src/share/vm/runtime/mutex.cpp

Wed, 18 Sep 2013 07:02:10 -0700

author
dcubed
date
Wed, 18 Sep 2013 07:02:10 -0700
changeset 5743
63147986a428
parent 5424
5e3b6f79d280
child 6198
55fb97c4c58d
permissions
-rw-r--r--

8019835: Strings interned in different threads equal but does not ==
Summary: Add -XX:+VerifyStringTableAtExit option and code to verify StringTable invariants.
Reviewed-by: rdurbin, sspitsyn, coleenp

duke@435 1
duke@435 2 /*
never@3499 3 * Copyright (c) 1998, 2012, Oracle and/or its affiliates. All rights reserved.
duke@435 4 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
duke@435 5 *
duke@435 6 * This code is free software; you can redistribute it and/or modify it
duke@435 7 * under the terms of the GNU General Public License version 2 only, as
duke@435 8 * published by the Free Software Foundation.
duke@435 9 *
duke@435 10 * This code is distributed in the hope that it will be useful, but WITHOUT
duke@435 11 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
duke@435 12 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
duke@435 13 * version 2 for more details (a copy is included in the LICENSE file that
duke@435 14 * accompanied this code).
duke@435 15 *
duke@435 16 * You should have received a copy of the GNU General Public License version
duke@435 17 * 2 along with this work; if not, write to the Free Software Foundation,
duke@435 18 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
duke@435 19 *
trims@1907 20 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
trims@1907 21 * or visit www.oracle.com if you need additional information or have any
trims@1907 22 * questions.
duke@435 23 *
duke@435 24 */
duke@435 25
stefank@2314 26 #include "precompiled.hpp"
stefank@2314 27 #include "runtime/mutex.hpp"
stefank@2314 28 #include "runtime/osThread.hpp"
stefank@4299 29 #include "runtime/thread.inline.hpp"
stefank@2314 30 #include "utilities/events.hpp"
stefank@2314 31 #ifdef TARGET_OS_FAMILY_linux
stefank@2314 32 # include "mutex_linux.inline.hpp"
stefank@2314 33 #endif
stefank@2314 34 #ifdef TARGET_OS_FAMILY_solaris
stefank@2314 35 # include "mutex_solaris.inline.hpp"
stefank@2314 36 #endif
stefank@2314 37 #ifdef TARGET_OS_FAMILY_windows
stefank@2314 38 # include "mutex_windows.inline.hpp"
stefank@2314 39 #endif
never@3156 40 #ifdef TARGET_OS_FAMILY_bsd
never@3156 41 # include "mutex_bsd.inline.hpp"
never@3156 42 #endif
duke@435 43
duke@435 44 // o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o
duke@435 45 //
duke@435 46 // Native Monitor-Mutex locking - theory of operations
duke@435 47 //
duke@435 48 // * Native Monitors are completely unrelated to Java-level monitors,
duke@435 49 // although the "back-end" slow-path implementations share a common lineage.
duke@435 50 // See objectMonitor:: in synchronizer.cpp.
duke@435 51 // Native Monitors do *not* support nesting or recursion but otherwise
duke@435 52 // they're basically Hoare-flavor monitors.
duke@435 53 //
duke@435 54 // * A thread acquires ownership of a Monitor/Mutex by CASing the LockByte
duke@435 55 // in the _LockWord from zero to non-zero. Note that the _Owner field
duke@435 56 // is advisory and is used only to verify that the thread calling unlock()
duke@435 57 // is indeed the last thread to have acquired the lock.
duke@435 58 //
duke@435 59 // * Contending threads "push" themselves onto the front of the contention
duke@435 60 // queue -- called the cxq -- with CAS and then spin/park.
duke@435 61 // The _LockWord contains the LockByte as well as the pointer to the head
duke@435 62 // of the cxq. Colocating the LockByte with the cxq precludes certain races.
duke@435 63 //
duke@435 64 // * Using a separately addressable LockByte allows for CAS:MEMBAR or CAS:0
duke@435 65 // idioms. We currently use MEMBAR in the uncontended unlock() path, as
duke@435 66 // MEMBAR often has less latency than CAS. If warranted, we could switch to
duke@435 67 // a CAS:0 mode, using timers to close the resultant race, as is done
duke@435 68 // with Java Monitors in synchronizer.cpp.
duke@435 69 //
duke@435 70 // See the following for a discussion of the relative cost of atomics (CAS)
duke@435 71 // MEMBAR, and ways to eliminate such instructions from the common-case paths:
duke@435 72 // -- http://blogs.sun.com/dave/entry/biased_locking_in_hotspot
duke@435 73 // -- http://blogs.sun.com/dave/resource/MustangSync.pdf
duke@435 74 // -- http://blogs.sun.com/dave/resource/synchronization-public2.pdf
duke@435 75 // -- synchronizer.cpp
duke@435 76 //
duke@435 77 // * Overall goals - desiderata
duke@435 78 // 1. Minimize context switching
duke@435 79 // 2. Minimize lock migration
duke@435 80 // 3. Minimize CPI -- affinity and locality
duke@435 81 // 4. Minimize the execution of high-latency instructions such as CAS or MEMBAR
duke@435 82 // 5. Minimize outer lock hold times
duke@435 83 // 6. Behave gracefully on a loaded system
duke@435 84 //
duke@435 85 // * Thread flow and list residency:
duke@435 86 //
duke@435 87 // Contention queue --> EntryList --> OnDeck --> Owner --> !Owner
duke@435 88 // [..resident on monitor list..]
duke@435 89 // [...........contending..................]
duke@435 90 //
duke@435 91 // -- The contention queue (cxq) contains recently-arrived threads (RATs).
duke@435 92 // Threads on the cxq eventually drain into the EntryList.
duke@435 93 // -- Invariant: a thread appears on at most one list -- cxq, EntryList
duke@435 94 // or WaitSet -- at any one time.
duke@435 95 // -- For a given monitor there can be at most one "OnDeck" thread at any
duke@435 96 // given time but if needbe this particular invariant could be relaxed.
duke@435 97 //
duke@435 98 // * The WaitSet and EntryList linked lists are composed of ParkEvents.
duke@435 99 // I use ParkEvent instead of threads as ParkEvents are immortal and
duke@435 100 // type-stable, meaning we can safely unpark() a possibly stale
duke@435 101 // list element in the unlock()-path. (That's benign).
duke@435 102 //
duke@435 103 // * Succession policy - providing for progress:
duke@435 104 //
duke@435 105 // As necessary, the unlock()ing thread identifies, unlinks, and unparks
duke@435 106 // an "heir presumptive" tentative successor thread from the EntryList.
duke@435 107 // This becomes the so-called "OnDeck" thread, of which there can be only
duke@435 108 // one at any given time for a given monitor. The wakee will recontend
duke@435 109 // for ownership of monitor.
duke@435 110 //
duke@435 111 // Succession is provided for by a policy of competitive handoff.
duke@435 112 // The exiting thread does _not_ grant or pass ownership to the
duke@435 113 // successor thread. (This is also referred to as "handoff" succession").
duke@435 114 // Instead the exiting thread releases ownership and possibly wakes
duke@435 115 // a successor, so the successor can (re)compete for ownership of the lock.
duke@435 116 //
duke@435 117 // Competitive handoff provides excellent overall throughput at the expense
duke@435 118 // of short-term fairness. If fairness is a concern then one remedy might
duke@435 119 // be to add an AcquireCounter field to the monitor. After a thread acquires
duke@435 120 // the lock it will decrement the AcquireCounter field. When the count
duke@435 121 // reaches 0 the thread would reset the AcquireCounter variable, abdicate
duke@435 122 // the lock directly to some thread on the EntryList, and then move itself to the
duke@435 123 // tail of the EntryList.
duke@435 124 //
duke@435 125 // But in practice most threads engage or otherwise participate in resource
duke@435 126 // bounded producer-consumer relationships, so lock domination is not usually
duke@435 127 // a practical concern. Recall too, that in general it's easier to construct
duke@435 128 // a fair lock from a fast lock, but not vice-versa.
duke@435 129 //
duke@435 130 // * The cxq can have multiple concurrent "pushers" but only one concurrent
duke@435 131 // detaching thread. This mechanism is immune from the ABA corruption.
duke@435 132 // More precisely, the CAS-based "push" onto cxq is ABA-oblivious.
duke@435 133 // We use OnDeck as a pseudo-lock to enforce the at-most-one detaching
duke@435 134 // thread constraint.
duke@435 135 //
duke@435 136 // * Taken together, the cxq and the EntryList constitute or form a
duke@435 137 // single logical queue of threads stalled trying to acquire the lock.
