type(const Type* new_type);
aoqi@0 857
aoqi@0 858 // Get the address type with which this node uses and/or defs memory,
aoqi@0 859 // or NULL if none. The address type is conservatively wide.
aoqi@0 860 // Returns non-null for calls, membars, loads, stores, etc.
aoqi@0 861 // Returns TypePtr::BOTTOM if the node touches memory "broadly".
aoqi@0 862 virtual const class TypePtr *adr_type() const { return NULL; }
aoqi@0 863
aoqi@0 864 // Return an existing node which computes the same function as this node.
aoqi@0 865 // The optimistic combined algorithm requires this to return a Node which
aoqi@0 866 // is a small number of steps away (e.g., one of my inputs).
aoqi@0 867 virtual Node *Identity( PhaseTransform *phase );
aoqi@0 868
aoqi@0 869 // Return the set of values this Node can take on at runtime.
aoqi@0 870 virtual const Type *Value( PhaseTransform *phase ) const;
aoqi@0 871
aoqi@0 872 // Return a node which is more "ideal" than the current node.
aoqi@0 873 // The invariants on this call are subtle. If in doubt, read the
aoqi@0 874 // treatise in node.cpp above the default implemention AND TEST WITH
aoqi@0 875 // +VerifyIterativeGVN!
aoqi@0 876 virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
aoqi@0 877
aoqi@0 878 // Some nodes have specific Ideal subgraph transformations only if they are
aoqi@0 879 // unique users of specific nodes. Such nodes should be put on IGVN worklist
aoqi@0 880 // for the transformations to happen.
aoqi@0 881 bool has_special_unique_user() const;
aoqi@0 882
aoqi@0 883 // Skip Proj and CatchProj nodes chains. Check for Null and Top.
aoqi@0 884 Node* find_exact_control(Node* ctrl);
aoqi@0 885
aoqi@0 886 // Check if 'this' node dominates or equal to 'sub'.
aoqi@0 887 bool dominates(Node* sub, Node_List &nlist);
aoqi@0 888
aoqi@0 889 protected:
aoqi@0 890 bool remove_dead_region(PhaseGVN *phase, bool can_reshape);
aoqi@0 891 public:
aoqi@0 892
aoqi@0 893 // Idealize graph, using DU info. Done after constant propagation
aoqi@0 894 virtual Node *Ideal_DU_postCCP( PhaseCCP *ccp );
aoqi@0 895
aoqi@0 896 // See if there is valid pipeline info
aoqi@0 897 static const Pipeline *pipeline_class();
aoqi@0 898 virtual const Pipeline *pipeline() const;
aoqi@0 899
aoqi@0 900 // Compute the latency from the def to this instruction of the ith input node
aoqi@0 901 uint latency(uint i);
aoqi@0 902
aoqi@0 903 // Hash & compare functions, for pessimistic value numbering
aoqi@0 904
aoqi@0 905 // If the hash function returns the special sentinel value NO_HASH,
aoqi@0 906 // the node is guaranteed never to compare equal to any other node.
aoqi@0 907 // If we accidentally generate a hash with value NO_HASH the node
aoqi@0 908 // won't go into the table and we'll lose a little optimization.
aoqi@0 909 enum { NO_HASH = 0 };
aoqi@0 910 virtual uint hash() const;
aoqi@0 911 virtual uint cmp( const Node &n ) const;
aoqi@0 912
aoqi@0 913 // Operation appears to be iteratively computed (such as an induction variable)
aoqi@0 914 // It is possible for this operation to return false for a loop-varying
aoqi@0 915 // value, if it appears (by local graph inspection) to be computed by a simple conditional.
aoqi@0 916 bool is_iteratively_computed();
aoqi@0 917
aoqi@0 918 // Determine if a node is Counted loop induction variable.
aoqi@0 919 // The method is defined in loopnode.cpp.
aoqi@0 920 const Node* is_loop_iv() const;
aoqi@0 921
aoqi@0 922 // Return a node with opcode "opc" and same inputs as "this" if one can
aoqi@0 923 // be found; Otherwise return NULL;
aoqi@0 924 Node* find_similar(int opc);
aoqi@0 925
aoqi@0 926 // Return the unique control out if only one. Null if none or more than one.
aoqi@0 927 Node* unique_ctrl_out();
aoqi@0 928
aoqi@0 929 //----------------- Code Generation
aoqi@0 930
aoqi@0 931 // Ideal register class for Matching. Zero means unmatched instruction
aoqi@0 932 // (these are cloned instead of converted to machine nodes).
aoqi@0 933 virtual uint ideal_reg() const;
aoqi@0 934
aoqi@0 935 static const uint NotAMachineReg; // must be > max. machine register
aoqi@0 936
aoqi@0 937 // Do we Match on this edge index or not? Generally false for Control
aoqi@0 938 // and true for everything else. Weird for calls & returns.
aoqi@0 939 virtual uint match_edge(uint idx) const;
aoqi@0 940
aoqi@0 941 // Register class output is returned in
aoqi@0 942 virtual const RegMask &out_RegMask() const;
aoqi@0 943 // Register class input is expected in
aoqi@0 944 virtual const RegMask &in_RegMask(uint) const;
aoqi@0 945 // Should we clone rather than spill this instruction?
aoqi@0 946 bool rematerialize() const;
aoqi@0 947
aoqi@0 948 // Return JVM State Object if this Node carries debug info, or NULL otherwise
aoqi@0 949 virtual JVMState* jvms() const;
aoqi@0 950
aoqi@0 951 // Print as assembly
aoqi@0 952 virtual void format( PhaseRegAlloc *, outputStream* st = tty ) const;
aoqi@0 953 // Emit bytes starting at parameter 'ptr'
aoqi@0 954 // Bump 'ptr' by the number of output bytes
aoqi@0 955 virtual void emit(CodeBuffer &cbuf, PhaseRegAlloc *ra_) const;
aoqi@0 956 // Size of instruction in bytes
aoqi@0 957 virtual uint size(PhaseRegAlloc *ra_) const;
aoqi@0 958
aoqi@0 959 // Convenience function to extract an integer constant from a node.
