src/share/vm/opto/subnode.hpp

Thu, 19 Mar 2009 09:13:24 -0700

author
kvn
date
Thu, 19 Mar 2009 09:13:24 -0700
changeset 1082
bd441136a5ce
parent 631
d1605aabd0a1
child 1831
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Merge

duke@435 1 /*
xdono@631 2 * Copyright 1997-2008 Sun Microsystems, Inc. All Rights Reserved.
duke@435 3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
duke@435 4 *
duke@435 5 * This code is free software; you can redistribute it and/or modify it
duke@435 6 * under the terms of the GNU General Public License version 2 only, as
duke@435 7 * published by the Free Software Foundation.
duke@435 8 *
duke@435 9 * This code is distributed in the hope that it will be useful, but WITHOUT
duke@435 10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
duke@435 11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
duke@435 12 * version 2 for more details (a copy is included in the LICENSE file that
duke@435 13 * accompanied this code).
duke@435 14 *
duke@435 15 * You should have received a copy of the GNU General Public License version
duke@435 16 * 2 along with this work; if not, write to the Free Software Foundation,
duke@435 17 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
duke@435 18 *
duke@435 19 * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
duke@435 20 * CA 95054 USA or visit www.sun.com if you need additional information or
duke@435 21 * have any questions.
duke@435 22 *
duke@435 23 */
duke@435 24
duke@435 25 // Portions of code courtesy of Clifford Click
duke@435 26
duke@435 27 //------------------------------SUBNode----------------------------------------
duke@435 28 // Class SUBTRACTION functionality. This covers all the usual 'subtract'
duke@435 29 // behaviors. Subtract-integer, -float, -double, binary xor, compare-integer,
duke@435 30 // -float, and -double are all inherited from this class. The compare
duke@435 31 // functions behave like subtract functions, except that all negative answers
duke@435 32 // are compressed into -1, and all positive answers compressed to 1.
duke@435 33 class SubNode : public Node {
duke@435 34 public:
duke@435 35 SubNode( Node *in1, Node *in2 ) : Node(0,in1,in2) {
duke@435 36 init_class_id(Class_Sub);
duke@435 37 }
duke@435 38
duke@435 39 // Handle algebraic identities here. If we have an identity, return the Node
duke@435 40 // we are equivalent to. We look for "add of zero" as an identity.
duke@435 41 virtual Node *Identity( PhaseTransform *phase );
duke@435 42
duke@435 43 // Compute a new Type for this node. Basically we just do the pre-check,
duke@435 44 // then call the virtual add() to set the type.
duke@435 45 virtual const Type *Value( PhaseTransform *phase ) const;
duke@435 46
duke@435 47 // Supplied function returns the subtractend of the inputs.
duke@435 48 // This also type-checks the inputs for sanity. Guaranteed never to
duke@435 49 // be passed a TOP or BOTTOM type, these are filtered out by a pre-check.
duke@435 50 virtual const Type *sub( const Type *, const Type * ) const = 0;
duke@435 51
duke@435 52 // Supplied function to return the additive identity type.
duke@435 53 // This is returned whenever the subtracts inputs are the same.