duke@435 138 // We use two distinct lists to reduce heat on the list ends.
duke@435 139 // Threads in lock() enqueue onto cxq while threads in unlock() will
duke@435 140 // dequeue from the EntryList. (c.f. Michael Scott's "2Q" algorithm).
duke@435 141 // A key desideratum is to minimize queue & monitor metadata manipulation
duke@435 142 // that occurs while holding the "outer" monitor lock -- that is, we want to
duke@435 143 // minimize monitor lock holds times.
duke@435 144 //
duke@435 145 // The EntryList is ordered by the prevailing queue discipline and
duke@435 146 // can be organized in any convenient fashion, such as a doubly-linked list or
duke@435 147 // a circular doubly-linked list. If we need a priority queue then something akin
duke@435 148 // to Solaris' sleepq would work nicely. Viz.,
duke@435 149 // -- http://agg.eng/ws/on10_nightly/source/usr/src/uts/common/os/sleepq.c.
duke@435 150 // -- http://cvs.opensolaris.org/source/xref/onnv/onnv-gate/usr/src/uts/common/os/sleepq.c
duke@435 151 // Queue discipline is enforced at ::unlock() time, when the unlocking thread
duke@435 152 // drains the cxq into the EntryList, and orders or reorders the threads on the
duke@435 153 // EntryList accordingly.
duke@435 154 //
duke@435 155 // Barring "lock barging", this mechanism provides fair cyclic ordering,
duke@435 156 // somewhat similar to an elevator-scan.
duke@435 157 //
duke@435 158 // * OnDeck
duke@435 159 // -- For a given monitor there can be at most one OnDeck thread at any given
duke@435 160 // instant. The OnDeck thread is contending for the lock, but has been
duke@435 161 // unlinked from the EntryList and cxq by some previous unlock() operations.
duke@435 162 // Once a thread has been designated the OnDeck thread it will remain so
duke@435 163 // until it manages to acquire the lock -- being OnDeck is a stable property.
duke@435 164 // -- Threads on the EntryList or cxq are _not allowed to attempt lock acquisition.
duke@435 165 // -- OnDeck also serves as an "inner lock" as follows. Threads in unlock() will, after
duke@435 166 // having cleared the LockByte and dropped the outer lock, attempt to "trylock"
duke@435 167 // OnDeck by CASing the field from null to non-null. If successful, that thread
duke@435 168 // is then responsible for progress and succession and can use CAS to detach and
duke@435 169 // drain the cxq into the EntryList. By convention, only this thread, the holder of
duke@435 170 // the OnDeck inner lock, can manipulate the EntryList or detach and drain the
duke@435 171 // RATs on the cxq into the EntryList. This avoids ABA corruption on the cxq as
duke@435 172 // we allow multiple concurrent "push" operations but restrict detach concurrency
duke@435 173 // to at most one thread. Having selected and detached a successor, the thread then
duke@435 174 // changes the OnDeck to refer to that successor, and then unparks the successor.
duke@435 175 // That successor will eventually acquire the lock and clear OnDeck. Beware
duke@435 176 // that the OnDeck usage as a lock is asymmetric. A thread in unlock() transiently
duke@435 177 // "acquires" OnDeck, performs queue manipulations, passes OnDeck to some successor,
duke@435 178 // and then the successor eventually "drops" OnDeck. Note that there's never
duke@435 179 // any sense of contention on the inner lock, however. Threads never contend
duke@435 180 // or wait for the inner lock.
duke@435 181 // -- OnDeck provides for futile wakeup throttling a described in section 3.3 of
duke@435 182 // See http://www.usenix.org/events/jvm01/full_papers/dice/dice.pdf
duke@435 183 // In a sense, OnDeck subsumes the ObjectMonitor _Succ and ObjectWaiter
duke@435 184 // TState fields found in Java-level objectMonitors. (See synchronizer.cpp).
duke@435 185 //
duke@435 186 // * Waiting threads reside on the WaitSet list -- wait() puts
duke@435 187 // the caller onto the WaitSet. Notify() or notifyAll() simply
duke@435 188 // transfers threads from the WaitSet to either the EntryList or cxq.
duke@435 189 // Subsequent unlock() operations will eventually unpark the notifyee.
duke@435 190 // Unparking a notifee in notify() proper is inefficient - if we were to do so
duke@435 191 // it's likely the notifyee would simply impale itself on the lock held
duke@435 192 // by the notifier.
duke@435 193 //
duke@435 194 // * The mechanism is obstruction-free in that if the holder of the transient
duke@435 195 // OnDeck lock in unlock() is preempted or otherwise stalls, other threads
duke@435 196 // can still acquire and release the outer lock and continue to make progress.
duke@435 197 // At worst, waking of already blocked contending threads may be delayed,
duke@435 198 // but nothing worse. (We only use "trylock" operations on the inner OnDeck
duke@435 199 // lock).
duke@435 200 //
duke@435 201 // * Note that thread-local storage must be initialized before a thread
duke@435 202 // uses Native monitors or mutexes. The native monitor-mutex subsystem
duke@435 203 // depends on Thread::current().
duke@435 204 //
duke@435 205 // * The monitor synchronization subsystem avoids the use of native
duke@435 206 // synchronization primitives except for the narrow platform-specific
duke@435 207 // park-unpark abstraction. See the comments in os_solaris.cpp regarding
duke@435 208 // the semantics of park-unpark. Put another way, this monitor implementation
duke@435 209 // depends only on atomic operations and park-unpark. The monitor subsystem
duke@435 210 // manages all RUNNING->BLOCKED and BLOCKED->READY transitions while the
duke@435 211 // underlying OS manages the READY<->RUN transitions.
duke@435 212 //
duke@435 213 // * The memory consistency model provide by lock()-unlock() is at least as
duke@435 214 // strong or stronger than the Java Memory model defined by JSR-133.
duke@435 215 // That is, we guarantee at least entry consistency, if not stronger.
duke@435 216 // See http://g.oswego.edu/dl/jmm/cookbook.html.
duke@435 217 //
duke@435 218 // * Thread:: currently contains a set of purpose-specific ParkEvents:
duke@435 219 // _MutexEvent, _ParkEvent, etc. A better approach might be to do away with
duke@435 220 // the purpose-specific ParkEvents and instead implement a general per-thread
duke@435 221 // stack of available ParkEvents which we could provision on-demand. The
duke@435 222 // stack acts as a local cache to avoid excessive calls to ParkEvent::Allocate()
duke@435 223 // and ::Release(). A thread would simply pop an element from the local stack before it
duke@435 224 // enqueued or park()ed. When the contention was over the thread would
duke@435 225 // push the no-longer-needed ParkEvent back onto its stack.
duke@435 226 //
duke@435 227 // * A slightly reduced form of ILock() and IUnlock() have been partially
duke@435 228 // model-checked (Murphi) for safety and progress at T=1,2,3 and 4.
duke@435 229 // It'd be interesting to see if TLA/TLC could be useful as well.
duke@435 230 //
duke@435 231 // * Mutex-Monitor is a low-level "leaf" subsystem. That is, the monitor
duke@435 232 // code should never call other code in the JVM that might itself need to
duke@435 233 // acquire monitors or mutexes. That's true *except* in the case of the
duke@435 234 // ThreadBlockInVM state transition wrappers. The ThreadBlockInVM DTOR handles
duke@435 235 // mutator reentry (ingress) by checking for a pending safepoint in which case it will
duke@435 236 // call SafepointSynchronize::block(), which in turn may call Safepoint_lock->lock(), etc.
duke@435 237 // In that particular case a call to lock() for a given Monitor can end up recursively
duke@435 238 // calling lock() on another monitor. While distasteful, this is largely benign
duke@435 239 // as the calls come from jacket that wraps lock(), and not from deep within lock() itself.
duke@435 240 //
duke@435 241 // It's unfortunate that native mutexes and thread state transitions were convolved.
duke@435 242 // They're really separate concerns and should have remained that way. Melding
duke@435 243 // them together was facile -- a bit too facile. The current implementation badly
duke@435 244 // conflates the two concerns.
duke@435 245 //
duke@435 246 // * TODO-FIXME:
duke@435 247 //
duke@435 248 // -- Add DTRACE probes for contended acquire, contended acquired, contended unlock
duke@435 249 // We should also add DTRACE probes in the ParkEvent subsystem for
duke@435 250 // Park-entry, Park-exit, and Unpark.
duke@435 251 //
duke@435 252 // -- We have an excess of mutex-like constructs in the JVM, namely:
duke@435 253 // 1. objectMonitors for Java-level synchronization (synchronizer.cpp)
duke@435 254 // 2. low-level muxAcquire and muxRelease
duke@435 255 // 3. low-level spinAcquire and spinRelease
duke@435 256 // 4. native Mutex:: and Monitor::
duke@435 257 // 5. jvm_raw_lock() and _unlock()
duke@435 258 // 6. JVMTI raw monitors -- distinct from (5) despite having a confusingly
duke@435 259 // similar name.
