src/share/vm/runtime/mutex.cpp

Tue, 04 Mar 2008 09:44:24 -0500

author
sbohne
date
Tue, 04 Mar 2008 09:44:24 -0500
changeset 493
7ee622712fcf
parent 490
2a8eb116ebbe
child 631
d1605aabd0a1
permissions
-rw-r--r--

6666698: EnableBiasedLocking with BiasedLockingStartupDelay can block Watcher thread
Summary: Enqueue VM_EnableBiasedLocking operation asynchronously
Reviewed-by: never, xlu, kbr, acorn

duke@435 1
duke@435 2 /*
duke@435 3 * Copyright 1998-2005 Sun Microsystems, Inc. All Rights Reserved.
duke@435 4 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
duke@435 5 *
duke@435 6 * This code is free software; you can redistribute it and/or modify it
duke@435 7 * under the terms of the GNU General Public License version 2 only, as
duke@435 8 * published by the Free Software Foundation.
duke@435 9 *
duke@435 10 * This code is distributed in the hope that it will be useful, but WITHOUT
duke@435 11 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
duke@435 12 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
duke@435 13 * version 2 for more details (a copy is included in the LICENSE file that
duke@435 14 * accompanied this code).
duke@435 15 *
duke@435 16 * You should have received a copy of the GNU General Public License version
duke@435 17 * 2 along with this work; if not, write to the Free Software Foundation,
duke@435 18 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
duke@435 19 *
duke@435 20 * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
duke@435 21 * CA 95054 USA or visit www.sun.com if you need additional information or
duke@435 22 * have any questions.
duke@435 23 *
duke@435 24 */
duke@435 25
duke@435 26 # include "incls/_precompiled.incl"
duke@435 27 # include "incls/_mutex.cpp.incl"
duke@435 28
duke@435 29 // o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o
duke@435 30 //
duke@435 31 // Native Monitor-Mutex locking - theory of operations
duke@435 32 //
duke@435 33 // * Native Monitors are completely unrelated to Java-level monitors,
duke@435 34 // although the "back-end" slow-path implementations share a common lineage.
duke@435 35 // See objectMonitor:: in synchronizer.cpp.
duke@435 36 // Native Monitors do *not* support nesting or recursion but otherwise
duke@435 37 // they're basically Hoare-flavor monitors.
duke@435 38 //
duke@435 39 // * A thread acquires ownership of a Monitor/Mutex by CASing the LockByte
duke@435 40 // in the _LockWord from zero to non-zero. Note that the _Owner field
duke@435 41 // is advisory and is used only to verify that the thread calling unlock()
duke@435 42 // is indeed the last thread to have acquired the lock.
duke@435 43 //
duke@435 44 // * Contending threads "push" themselves onto the front of the contention
duke@435 45 // queue -- called the cxq -- with CAS and then spin/park.
duke@435 46 // The _LockWord contains the LockByte as well as the pointer to the head
duke@435 47 // of the cxq. Colocating the LockByte with the cxq precludes certain races.
duke@435 48 //
duke@435 49 // * Using a separately addressable LockByte allows for CAS:MEMBAR or CAS:0
duke@435 50 // idioms. We currently use MEMBAR in the uncontended unlock() path, as
duke@435 51 // MEMBAR often has less latency than CAS. If warranted, we could switch to
duke@435 52 // a CAS:0 mode, using timers to close the resultant race, as is done
duke@435 53 // with Java Monitors in synchronizer.cpp.
duke@435 54 //
duke@435 55 // See the following for a discussion of the relative cost of atomics (CAS)
duke@435 56 // MEMBAR, and ways to eliminate such instructions from the common-case paths:
duke@435 57 // -- http://blogs.sun.com/dave/entry/biased_locking_in_hotspot
duke@435 58 // -- http://blogs.sun.com/dave/resource/MustangSync.pdf
duke@435 59 // -- http://blogs.sun.com/dave/resource/synchronization-public2.pdf
duke@435 60 // -- synchronizer.cpp
duke@435 61 //
duke@435 62 // * Overall goals - desiderata
duke@435 63 // 1. Minimize context switching
duke@435 64 // 2. Minimize lock migration
duke@435 65 // 3. Minimize CPI -- affinity and locality
duke@435 66 // 4. Minimize the execution of high-latency instructions such as CAS or MEMBAR
duke@435 67 // 5. Minimize outer lock hold times
duke@435 68 // 6. Behave gracefully on a loaded system
duke@435 69 //
duke@435 70 // * Thread flow and list residency:
duke@435 71 //
duke@435 72 // Contention queue --> EntryList --> OnDeck --> Owner --> !Owner
duke@435 73 // [..resident on monitor list..]
duke@435 74 // [...........contending..................]
duke@435 75 //
duke@435 76 // -- The contention queue (cxq) contains recently-arrived threads (RATs).
duke@435 77 // Threads on the cxq eventually drain into the EntryList.
duke@435 78 // -- Invariant: a thread appears on at most one list -- cxq, EntryList
duke@435 79 // or WaitSet -- at any one time.
duke@435 80 // -- For a given monitor there can be at most one "OnDeck" thread at any
duke@435 81 // given time but if needbe this particular invariant could be relaxed.
duke@435 82 //
duke@435 83 // * The WaitSet and EntryList linked lists are composed of ParkEvents.
duke@435 84 // I use ParkEvent instead of threads as ParkEvents are immortal and
duke@435 85 // type-stable, meaning we can safely unpark() a possibly stale
duke@435 86 // list element in the unlock()-path. (That's benign).
duke@435 87 //
duke@435 88 // * Succession policy - providing for progress:
duke@435 89 //
duke@435 90 // As necessary, the unlock()ing thread identifies, unlinks, and unparks
duke@435 91 // an "heir presumptive" tentative successor thread from the EntryList.
duke@435 92 // This becomes the so-called "OnDeck" thread, of which there can be only
duke@435 93 // one at any given time for a given monitor. The wakee will recontend
duke@435 94 // for ownership of monitor.
duke@435 95 //
duke@435 96 // Succession is provided for by a policy of competitive handoff.
duke@435 97 // The exiting thread does _not_ grant or pass ownership to the
duke@435 98 // successor thread. (This is also referred to as "handoff" succession").
duke@435 99 // Instead the exiting thread releases ownership and possibly wakes
duke@435 100 // a successor, so the successor can (re)compete for ownership of the lock.
duke@435 101 //
duke@435 102 // Competitive handoff provides excellent overall throughput at the expense
duke@435 103 // of short-term fairness. If fairness is a concern then one remedy might
duke@435 104 // be to add an AcquireCounter field to the monitor. After a thread acquires
duke@435 105 // the lock it will decrement the AcquireCounter field. When the count
duke@435 106 // reaches 0 the thread would reset the AcquireCounter variable, abdicate
duke@435 107 // the lock directly to some thread on the EntryList, and then move itself to the
duke@435 108 // tail of the EntryList.
duke@435 109 //
duke@435 110 // But in practice most threads engage or otherwise participate in resource
duke@435 111 // bounded producer-consumer relationships, so lock domination is not usually
duke@435 112 // a practical concern. Recall too, that in general it's easier to construct
duke@435 113 // a fair lock from a fast lock, but not vice-versa.
duke@435 114 //
duke@435 115 // * The cxq can have multiple concurrent "pushers" but only one concurrent
duke@435 116 // detaching thread. This mechanism is immune from the ABA corruption.
duke@435 117 // More precisely, the CAS-based "push" onto cxq is ABA-oblivious.
duke@435 118 // We use OnDeck as a pseudo-lock to enforce the at-most-one detaching
duke@435 119 // thread constraint.
duke@435 120 //
duke@435 121 // * Taken together, the cxq and the EntryList constitute or form a
duke@435 122 // single logical queue of threads stalled trying to acquire the lock.
duke@435 123 // We use two distinct lists to reduce heat on the list ends.
duke@435 124 // Threads in lock() enqueue onto cxq while threads in unlock() will
duke@435 125 // dequeue from the EntryList. (c.f. Michael Scott's "2Q" algorithm).
duke@435 126 // A key desideratum is to minimize queue & monitor metadata manipulation
duke@435 127 // that occurs while holding the "outer" monitor lock -- that is, we want to
duke@435 128 // minimize monitor lock holds times.
duke@435 129 //
duke@435 130 // The EntryList is ordered by the prevailing queue discipline and
duke@435 131 // can be organized in any convenient fashion, such as a doubly-linked list or
duke@435 132 // a circular doubly-linked list. If we need a priority queue then something akin
duke@435 133 // to Solaris' sleepq would work nicely. Viz.,
duke@435 134 // -- http://agg.eng/ws/on10_nightly/source/usr/src/uts/common/os/sleepq.c.
duke@435 135 // -- http://cvs.opensolaris.org/source/xref/onnv/onnv-gate/usr/src/uts/common/os/sleepq.c
duke@435 136 // Queue discipline is enforced at ::unlock() time, when the unlocking thread
duke@435 137 // drains the cxq into the EntryList, and orders or reorders the threads on the
duke@435 138 // EntryList accordingly.
duke@435 139 //
duke@435 140 // Barring "lock barging", this mechanism provides fair cyclic ordering,
duke@435 141 // somewhat similar to an elevator-scan.
duke@435 142 //
duke@435 143 // * OnDeck
duke@435 144 // -- For a given monitor there can be at most one OnDeck thread at any given
duke@435 145 // instant. The OnDeck thread is contending for the lock, but has been
duke@435 146 // unlinked from the EntryList and cxq by some previous unlock() operations.
duke@435 147 // Once a thread has been designated the OnDeck thread it will remain so
duke@435 148 // until it manages to acquire the lock -- being OnDeck is a stable property.
duke@435 149 // -- Threads on the EntryList or cxq are _not allowed to attempt lock acquisition.