aoqi@0 960 // If it is not an integer constant (either Con, CastII, or Mach),
aoqi@0 961 // return value_if_unknown.
aoqi@0 962 jint find_int_con(jint value_if_unknown) const {
aoqi@0 963 const TypeInt* t = find_int_type();
aoqi@0 964 return (t != NULL && t->is_con()) ? t->get_con() : value_if_unknown;
aoqi@0 965 }
aoqi@0 966 // Return the constant, knowing it is an integer constant already
aoqi@0 967 jint get_int() const {
aoqi@0 968 const TypeInt* t = find_int_type();
aoqi@0 969 guarantee(t != NULL, "must be con");
aoqi@0 970 return t->get_con();
aoqi@0 971 }
aoqi@0 972 // Here's where the work is done. Can produce non-constant int types too.
aoqi@0 973 const TypeInt* find_int_type() const;
aoqi@0 974
aoqi@0 975 // Same thing for long (and intptr_t, via type.hpp):
aoqi@0 976 jlong get_long() const {
aoqi@0 977 const TypeLong* t = find_long_type();
aoqi@0 978 guarantee(t != NULL, "must be con");
aoqi@0 979 return t->get_con();
aoqi@0 980 }
aoqi@0 981 jlong find_long_con(jint value_if_unknown) const {
aoqi@0 982 const TypeLong* t = find_long_type();
aoqi@0 983 return (t != NULL && t->is_con()) ? t->get_con() : value_if_unknown;
aoqi@0 984 }
aoqi@0 985 const TypeLong* find_long_type() const;
aoqi@0 986
aoqi@0 987 const TypePtr* get_ptr_type() const;
aoqi@0 988
aoqi@0 989 // These guys are called by code generated by ADLC:
aoqi@0 990 intptr_t get_ptr() const;
aoqi@0 991 intptr_t get_narrowcon() const;
aoqi@0 992 jdouble getd() const;
aoqi@0 993 jfloat getf() const;
aoqi@0 994
aoqi@0 995 // Nodes which are pinned into basic blocks
aoqi@0 996 virtual bool pinned() const { return false; }
aoqi@0 997
aoqi@0 998 // Nodes which use memory without consuming it, hence need antidependences
aoqi@0 999 // More specifically, needs_anti_dependence_check returns true iff the node
aoqi@0 1000 // (a) does a load, and (b) does not perform a store (except perhaps to a
aoqi@0 1001 // stack slot or some other unaliased location).
aoqi@0 1002 bool needs_anti_dependence_check() const;
aoqi@0 1003
aoqi@0 1004 // Return which operand this instruction may cisc-spill. In other words,
aoqi@0 1005 // return operand position that can convert from reg to memory access
aoqi@0 1006 virtual int cisc_operand() const { return AdlcVMDeps::Not_cisc_spillable; }
aoqi@0 1007 bool is_cisc_alternate() const { return (_flags & Flag_is_cisc_alternate) != 0; }
aoqi@0 1008
aoqi@0 1009 //----------------- Graph walking
aoqi@0 1010 public:
aoqi@0 1011 // Walk and apply member functions recursively.
aoqi@0 1012 // Supplied (this) pointer is root.
aoqi@0 1013 void walk(NFunc pre, NFunc post, void *env);
aoqi@0 1014 static void nop(Node &, void*); // Dummy empty function
aoqi@0 1015 static void packregion( Node &n, void* );
aoqi@0 1016 private:
aoqi@0 1017 void walk_(NFunc pre, NFunc post, void *env, VectorSet &visited);
aoqi@0 1018
aoqi@0 1019 //----------------- Printing, etc
aoqi@0 1020 public:
aoqi@0 1021 #ifndef PRODUCT
aoqi@0 1022 Node* find(int idx) const; // Search the graph for the given idx.
aoqi@0 1023 Node* find_ctrl(int idx) const; // Search control ancestors for the given idx.
aoqi@0 1024 void dump() const { dump("\n"); } // Print this node.
aoqi@0 1025 void dump(const char* suffix, outputStream *st = tty) const;// Print this node.
aoqi@0 1026 void dump(int depth) const; // Print this node, recursively to depth d
aoqi@0 1027 void dump_ctrl(int depth) const; // Print control nodes, to depth d
aoqi@0 1028 virtual void dump_req(outputStream *st = tty) const; // Print required-edge info
aoqi@0 1029 virtual void dump_prec(outputStream *st = tty) const; // Print precedence-edge info
aoqi@0 1030 virtual void dump_out(outputStream *st = tty) const; // Print the output edge info
aoqi@0 1031 virtual void dump_spec(outputStream *st) const {}; // Print per-node info
aoqi@0 1032 void verify_edges(Unique_Node_List &visited); // Verify bi-directional edges
aoqi@0 1033 void verify() const; // Check Def-Use info for my subgraph
aoqi@0 1034 static void verify_recur(const Node *n, int verify_depth, VectorSet &old_space, VectorSet &new_space);
aoqi@0 1035
aoqi@0 1036 // This call defines a class-unique string used to identify class instances
aoqi@0 1037 virtual const char *Name() const;
aoqi@0 1038
aoqi@0 1039 void dump_format(PhaseRegAlloc *ra) const; // debug access to MachNode::format(...)