duke@435 260 //
duke@435 261 // o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o
duke@435 262
duke@435 263
duke@435 264 // CASPTR() uses the canonical argument order that dominates in the literature.
duke@435 265 // Our internal cmpxchg_ptr() uses a bastardized ordering to accommodate Sun .il templates.
duke@435 266
duke@435 267 #define CASPTR(a,c,s) intptr_t(Atomic::cmpxchg_ptr ((void *)(s),(void *)(a),(void *)(c)))
duke@435 268 #define UNS(x) (uintptr_t(x))
duke@435 269 #define TRACE(m) { static volatile int ctr = 0 ; int x = ++ctr ; if ((x & (x-1))==0) { ::printf ("%d:%s\n", x, #m); ::fflush(stdout); }}
duke@435 270
duke@435 271 // Simplistic low-quality Marsaglia SHIFT-XOR RNG.
duke@435 272 // Bijective except for the trailing mask operation.
duke@435 273 // Useful for spin loops as the compiler can't optimize it away.
duke@435 274
duke@435 275 static inline jint MarsagliaXORV (jint x) {
duke@435 276 if (x == 0) x = 1|os::random() ;
duke@435 277 x ^= x << 6;
duke@435 278 x ^= ((unsigned)x) >> 21;
duke@435 279 x ^= x << 7 ;
duke@435 280 return x & 0x7FFFFFFF ;
duke@435 281 }
duke@435 282
duke@435 283 static inline jint MarsagliaXOR (jint * const a) {
duke@435 284 jint x = *a ;
duke@435 285 if (x == 0) x = UNS(a)|1 ;
duke@435 286 x ^= x << 6;
duke@435 287 x ^= ((unsigned)x) >> 21;
duke@435 288 x ^= x << 7 ;
duke@435 289 *a = x ;
duke@435 290 return x & 0x7FFFFFFF ;
duke@435 291 }
duke@435 292
duke@435 293 static int Stall (int its) {
duke@435 294 static volatile jint rv = 1 ;
duke@435 295 volatile int OnFrame = 0 ;
duke@435 296 jint v = rv ^ UNS(OnFrame) ;
duke@435 297 while (--its >= 0) {
duke@435 298 v = MarsagliaXORV (v) ;
duke@435 299 }
duke@435 300 // Make this impossible for the compiler to optimize away,
duke@435 301 // but (mostly) avoid W coherency sharing on MP systems.
duke@435 302 if (v == 0x12345) rv = v ;
duke@435 303 return v ;
duke@435 304 }
duke@435 305
duke@435 306 int Monitor::TryLock () {
duke@435 307 intptr_t v = _LockWord.FullWord ;
duke@435 308 for (;;) {
duke@435 309 if ((v & _LBIT) != 0) return 0 ;
duke@435 310 const intptr_t u = CASPTR (&_LockWord, v, v|_LBIT) ;
duke@435 311 if (v == u) return 1 ;
duke@435 312 v = u ;
duke@435 313 }
duke@435 314 }
duke@435 315
duke@435 316 int Monitor::TryFast () {
duke@435 317 // Optimistic fast-path form ...
duke@435 318 // Fast-path attempt for the common uncontended case.
duke@435 319 // Avoid RTS->RTO $ coherence upgrade on typical SMP systems.
duke@435 320 intptr_t v = CASPTR (&_LockWord, 0, _LBIT) ; // agro ...
duke@435 321 if (v == 0) return 1 ;
duke@435 322
duke@435 323 for (;;) {
duke@435 324 if ((v & _LBIT) != 0) return 0 ;
duke@435 325 const intptr_t u = CASPTR (&_LockWord, v, v|_LBIT) ;
duke@435 326 if (v == u) return 1 ;
duke@435 327 v = u ;
duke@435 328 }
duke@435 329 }
duke@435 330
duke@435 331 int Monitor::ILocked () {
duke@435 332 const intptr_t w = _LockWord.FullWord & 0xFF ;
duke@435 333 assert (w == 0 || w == _LBIT, "invariant") ;
duke@435 334 return w == _LBIT ;
duke@435 335 }
duke@435 336
duke@435 337 // Polite TATAS spinlock with exponential backoff - bounded spin.
duke@435 338 // Ideally we'd use processor cycles, time or vtime to control
duke@435 339 // the loop, but we currently use iterations.
duke@435 340 // All the constants within were derived empirically but work over
duke@435 341 // over the spectrum of J2SE reference platforms.
duke@435 342 // On Niagara-class systems the back-off is unnecessary but
duke@435 343 // is relatively harmless. (At worst it'll slightly retard
duke@435 344 // acquisition times). The back-off is critical for older SMP systems
duke@435 345 // where constant fetching of the LockWord would otherwise impair
duke@435 346 // scalability.
duke@435 347 //
duke@435 348 // Clamp spinning at approximately 1/2 of a context-switch round-trip.
duke@435 349 // See synchronizer.cpp for details and rationale.
duke@435 350
duke@435 351 int Monitor::TrySpin (Thread * const Self) {
duke@435 352 if (TryLock()) return 1 ;
duke@435 353 if (!os::is_MP()) return 0 ;
duke@435 354
duke@435 355 int Probes = 0 ;
duke@435 356 int Delay = 0 ;
duke@435 357 int Steps = 0 ;
duke@435 358 int SpinMax = NativeMonitorSpinLimit ;
duke@435 359 int flgs = NativeMonitorFlags ;
duke@435 360 for (;;) {
duke@435 361 intptr_t v = _LockWord.FullWord;
duke@435 362 if ((v & _LBIT) == 0) {
duke@435 363 if (CASPTR (&_LockWord, v, v|_LBIT) == v) {
duke@435 364 return 1 ;
duke@435 365 }
duke@435 366 continue ;
duke@435 367 }
duke@435 368
duke@435 369 if ((flgs & 8) == 0) {
duke@435 370 SpinPause () ;
duke@435 371 }
duke@435 372
duke@435 373 // Periodically increase Delay -- variable Delay form
duke@435 374 // conceptually: delay *= 1 + 1/Exponent
duke@435 375 ++ Probes;
duke@435 376 if (Probes > SpinMax) return 0 ;
duke@435 377
duke@435 378 if ((Probes & 0x7) == 0) {
duke@435 379 Delay = ((Delay << 1)|1) & 0x7FF ;
duke@435 380 // CONSIDER: Delay += 1 + (Delay/4); Delay &= 0x7FF ;
duke@435 381 }
duke@435 382
duke@435 383 if (flgs & 2) continue ;
duke@435 384
duke@435 385 // Consider checking _owner's schedctl state, if OFFPROC abort spin.
duke@435 386 // If the owner is OFFPROC then it's unlike that the lock will be dropped
duke@435 387 // in a timely fashion, which suggests that spinning would not be fruitful
duke@435 388 // or profitable.
duke@435 389
duke@435 390 // Stall for "Delay" time units - iterations in the current implementation.
duke@435 391 // Avoid generating coherency traffic while stalled.
duke@435 392 // Possible ways to delay:
duke@435 393 // PAUSE, SLEEP, MEMBAR #sync, MEMBAR #halt,
duke@435 394 // wr %g0,%asi, gethrtime, rdstick, rdtick, rdtsc, etc. ...
duke@435 395 // Note that on Niagara-class systems we want to minimize STs in the
duke@435 396 // spin loop. N1 and brethren write-around the L1$ over the xbar into the L2$.
duke@435 397 // Furthermore, they don't have a W$ like traditional SPARC processors.
duke@435 398 // We currently use a Marsaglia Shift-Xor RNG loop.