duke@435 150 // -- OnDeck also serves as an "inner lock" as follows. Threads in unlock() will, after
duke@435 151 // having cleared the LockByte and dropped the outer lock, attempt to "trylock"
duke@435 152 // OnDeck by CASing the field from null to non-null. If successful, that thread
duke@435 153 // is then responsible for progress and succession and can use CAS to detach and
duke@435 154 // drain the cxq into the EntryList. By convention, only this thread, the holder of
duke@435 155 // the OnDeck inner lock, can manipulate the EntryList or detach and drain the
duke@435 156 // RATs on the cxq into the EntryList. This avoids ABA corruption on the cxq as
duke@435 157 // we allow multiple concurrent "push" operations but restrict detach concurrency
duke@435 158 // to at most one thread. Having selected and detached a successor, the thread then
duke@435 159 // changes the OnDeck to refer to that successor, and then unparks the successor.
duke@435 160 // That successor will eventually acquire the lock and clear OnDeck. Beware
duke@435 161 // that the OnDeck usage as a lock is asymmetric. A thread in unlock() transiently
duke@435 162 // "acquires" OnDeck, performs queue manipulations, passes OnDeck to some successor,
duke@435 163 // and then the successor eventually "drops" OnDeck. Note that there's never
duke@435 164 // any sense of contention on the inner lock, however. Threads never contend
duke@435 165 // or wait for the inner lock.
duke@435 166 // -- OnDeck provides for futile wakeup throttling a described in section 3.3 of
duke@435 167 // See http://www.usenix.org/events/jvm01/full_papers/dice/dice.pdf
duke@435 168 // In a sense, OnDeck subsumes the ObjectMonitor _Succ and ObjectWaiter
duke@435 169 // TState fields found in Java-level objectMonitors. (See synchronizer.cpp).
duke@435 170 //
duke@435 171 // * Waiting threads reside on the WaitSet list -- wait() puts
duke@435 172 // the caller onto the WaitSet. Notify() or notifyAll() simply
duke@435 173 // transfers threads from the WaitSet to either the EntryList or cxq.
duke@435 174 // Subsequent unlock() operations will eventually unpark the notifyee.
duke@435 175 // Unparking a notifee in notify() proper is inefficient - if we were to do so
duke@435 176 // it's likely the notifyee would simply impale itself on the lock held
duke@435 177 // by the notifier.
duke@435 178 //
duke@435 179 // * The mechanism is obstruction-free in that if the holder of the transient
duke@435 180 // OnDeck lock in unlock() is preempted or otherwise stalls, other threads
duke@435 181 // can still acquire and release the outer lock and continue to make progress.
duke@435 182 // At worst, waking of already blocked contending threads may be delayed,
duke@435 183 // but nothing worse. (We only use "trylock" operations on the inner OnDeck
duke@435 184 // lock).
duke@435 185 //
duke@435 186 // * Note that thread-local storage must be initialized before a thread
duke@435 187 // uses Native monitors or mutexes. The native monitor-mutex subsystem
duke@435 188 // depends on Thread::current().
duke@435 189 //
duke@435 190 // * The monitor synchronization subsystem avoids the use of native
duke@435 191 // synchronization primitives except for the narrow platform-specific
duke@435 192 // park-unpark abstraction. See the comments in os_solaris.cpp regarding
duke@435 193 // the semantics of park-unpark. Put another way, this monitor implementation
duke@435 194 // depends only on atomic operations and park-unpark. The monitor subsystem
duke@435 195 // manages all RUNNING->BLOCKED and BLOCKED->READY transitions while the
duke@435 196 // underlying OS manages the READY<->RUN transitions.
duke@435 197 //
duke@435 198 // * The memory consistency model provide by lock()-unlock() is at least as
duke@435 199 // strong or stronger than the Java Memory model defined by JSR-133.
duke@435 200 // That is, we guarantee at least entry consistency, if not stronger.
duke@435 201 // See http://g.oswego.edu/dl/jmm/cookbook.html.
duke@435 202 //
duke@435 203 // * Thread:: currently contains a set of purpose-specific ParkEvents:
duke@435 204 // _MutexEvent, _ParkEvent, etc. A better approach might be to do away with
duke@435 205 // the purpose-specific ParkEvents and instead implement a general per-thread
duke@435 206 // stack of available ParkEvents which we could provision on-demand. The
duke@435 207 // stack acts as a local cache to avoid excessive calls to ParkEvent::Allocate()
duke@435 208 // and ::Release(). A thread would simply pop an element from the local stack before it
duke@435 209 // enqueued or park()ed. When the contention was over the thread would
duke@435 210 // push the no-longer-needed ParkEvent back onto its stack.
duke@435 211 //
duke@435 212 // * A slightly reduced form of ILock() and IUnlock() have been partially
duke@435 213 // model-checked (Murphi) for safety and progress at T=1,2,3 and 4.
duke@435 214 // It'd be interesting to see if TLA/TLC could be useful as well.
duke@435 215 //
duke@435 216 // * Mutex-Monitor is a low-level "leaf" subsystem. That is, the monitor
duke@435 217 // code should never call other code in the JVM that might itself need to
duke@435 218 // acquire monitors or mutexes. That's true *except* in the case of the
duke@435 219 // ThreadBlockInVM state transition wrappers. The ThreadBlockInVM DTOR handles
duke@435 220 // mutator reentry (ingress) by checking for a pending safepoint in which case it will
duke@435 221 // call SafepointSynchronize::block(), which in turn may call Safepoint_lock->lock(), etc.
duke@435 222 // In that particular case a call to lock() for a given Monitor can end up recursively
duke@435 223 // calling lock() on another monitor. While distasteful, this is largely benign
duke@435 224 // as the calls come from jacket that wraps lock(), and not from deep within lock() itself.
duke@435 225 //
duke@435 226 // It's unfortunate that native mutexes and thread state transitions were convolved.
duke@435 227 // They're really separate concerns and should have remained that way. Melding
duke@435 228 // them together was facile -- a bit too facile. The current implementation badly
duke@435 229 // conflates the two concerns.
duke@435 230 //
duke@435 231 // * TODO-FIXME:
duke@435 232 //
duke@435 233 // -- Add DTRACE probes for contended acquire, contended acquired, contended unlock
duke@435 234 // We should also add DTRACE probes in the ParkEvent subsystem for
duke@435 235 // Park-entry, Park-exit, and Unpark.
duke@435 236 //
duke@435 237 // -- We have an excess of mutex-like constructs in the JVM, namely:
duke@435 238 // 1. objectMonitors for Java-level synchronization (synchronizer.cpp)
duke@435 239 // 2. low-level muxAcquire and muxRelease
duke@435 240 // 3. low-level spinAcquire and spinRelease
duke@435 241 // 4. native Mutex:: and Monitor::
duke@435 242 // 5. jvm_raw_lock() and _unlock()
duke@435 243 // 6. JVMTI raw monitors -- distinct from (5) despite having a confusingly
duke@435 244 // similar name.
duke@435 245 //
duke@435 246 // o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o
duke@435 247
duke@435 248
duke@435 249 // CASPTR() uses the canonical argument order that dominates in the literature.
duke@435 250 // Our internal cmpxchg_ptr() uses a bastardized ordering to accommodate Sun .il templates.
duke@435 251
duke@435 252 #define CASPTR(a,c,s) intptr_t(Atomic::cmpxchg_ptr ((void *)(s),(void *)(a),(void *)(c)))
duke@435 253 #define UNS(x) (uintptr_t(x))
duke@435 254 #define TRACE(m) { static volatile int ctr = 0 ; int x = ++ctr ; if ((x & (x-1))==0) { ::printf ("%d:%s\n", x, #m); ::fflush(stdout); }}
duke@435 255
duke@435 256 // Simplistic low-quality Marsaglia SHIFT-XOR RNG.
duke@435 257 // Bijective except for the trailing mask operation.
duke@435 258 // Useful for spin loops as the compiler can't optimize it away.
duke@435 259
duke@435 260 static inline jint MarsagliaXORV (jint x) {
duke@435 261 if (x == 0) x = 1|os::random() ;
duke@435 262 x ^= x << 6;
duke@435 263 x ^= ((unsigned)x) >> 21;
duke@435 264 x ^= x << 7 ;
duke@435 265 return x & 0x7FFFFFFF ;
duke@435 266 }
duke@435 267
duke@435 268 static inline jint MarsagliaXOR (jint * const a) {
duke@435 269 jint x = *a ;
duke@435 270 if (x == 0) x = UNS(a)|1 ;
duke@435 271 x ^= x << 6;
duke@435 272 x ^= ((unsigned)x) >> 21;
duke@435 273 x ^= x << 7 ;
duke@435 274 *a = x ;
duke@435 275 return x & 0x7FFFFFFF ;
duke@435 276 }
duke@435 277
duke@435 278 static int Stall (int its) {
duke@435 279 static volatile jint rv = 1 ;
duke@435 280 volatile int OnFrame = 0 ;
duke@435 281 jint v = rv ^ UNS(OnFrame) ;
duke@435 282 while (--its >= 0) {
duke@435 283 v = MarsagliaXORV (v) ;
duke@435 284 }
duke@435 285 // Make this impossible for the compiler to optimize away,
duke@435 286 // but (mostly) avoid W coherency sharing on MP systems.
duke@435 287 if (v == 0x12345) rv = v ;
duke@435 288 return v ;
duke@435 289 }
duke@435 290
duke@435 291 int Monitor::TryLock () {
duke@435 292 intptr_t v = _LockWord.FullWord ;
duke@435 293 for (;;) {
duke@435 294 if ((v & _LBIT) != 0) return 0 ;
duke@435 295 const intptr_t u = CASPTR (&_LockWord, v, v|_LBIT) ;
duke@435 296 if (v == u) return 1 ;
duke@435 297 v = u ;
duke@435 298 }
duke@435 299 }
duke@435 300
duke@435 301 int Monitor::TryFast () {
duke@435 302 // Optimistic fast-path form ...
duke@435 303 // Fast-path attempt for the common uncontended case.
duke@435 304 // Avoid RTS->RTO $ coherence upgrade on typical SMP systems.
duke@435 305 intptr_t v = CASPTR (&_LockWord, 0, _LBIT) ; // agro ...