aoqi@0 1040 // RegMask Print Functions
aoqi@0 1041 void dump_in_regmask(int idx) { in_RegMask(idx).dump(); }
aoqi@0 1042 void dump_out_regmask() { out_RegMask().dump(); }
aoqi@0 1043 static bool in_dump() { return Compile::current()->_in_dump_cnt > 0; }
aoqi@0 1044 void fast_dump() const {
aoqi@0 1045 tty->print("%4d: %-17s", _idx, Name());
aoqi@0 1046 for (uint i = 0; i < len(); i++)
aoqi@0 1047 if (in(i))
aoqi@0 1048 tty->print(" %4d", in(i)->_idx);
aoqi@0 1049 else
aoqi@0 1050 tty->print(" NULL");
aoqi@0 1051 tty->print("\n");
aoqi@0 1052 }
aoqi@0 1053 #endif
aoqi@0 1054 #ifdef ASSERT
aoqi@0 1055 void verify_construction();
aoqi@0 1056 bool verify_jvms(const JVMState* jvms) const;
aoqi@0 1057 int _debug_idx; // Unique value assigned to every node.
aoqi@0 1058 int debug_idx() const { return _debug_idx; }
aoqi@0 1059 void set_debug_idx( int debug_idx ) { _debug_idx = debug_idx; }
aoqi@0 1060
aoqi@0 1061 Node* _debug_orig; // Original version of this, if any.
aoqi@0 1062 Node* debug_orig() const { return _debug_orig; }
aoqi@0 1063 void set_debug_orig(Node* orig); // _debug_orig = orig
aoqi@0 1064
aoqi@0 1065 int _hash_lock; // Barrier to modifications of nodes in the hash table
aoqi@0 1066 void enter_hash_lock() { ++_hash_lock; assert(_hash_lock < 99, "in too many hash tables?"); }
aoqi@0 1067 void exit_hash_lock() { --_hash_lock; assert(_hash_lock >= 0, "mispaired hash locks"); }
aoqi@0 1068
aoqi@0 1069 static void init_NodeProperty();
aoqi@0 1070
aoqi@0 1071 #if OPTO_DU_ITERATOR_ASSERT
aoqi@0 1072 const Node* _last_del; // The last deleted node.
aoqi@0 1073 uint _del_tick; // Bumped when a deletion happens..
aoqi@0 1074 #endif
aoqi@0 1075 #endif
aoqi@0 1076 };
aoqi@0 1077
aoqi@0 1078 //-----------------------------------------------------------------------------
aoqi@0 1079 // Iterators over DU info, and associated Node functions.
aoqi@0 1080
aoqi@0 1081 #if OPTO_DU_ITERATOR_ASSERT
aoqi@0 1082
aoqi@0 1083 // Common code for assertion checking on DU iterators.
aoqi@0 1084 class DUIterator_Common VALUE_OBJ_CLASS_SPEC {
aoqi@0 1085 #ifdef ASSERT
aoqi@0 1086 protected:
aoqi@0 1087 bool _vdui; // cached value of VerifyDUIterators
aoqi@0 1088 const Node* _node; // the node containing the _out array
aoqi@0 1089 uint _outcnt; // cached node->_outcnt
aoqi@0 1090 uint _del_tick; // cached node->_del_tick
aoqi@0 1091 Node* _last; // last value produced by the iterator
aoqi@0 1092
aoqi@0 1093 void sample(const Node* node); // used by c'tor to set up for verifies
aoqi@0 1094 void verify(const Node* node, bool at_end_ok = false);
aoqi@0 1095 void verify_resync();
aoqi@0 1096 void reset(const DUIterator_Common& that);
aoqi@0 1097
aoqi@0 1098 // The VDUI_ONLY macro protects code conditionalized on VerifyDUIterators
aoqi@0 1099 #define I_VDUI_ONLY(i,x) { if ((i)._vdui) { x; } }
aoqi@0 1100 #else
aoqi@0 1101 #define I_VDUI_ONLY(i,x) { }
aoqi@0 1102 #endif //ASSERT
aoqi@0 1103 };
aoqi@0 1104
aoqi@0 1105 #define VDUI_ONLY(x) I_VDUI_ONLY(*this, x)
aoqi@0 1106
aoqi@0 1107 // Default DU iterator. Allows appends onto the out array.
aoqi@0 1108 // Allows deletion from the out array only at the current point.
aoqi@0 1109 // Usage:
aoqi@0 1110 // for (DUIterator i = x->outs(); x->has_out(i); i++) {
aoqi@0 1111 // Node* y = x->out(i);
aoqi@0 1112 // ...
aoqi@0 1113 // }
aoqi@0 1114 // Compiles in product mode to a unsigned integer index, which indexes
aoqi@0 1115 // onto a repeatedly reloaded base pointer of x->_out. The loop predicate
aoqi@0 1116 // also reloads x->_outcnt. If you delete, you must perform "--i" just
aoqi@0 1117 // before continuing the loop. You must delete only the last-produced
aoqi@0 1118 // edge. You must delete only a single copy of the last-produced edge,
aoqi@0 1119 // or else you must delete all copies at once (the first time the edge
aoqi@0 1120 // is produced by the iterator).
aoqi@0 1121 class DUIterator : public DUIterator_Common {
aoqi@0 1122 friend class Node;
aoqi@0 1123
aoqi@0 1124 // This is the index which provides the product-mode behavior.
aoqi@0 1125 // Whatever the product-mode version of the system does to the
aoqi@0 1126 // DUI index is done to this index. All other fields in
aoqi@0 1127 // this class are used only for assertion checking.
aoqi@0 1128 uint _idx;
aoqi@0 1129
aoqi@0 1130 #ifdef ASSERT
aoqi@0 1131 uint _refresh_tick; // Records the refresh activity.