duke@435 399 Steps += Delay ;
duke@435 400 if (Self != NULL) {
duke@435 401 jint rv = Self->rng[0] ;
duke@435 402 for (int k = Delay ; --k >= 0; ) {
duke@435 403 rv = MarsagliaXORV (rv) ;
duke@435 404 if ((flgs & 4) == 0 && SafepointSynchronize::do_call_back()) return 0 ;
duke@435 405 }
duke@435 406 Self->rng[0] = rv ;
duke@435 407 } else {
duke@435 408 Stall (Delay) ;
duke@435 409 }
duke@435 410 }
duke@435 411 }
duke@435 412
duke@435 413 static int ParkCommon (ParkEvent * ev, jlong timo) {
duke@435 414 // Diagnostic support - periodically unwedge blocked threads
duke@435 415 intx nmt = NativeMonitorTimeout ;
duke@435 416 if (nmt > 0 && (nmt < timo || timo <= 0)) {
duke@435 417 timo = nmt ;
duke@435 418 }
duke@435 419 int err = OS_OK ;
duke@435 420 if (0 == timo) {
duke@435 421 ev->park() ;
duke@435 422 } else {
duke@435 423 err = ev->park(timo) ;
duke@435 424 }
duke@435 425 return err ;
duke@435 426 }
duke@435 427
duke@435 428 inline int Monitor::AcquireOrPush (ParkEvent * ESelf) {
duke@435 429 intptr_t v = _LockWord.FullWord ;
duke@435 430 for (;;) {
duke@435 431 if ((v & _LBIT) == 0) {
duke@435 432 const intptr_t u = CASPTR (&_LockWord, v, v|_LBIT) ;
duke@435 433 if (u == v) return 1 ; // indicate acquired
duke@435 434 v = u ;
duke@435 435 } else {
duke@435 436 // Anticipate success ...
duke@435 437 ESelf->ListNext = (ParkEvent *) (v & ~_LBIT) ;
duke@435 438 const intptr_t u = CASPTR (&_LockWord, v, intptr_t(ESelf)|_LBIT) ;
duke@435 439 if (u == v) return 0 ; // indicate pushed onto cxq
duke@435 440 v = u ;
duke@435 441 }
duke@435 442 // Interference - LockWord change - just retry
duke@435 443 }
duke@435 444 }
duke@435 445
duke@435 446 // ILock and IWait are the lowest level primitive internal blocking
duke@435 447 // synchronization functions. The callers of IWait and ILock must have
duke@435 448 // performed any needed state transitions beforehand.
duke@435 449 // IWait and ILock may directly call park() without any concern for thread state.
duke@435 450 // Note that ILock and IWait do *not* access _owner.
duke@435 451 // _owner is a higher-level logical concept.
duke@435 452
duke@435 453 void Monitor::ILock (Thread * Self) {
duke@435 454 assert (_OnDeck != Self->_MutexEvent, "invariant") ;
duke@435 455
duke@435 456 if (TryFast()) {
duke@435 457 Exeunt:
duke@435 458 assert (ILocked(), "invariant") ;
duke@435 459 return ;
duke@435 460 }
duke@435 461
duke@435 462 ParkEvent * const ESelf = Self->_MutexEvent ;
duke@435 463 assert (_OnDeck != ESelf, "invariant") ;
duke@435 464
duke@435 465 // As an optimization, spinners could conditionally try to set ONDECK to _LBIT
duke@435 466 // Synchronizer.cpp uses a similar optimization.
duke@435 467 if (TrySpin (Self)) goto Exeunt ;
duke@435 468
duke@435 469 // Slow-path - the lock is contended.
duke@435 470 // Either Enqueue Self on cxq or acquire the outer lock.
duke@435 471 // LockWord encoding = (cxq,LOCKBYTE)
duke@435 472 ESelf->reset() ;
duke@435 473 OrderAccess::fence() ;
duke@435 474
duke@435 475 // Optional optimization ... try barging on the inner lock
duke@435 476 if ((NativeMonitorFlags & 32) && CASPTR (&_OnDeck, NULL, UNS(Self)) == 0) {
duke@435 477 goto OnDeck_LOOP ;
duke@435 478 }
duke@435 479
duke@435 480 if (AcquireOrPush (ESelf)) goto Exeunt ;
duke@435 481
duke@435 482 // At any given time there is at most one ondeck thread.
duke@435 483 // ondeck implies not resident on cxq and not resident on EntryList
duke@435 484 // Only the OnDeck thread can try to acquire -- contended for -- the lock.
duke@435 485 // CONSIDER: use Self->OnDeck instead of m->OnDeck.
duke@435 486 // Deschedule Self so that others may run.
duke@435 487 while (_OnDeck != ESelf) {
duke@435 488 ParkCommon (ESelf, 0) ;
duke@435 489 }
duke@435 490
duke@435 491 // Self is now in the ONDECK position and will remain so until it
duke@435 492 // manages to acquire the lock.
duke@435 493 OnDeck_LOOP:
duke@435 494 for (;;) {
duke@435 495 assert (_OnDeck == ESelf, "invariant") ;
duke@435 496 if (TrySpin (Self)) break ;
duke@435 497 // CONSIDER: if ESelf->TryPark() && TryLock() break ...
duke@435 498 // It's probably wise to spin only if we *actually* blocked
duke@435 499 // CONSIDER: check the lockbyte, if it remains set then
duke@435 500 // preemptively drain the cxq into the EntryList.
duke@435 501 // The best place and time to perform queue operations -- lock metadata --
duke@435 502 // is _before having acquired the outer lock, while waiting for the lock to drop.
duke@435 503 ParkCommon (ESelf, 0) ;
duke@435 504 }
duke@435 505
duke@435 506 assert (_OnDeck == ESelf, "invariant") ;
duke@435 507 _OnDeck = NULL ;
duke@435 508
duke@435 509 // Note that we current drop the inner lock (clear OnDeck) in the slow-path
duke@435 510 // epilog immediately after having acquired the outer lock.
duke@435 511 // But instead we could consider the following optimizations:
duke@435 512 // A. Shift or defer dropping the inner lock until the subsequent IUnlock() operation.
duke@435 513 // This might avoid potential reacquisition of the inner lock in IUlock().
duke@435 514 // B. While still holding the inner lock, attempt to opportunistically select
duke@435 515 // and unlink the next ONDECK thread from the EntryList.
duke@435 516 // If successful, set ONDECK to refer to that thread, otherwise clear ONDECK.
duke@435 517 // It's critical that the select-and-unlink operation run in constant-time as
duke@435 518 // it executes when holding the outer lock and may artificially increase the
duke@435 519 // effective length of the critical section.
duke@435 520 // Note that (A) and (B) are tantamount to succession by direct handoff for
duke@435 521 // the inner lock.
duke@435 522 goto Exeunt ;
duke@435 523 }
duke@435 524
duke@435 525 void Monitor::IUnlock (bool RelaxAssert) {
duke@435 526 assert (ILocked(), "invariant") ;
vladidan@3369 527 // Conceptually we need a MEMBAR #storestore|#loadstore barrier or fence immediately
vladidan@3369 528 // before the store that releases the lock. Crucially, all the stores and loads in the
vladidan@3369 529 // critical section must be globally visible before the store of 0 into the lock-word
vladidan@3369 530 // that releases the lock becomes globally visible. That is, memory accesses in the
vladidan@3369 531 // critical section should not be allowed to bypass or overtake the following ST that
vladidan@3369 532 // releases the lock. As such, to prevent accesses within the critical section
vladidan@3369 533 // from "leaking" out, we need a release fence between the critical section and the
vladidan@3369 534 // store that releases the lock. In practice that release barrier is elided on
vladidan@3369 535 // platforms with strong memory models such as TSO.
vladidan@3369 536 //
vladidan@3369 537 // Note that the OrderAccess::storeload() fence that appears after unlock store
vladidan@3369 538 // provides for progress conditions and succession and is _not related to exclusion
vladidan@3369 539 // safety or lock release consistency.
vladidan@3369 540 OrderAccess::release_store(&_LockWord.Bytes[_LSBINDEX], 0); // drop outer lock
vladidan@3369 541
duke@435 542 OrderAccess::storeload ();
duke@435 543 ParkEvent * const w = _OnDeck ;
duke@435 544 assert (RelaxAssert || w != Thread::current()->_MutexEvent, "invariant") ;
duke@435 545 if (w != NULL) {
duke@435 546 // Either we have a valid ondeck thread or ondeck is transiently "locked"
duke@435 547 // by some exiting thread as it arranges for succession. The LSBit of
duke@435 548 // OnDeck allows us to discriminate two cases. If the latter, the
duke@435 549 // responsibility for progress and succession lies with that other thread.
duke@435 550 // For good performance, we also depend on the fact that redundant unpark()
duke@435 551 // operations are cheap. That is, repeated Unpark()ing of the ONDECK thread
duke@435 552 // is inexpensive. This approach provides implicit futile wakeup throttling.
duke@435 553 // Note that the referent "w" might be stale with respect to the lock.
duke@435 554 // In that case the following unpark() is harmless and the worst that'll happen
duke@435 555 // is a spurious return from a park() operation. Critically, if "w" _is stale,
duke@435 556 // then progress is known to have occurred as that means the thread associated
duke@435 557 // with "w" acquired the lock. In that case this thread need take no further
duke@435 558 // action to guarantee progress.