duke@435 306 if (v == 0) return 1 ;
duke@435 307
duke@435 308 for (;;) {
duke@435 309 if ((v & _LBIT) != 0) return 0 ;
duke@435 310 const intptr_t u = CASPTR (&_LockWord, v, v|_LBIT) ;
duke@435 311 if (v == u) return 1 ;
duke@435 312 v = u ;
duke@435 313 }
duke@435 314 }
duke@435 315
duke@435 316 int Monitor::ILocked () {
duke@435 317 const intptr_t w = _LockWord.FullWord & 0xFF ;
duke@435 318 assert (w == 0 || w == _LBIT, "invariant") ;
duke@435 319 return w == _LBIT ;
duke@435 320 }
duke@435 321
duke@435 322 // Polite TATAS spinlock with exponential backoff - bounded spin.
duke@435 323 // Ideally we'd use processor cycles, time or vtime to control
duke@435 324 // the loop, but we currently use iterations.
duke@435 325 // All the constants within were derived empirically but work over
duke@435 326 // over the spectrum of J2SE reference platforms.
duke@435 327 // On Niagara-class systems the back-off is unnecessary but
duke@435 328 // is relatively harmless. (At worst it'll slightly retard
duke@435 329 // acquisition times). The back-off is critical for older SMP systems
duke@435 330 // where constant fetching of the LockWord would otherwise impair
duke@435 331 // scalability.
duke@435 332 //
duke@435 333 // Clamp spinning at approximately 1/2 of a context-switch round-trip.
duke@435 334 // See synchronizer.cpp for details and rationale.
duke@435 335
duke@435 336 int Monitor::TrySpin (Thread * const Self) {
duke@435 337 if (TryLock()) return 1 ;
duke@435 338 if (!os::is_MP()) return 0 ;
duke@435 339
duke@435 340 int Probes = 0 ;
duke@435 341 int Delay = 0 ;
duke@435 342 int Steps = 0 ;
duke@435 343 int SpinMax = NativeMonitorSpinLimit ;
duke@435 344 int flgs = NativeMonitorFlags ;
duke@435 345 for (;;) {
duke@435 346 intptr_t v = _LockWord.FullWord;
duke@435 347 if ((v & _LBIT) == 0) {
duke@435 348 if (CASPTR (&_LockWord, v, v|_LBIT) == v) {
duke@435 349 return 1 ;
duke@435 350 }
duke@435 351 continue ;
duke@435 352 }
duke@435 353
duke@435 354 if ((flgs & 8) == 0) {
duke@435 355 SpinPause () ;
duke@435 356 }
duke@435 357
duke@435 358 // Periodically increase Delay -- variable Delay form
duke@435 359 // conceptually: delay *= 1 + 1/Exponent
duke@435 360 ++ Probes;
duke@435 361 if (Probes > SpinMax) return 0 ;
duke@435 362
duke@435 363 if ((Probes & 0x7) == 0) {
duke@435 364 Delay = ((Delay << 1)|1) & 0x7FF ;
duke@435 365 // CONSIDER: Delay += 1 + (Delay/4); Delay &= 0x7FF ;
duke@435 366 }
duke@435 367
duke@435 368 if (flgs & 2) continue ;
duke@435 369
duke@435 370 // Consider checking _owner's schedctl state, if OFFPROC abort spin.
duke@435 371 // If the owner is OFFPROC then it's unlike that the lock will be dropped
duke@435 372 // in a timely fashion, which suggests that spinning would not be fruitful
duke@435 373 // or profitable.
duke@435 374
duke@435 375 // Stall for "Delay" time units - iterations in the current implementation.
duke@435 376 // Avoid generating coherency traffic while stalled.
duke@435 377 // Possible ways to delay:
duke@435 378 // PAUSE, SLEEP, MEMBAR #sync, MEMBAR #halt,
duke@435 379 // wr %g0,%asi, gethrtime, rdstick, rdtick, rdtsc, etc. ...
duke@435 380 // Note that on Niagara-class systems we want to minimize STs in the
duke@435 381 // spin loop. N1 and brethren write-around the L1$ over the xbar into the L2$.
duke@435 382 // Furthermore, they don't have a W$ like traditional SPARC processors.
duke@435 383 // We currently use a Marsaglia Shift-Xor RNG loop.
duke@435 384 Steps += Delay ;
duke@435 385 if (Self != NULL) {
duke@435 386 jint rv = Self->rng[0] ;
duke@435 387 for (int k = Delay ; --k >= 0; ) {
duke@435 388 rv = MarsagliaXORV (rv) ;
duke@435 389 if ((flgs & 4) == 0 && SafepointSynchronize::do_call_back()) return 0 ;
duke@435 390 }
duke@435 391 Self->rng[0] = rv ;
duke@435 392 } else {
duke@435 393 Stall (Delay) ;
duke@435 394 }
duke@435 395 }
duke@435 396 }
duke@435 397
duke@435 398 static int ParkCommon (ParkEvent * ev, jlong timo) {
duke@435 399 // Diagnostic support - periodically unwedge blocked threads
duke@435 400 intx nmt = NativeMonitorTimeout ;
duke@435 401 if (nmt > 0 && (nmt < timo || timo <= 0)) {
duke@435 402 timo = nmt ;
duke@435 403 }
duke@435 404 int err = OS_OK ;
duke@435 405 if (0 == timo) {
duke@435 406 ev->park() ;
duke@435 407 } else {
duke@435 408 err = ev->park(timo) ;
duke@435 409 }
duke@435 410 return err ;
duke@435 411 }
duke@435 412
duke@435 413 inline int Monitor::AcquireOrPush (ParkEvent * ESelf) {
duke@435 414 intptr_t v = _LockWord.FullWord ;
duke@435 415 for (;;) {
duke@435 416 if ((v & _LBIT) == 0) {
duke@435 417 const intptr_t u = CASPTR (&_LockWord, v, v|_LBIT) ;
duke@435 418 if (u == v) return 1 ; // indicate acquired
duke@435 419 v = u ;
duke@435 420 } else {
duke@435 421 // Anticipate success ...
duke@435 422 ESelf->ListNext = (ParkEvent *) (v & ~_LBIT) ;
duke@435 423 const intptr_t u = CASPTR (&_LockWord, v, intptr_t(ESelf)|_LBIT) ;
duke@435 424 if (u == v) return 0 ; // indicate pushed onto cxq
duke@435 425 v = u ;
duke@435 426 }
duke@435 427 // Interference - LockWord change - just retry
duke@435 428 }
duke@435 429 }
duke@435 430
duke@435 431 // ILock and IWait are the lowest level primitive internal blocking
duke@435 432 // synchronization functions. The callers of IWait and ILock must have
duke@435 433 // performed any needed state transitions beforehand.
duke@435 434 // IWait and ILock may directly call park() without any concern for thread state.
duke@435 435 // Note that ILock and IWait do *not* access _owner.
duke@435 436 // _owner is a higher-level logical concept.
duke@435 437
duke@435 438 void Monitor::ILock (Thread * Self) {
duke@435 439 assert (_OnDeck != Self->_MutexEvent, "invariant") ;
duke@435 440
duke@435 441 if (TryFast()) {
duke@435 442 Exeunt:
duke@435 443 assert (ILocked(), "invariant") ;
duke@435 444 return ;
duke@435 445 }
duke@435 446
duke@435 447 ParkEvent * const ESelf = Self->_MutexEvent ;
duke@435 448 assert (_OnDeck != ESelf, "invariant") ;
duke@435 449
duke@435 450 // As an optimization, spinners could conditionally try to set ONDECK to _LBIT
duke@435 451 // Synchronizer.cpp uses a similar optimization.
duke@435 452 if (TrySpin (Self)) goto Exeunt ;
duke@435 453
duke@435 454 // Slow-path - the lock is contended.
duke@435 455 // Either Enqueue Self on cxq or acquire the outer lock.
duke@435 456 // LockWord encoding = (cxq,LOCKBYTE)
duke@435 457 ESelf->reset() ;
duke@435 458 OrderAccess::fence() ;
duke@435 459
duke@435 460 // Optional optimization ... try barging on the inner lock
duke@435 461 if ((NativeMonitorFlags & 32) && CASPTR (&_OnDeck, NULL, UNS(Self)) == 0) {
duke@435 462 goto OnDeck_LOOP ;
duke@435 463 }
duke@435 464
duke@435 465 if (AcquireOrPush (ESelf)) goto Exeunt ;
duke@435 466
duke@435 467 // At any given time there is at most one ondeck thread.
duke@435 468 // ondeck implies not resident on cxq and not resident on EntryList
duke@435 469 // Only the OnDeck thread can try to acquire -- contended for -- the lock.
duke@435 470 // CONSIDER: use Self->OnDeck instead of m->OnDeck.
duke@435 471 // Deschedule Self so that others may run.
duke@435 472 while (_OnDeck != ESelf) {
duke@435 473 ParkCommon (ESelf, 0) ;
duke@435 474 }
duke@435 475
duke@435 476 // Self is now in the ONDECK position and will remain so until it
duke@435 477 // manages to acquire the lock.
duke@435 478 OnDeck_LOOP:
duke@435 479 for (;;) {
duke@435 480 assert (_OnDeck == ESelf, "invariant") ;
duke@435 481 if (TrySpin (Self)) break ;
duke@435 482 // CONSIDER: if ESelf->TryPark() && TryLock() break ...
duke@435 483 // It's probably wise to spin only if we *actually* blocked
duke@435 484 // CONSIDER: check the lockbyte, if it remains set then
duke@435 485 // preemptively drain the cxq into the EntryList.
duke@435 486 // The best place and time to perform queue operations -- lock metadata --
duke@435 487 // is _before having acquired the outer lock, while waiting for the lock to drop.
duke@435 488 ParkCommon (ESelf, 0) ;
duke@435 489 }
duke@435 490
duke@435 491 assert (_OnDeck == ESelf, "invariant") ;
duke@435 492 _OnDeck = NULL ;
duke@435 493
duke@435 494 // Note that we current drop the inner lock (clear OnDeck) in the slow-path
duke@435 495 // epilog immediately after having acquired the outer lock.