aoqi@0 1132
aoqi@0 1133 void sample(const Node* node); // Initialize _refresh_tick etc.
aoqi@0 1134 void verify(const Node* node, bool at_end_ok = false);
aoqi@0 1135 void verify_increment(); // Verify an increment operation.
aoqi@0 1136 void verify_resync(); // Verify that we can back up over a deletion.
aoqi@0 1137 void verify_finish(); // Verify that the loop terminated properly.
aoqi@0 1138 void refresh(); // Resample verification info.
aoqi@0 1139 void reset(const DUIterator& that); // Resample after assignment.
aoqi@0 1140 #endif
aoqi@0 1141
aoqi@0 1142 DUIterator(const Node* node, int dummy_to_avoid_conversion)
aoqi@0 1143 { _idx = 0; debug_only(sample(node)); }
aoqi@0 1144
aoqi@0 1145 public:
aoqi@0 1146 // initialize to garbage; clear _vdui to disable asserts
aoqi@0 1147 DUIterator()
aoqi@0 1148 { /*initialize to garbage*/ debug_only(_vdui = false); }
aoqi@0 1149
aoqi@0 1150 void operator++(int dummy_to_specify_postfix_op)
aoqi@0 1151 { _idx++; VDUI_ONLY(verify_increment()); }
aoqi@0 1152
aoqi@0 1153 void operator--()
aoqi@0 1154 { VDUI_ONLY(verify_resync()); --_idx; }
aoqi@0 1155
aoqi@0 1156 ~DUIterator()
aoqi@0 1157 { VDUI_ONLY(verify_finish()); }
aoqi@0 1158
aoqi@0 1159 void operator=(const DUIterator& that)
aoqi@0 1160 { _idx = that._idx; debug_only(reset(that)); }
aoqi@0 1161 };
aoqi@0 1162
aoqi@0 1163 DUIterator Node::outs() const
aoqi@0 1164 { return DUIterator(this, 0); }
aoqi@0 1165 DUIterator& Node::refresh_out_pos(DUIterator& i) const
aoqi@0 1166 { I_VDUI_ONLY(i, i.refresh()); return i; }
aoqi@0 1167 bool Node::has_out(DUIterator& i) const
aoqi@0 1168 { I_VDUI_ONLY(i, i.verify(this,true));return i._idx < _outcnt; }
aoqi@0 1169 Node* Node::out(DUIterator& i) const
aoqi@0 1170 { I_VDUI_ONLY(i, i.verify(this)); return debug_only(i._last=) _out[i._idx]; }
aoqi@0 1171
aoqi@0 1172
aoqi@0 1173 // Faster DU iterator. Disallows insertions into the out array.
aoqi@0 1174 // Allows deletion from the out array only at the current point.
aoqi@0 1175 // Usage:
aoqi@0 1176 // for (DUIterator_Fast imax, i = x->fast_outs(imax); i < imax; i++) {
aoqi@0 1177 // Node* y = x->fast_out(i);
aoqi@0 1178 // ...
aoqi@0 1179 // }
aoqi@0 1180 // Compiles in product mode to raw Node** pointer arithmetic, with
aoqi@0 1181 // no reloading of pointers from the original node x. If you delete,
aoqi@0 1182 // you must perform "--i; --imax" just before continuing the loop.
aoqi@0 1183 // If you delete multiple copies of the same edge, you must decrement
aoqi@0 1184 // imax, but not i, multiple times: "--i, imax -= num_edges".
aoqi@0 1185 class DUIterator_Fast : public DUIterator_Common {
aoqi@0 1186 friend class Node;
aoqi@0 1187 friend class DUIterator_Last;
aoqi@0 1188
aoqi@0 1189 // This is the pointer which provides the product-mode behavior.
aoqi@0 1190 // Whatever the product-mode version of the system does to the
aoqi@0 1191 // DUI pointer is done to this pointer. All other fields in
aoqi@0 1192 // this class are used only for assertion checking.
aoqi@0 1193 Node** _outp;
aoqi@0 1194
aoqi@0 1195 #ifdef ASSERT
aoqi@0 1196 void verify(const Node* node, bool at_end_ok = false);
aoqi@0 1197 void verify_limit();
aoqi@0 1198 void verify_resync();
aoqi@0 1199 void verify_relimit(uint n);
aoqi@0 1200 void reset(const DUIterator_Fast& that);
aoqi@0 1201 #endif
aoqi@0 1202
aoqi@0 1203 // Note: offset must be signed, since -1 is sometimes passed
aoqi@0 1204 DUIterator_Fast(const Node* node, ptrdiff_t offset)
aoqi@0 1205 { _outp = node->_out + offset; debug_only(sample(node)); }
aoqi@0 1206
aoqi@0 1207 public:
aoqi@0 1208 // initialize to garbage; clear _vdui to disable asserts
aoqi@0 1209 DUIterator_Fast()
aoqi@0 1210 { /*initialize to garbage*/ debug_only(_vdui = false); }
aoqi@0 1211
aoqi@0 1212 void operator++(int dummy_to_specify_postfix_op)
aoqi@0 1213 { _outp++; VDUI_ONLY(verify(_node, true)); }
aoqi@0 1214
aoqi@0 1215 void operator--()
aoqi@0 1216 { VDUI_ONLY(verify_resync()); --_outp; }
aoqi@0 1217
aoqi@0 1218 void operator-=(uint n) // applied to the limit only
aoqi@0 1219 { _outp -= n; VDUI_ONLY(verify_relimit(n)); }
aoqi@0 1220
aoqi@0 1221 bool operator<(DUIterator_Fast& limit) {
aoqi@0 1222 I_VDUI_ONLY(*this, this->verify(_node, true));
aoqi@0 1223 I_VDUI_ONLY(limit, limit.verify_limit());
aoqi@0 1224 return _outp < limit._outp;
aoqi@0 1225 }
aoqi@0 1226
aoqi@0 1227 void operator=(const DUIterator_Fast& that)
aoqi@0 1228 { _outp = that._outp; debug_only(reset(that)); }
aoqi@0 1229 };
aoqi@0 1230
aoqi@0 1231 DUIterator_Fast Node::fast_outs(DUIterator_Fast& imax) const {
aoqi@0 1232 // Assign a limit pointer to the reference argument:
aoqi@0 1233 imax = DUIterator_Fast(this, (ptrdiff_t)_outcnt);
aoqi@0 1234 // Return the base pointer:
aoqi@0 1235 return DUIterator_Fast(this, 0);
aoqi@0 1236 }
aoqi@0 1237 Node* Node::fast_out(DUIterator_Fast& i) const {
aoqi@0 1238 I_VDUI_ONLY(i, i.verify(this));
aoqi@0 1239 return debug_only(i._last=) *i._outp;
aoqi@0 1240 }
aoqi@0 1241
aoqi@0 1242
aoqi@0 1243 // Faster DU iterator. Requires each successive edge to be removed.