duke@435 559 if ((UNS(w) & _LBIT) == 0) w->unpark() ;
duke@435 560 return ;
duke@435 561 }
duke@435 562
duke@435 563 intptr_t cxq = _LockWord.FullWord ;
duke@435 564 if (((cxq & ~_LBIT)|UNS(_EntryList)) == 0) {
duke@435 565 return ; // normal fast-path exit - cxq and EntryList both empty
duke@435 566 }
duke@435 567 if (cxq & _LBIT) {
duke@435 568 // Optional optimization ...
duke@435 569 // Some other thread acquired the lock in the window since this
duke@435 570 // thread released it. Succession is now that thread's responsibility.
duke@435 571 return ;
duke@435 572 }
duke@435 573
duke@435 574 Succession:
duke@435 575 // Slow-path exit - this thread must ensure succession and progress.
duke@435 576 // OnDeck serves as lock to protect cxq and EntryList.
duke@435 577 // Only the holder of OnDeck can manipulate EntryList or detach the RATs from cxq.
duke@435 578 // Avoid ABA - allow multiple concurrent producers (enqueue via push-CAS)
duke@435 579 // but only one concurrent consumer (detacher of RATs).
duke@435 580 // Consider protecting this critical section with schedctl on Solaris.
duke@435 581 // Unlike a normal lock, however, the exiting thread "locks" OnDeck,
duke@435 582 // picks a successor and marks that thread as OnDeck. That successor
duke@435 583 // thread will then clear OnDeck once it eventually acquires the outer lock.
duke@435 584 if (CASPTR (&_OnDeck, NULL, _LBIT) != UNS(NULL)) {
duke@435 585 return ;
duke@435 586 }
duke@435 587
duke@435 588 ParkEvent * List = _EntryList ;
duke@435 589 if (List != NULL) {
duke@435 590 // Transfer the head of the EntryList to the OnDeck position.
duke@435 591 // Once OnDeck, a thread stays OnDeck until it acquires the lock.
duke@435 592 // For a given lock there is at most OnDeck thread at any one instant.
duke@435 593 WakeOne:
duke@435 594 assert (List == _EntryList, "invariant") ;
duke@435 595 ParkEvent * const w = List ;
duke@435 596 assert (RelaxAssert || w != Thread::current()->_MutexEvent, "invariant") ;
duke@435 597 _EntryList = w->ListNext ;
duke@435 598 // as a diagnostic measure consider setting w->_ListNext = BAD
duke@435 599 assert (UNS(_OnDeck) == _LBIT, "invariant") ;
duke@435 600 _OnDeck = w ; // pass OnDeck to w.
duke@435 601 // w will clear OnDeck once it acquires the outer lock
duke@435 602
duke@435 603 // Another optional optimization ...
duke@435 604 // For heavily contended locks it's not uncommon that some other
duke@435 605 // thread acquired the lock while this thread was arranging succession.
duke@435 606 // Try to defer the unpark() operation - Delegate the responsibility
duke@435 607 // for unpark()ing the OnDeck thread to the current or subsequent owners
duke@435 608 // That is, the new owner is responsible for unparking the OnDeck thread.
duke@435 609 OrderAccess::storeload() ;
duke@435 610 cxq = _LockWord.FullWord ;
duke@435 611 if (cxq & _LBIT) return ;
duke@435 612
duke@435 613 w->unpark() ;
duke@435 614 return ;
duke@435 615 }
duke@435 616
duke@435 617 cxq = _LockWord.FullWord ;
duke@435 618 if ((cxq & ~_LBIT) != 0) {
duke@435 619 // The EntryList is empty but the cxq is populated.
duke@435 620 // drain RATs from cxq into EntryList
duke@435 621 // Detach RATs segment with CAS and then merge into EntryList
duke@435 622 for (;;) {
duke@435 623 // optional optimization - if locked, the owner is responsible for succession
duke@435 624 if (cxq & _LBIT) goto Punt ;
duke@435 625 const intptr_t vfy = CASPTR (&_LockWord, cxq, cxq & _LBIT) ;
duke@435 626 if (vfy == cxq) break ;
duke@435 627 cxq = vfy ;
duke@435 628 // Interference - LockWord changed - Just retry
duke@435 629 // We can see concurrent interference from contending threads
duke@435 630 // pushing themselves onto the cxq or from lock-unlock operations.
duke@435 631 // From the perspective of this thread, EntryList is stable and
duke@435 632 // the cxq is prepend-only -- the head is volatile but the interior
duke@435 633 // of the cxq is stable. In theory if we encounter interference from threads
duke@435 634 // pushing onto cxq we could simply break off the original cxq suffix and
duke@435 635 // move that segment to the EntryList, avoiding a 2nd or multiple CAS attempts
duke@435 636 // on the high-traffic LockWord variable. For instance lets say the cxq is "ABCD"
duke@435 637 // when we first fetch cxq above. Between the fetch -- where we observed "A"
duke@435 638 // -- and CAS -- where we attempt to CAS null over A -- "PQR" arrive,
duke@435 639 // yielding cxq = "PQRABCD". In this case we could simply set A.ListNext
duke@435 640 // null, leaving cxq = "PQRA" and transfer the "BCD" segment to the EntryList.
duke@435 641 // Note too, that it's safe for this thread to traverse the cxq
duke@435 642 // without taking any special concurrency precautions.
duke@435 643 }
duke@435 644
duke@435 645 // We don't currently reorder the cxq segment as we move it onto
duke@435 646 // the EntryList, but it might make sense to reverse the order
duke@435 647 // or perhaps sort by thread priority. See the comments in
duke@435 648 // synchronizer.cpp objectMonitor::exit().
duke@435 649 assert (_EntryList == NULL, "invariant") ;
duke@435 650 _EntryList = List = (ParkEvent *)(cxq & ~_LBIT) ;
duke@435 651 assert (List != NULL, "invariant") ;
duke@435 652 goto WakeOne ;
duke@435 653 }
duke@435 654
duke@435 655 // cxq|EntryList is empty.
duke@435 656 // w == NULL implies that cxq|EntryList == NULL in the past.
duke@435 657 // Possible race - rare inopportune interleaving.
duke@435 658 // A thread could have added itself to cxq since this thread previously checked.
duke@435 659 // Detect and recover by refetching cxq.
duke@435 660 Punt:
duke@435 661 assert (UNS(_OnDeck) == _LBIT, "invariant") ;
duke@435 662 _OnDeck = NULL ; // Release inner lock.
duke@435 663 OrderAccess::storeload(); // Dekker duality - pivot point
duke@435 664
duke@435 665 // Resample LockWord/cxq to recover from possible race.
duke@435 666 // For instance, while this thread T1 held OnDeck, some other thread T2 might
duke@435 667 // acquire the outer lock. Another thread T3 might try to acquire the outer
duke@435 668 // lock, but encounter contention and enqueue itself on cxq. T2 then drops the
duke@435 669 // outer lock, but skips succession as this thread T1 still holds OnDeck.
duke@435 670 // T1 is and remains responsible for ensuring succession of T3.
duke@435 671 //
duke@435 672 // Note that we don't need to recheck EntryList, just cxq.
duke@435 673 // If threads moved onto EntryList since we dropped OnDeck
duke@435 674 // that implies some other thread forced succession.
duke@435 675 cxq = _LockWord.FullWord ;
duke@435 676 if ((cxq & ~_LBIT) != 0 && (cxq & _LBIT) == 0) {
duke@435 677 goto Succession ; // potential race -- re-run succession
duke@435 678 }
duke@435 679 return ;
duke@435 680 }
duke@435 681
duke@435 682 bool Monitor::notify() {
duke@435 683 assert (_owner == Thread::current(), "invariant") ;
duke@435 684 assert (ILocked(), "invariant") ;
duke@435 685 if (_WaitSet == NULL) return true ;
duke@435 686 NotifyCount ++ ;
duke@435 687
duke@435 688 // Transfer one thread from the WaitSet to the EntryList or cxq.
duke@435 689 // Currently we just unlink the head of the WaitSet and prepend to the cxq.
duke@435 690 // And of course we could just unlink it and unpark it, too, but
duke@435 691 // in that case it'd likely impale itself on the reentry.
duke@435 692 Thread::muxAcquire (_WaitLock, "notify:WaitLock") ;
duke@435 693 ParkEvent * nfy = _WaitSet ;
duke@435 694 if (nfy != NULL) { // DCL idiom
duke@435 695 _WaitSet = nfy->ListNext ;
duke@435 696 assert (nfy->Notified == 0, "invariant") ;
duke@435 697 // push nfy onto the cxq
duke@435 698 for (;;) {
duke@435 699 const intptr_t v = _LockWord.FullWord ;
duke@435 700 assert ((v & 0xFF) == _LBIT, "invariant") ;
duke@435 701 nfy->ListNext = (ParkEvent *)(v & ~_LBIT);
duke@435 702 if (CASPTR (&_LockWord, v, UNS(nfy)|_LBIT) == v) break;
duke@435 703 // interference - _LockWord changed -- just retry
duke@435 704 }
duke@435 705 // Note that setting Notified before pushing nfy onto the cxq is
duke@435 706 // also legal and safe, but the safety properties are much more
duke@435 707 // subtle, so for the sake of code stewardship ...