duke@435 54 virtual const Type *add_id() const = 0;
duke@435 55
duke@435 56 };
duke@435 57
duke@435 58
duke@435 59 // NOTE: SubINode should be taken away and replaced by add and negate
duke@435 60 //------------------------------SubINode---------------------------------------
duke@435 61 // Subtract 2 integers
duke@435 62 class SubINode : public SubNode {
duke@435 63 public:
duke@435 64 SubINode( Node *in1, Node *in2 ) : SubNode(in1,in2) {}
duke@435 65 virtual int Opcode() const;
duke@435 66 virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
duke@435 67 virtual const Type *sub( const Type *, const Type * ) const;
duke@435 68 const Type *add_id() const { return TypeInt::ZERO; }
duke@435 69 const Type *bottom_type() const { return TypeInt::INT; }
duke@435 70 virtual uint ideal_reg() const { return Op_RegI; }
duke@435 71 };
duke@435 72
duke@435 73 //------------------------------SubLNode---------------------------------------
duke@435 74 // Subtract 2 integers
duke@435 75 class SubLNode : public SubNode {
duke@435 76 public:
duke@435 77 SubLNode( Node *in1, Node *in2 ) : SubNode(in1,in2) {}
duke@435 78 virtual int Opcode() const;
duke@435 79 virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
duke@435 80 virtual const Type *sub( const Type *, const Type * ) const;
duke@435 81 const Type *add_id() const { return TypeLong::ZERO; }
duke@435 82 const Type *bottom_type() const { return TypeLong::LONG; }
duke@435 83 virtual uint ideal_reg() const { return Op_RegL; }
duke@435 84 };
duke@435 85
duke@435 86 // NOTE: SubFPNode should be taken away and replaced by add and negate
duke@435 87 //------------------------------SubFPNode--------------------------------------
duke@435 88 // Subtract 2 floats or doubles
duke@435 89 class SubFPNode : public SubNode {
duke@435 90 protected:
duke@435 91 SubFPNode( Node *in1, Node *in2 ) : SubNode(in1,in2) {}
duke@435 92 public:
duke@435 93 const Type *Value( PhaseTransform *phase ) const;
duke@435 94 };
duke@435 95
duke@435 96 // NOTE: SubFNode should be taken away and replaced by add and negate
duke@435 97 //------------------------------SubFNode---------------------------------------
duke@435 98 // Subtract 2 doubles
duke@435 99 class SubFNode : public SubFPNode {
duke@435 100 public:
duke@435 101 SubFNode( Node *in1, Node *in2 ) : SubFPNode(in1,in2) {}
duke@435 102 virtual int Opcode() const;
duke@435 103 virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
duke@435 104 virtual const Type *sub( const Type *, const Type * ) const;
duke@435 105 const Type *add_id() const { return TypeF::ZERO; }
duke@435 106 const Type *bottom_type() const { return Type::FLOAT; }
duke@435 107 virtual uint ideal_reg() const { return Op_RegF; }
duke@435 108 };
duke@435 109
duke@435 110 // NOTE: SubDNode should be taken away and replaced by add and negate
duke@435 111 //------------------------------SubDNode---------------------------------------
duke@435 112 // Subtract 2 doubles
duke@435 113 class SubDNode : public SubFPNode {
duke@435 114 public:
duke@435 115 SubDNode( Node *in1, Node *in2 ) : SubFPNode(in1,in2) {}
duke@435 116 virtual int Opcode() const;
duke@435 117 virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
duke@435 118 virtual const Type *sub( const Type *, const Type * ) const;
duke@435 119 const Type *add_id() const { return TypeD::ZERO; }
duke@435 120 const Type *bottom_type() const { return Type::DOUBLE; }
duke@435 121 virtual uint ideal_reg() const { return Op_RegD; }
duke@435 122 };
duke@435 123
duke@435 124 //------------------------------CmpNode---------------------------------------
duke@435 125 // Compare 2 values, returning condition codes (-1, 0 or 1).
duke@435 126 class CmpNode : public SubNode {
duke@435 127 public:
duke@435 128 CmpNode( Node *in1, Node *in2 ) : SubNode(in1,in2) {
duke@435 129 init_class_id(Class_Cmp);
duke@435 130 }
duke@435 131 virtual Node *Identity( PhaseTransform *phase );
duke@435 132 const Type *add_id() const { return TypeInt::ZERO; }
duke@435 133 const Type *bottom_type() const { return TypeInt::CC; }
duke@435 134 virtual uint ideal_reg() const { return Op_RegFlags; }
duke@435 135 };
duke@435 136
duke@435 137 //------------------------------CmpINode---------------------------------------
duke@435 138 // Compare 2 signed values, returning condition codes (-1, 0 or 1).
duke@435 139 class CmpINode : public CmpNode {
duke@435 140 public:
duke@435 141 CmpINode( Node *in1, Node *in2 ) : CmpNode(in1,in2) {}
duke@435 142 virtual int Opcode() const;
duke@435 143 virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
duke@435 144 virtual const Type *sub( const Type *, const Type * ) const;
duke@435 145 };
duke@435 146
duke@435 147 //------------------------------CmpUNode---------------------------------------
duke@435 148 // Compare 2 unsigned values (integer or pointer), returning condition codes (-1, 0 or 1).