aoqi@0 1244 // Does not allow insertion of any edges.
aoqi@0 1245 // Usage:
aoqi@0 1246 // for (DUIterator_Last imin, i = x->last_outs(imin); i >= imin; i -= num_edges) {
aoqi@0 1247 // Node* y = x->last_out(i);
aoqi@0 1248 // ...
aoqi@0 1249 // }
aoqi@0 1250 // Compiles in product mode to raw Node** pointer arithmetic, with
aoqi@0 1251 // no reloading of pointers from the original node x.
aoqi@0 1252 class DUIterator_Last : private DUIterator_Fast {
aoqi@0 1253 friend class Node;
aoqi@0 1254
aoqi@0 1255 #ifdef ASSERT
aoqi@0 1256 void verify(const Node* node, bool at_end_ok = false);
aoqi@0 1257 void verify_limit();
aoqi@0 1258 void verify_step(uint num_edges);
aoqi@0 1259 #endif
aoqi@0 1260
aoqi@0 1261 // Note: offset must be signed, since -1 is sometimes passed
aoqi@0 1262 DUIterator_Last(const Node* node, ptrdiff_t offset)
aoqi@0 1263 : DUIterator_Fast(node, offset) { }
aoqi@0 1264
aoqi@0 1265 void operator++(int dummy_to_specify_postfix_op) {} // do not use
aoqi@0 1266 void operator<(int) {} // do not use
aoqi@0 1267
aoqi@0 1268 public:
aoqi@0 1269 DUIterator_Last() { }
aoqi@0 1270 // initialize to garbage
aoqi@0 1271
aoqi@0 1272 void operator--()
aoqi@0 1273 { _outp--; VDUI_ONLY(verify_step(1)); }
aoqi@0 1274
aoqi@0 1275 void operator-=(uint n)
aoqi@0 1276 { _outp -= n; VDUI_ONLY(verify_step(n)); }
aoqi@0 1277
aoqi@0 1278 bool operator>=(DUIterator_Last& limit) {
aoqi@0 1279 I_VDUI_ONLY(*this, this->verify(_node, true));
aoqi@0 1280 I_VDUI_ONLY(limit, limit.verify_limit());
aoqi@0 1281 return _outp >= limit._outp;
aoqi@0 1282 }
aoqi@0 1283
aoqi@0 1284 void operator=(const DUIterator_Last& that)
aoqi@0 1285 { DUIterator_Fast::operator=(that); }
aoqi@0 1286 };
aoqi@0 1287
aoqi@0 1288 DUIterator_Last Node::last_outs(DUIterator_Last& imin) const {
aoqi@0 1289 // Assign a limit pointer to the reference argument:
aoqi@0 1290 imin = DUIterator_Last(this, 0);
aoqi@0 1291 // Return the initial pointer:
aoqi@0 1292 return DUIterator_Last(this, (ptrdiff_t)_outcnt - 1);
aoqi@0 1293 }
aoqi@0 1294 Node* Node::last_out(DUIterator_Last& i) const {
aoqi@0 1295 I_VDUI_ONLY(i, i.verify(this));
aoqi@0 1296 return debug_only(i._last=) *i._outp;
aoqi@0 1297 }
aoqi@0 1298
aoqi@0 1299 #endif //OPTO_DU_ITERATOR_ASSERT
aoqi@0 1300
aoqi@0 1301 #undef I_VDUI_ONLY
aoqi@0 1302 #undef VDUI_ONLY
aoqi@0 1303
aoqi@0 1304 // An Iterator that truly follows the iterator pattern. Doesn't
aoqi@0 1305 // support deletion but could be made to.
aoqi@0 1306 //
aoqi@0 1307 // for (SimpleDUIterator i(n); i.has_next(); i.next()) {
aoqi@0 1308 // Node* m = i.get();
aoqi@0 1309 //
aoqi@0 1310 class SimpleDUIterator : public StackObj {
aoqi@0 1311 private:
aoqi@0 1312 Node* node;
aoqi@0 1313 DUIterator_Fast i;
aoqi@0 1314 DUIterator_Fast imax;
aoqi@0 1315 public:
aoqi@0 1316 SimpleDUIterator(Node* n): node(n), i(n->fast_outs(imax)) {}
aoqi@0 1317 bool has_next() { return i < imax; }
aoqi@0 1318 void next() { i++; }
aoqi@0 1319 Node* get() { return node->fast_out(i); }
aoqi@0 1320 };
aoqi@0 1321
aoqi@0 1322
aoqi@0 1323 //-----------------------------------------------------------------------------
aoqi@0 1324 // Map dense integer indices to Nodes. Uses classic doubling-array trick.