duke@435 708 OrderAccess::fence() ;
duke@435 709 nfy->Notified = 1;
duke@435 710 }
duke@435 711 Thread::muxRelease (_WaitLock) ;
duke@435 712 if (nfy != NULL && (NativeMonitorFlags & 16)) {
duke@435 713 // Experimental code ... light up the wakee in the hope that this thread (the owner)
duke@435 714 // will drop the lock just about the time the wakee comes ONPROC.
duke@435 715 nfy->unpark() ;
duke@435 716 }
duke@435 717 assert (ILocked(), "invariant") ;
duke@435 718 return true ;
duke@435 719 }
duke@435 720
duke@435 721 // Currently notifyAll() transfers the waiters one-at-a-time from the waitset
duke@435 722 // to the cxq. This could be done more efficiently with a single bulk en-mass transfer,
duke@435 723 // but in practice notifyAll() for large #s of threads is rare and not time-critical.
duke@435 724 // Beware too, that we invert the order of the waiters. Lets say that the
duke@435 725 // waitset is "ABCD" and the cxq is "XYZ". After a notifyAll() the waitset
duke@435 726 // will be empty and the cxq will be "DCBAXYZ". This is benign, of course.
duke@435 727
duke@435 728 bool Monitor::notify_all() {
duke@435 729 assert (_owner == Thread::current(), "invariant") ;
duke@435 730 assert (ILocked(), "invariant") ;
duke@435 731 while (_WaitSet != NULL) notify() ;
duke@435 732 return true ;
duke@435 733 }
duke@435 734
duke@435 735 int Monitor::IWait (Thread * Self, jlong timo) {
duke@435 736 assert (ILocked(), "invariant") ;
duke@435 737
duke@435 738 // Phases:
duke@435 739 // 1. Enqueue Self on WaitSet - currently prepend
duke@435 740 // 2. unlock - drop the outer lock
duke@435 741 // 3. wait for either notification or timeout
duke@435 742 // 4. lock - reentry - reacquire the outer lock
duke@435 743
duke@435 744 ParkEvent * const ESelf = Self->_MutexEvent ;
duke@435 745 ESelf->Notified = 0 ;
duke@435 746 ESelf->reset() ;
duke@435 747 OrderAccess::fence() ;
duke@435 748
duke@435 749 // Add Self to WaitSet
duke@435 750 // Ideally only the holder of the outer lock would manipulate the WaitSet -
duke@435 751 // That is, the outer lock would implicitly protect the WaitSet.
duke@435 752 // But if a thread in wait() encounters a timeout it will need to dequeue itself
duke@435 753 // from the WaitSet _before it becomes the owner of the lock. We need to dequeue
duke@435 754 // as the ParkEvent -- which serves as a proxy for the thread -- can't reside
duke@435 755 // on both the WaitSet and the EntryList|cxq at the same time.. That is, a thread
duke@435 756 // on the WaitSet can't be allowed to compete for the lock until it has managed to
duke@435 757 // unlink its ParkEvent from WaitSet. Thus the need for WaitLock.
duke@435 758 // Contention on the WaitLock is minimal.
duke@435 759 //
duke@435 760 // Another viable approach would be add another ParkEvent, "WaitEvent" to the
duke@435 761 // thread class. The WaitSet would be composed of WaitEvents. Only the
duke@435 762 // owner of the outer lock would manipulate the WaitSet. A thread in wait()
duke@435 763 // could then compete for the outer lock, and then, if necessary, unlink itself
duke@435 764 // from the WaitSet only after having acquired the outer lock. More precisely,
duke@435 765 // there would be no WaitLock. A thread in in wait() would enqueue its WaitEvent
duke@435 766 // on the WaitSet; release the outer lock; wait for either notification or timeout;
duke@435 767 // reacquire the inner lock; and then, if needed, unlink itself from the WaitSet.
duke@435 768 //
duke@435 769 // Alternatively, a 2nd set of list link fields in the ParkEvent might suffice.
duke@435 770 // One set would be for the WaitSet and one for the EntryList.
duke@435 771 // We could also deconstruct the ParkEvent into a "pure" event and add a
duke@435 772 // new immortal/TSM "ListElement" class that referred to ParkEvents.
duke@435 773 // In that case we could have one ListElement on the WaitSet and another
duke@435 774 // on the EntryList, with both referring to the same pure Event.
duke@435 775
duke@435 776 Thread::muxAcquire (_WaitLock, "wait:WaitLock:Add") ;
duke@435 777 ESelf->ListNext = _WaitSet ;
duke@435 778 _WaitSet = ESelf ;
duke@435 779 Thread::muxRelease (_WaitLock) ;
duke@435 780
duke@435 781 // Release the outer lock
duke@435 782 // We call IUnlock (RelaxAssert=true) as a thread T1 might
duke@435 783 // enqueue itself on the WaitSet, call IUnlock(), drop the lock,
duke@435 784 // and then stall before it can attempt to wake a successor.
duke@435 785 // Some other thread T2 acquires the lock, and calls notify(), moving
duke@435 786 // T1 from the WaitSet to the cxq. T2 then drops the lock. T1 resumes,
duke@435 787 // and then finds *itself* on the cxq. During the course of a normal
duke@435 788 // IUnlock() call a thread should _never find itself on the EntryList
duke@435 789 // or cxq, but in the case of wait() it's possible.
duke@435 790 // See synchronizer.cpp objectMonitor::wait().
duke@435 791 IUnlock (true) ;
duke@435 792
duke@435 793 // Wait for either notification or timeout
duke@435 794 // Beware that in some circumstances we might propagate
duke@435 795 // spurious wakeups back to the caller.
duke@435 796
duke@435 797 for (;;) {
duke@435 798 if (ESelf->Notified) break ;
duke@435 799 int err = ParkCommon (ESelf, timo) ;
duke@435 800 if (err == OS_TIMEOUT || (NativeMonitorFlags & 1)) break ;
duke@435 801 }
duke@435 802
duke@435 803 // Prepare for reentry - if necessary, remove ESelf from WaitSet
duke@435 804 // ESelf can be:
duke@435 805 // 1. Still on the WaitSet. This can happen if we exited the loop by timeout.
duke@435 806 // 2. On the cxq or EntryList
duke@435 807 // 3. Not resident on cxq, EntryList or WaitSet, but in the OnDeck position.
duke@435 808
duke@435 809 OrderAccess::fence() ;
duke@435 810 int WasOnWaitSet = 0 ;
duke@435 811 if (ESelf->Notified == 0) {
duke@435 812 Thread::muxAcquire (_WaitLock, "wait:WaitLock:remove") ;
duke@435 813 if (ESelf->Notified == 0) { // DCL idiom
duke@435 814 assert (_OnDeck != ESelf, "invariant") ; // can't be both OnDeck and on WaitSet
duke@435 815 // ESelf is resident on the WaitSet -- unlink it.
duke@435 816 // A doubly-linked list would be better here so we can unlink in constant-time.
duke@435 817 // We have to unlink before we potentially recontend as ESelf might otherwise
duke@435 818 // end up on the cxq|EntryList -- it can't be on two lists at once.
duke@435 819 ParkEvent * p = _WaitSet ;
duke@435 820 ParkEvent * q = NULL ; // classic q chases p
duke@435 821 while (p != NULL && p != ESelf) {
duke@435 822 q = p ;
duke@435 823 p = p->ListNext ;
duke@435 824 }
duke@435 825 assert (p == ESelf, "invariant") ;
duke@435 826 if (p == _WaitSet) { // found at head
duke@435 827 assert (q == NULL, "invariant") ;
duke@435 828 _WaitSet = p->ListNext ;
duke@435 829 } else { // found in interior
duke@435 830 assert (q->ListNext == p, "invariant") ;
duke@435 831 q->ListNext = p->ListNext ;
duke@435 832 }
duke@435 833 WasOnWaitSet = 1 ; // We were *not* notified but instead encountered timeout
duke@435 834 }
duke@435 835 Thread::muxRelease (_WaitLock) ;
duke@435 836 }
duke@435 837
duke@435 838 // Reentry phase - reacquire the lock
duke@435 839 if (WasOnWaitSet) {
duke@435 840 // ESelf was previously on the WaitSet but we just unlinked it above
duke@435 841 // because of a timeout. ESelf is not resident on any list and is not OnDeck
duke@435 842 assert (_OnDeck != ESelf, "invariant") ;
duke@435 843 ILock (Self) ;
duke@435 844 } else {
duke@435 845 // A prior notify() operation moved ESelf from the WaitSet to the cxq.