duke@435 149 class CmpUNode : public CmpNode {
duke@435 150 public:
duke@435 151 CmpUNode( Node *in1, Node *in2 ) : CmpNode(in1,in2) {}
duke@435 152 virtual int Opcode() const;
duke@435 153 virtual const Type *sub( const Type *, const Type * ) const;
duke@435 154 };
duke@435 155
duke@435 156 //------------------------------CmpPNode---------------------------------------
duke@435 157 // Compare 2 pointer values, returning condition codes (-1, 0 or 1).
duke@435 158 class CmpPNode : public CmpNode {
duke@435 159 public:
duke@435 160 CmpPNode( Node *in1, Node *in2 ) : CmpNode(in1,in2) {}
duke@435 161 virtual int Opcode() const;
duke@435 162 virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
duke@435 163 virtual const Type *sub( const Type *, const Type * ) const;
duke@435 164 };
duke@435 165
coleenp@548 166 //------------------------------CmpNNode--------------------------------------
coleenp@548 167 // Compare 2 narrow oop values, returning condition codes (-1, 0 or 1).
coleenp@548 168 class CmpNNode : public CmpNode {
coleenp@548 169 public:
coleenp@548 170 CmpNNode( Node *in1, Node *in2 ) : CmpNode(in1,in2) {}
coleenp@548 171 virtual int Opcode() const;
coleenp@548 172 virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
coleenp@548 173 virtual const Type *sub( const Type *, const Type * ) const;
coleenp@548 174 };
coleenp@548 175
duke@435 176 //------------------------------CmpLNode---------------------------------------
duke@435 177 // Compare 2 long values, returning condition codes (-1, 0 or 1).
duke@435 178 class CmpLNode : public CmpNode {
duke@435 179 public:
duke@435 180 CmpLNode( Node *in1, Node *in2 ) : CmpNode(in1,in2) {}
duke@435 181 virtual int Opcode() const;
duke@435 182 virtual const Type *sub( const Type *, const Type * ) const;
duke@435 183 };
duke@435 184
duke@435 185 //------------------------------CmpL3Node--------------------------------------
duke@435 186 // Compare 2 long values, returning integer value (-1, 0 or 1).
duke@435 187 class CmpL3Node : public CmpLNode {
duke@435 188 public:
duke@435 189 CmpL3Node( Node *in1, Node *in2 ) : CmpLNode(in1,in2) {
duke@435 190 // Since it is not consumed by Bools, it is not really a Cmp.
duke@435 191 init_class_id(Class_Sub);
duke@435 192 }
duke@435 193 virtual int Opcode() const;
duke@435 194 virtual uint ideal_reg() const { return Op_RegI; }
duke@435 195 };
duke@435 196
duke@435 197 //------------------------------CmpFNode---------------------------------------
duke@435 198 // Compare 2 float values, returning condition codes (-1, 0 or 1).
duke@435 199 // This implements the Java bytecode fcmpl, so unordered returns -1.
duke@435 200 // Operands may not commute.
duke@435 201 class CmpFNode : public CmpNode {
duke@435 202 public:
duke@435 203 CmpFNode( Node *in1, Node *in2 ) : CmpNode(in1,in2) {}
duke@435 204 virtual int Opcode() const;
duke@435 205 virtual const Type *sub( const Type *, const Type * ) const { ShouldNotReachHere(); return NULL; }
duke@435 206 const Type *Value( PhaseTransform *phase ) const;
duke@435 207 };
duke@435 208
duke@435 209 //------------------------------CmpF3Node--------------------------------------
duke@435 210 // Compare 2 float values, returning integer value (-1, 0 or 1).
duke@435 211 // This implements the Java bytecode fcmpl, so unordered returns -1.
duke@435 212 // Operands may not commute.
duke@435 213 class CmpF3Node : public CmpFNode {
duke@435 214 public:
duke@435 215 CmpF3Node( Node *in1, Node *in2 ) : CmpFNode(in1,in2) {
duke@435 216 // Since it is not consumed by Bools, it is not really a Cmp.