aoqi@0 1325 // Abstractly provides an infinite array of Node*'s, initialized to NULL.
aoqi@0 1326 // Note that the constructor just zeros things, and since I use Arena
aoqi@0 1327 // allocation I do not need a destructor to reclaim storage.
aoqi@0 1328 class Node_Array : public ResourceObj {
aoqi@0 1329 friend class VMStructs;
aoqi@0 1330 protected:
aoqi@0 1331 Arena *_a; // Arena to allocate in
aoqi@0 1332 uint _max;
aoqi@0 1333 Node **_nodes;
aoqi@0 1334 void grow( uint i ); // Grow array node to fit
aoqi@0 1335 public:
aoqi@0 1336 Node_Array(Arena *a) : _a(a), _max(OptoNodeListSize) {
aoqi@0 1337 _nodes = NEW_ARENA_ARRAY( a, Node *, OptoNodeListSize );
aoqi@0 1338 for( int i = 0; i < OptoNodeListSize; i++ ) {
aoqi@0 1339 _nodes[i] = NULL;
aoqi@0 1340 }
aoqi@0 1341 }
aoqi@0 1342
aoqi@0 1343 Node_Array(Node_Array *na) : _a(na->_a), _max(na->_max), _nodes(na->_nodes) {}
aoqi@0 1344 Node *operator[] ( uint i ) const // Lookup, or NULL for not mapped
aoqi@0 1345 { return (i<_max) ? _nodes[i] : (Node*)NULL; }
aoqi@0 1346 Node *at( uint i ) const { assert(i<_max,"oob"); return _nodes[i]; }
aoqi@0 1347 Node **adr() { return _nodes; }
aoqi@0 1348 // Extend the mapping: index i maps to Node *n.
aoqi@0 1349 void map( uint i, Node *n ) { if( i>=_max ) grow(i); _nodes[i] = n; }
aoqi@0 1350 void insert( uint i, Node *n );
aoqi@0 1351 void remove( uint i ); // Remove, preserving order
aoqi@0 1352 void sort( C_sort_func_t func);
aoqi@0 1353 void reset( Arena *new_a ); // Zap mapping to empty; reclaim storage
aoqi@0 1354 void clear(); // Set all entries to NULL, keep storage
aoqi@0 1355 uint Size() const { return _max; }
aoqi@0 1356 void dump() const;
aoqi@0 1357 };
aoqi@0 1358
aoqi@0 1359 class Node_List : public Node_Array {
aoqi@0 1360 friend class VMStructs;
aoqi@0 1361 uint _cnt;
aoqi@0 1362 public:
aoqi@0 1363 Node_List() : Node_Array(Thread::current()->resource_area()), _cnt(0) {}
aoqi@0 1364 Node_List(Arena *a) : Node_Array(a), _cnt(0) {}
aoqi@0 1365 bool contains(const Node* n) const {
aoqi@0 1366 for (uint e = 0; e < size(); e++) {
aoqi@0 1367 if (at(e) == n) return true;
aoqi@0 1368 }
aoqi@0 1369 return false;
aoqi@0 1370 }
aoqi@0 1371 void insert( uint i, Node *n ) { Node_Array::insert(i,n); _cnt++; }
aoqi@0 1372 void remove( uint i ) { Node_Array::remove(i); _cnt--; }
aoqi@0 1373 void push( Node *b ) { map(_cnt++,b); }
aoqi@0 1374 void yank( Node *n ); // Find and remove
aoqi@0 1375 Node *pop() { return _nodes[--_cnt]; }
aoqi@0 1376 Node *rpop() { Node *b = _nodes[0]; _nodes[0]=_nodes[--_cnt]; return b;}
aoqi@0 1377 void clear() { _cnt = 0; Node_Array::clear(); } // retain storage
aoqi@0 1378 uint size() const { return _cnt; }
aoqi@0 1379 void dump() const;
vlivanov@8196 1380 void dump_simple() const;
aoqi@0 1381 };
aoqi@0 1382
aoqi@0 1383 //------------------------------Unique_Node_List-------------------------------
aoqi@0 1384 class Unique_Node_List : public Node_List {
aoqi@0 1385 friend class VMStructs;
aoqi@0 1386 VectorSet _in_worklist;
aoqi@0 1387 uint _clock_index; // Index in list where to pop from next
aoqi@0 1388 public:
aoqi@0 1389 Unique_Node_List() : Node_List(), _in_worklist(Thread::current()->resource_area()), _clock_index(0) {}
aoqi@0 1390 Unique_Node_List(Arena *a) : Node_List(a), _in_worklist(a), _clock_index(0) {}
aoqi@0 1391
aoqi@0 1392 void remove( Node *n );
aoqi@0 1393 bool member( Node *n ) { return _in_worklist.test(n->_idx) != 0; }
aoqi@0 1394 VectorSet &member_set(){ return _in_worklist; }
aoqi@0 1395
aoqi@0 1396 void push( Node *b ) {
aoqi@0 1397 if( !_in_worklist.test_set(b->_idx) )
aoqi@0 1398 Node_List::push(b);
aoqi@0 1399 }
aoqi@0 1400 Node *pop() {
aoqi@0 1401 if( _clock_index >= size() ) _clock_index = 0;
aoqi@0 1402 Node *b = at(_clock_index);
aoqi@0 1403 map( _clock_index, Node_List::pop());
aoqi@0 1404 if (size() != 0) _clock_index++; // Always start from 0
aoqi@0 1405 _in_worklist >>= b->_idx;
aoqi@0 1406 return b;
aoqi@0 1407 }
aoqi@0 1408 Node *remove( uint i ) {
aoqi@0 1409 Node *b = Node_List::at(i);
aoqi@0 1410 _in_worklist >>= b->_idx;
aoqi@0 1411 map(i,Node_List::pop());
aoqi@0 1412 return b;
aoqi@0 1413 }
aoqi@0 1414 void yank( Node *n ) { _in_worklist >>= n->_idx; Node_List::yank(n); }
aoqi@0 1415 void clear() {
aoqi@0 1416 _in_worklist.Clear(); // Discards storage but grows automatically
aoqi@0 1417 Node_List::clear();
aoqi@0 1418 _clock_index = 0;
aoqi@0 1419 }
aoqi@0 1420
aoqi@0 1421 // Used after parsing to remove useless nodes before Iterative GVN
aoqi@0 1422 void remove_useless_nodes(VectorSet &useful);
aoqi@0 1423
aoqi@0 1424 #ifndef PRODUCT
aoqi@0 1425 void print_set() const { _in_worklist.print(); }
aoqi@0 1426 #endif
aoqi@0 1427 };
aoqi@0 1428
aoqi@0 1429 // Inline definition of Compile::record_for_igvn must be deferred to this point.