duke@435 496 // But instead we could consider the following optimizations:
duke@435 497 // A. Shift or defer dropping the inner lock until the subsequent IUnlock() operation.
duke@435 498 // This might avoid potential reacquisition of the inner lock in IUlock().
duke@435 499 // B. While still holding the inner lock, attempt to opportunistically select
duke@435 500 // and unlink the next ONDECK thread from the EntryList.
duke@435 501 // If successful, set ONDECK to refer to that thread, otherwise clear ONDECK.
duke@435 502 // It's critical that the select-and-unlink operation run in constant-time as
duke@435 503 // it executes when holding the outer lock and may artificially increase the
duke@435 504 // effective length of the critical section.
duke@435 505 // Note that (A) and (B) are tantamount to succession by direct handoff for
duke@435 506 // the inner lock.
duke@435 507 goto Exeunt ;
duke@435 508 }
duke@435 509
duke@435 510 void Monitor::IUnlock (bool RelaxAssert) {
duke@435 511 assert (ILocked(), "invariant") ;
duke@435 512 _LockWord.Bytes[_LSBINDEX] = 0 ; // drop outer lock
duke@435 513 OrderAccess::storeload ();
duke@435 514 ParkEvent * const w = _OnDeck ;
duke@435 515 assert (RelaxAssert || w != Thread::current()->_MutexEvent, "invariant") ;
duke@435 516 if (w != NULL) {
duke@435 517 // Either we have a valid ondeck thread or ondeck is transiently "locked"
duke@435 518 // by some exiting thread as it arranges for succession. The LSBit of
duke@435 519 // OnDeck allows us to discriminate two cases. If the latter, the
duke@435 520 // responsibility for progress and succession lies with that other thread.
duke@435 521 // For good performance, we also depend on the fact that redundant unpark()
duke@435 522 // operations are cheap. That is, repeated Unpark()ing of the ONDECK thread
duke@435 523 // is inexpensive. This approach provides implicit futile wakeup throttling.
duke@435 524 // Note that the referent "w" might be stale with respect to the lock.
duke@435 525 // In that case the following unpark() is harmless and the worst that'll happen
duke@435 526 // is a spurious return from a park() operation. Critically, if "w" _is stale,
duke@435 527 // then progress is known to have occurred as that means the thread associated
duke@435 528 // with "w" acquired the lock. In that case this thread need take no further
duke@435 529 // action to guarantee progress.
duke@435 530 if ((UNS(w) & _LBIT) == 0) w->unpark() ;
duke@435 531 return ;
duke@435 532 }
duke@435 533
duke@435 534 intptr_t cxq = _LockWord.FullWord ;
duke@435 535 if (((cxq & ~_LBIT)|UNS(_EntryList)) == 0) {
duke@435 536 return ; // normal fast-path exit - cxq and EntryList both empty
duke@435 537 }
duke@435 538 if (cxq & _LBIT) {
duke@435 539 // Optional optimization ...
duke@435 540 // Some other thread acquired the lock in the window since this
duke@435 541 // thread released it. Succession is now that thread's responsibility.
duke@435 542 return ;
duke@435 543 }
duke@435 544
duke@435 545 Succession:
duke@435 546 // Slow-path exit - this thread must ensure succession and progress.
duke@435 547 // OnDeck serves as lock to protect cxq and EntryList.
duke@435 548 // Only the holder of OnDeck can manipulate EntryList or detach the RATs from cxq.
duke@435 549 // Avoid ABA - allow multiple concurrent producers (enqueue via push-CAS)
duke@435 550 // but only one concurrent consumer (detacher of RATs).
duke@435 551 // Consider protecting this critical section with schedctl on Solaris.
duke@435 552 // Unlike a normal lock, however, the exiting thread "locks" OnDeck,
duke@435 553 // picks a successor and marks that thread as OnDeck. That successor
duke@435 554 // thread will then clear OnDeck once it eventually acquires the outer lock.
duke@435 555 if (CASPTR (&_OnDeck, NULL, _LBIT) != UNS(NULL)) {
duke@435 556 return ;
duke@435 557 }
duke@435 558
duke@435 559 ParkEvent * List = _EntryList ;
duke@435 560 if (List != NULL) {
duke@435 561 // Transfer the head of the EntryList to the OnDeck position.
duke@435 562 // Once OnDeck, a thread stays OnDeck until it acquires the lock.
duke@435 563 // For a given lock there is at most OnDeck thread at any one instant.
duke@435 564 WakeOne:
duke@435 565 assert (List == _EntryList, "invariant") ;
duke@435 566 ParkEvent * const w = List ;
duke@435 567 assert (RelaxAssert || w != Thread::current()->_MutexEvent, "invariant") ;
duke@435 568 _EntryList = w->ListNext ;
duke@435 569 // as a diagnostic measure consider setting w->_ListNext = BAD
duke@435 570 assert (UNS(_OnDeck) == _LBIT, "invariant") ;
duke@435 571 _OnDeck = w ; // pass OnDeck to w.
duke@435 572 // w will clear OnDeck once it acquires the outer lock
duke@435 573
duke@435 574 // Another optional optimization ...
duke@435 575 // For heavily contended locks it's not uncommon that some other
duke@435 576 // thread acquired the lock while this thread was arranging succession.
duke@435 577 // Try to defer the unpark() operation - Delegate the responsibility
duke@435 578 // for unpark()ing the OnDeck thread to the current or subsequent owners
duke@435 579 // That is, the new owner is responsible for unparking the OnDeck thread.
duke@435 580 OrderAccess::storeload() ;
duke@435 581 cxq = _LockWord.FullWord ;
duke@435 582 if (cxq & _LBIT) return ;
duke@435 583
duke@435 584 w->unpark() ;
duke@435 585 return ;
duke@435 586 }
duke@435 587
duke@435 588 cxq = _LockWord.FullWord ;
duke@435 589 if ((cxq & ~_LBIT) != 0) {
duke@435 590 // The EntryList is empty but the cxq is populated.
duke@435 591 // drain RATs from cxq into EntryList
duke@435 592 // Detach RATs segment with CAS and then merge into EntryList
duke@435 593 for (;;) {
duke@435 594 // optional optimization - if locked, the owner is responsible for succession
duke@435 595 if (cxq & _LBIT) goto Punt ;
duke@435 596 const intptr_t vfy = CASPTR (&_LockWord, cxq, cxq & _LBIT) ;
duke@435 597 if (vfy == cxq) break ;
duke@435 598 cxq = vfy ;
duke@435 599 // Interference - LockWord changed - Just retry
duke@435 600 // We can see concurrent interference from contending threads
duke@435 601 // pushing themselves onto the cxq or from lock-unlock operations.
duke@435 602 // From the perspective of this thread, EntryList is stable and
duke@435 603 // the cxq is prepend-only -- the head is volatile but the interior
duke@435 604 // of the cxq is stable. In theory if we encounter interference from threads
duke@435 605 // pushing onto cxq we could simply break off the original cxq suffix and
duke@435 606 // move that segment to the EntryList, avoiding a 2nd or multiple CAS attempts
duke@435 607 // on the high-traffic LockWord variable. For instance lets say the cxq is "ABCD"
duke@435 608 // when we first fetch cxq above. Between the fetch -- where we observed "A"
duke@435 609 // -- and CAS -- where we attempt to CAS null over A -- "PQR" arrive,
duke@435 610 // yielding cxq = "PQRABCD". In this case we could simply set A.ListNext
duke@435 611 // null, leaving cxq = "PQRA" and transfer the "BCD" segment to the EntryList.
duke@435 612 // Note too, that it's safe for this thread to traverse the cxq
duke@435 613 // without taking any special concurrency precautions.
duke@435 614 }
duke@435 615
duke@435 616 // We don't currently reorder the cxq segment as we move it onto
duke@435 617 // the EntryList, but it might make sense to reverse the order
duke@435 618 // or perhaps sort by thread priority. See the comments in
duke@435 619 // synchronizer.cpp objectMonitor::exit().
duke@435 620 assert (_EntryList == NULL, "invariant") ;
duke@435 621 _EntryList = List = (ParkEvent *)(cxq & ~_LBIT) ;
duke@435 622 assert (List != NULL, "invariant") ;
duke@435 623 goto WakeOne ;
duke@435 624 }
duke@435 625
duke@435 626 // cxq|EntryList is empty.
duke@435 627 // w == NULL implies that cxq|EntryList == NULL in the past.
duke@435 628 // Possible race - rare inopportune interleaving.
duke@435 629 // A thread could have added itself to cxq since this thread previously checked.
duke@435 630 // Detect and recover by refetching cxq.
duke@435 631 Punt:
duke@435 632 assert (UNS(_OnDeck) == _LBIT, "invariant") ;
duke@435 633 _OnDeck = NULL ; // Release inner lock.
duke@435 634 OrderAccess::storeload(); // Dekker duality - pivot point
duke@435 635
duke@435 636 // Resample LockWord/cxq to recover from possible race.
duke@435 637 // For instance, while this thread T1 held OnDeck, some other thread T2 might
duke@435 638 // acquire the outer lock. Another thread T3 might try to acquire the outer
duke@435 639 // lock, but encounter contention and enqueue itself on cxq. T2 then drops the
duke@435 640 // outer lock, but skips succession as this thread T1 still holds OnDeck.
duke@435 641 // T1 is and remains responsible for ensuring succession of T3.
duke@435 642 //
duke@435 643 // Note that we don't need to recheck EntryList, just cxq.
duke@435 644 // If threads moved onto EntryList since we dropped OnDeck
duke@435 645 // that implies some other thread forced succession.
duke@435 646 cxq = _LockWord.FullWord ;
duke@435 647 if ((cxq & ~_LBIT) != 0 && (cxq & _LBIT) == 0) {
duke@435 648 goto Succession ; // potential race -- re-run succession
duke@435 649 }
duke@435 650 return ;
duke@435 651 }
duke@435 652
duke@435 653 bool Monitor::notify() {
duke@435 654 assert (_owner == Thread::current(), "invariant") ;
duke@435 655 assert (ILocked(), "invariant") ;
duke@435 656 if (_WaitSet == NULL) return true ;
duke@435 657 NotifyCount ++ ;
duke@435 658
duke@435 659 // Transfer one thread from the WaitSet to the EntryList or cxq.