duke@435 217 init_class_id(Class_Sub);
duke@435 218 }
duke@435 219 virtual int Opcode() const;
duke@435 220 // Since it is not consumed by Bools, it is not really a Cmp.
duke@435 221 virtual uint ideal_reg() const { return Op_RegI; }
duke@435 222 };
duke@435 223
duke@435 224
duke@435 225 //------------------------------CmpDNode---------------------------------------
duke@435 226 // Compare 2 double values, returning condition codes (-1, 0 or 1).
duke@435 227 // This implements the Java bytecode dcmpl, so unordered returns -1.
duke@435 228 // Operands may not commute.
duke@435 229 class CmpDNode : public CmpNode {
duke@435 230 public:
duke@435 231 CmpDNode( Node *in1, Node *in2 ) : CmpNode(in1,in2) {}
duke@435 232 virtual int Opcode() const;
duke@435 233 virtual const Type *sub( const Type *, const Type * ) const { ShouldNotReachHere(); return NULL; }
duke@435 234 const Type *Value( PhaseTransform *phase ) const;
duke@435 235 virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
duke@435 236 };
duke@435 237
duke@435 238 //------------------------------CmpD3Node--------------------------------------
duke@435 239 // Compare 2 double values, returning integer value (-1, 0 or 1).
duke@435 240 // This implements the Java bytecode dcmpl, so unordered returns -1.
duke@435 241 // Operands may not commute.
duke@435 242 class CmpD3Node : public CmpDNode {
duke@435 243 public:
duke@435 244 CmpD3Node( Node *in1, Node *in2 ) : CmpDNode(in1,in2) {
duke@435 245 // Since it is not consumed by Bools, it is not really a Cmp.
duke@435 246 init_class_id(Class_Sub);
duke@435 247 }
duke@435 248 virtual int Opcode() const;
duke@435 249 virtual uint ideal_reg() const { return Op_RegI; }
duke@435 250 };
duke@435 251
duke@435 252
duke@435 253 //------------------------------BoolTest---------------------------------------
duke@435 254 // Convert condition codes to a boolean test value (0 or -1).
duke@435 255 // We pick the values as 3 bits; the low order 2 bits we compare against the
duke@435 256 // condition codes, the high bit flips the sense of the result.
duke@435 257 struct BoolTest VALUE_OBJ_CLASS_SPEC {
duke@435 258 enum mask { eq = 0, ne = 4, le = 5, ge = 7, lt = 3, gt = 1, illegal = 8 };
duke@435 259 mask _test;
duke@435 260 BoolTest( mask btm ) : _test(btm) {}
duke@435 261 const Type *cc2logical( const Type *CC ) const;
duke@435 262 // Commute the test. I use a small table lookup. The table is created as
duke@435 263 // a simple char array where each element is the ASCII version of a 'mask'
duke@435 264 // enum from above.
duke@435 265 mask commute( ) const { return mask("038147858"[_test]-'0'); }
duke@435 266 mask negate( ) const { return mask(_test^4); }
duke@435 267 bool is_canonical( ) const { return (_test == BoolTest::ne || _test == BoolTest::lt || _test == BoolTest::le); }
duke@435 268 #ifndef PRODUCT
duke@435 269 void dump_on(outputStream *st) const;
duke@435 270 #endif
duke@435 271 };
duke@435 272
duke@435 273 //------------------------------BoolNode---------------------------------------
duke@435 274 // A Node to convert a Condition Codes to a Logical result.
duke@435 275 class BoolNode : public Node {
duke@435 276 virtual uint hash() const;
duke@435 277 virtual uint cmp( const Node &n ) const;
duke@435 278 virtual uint size_of() const;
duke@435 279 public:
duke@435 280 const BoolTest _test;
duke@435 281 BoolNode( Node *cc, BoolTest::mask t): _test(t), Node(0,cc) {
duke@435 282 init_class_id(Class_Bool);
duke@435 283 }
duke@435 284 // Convert an arbitrary int value to a Bool or other suitable predicate.
duke@435 285 static Node* make_predicate(Node* test_value, PhaseGVN* phase);
duke@435 286 // Convert self back to an integer value.