aoqi@0 1430 inline void Compile::record_for_igvn(Node* n) {
aoqi@0 1431 _for_igvn->push(n);
aoqi@0 1432 }
aoqi@0 1433
aoqi@0 1434 //------------------------------Node_Stack-------------------------------------
aoqi@0 1435 class Node_Stack {
aoqi@0 1436 friend class VMStructs;
aoqi@0 1437 protected:
aoqi@0 1438 struct INode {
aoqi@0 1439 Node *node; // Processed node
aoqi@0 1440 uint indx; // Index of next node's child
aoqi@0 1441 };
aoqi@0 1442 INode *_inode_top; // tos, stack grows up
aoqi@0 1443 INode *_inode_max; // End of _inodes == _inodes + _max
aoqi@0 1444 INode *_inodes; // Array storage for the stack
aoqi@0 1445 Arena *_a; // Arena to allocate in
aoqi@0 1446 void grow();
aoqi@0 1447 public:
aoqi@0 1448 Node_Stack(int size) {
aoqi@0 1449 size_t max = (size > OptoNodeListSize) ? size : OptoNodeListSize;
aoqi@0 1450 _a = Thread::current()->resource_area();
aoqi@0 1451 _inodes = NEW_ARENA_ARRAY( _a, INode, max );
aoqi@0 1452 _inode_max = _inodes + max;
aoqi@0 1453 _inode_top = _inodes - 1; // stack is empty
aoqi@0 1454 }
aoqi@0 1455
aoqi@0 1456 Node_Stack(Arena *a, int size) : _a(a) {
aoqi@0 1457 size_t max = (size > OptoNodeListSize) ? size : OptoNodeListSize;
aoqi@0 1458 _inodes = NEW_ARENA_ARRAY( _a, INode, max );
aoqi@0 1459 _inode_max = _inodes + max;
aoqi@0 1460 _inode_top = _inodes - 1; // stack is empty
aoqi@0 1461 }
aoqi@0 1462
aoqi@0 1463 void pop() {
aoqi@0 1464 assert(_inode_top >= _inodes, "node stack underflow");
aoqi@0 1465 --_inode_top;
aoqi@0 1466 }
aoqi@0 1467 void push(Node *n, uint i) {
aoqi@0 1468 ++_inode_top;
aoqi@0 1469 if (_inode_top >= _inode_max) grow();
aoqi@0 1470 INode *top = _inode_top; // optimization
aoqi@0 1471 top->node = n;
aoqi@0 1472 top->indx = i;
aoqi@0 1473 }
aoqi@0 1474 Node *node() const {
aoqi@0 1475 return _inode_top->node;
aoqi@0 1476 }
aoqi@0 1477 Node* node_at(uint i) const {
aoqi@0 1478 assert(_inodes + i <= _inode_top, "in range");
aoqi@0 1479 return _inodes[i].node;
aoqi@0 1480 }
aoqi@0 1481 uint index() const {
aoqi@0 1482 return _inode_top->indx;
aoqi@0 1483 }
aoqi@0 1484 uint index_at(uint i) const {
aoqi@0 1485 assert(_inodes + i <= _inode_top, "in range");
aoqi@0 1486 return _inodes[i].indx;
aoqi@0 1487 }
aoqi@0 1488 void set_node(Node *n) {
aoqi@0 1489 _inode_top->node = n;
aoqi@0 1490 }
aoqi@0 1491 void set_index(uint i) {
aoqi@0 1492 _inode_top->indx = i;
aoqi@0 1493 }
aoqi@0 1494 uint size_max() const { return (uint)pointer_delta(_inode_max, _inodes, sizeof(INode)); } // Max size
aoqi@0 1495 uint size() const { return (uint)pointer_delta((_inode_top+1), _inodes, sizeof(INode)); } // Current size
aoqi@0 1496 bool is_nonempty() const { return (_inode_top >= _inodes); }
aoqi@0 1497 bool is_empty() const { return (_inode_top < _inodes); }
aoqi@0 1498 void clear() { _inode_top = _inodes - 1; } // retain storage
aoqi@0 1499
aoqi@0 1500 // Node_Stack is used to map nodes.
aoqi@0 1501 Node* find(uint idx) const;
aoqi@0 1502 };
aoqi@0 1503
aoqi@0 1504
aoqi@0 1505 //-----------------------------Node_Notes--------------------------------------
aoqi@0 1506 // Debugging or profiling annotations loosely and sparsely associated
aoqi@0 1507 // with some nodes. See Compile::node_notes_at for the accessor.