duke@435 660 // Currently we just unlink the head of the WaitSet and prepend to the cxq.
duke@435 661 // And of course we could just unlink it and unpark it, too, but
duke@435 662 // in that case it'd likely impale itself on the reentry.
duke@435 663 Thread::muxAcquire (_WaitLock, "notify:WaitLock") ;
duke@435 664 ParkEvent * nfy = _WaitSet ;
duke@435 665 if (nfy != NULL) { // DCL idiom
duke@435 666 _WaitSet = nfy->ListNext ;
duke@435 667 assert (nfy->Notified == 0, "invariant") ;
duke@435 668 // push nfy onto the cxq
duke@435 669 for (;;) {
duke@435 670 const intptr_t v = _LockWord.FullWord ;
duke@435 671 assert ((v & 0xFF) == _LBIT, "invariant") ;
duke@435 672 nfy->ListNext = (ParkEvent *)(v & ~_LBIT);
duke@435 673 if (CASPTR (&_LockWord, v, UNS(nfy)|_LBIT) == v) break;
duke@435 674 // interference - _LockWord changed -- just retry
duke@435 675 }
duke@435 676 // Note that setting Notified before pushing nfy onto the cxq is
duke@435 677 // also legal and safe, but the safety properties are much more
duke@435 678 // subtle, so for the sake of code stewardship ...
duke@435 679 OrderAccess::fence() ;
duke@435 680 nfy->Notified = 1;
duke@435 681 }
duke@435 682 Thread::muxRelease (_WaitLock) ;
duke@435 683 if (nfy != NULL && (NativeMonitorFlags & 16)) {
duke@435 684 // Experimental code ... light up the wakee in the hope that this thread (the owner)
duke@435 685 // will drop the lock just about the time the wakee comes ONPROC.
duke@435 686 nfy->unpark() ;
duke@435 687 }
duke@435 688 assert (ILocked(), "invariant") ;
duke@435 689 return true ;
duke@435 690 }
duke@435 691
duke@435 692 // Currently notifyAll() transfers the waiters one-at-a-time from the waitset
duke@435 693 // to the cxq. This could be done more efficiently with a single bulk en-mass transfer,
duke@435 694 // but in practice notifyAll() for large #s of threads is rare and not time-critical.
duke@435 695 // Beware too, that we invert the order of the waiters. Lets say that the
duke@435 696 // waitset is "ABCD" and the cxq is "XYZ". After a notifyAll() the waitset
duke@435 697 // will be empty and the cxq will be "DCBAXYZ". This is benign, of course.
duke@435 698
duke@435 699 bool Monitor::notify_all() {
duke@435 700 assert (_owner == Thread::current(), "invariant") ;
duke@435 701 assert (ILocked(), "invariant") ;
duke@435 702 while (_WaitSet != NULL) notify() ;
duke@435 703 return true ;
duke@435 704 }
duke@435 705
duke@435 706 int Monitor::IWait (Thread * Self, jlong timo) {
duke@435 707 assert (ILocked(), "invariant") ;
duke@435 708
duke@435 709 // Phases:
duke@435 710 // 1. Enqueue Self on WaitSet - currently prepend
duke@435 711 // 2. unlock - drop the outer lock
duke@435 712 // 3. wait for either notification or timeout
duke@435 713 // 4. lock - reentry - reacquire the outer lock
duke@435 714
duke@435 715 ParkEvent * const ESelf = Self->_MutexEvent ;
duke@435 716 ESelf->Notified = 0 ;
duke@435 717 ESelf->reset() ;
duke@435 718 OrderAccess::fence() ;
duke@435 719
duke@435 720 // Add Self to WaitSet
duke@435 721 // Ideally only the holder of the outer lock would manipulate the WaitSet -
duke@435 722 // That is, the outer lock would implicitly protect the WaitSet.
duke@435 723 // But if a thread in wait() encounters a timeout it will need to dequeue itself
duke@435 724 // from the WaitSet _before it becomes the owner of the lock. We need to dequeue
duke@435 725 // as the ParkEvent -- which serves as a proxy for the thread -- can't reside
duke@435 726 // on both the WaitSet and the EntryList|cxq at the same time.. That is, a thread
duke@435 727 // on the WaitSet can't be allowed to compete for the lock until it has managed to
duke@435 728 // unlink its ParkEvent from WaitSet. Thus the need for WaitLock.
duke@435 729 // Contention on the WaitLock is minimal.
duke@435 730 //
duke@435 731 // Another viable approach would be add another ParkEvent, "WaitEvent" to the
duke@435 732 // thread class. The WaitSet would be composed of WaitEvents. Only the
duke@435 733 // owner of the outer lock would manipulate the WaitSet. A thread in wait()
duke@435 734 // could then compete for the outer lock, and then, if necessary, unlink itself
duke@435 735 // from the WaitSet only after having acquired the outer lock. More precisely,
duke@435 736 // there would be no WaitLock. A thread in in wait() would enqueue its WaitEvent
duke@435 737 // on the WaitSet; release the outer lock; wait for either notification or timeout;
duke@435 738 // reacquire the inner lock; and then, if needed, unlink itself from the WaitSet.
duke@435 739 //
duke@435 740 // Alternatively, a 2nd set of list link fields in the ParkEvent might suffice.
duke@435 741 // One set would be for the WaitSet and one for the EntryList.
duke@435 742 // We could also deconstruct the ParkEvent into a "pure" event and add a
duke@435 743 // new immortal/TSM "ListElement" class that referred to ParkEvents.
duke@435 744 // In that case we could have one ListElement on the WaitSet and another
duke@435 745 // on the EntryList, with both referring to the same pure Event.
duke@435 746
duke@435 747 Thread::muxAcquire (_WaitLock, "wait:WaitLock:Add") ;
duke@435 748 ESelf->ListNext = _WaitSet ;
duke@435 749 _WaitSet = ESelf ;
duke@435 750 Thread::muxRelease (_WaitLock) ;
duke@435 751
duke@435 752 // Release the outer lock
duke@435 753 // We call IUnlock (RelaxAssert=true) as a thread T1 might
duke@435 754 // enqueue itself on the WaitSet, call IUnlock(), drop the lock,
duke@435 755 // and then stall before it can attempt to wake a successor.
duke@435 756 // Some other thread T2 acquires the lock, and calls notify(), moving
duke@435 757 // T1 from the WaitSet to the cxq. T2 then drops the lock. T1 resumes,
duke@435 758 // and then finds *itself* on the cxq. During the course of a normal
duke@435 759 // IUnlock() call a thread should _never find itself on the EntryList
duke@435 760 // or cxq, but in the case of wait() it's possible.
duke@435 761 // See synchronizer.cpp objectMonitor::wait().
duke@435 762 IUnlock (true) ;
duke@435 763
duke@435 764 // Wait for either notification or timeout
duke@435 765 // Beware that in some circumstances we might propagate
duke@435 766 // spurious wakeups back to the caller.
duke@435 767
duke@435 768 for (;;) {
duke@435 769 if (ESelf->Notified) break ;
duke@435 770 int err = ParkCommon (ESelf, timo) ;
duke@435 771 if (err == OS_TIMEOUT || (NativeMonitorFlags & 1)) break ;
duke@435 772 }
duke@435 773
duke@435 774 // Prepare for reentry - if necessary, remove ESelf from WaitSet
duke@435 775 // ESelf can be:
duke@435 776 // 1. Still on the WaitSet. This can happen if we exited the loop by timeout.
duke@435 777 // 2. On the cxq or EntryList
duke@435 778 // 3. Not resident on cxq, EntryList or WaitSet, but in the OnDeck position.
duke@435 779
duke@435 780 OrderAccess::fence() ;
duke@435 781 int WasOnWaitSet = 0 ;
duke@435 782 if (ESelf->Notified == 0) {
duke@435 783 Thread::muxAcquire (_WaitLock, "wait:WaitLock:remove") ;
duke@435 784 if (ESelf->Notified == 0) { // DCL idiom
duke@435 785 assert (_OnDeck != ESelf, "invariant") ; // can't be both OnDeck and on WaitSet
duke@435 786 // ESelf is resident on the WaitSet -- unlink it.
duke@435 787 // A doubly-linked list would be better here so we can unlink in constant-time.
duke@435 788 // We have to unlink before we potentially recontend as ESelf might otherwise
duke@435 789 // end up on the cxq|EntryList -- it can't be on two lists at once.
duke@435 790 ParkEvent * p = _WaitSet ;
duke@435 791 ParkEvent * q = NULL ; // classic q chases p
duke@435 792 while (p != NULL && p != ESelf) {
duke@435 793 q = p ;
duke@435 794 p = p->ListNext ;
duke@435 795 }
duke@435 796 assert (p == ESelf, "invariant") ;
duke@435 797 if (p == _WaitSet) { // found at head
duke@435 798 assert (q == NULL, "invariant") ;
duke@435 799 _WaitSet = p->ListNext ;
duke@435 800 } else { // found in interior
duke@435 801 assert (q->ListNext == p, "invariant") ;
duke@435 802 q->ListNext = p->ListNext ;
duke@435 803 }
duke@435 804 WasOnWaitSet = 1 ; // We were *not* notified but instead encountered timeout
duke@435 805 }
duke@435 806 Thread::muxRelease (_WaitLock) ;
duke@435 807 }
duke@435 808
duke@435 809 // Reentry phase - reacquire the lock
duke@435 810 if (WasOnWaitSet) {
duke@435 811 // ESelf was previously on the WaitSet but we just unlinked it above
duke@435 812 // because of a timeout. ESelf is not resident on any list and is not OnDeck
duke@435 813 assert (_OnDeck != ESelf, "invariant") ;
duke@435 814 ILock (Self) ;
duke@435 815 } else {
duke@435 816 // A prior notify() operation moved ESelf from the WaitSet to the cxq.
duke@435 817 // ESelf is now on the cxq, EntryList or at the OnDeck position.