duke@435 287 Node* as_int_value(PhaseGVN* phase);
duke@435 288 // Invert sense of self, returning new Bool.
duke@435 289 BoolNode* negate(PhaseGVN* phase);
duke@435 290 virtual int Opcode() const;
duke@435 291 virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
duke@435 292 virtual const Type *Value( PhaseTransform *phase ) const;
duke@435 293 virtual const Type *bottom_type() const { return TypeInt::BOOL; }
duke@435 294 uint match_edge(uint idx) const { return 0; }
duke@435 295 virtual uint ideal_reg() const { return Op_RegI; }
duke@435 296
duke@435 297 bool is_counted_loop_exit_test();
duke@435 298 #ifndef PRODUCT
duke@435 299 virtual void dump_spec(outputStream *st) const;
duke@435 300 #endif
duke@435 301 };
duke@435 302
duke@435 303 //------------------------------AbsNode----------------------------------------
duke@435 304 // Abstract class for absolute value. Mostly used to get a handy wrapper
duke@435 305 // for finding this pattern in the graph.
duke@435 306 class AbsNode : public Node {
duke@435 307 public:
duke@435 308 AbsNode( Node *value ) : Node(0,value) {}
duke@435 309 };
duke@435 310
duke@435 311 //------------------------------AbsINode---------------------------------------
duke@435 312 // Absolute value an integer. Since a naive graph involves control flow, we
duke@435 313 // "match" it in the ideal world (so the control flow can be removed).
duke@435 314 class AbsINode : public AbsNode {
duke@435 315 public:
duke@435 316 AbsINode( Node *in1 ) : AbsNode(in1) {}
duke@435 317 virtual int Opcode() const;
duke@435 318 const Type *bottom_type() const { return TypeInt::INT; }
duke@435 319 virtual uint ideal_reg() const { return Op_RegI; }
duke@435 320 };
duke@435 321
duke@435 322 //------------------------------AbsFNode---------------------------------------
duke@435 323 // Absolute value a float, a common float-point idiom with a cheap hardware
duke@435 324 // implemention on most chips. Since a naive graph involves control flow, we
duke@435 325 // "match" it in the ideal world (so the control flow can be removed).
duke@435 326 class AbsFNode : public AbsNode {
duke@435 327 public:
duke@435 328 AbsFNode( Node *in1 ) : AbsNode(in1) {}
duke@435 329 virtual int Opcode() const;
duke@435 330 const Type *bottom_type() const { return Type::FLOAT; }
duke@435 331 virtual uint ideal_reg() const { return Op_RegF; }
duke@435 332 };
duke@435 333
duke@435 334 //------------------------------AbsDNode---------------------------------------
duke@435 335 // Absolute value a double, a common float-point idiom with a cheap hardware
duke@435 336 // implemention on most chips. Since a naive graph involves control flow, we
duke@435 337 // "match" it in the ideal world (so the control flow can be removed).
duke@435 338 class AbsDNode : public AbsNode {
duke@435 339 public:
duke@435 340 AbsDNode( Node *in1 ) : AbsNode(in1) {}
duke@435 341 virtual int Opcode() const;
duke@435 342 const Type *bottom_type() const { return Type::DOUBLE; }
duke@435 343 virtual uint ideal_reg() const { return Op_RegD; }
duke@435 344 };
duke@435 345
duke@435 346
duke@435 347 //------------------------------CmpLTMaskNode----------------------------------
duke@435 348 // If p < q, return -1 else return 0. Nice for flow-free idioms.
duke@435 349 class CmpLTMaskNode : public Node {
duke@435 350 public:
duke@435 351 CmpLTMaskNode( Node *p, Node *q ) : Node(0, p, q) {}
duke@435 352 virtual int Opcode() const;
duke@435 353 const Type *bottom_type() const { return TypeInt::INT; }
duke@435 354 virtual uint ideal_reg() const { return Op_RegI; }
duke@435 355 };
duke@435 356
duke@435 357
duke@435 358 //------------------------------NegNode----------------------------------------
duke@435 359 class NegNode : public Node {
duke@435 360 public:
duke@435 361 NegNode( Node *in1 ) : Node(0,in1) {}
duke@435 362 };
duke@435 363
duke@435 364 //------------------------------NegFNode---------------------------------------
duke@435 365 // Negate value a float. Negating 0.0 returns -0.0, but subtracting from
duke@435 366 // zero returns +0.0 (per JVM spec on 'fneg' bytecode). As subtraction
duke@435 367 // cannot be used to replace negation we have to implement negation as ideal
duke@435 368 // node; note that negation and addition can replace subtraction.