aoqi@0 1508 class Node_Notes VALUE_OBJ_CLASS_SPEC {
aoqi@0 1509 friend class VMStructs;
aoqi@0 1510 JVMState* _jvms;
aoqi@0 1511
aoqi@0 1512 public:
aoqi@0 1513 Node_Notes(JVMState* jvms = NULL) {
aoqi@0 1514 _jvms = jvms;
aoqi@0 1515 }
aoqi@0 1516
aoqi@0 1517 JVMState* jvms() { return _jvms; }
aoqi@0 1518 void set_jvms(JVMState* x) { _jvms = x; }
aoqi@0 1519
aoqi@0 1520 // True if there is nothing here.
aoqi@0 1521 bool is_clear() {
aoqi@0 1522 return (_jvms == NULL);
aoqi@0 1523 }
aoqi@0 1524
aoqi@0 1525 // Make there be nothing here.
aoqi@0 1526 void clear() {
aoqi@0 1527 _jvms = NULL;
aoqi@0 1528 }
aoqi@0 1529
aoqi@0 1530 // Make a new, clean node notes.
aoqi@0 1531 static Node_Notes* make(Compile* C) {
aoqi@0 1532 Node_Notes* nn = NEW_ARENA_ARRAY(C->comp_arena(), Node_Notes, 1);
aoqi@0 1533 nn->clear();
aoqi@0 1534 return nn;
aoqi@0 1535 }
aoqi@0 1536
aoqi@0 1537 Node_Notes* clone(Compile* C) {
aoqi@0 1538 Node_Notes* nn = NEW_ARENA_ARRAY(C->comp_arena(), Node_Notes, 1);
aoqi@0 1539 (*nn) = (*this);
aoqi@0 1540 return nn;
aoqi@0 1541 }
aoqi@0 1542
aoqi@0 1543 // Absorb any information from source.
aoqi@0 1544 bool update_from(Node_Notes* source) {
aoqi@0 1545 bool changed = false;
aoqi@0 1546 if (source != NULL) {
aoqi@0 1547 if (source->jvms() != NULL) {
aoqi@0 1548 set_jvms(source->jvms());
aoqi@0 1549 changed = true;
aoqi@0 1550 }
aoqi@0 1551 }
aoqi@0 1552 return changed;
aoqi@0 1553 }
aoqi@0 1554 };
aoqi@0 1555
aoqi@0 1556 // Inlined accessors for Compile::node_nodes that require the preceding class:
aoqi@0 1557 inline Node_Notes*
aoqi@0 1558 Compile::locate_node_notes(GrowableArray<Node_Notes*>* arr,
aoqi@0 1559 int idx, bool can_grow) {
aoqi@0 1560 assert(idx >= 0, "oob");
aoqi@0 1561 int block_idx = (idx >> _log2_node_notes_block_size);
aoqi@0 1562 int grow_by = (block_idx - (arr == NULL? 0: arr->length()));
aoqi@0 1563 if (grow_by >= 0) {
aoqi@0 1564 if (!can_grow) return NULL;
aoqi@0 1565 grow_node_notes(arr, grow_by + 1);
aoqi@0 1566 }
aoqi@0 1567 // (Every element of arr is a sub-array of length _node_notes_block_size.)
aoqi@0 1568 return arr->at(block_idx) + (idx & (_node_notes_block_size-1));
aoqi@0 1569 }
aoqi@0 1570
aoqi@0 1571 inline bool
aoqi@0 1572 Compile::set_node_notes_at(int idx, Node_Notes* value) {
aoqi@0 1573 if (value == NULL || value->is_clear())
aoqi@0 1574 return false; // nothing to write => write nothing
aoqi@0 1575 Node_Notes* loc = locate_node_notes(_node_note_array, idx, true);
aoqi@0 1576 assert(loc != NULL, "");
aoqi@0 1577 return loc->update_from(value);
aoqi@0 1578 }
aoqi@0 1579
aoqi@0 1580
aoqi@0 1581 //------------------------------TypeNode---------------------------------------
aoqi@0 1582 // Node with a Type constant.
aoqi@0 1583 class TypeNode : public Node {
aoqi@0 1584 protected:
aoqi@0 1585 virtual uint hash() const; // Check the type
aoqi@0 1586 virtual uint cmp( const Node &n ) const;
aoqi@0 1587 virtual uint size_of() const; // Size is bigger
aoqi@0 1588 const Type* const _type;
aoqi@0 1589 public:
aoqi@0 1590 void set_type(const Type* t) {
aoqi@0 1591 assert(t != NULL, "sanity");
aoqi@0 1592 debug_only(uint check_hash = (VerifyHashTableKeys && _hash_lock) ? hash() : NO_HASH);
aoqi@0 1593 *(const Type**)&_type = t; // cast away const-ness
aoqi@0 1594 // If this node is in the hash table, make sure it doesn't need a rehash.
aoqi@0 1595 assert(check_hash == NO_HASH || check_hash == hash(), "type change must preserve hash code");
aoqi@0 1596 }
aoqi@0 1597 const Type* type() const { assert(_type != NULL, "sanity"); return _type; };
aoqi@0 1598 TypeNode( const Type *t, uint required ) : Node(required), _type(t) {
aoqi@0 1599 init_class_id(Class_Type);
aoqi@0 1600 }
aoqi@0 1601 virtual const Type *Value( PhaseTransform *phase ) const;
aoqi@0 1602 virtual const Type *bottom_type() const;
aoqi@0 1603 virtual uint ideal_reg() const;
aoqi@0 1604 #ifndef PRODUCT
aoqi@0 1605 virtual void dump_spec(outputStream *st) const;
aoqi@0 1606 #endif
aoqi@0 1607 };
aoqi@0 1608
aoqi@0 1609 #endif // SHARE_VM_OPTO_NODE_HPP

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