duke@435 818 // The following fragment is extracted from Monitor::ILock()
duke@435 819 for (;;) {
duke@435 820 if (_OnDeck == ESelf && TrySpin(Self)) break ;
duke@435 821 ParkCommon (ESelf, 0) ;
duke@435 822 }
duke@435 823 assert (_OnDeck == ESelf, "invariant") ;
duke@435 824 _OnDeck = NULL ;
duke@435 825 }
duke@435 826
duke@435 827 assert (ILocked(), "invariant") ;
duke@435 828 return WasOnWaitSet != 0 ; // return true IFF timeout
duke@435 829 }
duke@435 830
duke@435 831
duke@435 832 // ON THE VMTHREAD SNEAKING PAST HELD LOCKS:
duke@435 833 // In particular, there are certain types of global lock that may be held
duke@435 834 // by a Java thread while it is blocked at a safepoint but before it has
duke@435 835 // written the _owner field. These locks may be sneakily acquired by the
duke@435 836 // VM thread during a safepoint to avoid deadlocks. Alternatively, one should
duke@435 837 // identify all such locks, and ensure that Java threads never block at
duke@435 838 // safepoints while holding them (_no_safepoint_check_flag). While it
duke@435 839 // seems as though this could increase the time to reach a safepoint
duke@435 840 // (or at least increase the mean, if not the variance), the latter
duke@435 841 // approach might make for a cleaner, more maintainable JVM design.
duke@435 842 //
duke@435 843 // Sneaking is vile and reprehensible and should be excised at the 1st
duke@435 844 // opportunity. It's possible that the need for sneaking could be obviated
duke@435 845 // as follows. Currently, a thread might (a) while TBIVM, call pthread_mutex_lock
duke@435 846 // or ILock() thus acquiring the "physical" lock underlying Monitor/Mutex.
duke@435 847 // (b) stall at the TBIVM exit point as a safepoint is in effect. Critically,
duke@435 848 // it'll stall at the TBIVM reentry state transition after having acquired the
duke@435 849 // underlying lock, but before having set _owner and having entered the actual
duke@435 850 // critical section. The lock-sneaking facility leverages that fact and allowed the
duke@435 851 // VM thread to logically acquire locks that had already be physically locked by mutators
duke@435 852 // but where mutators were known blocked by the reentry thread state transition.
duke@435 853 //
duke@435 854 // If we were to modify the Monitor-Mutex so that TBIVM state transitions tightly
duke@435 855 // wrapped calls to park(), then we could likely do away with sneaking. We'd
duke@435 856 // decouple lock acquisition and parking. The critical invariant to eliminating
duke@435 857 // sneaking is to ensure that we never "physically" acquire the lock while TBIVM.
duke@435 858 // An easy way to accomplish this is to wrap the park calls in a narrow TBIVM jacket.
duke@435 859 // One difficulty with this approach is that the TBIVM wrapper could recurse and
duke@435 860 // call lock() deep from within a lock() call, while the MutexEvent was already enqueued.
duke@435 861 // Using a stack (N=2 at minimum) of ParkEvents would take care of that problem.
duke@435 862 //
duke@435 863 // But of course the proper ultimate approach is to avoid schemes that require explicit
duke@435 864 // sneaking or dependence on any any clever invariants or subtle implementation properties
duke@435 865 // of Mutex-Monitor and instead directly address the underlying design flaw.
duke@435 866
duke@435 867 void Monitor::lock (Thread * Self) {
duke@435 868 #ifdef CHECK_UNHANDLED_OOPS
duke@435 869 // Clear unhandled oops so we get a crash right away. Only clear for non-vm
duke@435 870 // or GC threads.
duke@435 871 if (Self->is_Java_thread()) {
duke@435 872 Self->clear_unhandled_oops();
duke@435 873 }
duke@435 874 #endif // CHECK_UNHANDLED_OOPS
duke@435 875
duke@435 876 debug_only(check_prelock_state(Self));
duke@435 877 assert (_owner != Self , "invariant") ;
duke@435 878 assert (_OnDeck != Self->_MutexEvent, "invariant") ;
duke@435 879
duke@435 880 if (TryFast()) {
duke@435 881 Exeunt:
duke@435 882 assert (ILocked(), "invariant") ;
duke@435 883 assert (owner() == NULL, "invariant");
duke@435 884 set_owner (Self);
duke@435 885 return ;
duke@435 886 }
duke@435 887
duke@435 888 // The lock is contended ...
duke@435 889
duke@435 890 bool can_sneak = Self->is_VM_thread() && SafepointSynchronize::is_at_safepoint();
duke@435 891 if (can_sneak && _owner == NULL) {
duke@435 892 // a java thread has locked the lock but has not entered the
duke@435 893 // critical region -- let's just pretend we've locked the lock
duke@435 894 // and go on. we note this with _snuck so we can also
duke@435 895 // pretend to unlock when the time comes.
duke@435 896 _snuck = true;
duke@435 897 goto Exeunt ;
duke@435 898 }
duke@435 899
duke@435 900 // Try a brief spin to avoid passing thru thread state transition ...
duke@435 901 if (TrySpin (Self)) goto Exeunt ;
duke@435 902
duke@435 903 check_block_state(Self);
duke@435 904 if (Self->is_Java_thread()) {
duke@435 905 // Horribile dictu - we suffer through a state transition
duke@435 906 assert(rank() > Mutex::special, "Potential deadlock with special or lesser rank mutex");
duke@435 907 ThreadBlockInVM tbivm ((JavaThread *) Self) ;
duke@435 908 ILock (Self) ;
duke@435 909 } else {
duke@435 910 // Mirabile dictu
duke@435 911 ILock (Self) ;
duke@435 912 }
duke@435 913 goto Exeunt ;
duke@435 914 }
duke@435 915
duke@435 916 void Monitor::lock() {
duke@435 917 this->lock(Thread::current());
duke@435 918 }
duke@435 919
duke@435 920 // Lock without safepoint check - a degenerate variant of lock().
duke@435 921 // Should ONLY be used by safepoint code and other code
duke@435 922 // that is guaranteed not to block while running inside the VM. If this is called with
duke@435 923 // thread state set to be in VM, the safepoint synchronization code will deadlock!
duke@435 924
duke@435 925 void Monitor::lock_without_safepoint_check (Thread * Self) {
duke@435 926 assert (_owner != Self, "invariant") ;
duke@435 927 ILock (Self) ;
duke@435 928 assert (_owner == NULL, "invariant");
duke@435 929 set_owner (Self);
duke@435 930 }
duke@435 931
duke@435 932 void Monitor::lock_without_safepoint_check () {
duke@435 933 lock_without_safepoint_check (Thread::current()) ;
duke@435 934 }
duke@435 935
duke@435 936
duke@435 937 // Returns true if thread succeceed [sic] in grabbing the lock, otherwise false.
duke@435 938
duke@435 939 bool Monitor::try_lock() {
duke@435 940 Thread * const Self = Thread::current();
duke@435 941 debug_only(check_prelock_state(Self));
duke@435 942 // assert(!thread->is_inside_signal_handler(), "don't lock inside signal handler");
duke@435 943
duke@435 944 // Special case, where all Java threads are stopped.
duke@435 945 // The lock may have been acquired but _owner is not yet set.
duke@435 946 // In that case the VM thread can safely grab the lock.
duke@435 947 // It strikes me this should appear _after the TryLock() fails, below.
duke@435 948 bool can_sneak = Self->is_VM_thread() && SafepointSynchronize::is_at_safepoint();
duke@435 949 if (can_sneak && _owner == NULL) {
duke@435 950 set_owner(Self); // Do not need to be atomic, since we are at a safepoint
duke@435 951 _snuck = true;
duke@435 952 return true;
duke@435 953 }
duke@435 954
duke@435 955 if (TryLock()) {
duke@435 956 // We got the lock
duke@435 957 assert (_owner == NULL, "invariant");
duke@435 958 set_owner (Self);
duke@435 959 return true;
duke@435 960 }
duke@435 961 return false;
duke@435 962 }
duke@435 963
duke@435 964 void Monitor::unlock() {
duke@435 965 assert (_owner == Thread::current(), "invariant") ;
duke@435 966 assert (_OnDeck != Thread::current()->_MutexEvent , "invariant") ;
duke@435 967 set_owner (NULL) ;
duke@435 968 if (_snuck) {
duke@435 969 assert(SafepointSynchronize::is_at_safepoint() && Thread::current()->is_VM_thread(), "sneak");
duke@435 970 _snuck = false;
duke@435 971 return ;
duke@435 972 }
duke@435 973 IUnlock (false) ;
duke@435 974 }
duke@435 975
duke@435 976 // Yet another degenerate version of Monitor::lock() or lock_without_safepoint_check()
duke@435 977 // jvm_raw_lock() and _unlock() can be called by non-Java threads via JVM_RawMonitorEnter.
duke@435 978 //
duke@435 979 // There's no expectation that JVM_RawMonitors will interoperate properly with the native
duke@435 980 // Mutex-Monitor constructs. We happen to implement JVM_RawMonitors in terms of
duke@435 981 // native Mutex-Monitors simply as a matter of convenience. A simple abstraction layer
duke@435 982 // over a pthread_mutex_t would work equally as well, but require more platform-specific
duke@435 983 // code -- a "PlatformMutex". Alternatively, a simply layer over muxAcquire-muxRelease
duke@435 984 // would work too.
duke@435 985 //
duke@435 986 // Since the caller might be a foreign thread, we don't necessarily have a Thread.MutexEvent
duke@435 987 // instance available. Instead, we transiently allocate a ParkEvent on-demand if
duke@435 988 // we encounter contention. That ParkEvent remains associated with the thread
duke@435 989 // until it manages to acquire the lock, at which time we return the ParkEvent
duke@435 990 // to the global ParkEvent free list. This is correct and suffices for our purposes.
duke@435 991 //
duke@435 992 // Beware that the original jvm_raw_unlock() had a "_snuck" test but that
duke@435 993 // jvm_raw_lock() didn't have the corresponding test. I suspect that's an
duke@435 994 // oversight, but I've replicated the original suspect logic in the new code ...