duke@435 846 // ESelf is now on the cxq, EntryList or at the OnDeck position.
duke@435 847 // The following fragment is extracted from Monitor::ILock()
duke@435 848 for (;;) {
duke@435 849 if (_OnDeck == ESelf && TrySpin(Self)) break ;
duke@435 850 ParkCommon (ESelf, 0) ;
duke@435 851 }
duke@435 852 assert (_OnDeck == ESelf, "invariant") ;
duke@435 853 _OnDeck = NULL ;
duke@435 854 }
duke@435 855
duke@435 856 assert (ILocked(), "invariant") ;
duke@435 857 return WasOnWaitSet != 0 ; // return true IFF timeout
duke@435 858 }
duke@435 859
duke@435 860
duke@435 861 // ON THE VMTHREAD SNEAKING PAST HELD LOCKS:
duke@435 862 // In particular, there are certain types of global lock that may be held
duke@435 863 // by a Java thread while it is blocked at a safepoint but before it has
duke@435 864 // written the _owner field. These locks may be sneakily acquired by the
duke@435 865 // VM thread during a safepoint to avoid deadlocks. Alternatively, one should
duke@435 866 // identify all such locks, and ensure that Java threads never block at
duke@435 867 // safepoints while holding them (_no_safepoint_check_flag). While it
duke@435 868 // seems as though this could increase the time to reach a safepoint
duke@435 869 // (or at least increase the mean, if not the variance), the latter
duke@435 870 // approach might make for a cleaner, more maintainable JVM design.
duke@435 871 //
duke@435 872 // Sneaking is vile and reprehensible and should be excised at the 1st
duke@435 873 // opportunity. It's possible that the need for sneaking could be obviated
duke@435 874 // as follows. Currently, a thread might (a) while TBIVM, call pthread_mutex_lock
duke@435 875 // or ILock() thus acquiring the "physical" lock underlying Monitor/Mutex.
duke@435 876 // (b) stall at the TBIVM exit point as a safepoint is in effect. Critically,
duke@435 877 // it'll stall at the TBIVM reentry state transition after having acquired the
duke@435 878 // underlying lock, but before having set _owner and having entered the actual
duke@435 879 // critical section. The lock-sneaking facility leverages that fact and allowed the
duke@435 880 // VM thread to logically acquire locks that had already be physically locked by mutators
duke@435 881 // but where mutators were known blocked by the reentry thread state transition.
duke@435 882 //
duke@435 883 // If we were to modify the Monitor-Mutex so that TBIVM state transitions tightly
duke@435 884 // wrapped calls to park(), then we could likely do away with sneaking. We'd
duke@435 885 // decouple lock acquisition and parking. The critical invariant to eliminating
duke@435 886 // sneaking is to ensure that we never "physically" acquire the lock while TBIVM.
duke@435 887 // An easy way to accomplish this is to wrap the park calls in a narrow TBIVM jacket.
duke@435 888 // One difficulty with this approach is that the TBIVM wrapper could recurse and
duke@435 889 // call lock() deep from within a lock() call, while the MutexEvent was already enqueued.
duke@435 890 // Using a stack (N=2 at minimum) of ParkEvents would take care of that problem.
duke@435 891 //
duke@435 892 // But of course the proper ultimate approach is to avoid schemes that require explicit
duke@435 893 // sneaking or dependence on any any clever invariants or subtle implementation properties
duke@435 894 // of Mutex-Monitor and instead directly address the underlying design flaw.
duke@435 895
duke@435 896 void Monitor::lock (Thread * Self) {
duke@435 897 #ifdef CHECK_UNHANDLED_OOPS
duke@435 898 // Clear unhandled oops so we get a crash right away. Only clear for non-vm
duke@435 899 // or GC threads.
duke@435 900 if (Self->is_Java_thread()) {
duke@435 901 Self->clear_unhandled_oops();
duke@435 902 }
duke@435 903 #endif // CHECK_UNHANDLED_OOPS
duke@435 904
duke@435 905 debug_only(check_prelock_state(Self));
duke@435 906 assert (_owner != Self , "invariant") ;
duke@435 907 assert (_OnDeck != Self->_MutexEvent, "invariant") ;
duke@435 908
duke@435 909 if (TryFast()) {
duke@435 910 Exeunt:
duke@435 911 assert (ILocked(), "invariant") ;
duke@435 912 assert (owner() == NULL, "invariant");
duke@435 913 set_owner (Self);
duke@435 914 return ;
duke@435 915 }
duke@435 916
duke@435 917 // The lock is contended ...
duke@435 918
duke@435 919 bool can_sneak = Self->is_VM_thread() && SafepointSynchronize::is_at_safepoint();
duke@435 920 if (can_sneak && _owner == NULL) {
duke@435 921 // a java thread has locked the lock but has not entered the
duke@435 922 // critical region -- let's just pretend we've locked the lock
duke@435 923 // and go on. we note this with _snuck so we can also
duke@435 924 // pretend to unlock when the time comes.
duke@435 925 _snuck = true;
duke@435 926 goto Exeunt ;
duke@435 927 }
duke@435 928
duke@435 929 // Try a brief spin to avoid passing thru thread state transition ...
duke@435 930 if (TrySpin (Self)) goto Exeunt ;
duke@435 931
duke@435 932 check_block_state(Self);
duke@435 933 if (Self->is_Java_thread()) {
duke@435 934 // Horribile dictu - we suffer through a state transition
duke@435 935 assert(rank() > Mutex::special, "Potential deadlock with special or lesser rank mutex");
duke@435 936 ThreadBlockInVM tbivm ((JavaThread *) Self) ;
duke@435 937 ILock (Self) ;
duke@435 938 } else {
duke@435 939 // Mirabile dictu
duke@435 940 ILock (Self) ;
duke@435 941 }
duke@435 942 goto Exeunt ;
duke@435 943 }
duke@435 944
duke@435 945 void Monitor::lock() {
duke@435 946 this->lock(Thread::current());
duke@435 947 }
duke@435 948
duke@435 949 // Lock without safepoint check - a degenerate variant of lock().
duke@435 950 // Should ONLY be used by safepoint code and other code
duke@435 951 // that is guaranteed not to block while running inside the VM. If this is called with
duke@435 952 // thread state set to be in VM, the safepoint synchronization code will deadlock!
duke@435 953
duke@435 954 void Monitor::lock_without_safepoint_check (Thread * Self) {
duke@435 955 assert (_owner != Self, "invariant") ;
duke@435 956 ILock (Self) ;
duke@435 957 assert (_owner == NULL, "invariant");
duke@435 958 set_owner (Self);
duke@435 959 }
duke@435 960
duke@435 961 void Monitor::lock_without_safepoint_check () {
duke@435 962 lock_without_safepoint_check (Thread::current()) ;
duke@435 963 }
duke@435 964
duke@435 965
duke@435 966 // Returns true if thread succeceed [sic] in grabbing the lock, otherwise false.
duke@435 967
duke@435 968 bool Monitor::try_lock() {
duke@435 969 Thread * const Self = Thread::current();
duke@435 970 debug_only(check_prelock_state(Self));
duke@435 971 // assert(!thread->is_inside_signal_handler(), "don't lock inside signal handler");
duke@435 972
duke@435 973 // Special case, where all Java threads are stopped.
duke@435 974 // The lock may have been acquired but _owner is not yet set.
duke@435 975 // In that case the VM thread can safely grab the lock.
duke@435 976 // It strikes me this should appear _after the TryLock() fails, below.
duke@435 977 bool can_sneak = Self->is_VM_thread() && SafepointSynchronize::is_at_safepoint();
duke@435 978 if (can_sneak && _owner == NULL) {
duke@435 979 set_owner(Self); // Do not need to be atomic, since we are at a safepoint
duke@435 980 _snuck = true;
duke@435 981 return true;
duke@435 982 }
duke@435 983
duke@435 984 if (TryLock()) {
duke@435 985 // We got the lock
duke@435 986 assert (_owner == NULL, "invariant");
duke@435 987 set_owner (Self);
duke@435 988 return true;
duke@435 989 }
duke@435 990 return false;
duke@435 991 }
duke@435 992
duke@435 993 void Monitor::unlock() {
duke@435 994 assert (_owner == Thread::current(), "invariant") ;
duke@435 995 assert (_OnDeck != Thread::current()->_MutexEvent , "invariant") ;
duke@435 996 set_owner (NULL) ;
duke@435 997 if (_snuck) {
duke@435 998 assert(SafepointSynchronize::is_at_safepoint() && Thread::current()->is_VM_thread(), "sneak");
duke@435 999 _snuck = false;
duke@435 1000 return ;
duke@435 1001 }
duke@435 1002 IUnlock (false) ;
duke@435 1003 }
duke@435 1004
duke@435 1005 // Yet another degenerate version of Monitor::lock() or lock_without_safepoint_check()
duke@435 1006 // jvm_raw_lock() and _unlock() can be called by non-Java threads via JVM_RawMonitorEnter.