duke@435 369 class NegFNode : public NegNode {
duke@435 370 public:
duke@435 371 NegFNode( Node *in1 ) : NegNode(in1) {}
duke@435 372 virtual int Opcode() const;
duke@435 373 virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
duke@435 374 const Type *bottom_type() const { return Type::FLOAT; }
duke@435 375 virtual uint ideal_reg() const { return Op_RegF; }
duke@435 376 };
duke@435 377
duke@435 378 //------------------------------NegDNode---------------------------------------
duke@435 379 // Negate value a double. Negating 0.0 returns -0.0, but subtracting from
duke@435 380 // zero returns +0.0 (per JVM spec on 'dneg' bytecode). As subtraction
duke@435 381 // cannot be used to replace negation we have to implement negation as ideal
duke@435 382 // node; note that negation and addition can replace subtraction.
duke@435 383 class NegDNode : public NegNode {
duke@435 384 public:
duke@435 385 NegDNode( Node *in1 ) : NegNode(in1) {}
duke@435 386 virtual int Opcode() const;
duke@435 387 virtual Node *Ideal(PhaseGVN *phase, bool can_reshape);
duke@435 388 const Type *bottom_type() const { return Type::DOUBLE; }
duke@435 389 virtual uint ideal_reg() const { return Op_RegD; }
duke@435 390 };
duke@435 391
duke@435 392 //------------------------------CosDNode---------------------------------------
duke@435 393 // Cosinus of a double
duke@435 394 class CosDNode : public Node {
duke@435 395 public:
duke@435 396 CosDNode( Node *in1 ) : Node(0, in1) {}
duke@435 397 virtual int Opcode() const;
duke@435 398 const Type *bottom_type() const { return Type::DOUBLE; }
duke@435 399 virtual uint ideal_reg() const { return Op_RegD; }
duke@435 400 virtual const Type *Value( PhaseTransform *phase ) const;
duke@435 401 };
duke@435 402
duke@435 403 //------------------------------CosDNode---------------------------------------
duke@435 404 // Sinus of a double
duke@435 405 class SinDNode : public Node {
duke@435 406 public:
duke@435 407 SinDNode( Node *in1 ) : Node(0, in1) {}
duke@435 408 virtual int Opcode() const;
duke@435 409 const Type *bottom_type() const { return Type::DOUBLE; }
duke@435 410 virtual uint ideal_reg() const { return Op_RegD; }
duke@435 411 virtual const Type *Value( PhaseTransform *phase ) const;
duke@435 412 };
duke@435 413
duke@435 414
duke@435 415 //------------------------------TanDNode---------------------------------------
duke@435 416 // tangens of a double
duke@435 417 class TanDNode : public Node {
duke@435 418 public:
duke@435 419 TanDNode(Node *in1 ) : Node(0, in1) {}
duke@435 420 virtual int Opcode() const;
duke@435 421 const Type *bottom_type() const { return Type::DOUBLE; }
duke@435 422 virtual uint ideal_reg() const { return Op_RegD; }
duke@435 423 virtual const Type *Value( PhaseTransform *phase ) const;
duke@435 424 };
duke@435 425
duke@435 426
duke@435 427 //------------------------------AtanDNode--------------------------------------
duke@435 428 // arcus tangens of a double
duke@435 429 class AtanDNode : public Node {
duke@435 430 public:
duke@435 431 AtanDNode(Node *c, Node *in1, Node *in2 ) : Node(c, in1, in2) {}
duke@435 432 virtual int Opcode() const;
duke@435 433 const Type *bottom_type() const { return Type::DOUBLE; }
duke@435 434 virtual uint ideal_reg() const { return Op_RegD; }
duke@435 435 };
duke@435 436
duke@435 437
duke@435 438 //------------------------------SqrtDNode--------------------------------------
duke@435 439 // square root a double
duke@435 440 class SqrtDNode : public Node {
duke@435 441 public:
duke@435 442 SqrtDNode(Node *c, Node *in1 ) : Node(c, in1) {}
duke@435 443 virtual int Opcode() const;
duke@435 444 const Type *bottom_type() const { return Type::DOUBLE; }
duke@435 445 virtual uint ideal_reg() const { return Op_RegD; }
duke@435 446 virtual const Type *Value( PhaseTransform *phase ) const;
duke@435 447 };
duke@435 448
duke@435 449 //------------------------------ExpDNode---------------------------------------
duke@435 450 // Exponentiate a double
duke@435 451 class ExpDNode : public Node {
duke@435 452 public:
duke@435 453 ExpDNode( Node *c, Node *in1 ) : Node(c, in1) {}
duke@435 454 virtual int Opcode() const;
duke@435 455 const Type *bottom_type() const { return Type::DOUBLE; }
duke@435 456 virtual uint ideal_reg() const { return Op_RegD; }
duke@435 457 virtual const Type *Value( PhaseTransform *phase ) const;
duke@435 458 };
duke@435 459
duke@435 460 //------------------------------LogDNode---------------------------------------
duke@435 461 // Log_e of a double
duke@435 462 class LogDNode : public Node {
duke@435 463 public:
duke@435 464 LogDNode( Node *in1 ) : Node(0, in1) {}
duke@435 465 virtual int Opcode() const;
duke@435 466 const Type *bottom_type() const { return Type::DOUBLE; }
duke@435 467 virtual uint ideal_reg() const { return Op_RegD; }
duke@435 468 virtual const Type *Value( PhaseTransform *phase ) const;
duke@435 469 };
duke@435 470
duke@435 471 //------------------------------Log10DNode---------------------------------------
duke@435 472 // Log_10 of a double
duke@435 473 class Log10DNode : public Node {
duke@435 474 public:
duke@435 475 Log10DNode( Node *in1 ) : Node(0, in1) {}
duke@435 476 virtual int Opcode() const;
duke@435 477 const Type *bottom_type() const { return Type::DOUBLE; }
duke@435 478 virtual uint ideal_reg() const { return Op_RegD; }
duke@435 479 virtual const Type *Value( PhaseTransform *phase ) const;
duke@435 480 };
duke@435 481
duke@435 482 //------------------------------PowDNode---------------------------------------
duke@435 483 // Raise a double to a double power
duke@435 484 class PowDNode : public Node {
duke@435 485 public:
duke@435 486 PowDNode(Node *c, Node *in1, Node *in2 ) : Node(c, in1, in2) {}
duke@435 487 virtual int Opcode() const;
duke@435 488 const Type *bottom_type() const { return Type::DOUBLE; }
duke@435 489 virtual uint ideal_reg() const { return Op_RegD; }
duke@435 490 virtual const Type *Value( PhaseTransform *phase ) const;
duke@435 491 };
duke@435 492
duke@435 493 //-------------------------------ReverseBytesINode--------------------------------
duke@435 494 // reverse bytes of an integer
duke@435 495 class ReverseBytesINode : public Node {
duke@435 496 public:
duke@435 497 ReverseBytesINode(Node *c, Node *in1) : Node(c, in1) {}
duke@435 498 virtual int Opcode() const;
duke@435 499 const Type *bottom_type() const { return TypeInt::INT; }
duke@435 500 virtual uint ideal_reg() const { return Op_RegI; }
duke@435 501 };
duke@435 502
duke@435 503 //-------------------------------ReverseBytesLNode--------------------------------
duke@435 504 // reverse bytes of a long
duke@435 505 class ReverseBytesLNode : public Node {
duke@435 506 public:
duke@435 507 ReverseBytesLNode(Node *c, Node *in1) : Node(c, in1) {}
duke@435 508 virtual int Opcode() const;
duke@435 509 const Type *bottom_type() const { return TypeLong::LONG; }
duke@435 510 virtual uint ideal_reg() const { return Op_RegL; }
duke@435 511 };

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