duke@435 995
duke@435 996 void Monitor::jvm_raw_lock() {
duke@435 997 assert(rank() == native, "invariant");
duke@435 998
duke@435 999 if (TryLock()) {
duke@435 1000 Exeunt:
duke@435 1001 assert (ILocked(), "invariant") ;
duke@435 1002 assert (_owner == NULL, "invariant");
duke@435 1003 // This can potentially be called by non-java Threads. Thus, the ThreadLocalStorage
duke@435 1004 // might return NULL. Don't call set_owner since it will break on an NULL owner
duke@435 1005 // Consider installing a non-null "ANON" distinguished value instead of just NULL.
duke@435 1006 _owner = ThreadLocalStorage::thread();
duke@435 1007 return ;
duke@435 1008 }
duke@435 1009
duke@435 1010 if (TrySpin(NULL)) goto Exeunt ;
duke@435 1011
duke@435 1012 // slow-path - apparent contention
duke@435 1013 // Allocate a ParkEvent for transient use.
duke@435 1014 // The ParkEvent remains associated with this thread until
duke@435 1015 // the time the thread manages to acquire the lock.
duke@435 1016 ParkEvent * const ESelf = ParkEvent::Allocate(NULL) ;
duke@435 1017 ESelf->reset() ;
duke@435 1018 OrderAccess::storeload() ;
duke@435 1019
duke@435 1020 // Either Enqueue Self on cxq or acquire the outer lock.
duke@435 1021 if (AcquireOrPush (ESelf)) {
duke@435 1022 ParkEvent::Release (ESelf) ; // surrender the ParkEvent
duke@435 1023 goto Exeunt ;
duke@435 1024 }
duke@435 1025
duke@435 1026 // At any given time there is at most one ondeck thread.
duke@435 1027 // ondeck implies not resident on cxq and not resident on EntryList
duke@435 1028 // Only the OnDeck thread can try to acquire -- contended for -- the lock.
duke@435 1029 // CONSIDER: use Self->OnDeck instead of m->OnDeck.
duke@435 1030 for (;;) {
duke@435 1031 if (_OnDeck == ESelf && TrySpin(NULL)) break ;
duke@435 1032 ParkCommon (ESelf, 0) ;
duke@435 1033 }
duke@435 1034
duke@435 1035 assert (_OnDeck == ESelf, "invariant") ;
duke@435 1036 _OnDeck = NULL ;
duke@435 1037 ParkEvent::Release (ESelf) ; // surrender the ParkEvent
duke@435 1038 goto Exeunt ;
duke@435 1039 }
duke@435 1040
duke@435 1041 void Monitor::jvm_raw_unlock() {
duke@435 1042 // Nearly the same as Monitor::unlock() ...
duke@435 1043 // directly set _owner instead of using set_owner(null)
duke@435 1044 _owner = NULL ;
duke@435 1045 if (_snuck) { // ???
duke@435 1046 assert(SafepointSynchronize::is_at_safepoint() && Thread::current()->is_VM_thread(), "sneak");
duke@435 1047 _snuck = false;
duke@435 1048 return ;
duke@435 1049 }
duke@435 1050 IUnlock(false) ;
duke@435 1051 }
duke@435 1052
duke@435 1053 bool Monitor::wait(bool no_safepoint_check, long timeout, bool as_suspend_equivalent) {
duke@435 1054 Thread * const Self = Thread::current() ;
duke@435 1055 assert (_owner == Self, "invariant") ;
duke@435 1056 assert (ILocked(), "invariant") ;
duke@435 1057
duke@435 1058 // as_suspend_equivalent logically implies !no_safepoint_check
duke@435 1059 guarantee (!as_suspend_equivalent || !no_safepoint_check, "invariant") ;
duke@435 1060 // !no_safepoint_check logically implies java_thread
duke@435 1061 guarantee (no_safepoint_check || Self->is_Java_thread(), "invariant") ;
duke@435 1062
duke@435 1063 #ifdef ASSERT
duke@435 1064 Monitor * least = get_least_ranked_lock_besides_this(Self->owned_locks());
duke@435 1065 assert(least != this, "Specification of get_least_... call above");
duke@435 1066 if (least != NULL && least->rank() <= special) {
duke@435 1067 tty->print("Attempting to wait on monitor %s/%d while holding"
duke@435 1068 " lock %s/%d -- possible deadlock",
duke@435 1069 name(), rank(), least->name(), least->rank());
duke@435 1070 assert(false, "Shouldn't block(wait) while holding a lock of rank special");
duke@435 1071 }
duke@435 1072 #endif // ASSERT
duke@435 1073
duke@435 1074 int wait_status ;
duke@435 1075 // conceptually set the owner to NULL in anticipation of
duke@435 1076 // abdicating the lock in wait
duke@435 1077 set_owner(NULL);
duke@435 1078 if (no_safepoint_check) {
duke@435 1079 wait_status = IWait (Self, timeout) ;
duke@435 1080 } else {
duke@435 1081 assert (Self->is_Java_thread(), "invariant") ;
duke@435 1082 JavaThread *jt = (JavaThread *)Self;
duke@435 1083
duke@435 1084 // Enter safepoint region - ornate and Rococo ...
duke@435 1085 ThreadBlockInVM tbivm(jt);
duke@435 1086 OSThreadWaitState osts(Self->osthread(), false /* not Object.wait() */);
duke@435 1087
duke@435 1088 if (as_suspend_equivalent) {
duke@435 1089 jt->set_suspend_equivalent();
duke@435 1090 // cleared by handle_special_suspend_equivalent_condition() or
duke@435 1091 // java_suspend_self()
duke@435 1092 }
duke@435 1093
duke@435 1094 wait_status = IWait (Self, timeout) ;
duke@435 1095
duke@435 1096 // were we externally suspended while we were waiting?
duke@435 1097 if (as_suspend_equivalent && jt->handle_special_suspend_equivalent_condition()) {
duke@435 1098 // Our event wait has finished and we own the lock, but
duke@435 1099 // while we were waiting another thread suspended us. We don't
duke@435 1100 // want to hold the lock while suspended because that
duke@435 1101 // would surprise the thread that suspended us.
duke@435 1102 assert (ILocked(), "invariant") ;
duke@435 1103 IUnlock (true) ;
duke@435 1104 jt->java_suspend_self();
duke@435 1105 ILock (Self) ;
duke@435 1106 assert (ILocked(), "invariant") ;
duke@435 1107 }
duke@435 1108 }
duke@435 1109
duke@435 1110 // Conceptually reestablish ownership of the lock.
duke@435 1111 // The "real" lock -- the LockByte -- was reacquired by IWait().
duke@435 1112 assert (ILocked(), "invariant") ;
duke@435 1113 assert (_owner == NULL, "invariant") ;
duke@435 1114 set_owner (Self) ;
duke@435 1115 return wait_status != 0 ; // return true IFF timeout
duke@435 1116 }
duke@435 1117
duke@435 1118 Monitor::~Monitor() {
duke@435 1119 assert ((UNS(_owner)|UNS(_LockWord.FullWord)|UNS(_EntryList)|UNS(_WaitSet)|UNS(_OnDeck)) == 0, "") ;
duke@435 1120 }
duke@435 1121
xlu@490 1122 void Monitor::ClearMonitor (Monitor * m, const char *name) {
duke@435 1123 m->_owner = NULL ;
duke@435 1124 m->_snuck = false ;
xlu@490 1125 if (name == NULL) {
xlu@490 1126 strcpy(m->_name, "UNKNOWN") ;
xlu@490 1127 } else {
xlu@490 1128 strncpy(m->_name, name, MONITOR_NAME_LEN - 1);
xlu@490 1129 m->_name[MONITOR_NAME_LEN - 1] = '\0';
xlu@490 1130 }
duke@435 1131 m->_LockWord.FullWord = 0 ;
duke@435 1132 m->_EntryList = NULL ;
duke@435 1133 m->_OnDeck = NULL ;
duke@435 1134 m->_WaitSet = NULL ;
duke@435 1135 m->_WaitLock[0] = 0 ;
duke@435 1136 }
duke@435 1137
duke@435 1138 Monitor::Monitor() { ClearMonitor(this); }
duke@435 1139
duke@435 1140 Monitor::Monitor (int Rank, const char * name, bool allow_vm_block) {
xlu@490 1141 ClearMonitor (this, name) ;
duke@435 1142 #ifdef ASSERT
duke@435 1143 _allow_vm_block = allow_vm_block;
duke@435 1144 _rank = Rank ;
duke@435 1145 #endif
duke@435 1146 }
duke@435 1147
duke@435 1148 Mutex::~Mutex() {
duke@435 1149 assert ((UNS(_owner)|UNS(_LockWord.FullWord)|UNS(_EntryList)|UNS(_WaitSet)|UNS(_OnDeck)) == 0, "") ;
duke@435 1150 }
duke@435 1151
duke@435 1152 Mutex::Mutex (int Rank, const char * name, bool allow_vm_block) {
xlu@490 1153 ClearMonitor ((Monitor *) this, name) ;
duke@435 1154 #ifdef ASSERT
duke@435 1155 _allow_vm_block = allow_vm_block;
duke@435 1156 _rank = Rank ;
duke@435 1157 #endif
duke@435 1158 }
duke@435 1159
duke@435 1160 bool Monitor::owned_by_self() const {
duke@435 1161 bool ret = _owner == Thread::current();
duke@435 1162 assert (!ret || _LockWord.Bytes[_LSBINDEX] != 0, "invariant") ;
duke@435 1163 return ret;
duke@435 1164 }
duke@435 1165
duke@435 1166 void Monitor::print_on_error(outputStream* st) const {
duke@435 1167 st->print("[" PTR_FORMAT, this);
duke@435 1168 st->print("] %s", _name);
duke@435 1169 st->print(" - owner thread: " PTR_FORMAT, _owner);
duke@435 1170 }
duke@435 1171
duke@435 1172
duke@435 1173
duke@435 1174
duke@435 1175 // ----------------------------------------------------------------------------------
duke@435 1176 // Non-product code
duke@435 1177
duke@435 1178 #ifndef PRODUCT
duke@435 1179 void Monitor::print_on(outputStream* st) const {
duke@435 1180 st->print_cr("Mutex: [0x%lx/0x%lx] %s - owner: 0x%lx", this, _LockWord.FullWord, _name, _owner);
duke@435 1181 }
duke@435 1182 #endif
duke@435 1183
duke@435 1184 #ifndef PRODUCT
duke@435 1185 #ifdef ASSERT
duke@435 1186 Monitor * Monitor::get_least_ranked_lock(Monitor * locks) {
duke@435 1187 Monitor *res, *tmp;
duke@435 1188 for (res = tmp = locks; tmp != NULL; tmp = tmp->next()) {
duke@435 1189 if (tmp->rank() < res->rank()) {
duke@435 1190 res = tmp;
duke@435 1191 }
duke@435 1192 }
duke@435 1193 if (!SafepointSynchronize::is_at_safepoint()) {
duke@435 1194 // In this case, we expect the held locks to be
duke@435 1195 // in increasing rank order (modulo any native ranks)
duke@435 1196 for (tmp = locks; tmp != NULL; tmp = tmp->next()) {
duke@435 1197 if (tmp->next() != NULL) {
duke@435 1198 assert(tmp->rank() == Mutex::native ||
duke@435 1199 tmp->rank() <= tmp->next()->rank(), "mutex rank anomaly?");
duke@435 1200 }
duke@435 1201 }
duke@435 1202 }
duke@435 1203 return res;
duke@435 1204 }
duke@435 1205
duke@435 1206 Monitor* Monitor::get_least_ranked_lock_besides_this(Monitor* locks) {
duke@435 1207 Monitor *res, *tmp;
duke@435 1208 for (res = NULL, tmp = locks; tmp != NULL; tmp = tmp->next()) {
duke@435 1209 if (tmp != this && (res == NULL || tmp->rank() < res->rank())) {
duke@435 1210 res = tmp;
duke@435 1211 }
duke@435 1212 }
duke@435 1213 if (!SafepointSynchronize::is_at_safepoint()) {
duke@435 1214 // In this case, we expect the held locks to be
duke@435 1215 // in increasing rank order (modulo any native ranks)
duke@435 1216 for (tmp = locks; tmp != NULL; tmp = tmp->next()) {
duke@435 1217 if (tmp->next() != NULL) {
duke@435 1218 assert(tmp->rank() == Mutex::native ||
duke@435 1219 tmp->rank() <= tmp->next()->rank(), "mutex rank anomaly?");
duke@435 1220 }
duke@435 1221 }
duke@435 1222 }
duke@435 1223 return res;
duke@435 1224 }
duke@435 1225
duke@435 1226
duke@435 1227 bool Monitor::contains(Monitor* locks, Monitor * lock) {
duke@435 1228 for (; locks != NULL; locks = locks->next()) {
duke@435 1229 if (locks == lock)
duke@435 1230 return true;
duke@435 1231 }
duke@435 1232 return false;
duke@435 1233 }
duke@435 1234 #endif
duke@435 1235
duke@435 1236 // Called immediately after lock acquisition or release as a diagnostic
duke@435 1237 // to track the lock-set of the thread and test for rank violations that
duke@435 1238 // might indicate exposure to deadlock.
duke@435 1239 // Rather like an EventListener for _owner (:>).
duke@435 1240
duke@435 1241 void Monitor::set_owner_implementation(Thread *new_owner) {
duke@435 1242 // This function is solely responsible for maintaining
duke@435 1243 // and checking the invariant that threads and locks
duke@435 1244 // are in a 1/N relation, with some some locks unowned.
duke@435 1245 // It uses the Mutex::_owner, Mutex::_next, and
duke@435 1246 // Thread::_owned_locks fields, and no other function
duke@435 1247 // changes those fields.
duke@435 1248 // It is illegal to set the mutex from one non-NULL
duke@435 1249 // owner to another--it must be owned by NULL as an
duke@435 1250 // intermediate state.
duke@435 1251
duke@435 1252 if (new_owner != NULL) {
duke@435 1253 // the thread is acquiring this lock
duke@435 1254
duke@435 1255 assert(new_owner == Thread::current(), "Should I be doing this?");
duke@435 1256 assert(_owner == NULL, "setting the owner thread of an already owned mutex");
duke@435 1257 _owner = new_owner; // set the owner
duke@435 1258
duke@435 1259 // link "this" into the owned locks list
duke@435 1260
duke@435 1261 #ifdef ASSERT // Thread::_owned_locks is under the same ifdef
duke@435 1262 Monitor* locks = get_least_ranked_lock(new_owner->owned_locks());
duke@435 1263 // Mutex::set_owner_implementation is a friend of Thread
duke@435 1264
duke@435 1265 assert(this->rank() >= 0, "bad lock rank");
duke@435 1266
duke@435 1267 if (LogMultipleMutexLocking && locks != NULL) {
duke@435 1268 Events::log("thread " INTPTR_FORMAT " locks %s, already owns %s", new_owner, name(), locks->name());
duke@435 1269 }
duke@435 1270
duke@435 1271 // Deadlock avoidance rules require us to acquire Mutexes only in
duke@435 1272 // a global total order. For example m1 is the lowest ranked mutex
duke@435 1273 // that the thread holds and m2 is the mutex the thread is trying
duke@435 1274 // to acquire, then deadlock avoidance rules require that the rank
duke@435 1275 // of m2 be less than the rank of m1.
duke@435 1276 // The rank Mutex::native is an exception in that it is not subject
duke@435 1277 // to the verification rules.
duke@435 1278 // Here are some further notes relating to mutex acquisition anomalies:
duke@435 1279 // . under Solaris, the interrupt lock gets acquired when doing
duke@435 1280 // profiling, so any lock could be held.
duke@435 1281 // . it is also ok to acquire Safepoint_lock at the very end while we
duke@435 1282 // already hold Terminator_lock - may happen because of periodic safepoints
duke@435 1283 if (this->rank() != Mutex::native &&
duke@435 1284 this->rank() != Mutex::suspend_resume &&
duke@435 1285 locks != NULL && locks->rank() <= this->rank() &&
duke@435 1286 !SafepointSynchronize::is_at_safepoint() &&
duke@435 1287 this != Interrupt_lock && this != ProfileVM_lock &&
duke@435 1288 !(this == Safepoint_lock && contains(locks, Terminator_lock) &&
duke@435 1289 SafepointSynchronize::is_synchronizing())) {
duke@435 1290 new_owner->print_owned_locks();
duke@435 1291 fatal4("acquiring lock %s/%d out of order with lock %s/%d -- possible deadlock",
duke@435 1292 this->name(), this->rank(), locks->name(), locks->rank());
duke@435 1293 }
duke@435 1294
duke@435 1295 this->_next = new_owner->_owned_locks;
duke@435 1296 new_owner->_owned_locks = this;
duke@435 1297 #endif
duke@435 1298
duke@435 1299 } else {
duke@435 1300 // the thread is releasing this lock
duke@435 1301
duke@435 1302 Thread* old_owner = _owner;
duke@435 1303 debug_only(_last_owner = old_owner);
duke@435 1304
duke@435 1305 assert(old_owner != NULL, "removing the owner thread of an unowned mutex");
duke@435 1306 assert(old_owner == Thread::current(), "removing the owner thread of an unowned mutex");
duke@435 1307
duke@435 1308 _owner = NULL; // set the owner
duke@435 1309
duke@435 1310 #ifdef ASSERT
duke@435 1311 Monitor *locks = old_owner->owned_locks();
duke@435 1312
duke@435 1313 if (LogMultipleMutexLocking && locks != this) {
duke@435 1314 Events::log("thread " INTPTR_FORMAT " unlocks %s, still owns %s", old_owner, this->name(), locks->name());
duke@435 1315 }
duke@435 1316
duke@435 1317 // remove "this" from the owned locks list
duke@435 1318
duke@435 1319 Monitor *prev = NULL;
duke@435 1320 bool found = false;
duke@435 1321 for (; locks != NULL; prev = locks, locks = locks->next()) {
duke@435 1322 if (locks == this) {
duke@435 1323 found = true;
duke@435 1324 break;
duke@435 1325 }
duke@435 1326 }
duke@435 1327 assert(found, "Removing a lock not owned");
duke@435 1328 if (prev == NULL) {
duke@435 1329 old_owner->_owned_locks = _next;
duke@435 1330 } else {
duke@435 1331 prev->_next = _next;
duke@435 1332 }
duke@435 1333 _next = NULL;
duke@435 1334 #endif
duke@435 1335 }
duke@435 1336 }
duke@435 1337
duke@435 1338
duke@435 1339 // Factored out common sanity checks for locking mutex'es. Used by lock() and try_lock()
duke@435 1340 void Monitor::check_prelock_state(Thread *thread) {
duke@435 1341 assert((!thread->is_Java_thread() || ((JavaThread *)thread)->thread_state() == _thread_in_vm)
duke@435 1342 || rank() == Mutex::special, "wrong thread state for using locks");
duke@435 1343 if (StrictSafepointChecks) {
duke@435 1344 if (thread->is_VM_thread() && !allow_vm_block()) {
duke@435 1345 fatal1("VM thread using lock %s (not allowed to block on)", name());
duke@435 1346 }
duke@435 1347 debug_only(if (rank() != Mutex::special) \
duke@435 1348 thread->check_for_valid_safepoint_state(false);)
duke@435 1349 }
duke@435 1350 }
duke@435 1351
duke@435 1352 void Monitor::check_block_state(Thread *thread) {
duke@435 1353 if (!_allow_vm_block && thread->is_VM_thread()) {
duke@435 1354 warning("VM thread blocked on lock");
duke@435 1355 print();
duke@435 1356 BREAKPOINT;
duke@435 1357 }
duke@435 1358 assert(_owner != thread, "deadlock: blocking on monitor owned by current thread");
duke@435 1359 }
duke@435 1360
duke@435 1361 #endif // PRODUCT

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