duke@435 1007 //
duke@435 1008 // There's no expectation that JVM_RawMonitors will interoperate properly with the native
duke@435 1009 // Mutex-Monitor constructs. We happen to implement JVM_RawMonitors in terms of
duke@435 1010 // native Mutex-Monitors simply as a matter of convenience. A simple abstraction layer
duke@435 1011 // over a pthread_mutex_t would work equally as well, but require more platform-specific
duke@435 1012 // code -- a "PlatformMutex". Alternatively, a simply layer over muxAcquire-muxRelease
duke@435 1013 // would work too.
duke@435 1014 //
duke@435 1015 // Since the caller might be a foreign thread, we don't necessarily have a Thread.MutexEvent
duke@435 1016 // instance available. Instead, we transiently allocate a ParkEvent on-demand if
duke@435 1017 // we encounter contention. That ParkEvent remains associated with the thread
duke@435 1018 // until it manages to acquire the lock, at which time we return the ParkEvent
duke@435 1019 // to the global ParkEvent free list. This is correct and suffices for our purposes.
duke@435 1020 //
duke@435 1021 // Beware that the original jvm_raw_unlock() had a "_snuck" test but that
duke@435 1022 // jvm_raw_lock() didn't have the corresponding test. I suspect that's an
duke@435 1023 // oversight, but I've replicated the original suspect logic in the new code ...
duke@435 1024
duke@435 1025 void Monitor::jvm_raw_lock() {
duke@435 1026 assert(rank() == native, "invariant");
duke@435 1027
duke@435 1028 if (TryLock()) {
duke@435 1029 Exeunt:
duke@435 1030 assert (ILocked(), "invariant") ;
duke@435 1031 assert (_owner == NULL, "invariant");
duke@435 1032 // This can potentially be called by non-java Threads. Thus, the ThreadLocalStorage
duke@435 1033 // might return NULL. Don't call set_owner since it will break on an NULL owner
duke@435 1034 // Consider installing a non-null "ANON" distinguished value instead of just NULL.
duke@435 1035 _owner = ThreadLocalStorage::thread();
duke@435 1036 return ;
duke@435 1037 }
duke@435 1038
duke@435 1039 if (TrySpin(NULL)) goto Exeunt ;
duke@435 1040
duke@435 1041 // slow-path - apparent contention
duke@435 1042 // Allocate a ParkEvent for transient use.
duke@435 1043 // The ParkEvent remains associated with this thread until
duke@435 1044 // the time the thread manages to acquire the lock.
duke@435 1045 ParkEvent * const ESelf = ParkEvent::Allocate(NULL) ;
duke@435 1046 ESelf->reset() ;
duke@435 1047 OrderAccess::storeload() ;
duke@435 1048
duke@435 1049 // Either Enqueue Self on cxq or acquire the outer lock.
duke@435 1050 if (AcquireOrPush (ESelf)) {
duke@435 1051 ParkEvent::Release (ESelf) ; // surrender the ParkEvent
duke@435 1052 goto Exeunt ;
duke@435 1053 }
duke@435 1054
duke@435 1055 // At any given time there is at most one ondeck thread.
duke@435 1056 // ondeck implies not resident on cxq and not resident on EntryList
duke@435 1057 // Only the OnDeck thread can try to acquire -- contended for -- the lock.
duke@435 1058 // CONSIDER: use Self->OnDeck instead of m->OnDeck.
duke@435 1059 for (;;) {
duke@435 1060 if (_OnDeck == ESelf && TrySpin(NULL)) break ;
duke@435 1061 ParkCommon (ESelf, 0) ;
duke@435 1062 }
duke@435 1063
duke@435 1064 assert (_OnDeck == ESelf, "invariant") ;
duke@435 1065 _OnDeck = NULL ;
duke@435 1066 ParkEvent::Release (ESelf) ; // surrender the ParkEvent
duke@435 1067 goto Exeunt ;
duke@435 1068 }
duke@435 1069
duke@435 1070 void Monitor::jvm_raw_unlock() {
duke@435 1071 // Nearly the same as Monitor::unlock() ...
duke@435 1072 // directly set _owner instead of using set_owner(null)
duke@435 1073 _owner = NULL ;
duke@435 1074 if (_snuck) { // ???
duke@435 1075 assert(SafepointSynchronize::is_at_safepoint() && Thread::current()->is_VM_thread(), "sneak");
duke@435 1076 _snuck = false;
duke@435 1077 return ;
duke@435 1078 }
duke@435 1079 IUnlock(false) ;
duke@435 1080 }
duke@435 1081
duke@435 1082 bool Monitor::wait(bool no_safepoint_check, long timeout, bool as_suspend_equivalent) {
duke@435 1083 Thread * const Self = Thread::current() ;
duke@435 1084 assert (_owner == Self, "invariant") ;
duke@435 1085 assert (ILocked(), "invariant") ;
duke@435 1086
duke@435 1087 // as_suspend_equivalent logically implies !no_safepoint_check
duke@435 1088 guarantee (!as_suspend_equivalent || !no_safepoint_check, "invariant") ;
duke@435 1089 // !no_safepoint_check logically implies java_thread
duke@435 1090 guarantee (no_safepoint_check || Self->is_Java_thread(), "invariant") ;
duke@435 1091
duke@435 1092 #ifdef ASSERT
duke@435 1093 Monitor * least = get_least_ranked_lock_besides_this(Self->owned_locks());
duke@435 1094 assert(least != this, "Specification of get_least_... call above");
duke@435 1095 if (least != NULL && least->rank() <= special) {
duke@435 1096 tty->print("Attempting to wait on monitor %s/%d while holding"
duke@435 1097 " lock %s/%d -- possible deadlock",
duke@435 1098 name(), rank(), least->name(), least->rank());
duke@435 1099 assert(false, "Shouldn't block(wait) while holding a lock of rank special");
duke@435 1100 }
duke@435 1101 #endif // ASSERT
duke@435 1102
duke@435 1103 int wait_status ;
duke@435 1104 // conceptually set the owner to NULL in anticipation of
duke@435 1105 // abdicating the lock in wait
duke@435 1106 set_owner(NULL);
duke@435 1107 if (no_safepoint_check) {
duke@435 1108 wait_status = IWait (Self, timeout) ;
duke@435 1109 } else {
duke@435 1110 assert (Self->is_Java_thread(), "invariant") ;
duke@435 1111 JavaThread *jt = (JavaThread *)Self;
duke@435 1112
duke@435 1113 // Enter safepoint region - ornate and Rococo ...
duke@435 1114 ThreadBlockInVM tbivm(jt);
duke@435 1115 OSThreadWaitState osts(Self->osthread(), false /* not Object.wait() */);
duke@435 1116
duke@435 1117 if (as_suspend_equivalent) {
duke@435 1118 jt->set_suspend_equivalent();
duke@435 1119 // cleared by handle_special_suspend_equivalent_condition() or
duke@435 1120 // java_suspend_self()
duke@435 1121 }
duke@435 1122
duke@435 1123 wait_status = IWait (Self, timeout) ;
duke@435 1124
duke@435 1125 // were we externally suspended while we were waiting?
duke@435 1126 if (as_suspend_equivalent && jt->handle_special_suspend_equivalent_condition()) {
duke@435 1127 // Our event wait has finished and we own the lock, but
duke@435 1128 // while we were waiting another thread suspended us. We don't
duke@435 1129 // want to hold the lock while suspended because that
duke@435 1130 // would surprise the thread that suspended us.
duke@435 1131 assert (ILocked(), "invariant") ;
duke@435 1132 IUnlock (true) ;
duke@435 1133 jt->java_suspend_self();
duke@435 1134 ILock (Self) ;
duke@435 1135 assert (ILocked(), "invariant") ;
duke@435 1136 }
duke@435 1137 }
duke@435 1138
duke@435 1139 // Conceptually reestablish ownership of the lock.
duke@435 1140 // The "real" lock -- the LockByte -- was reacquired by IWait().
duke@435 1141 assert (ILocked(), "invariant") ;
duke@435 1142 assert (_owner == NULL, "invariant") ;
duke@435 1143 set_owner (Self) ;
duke@435 1144 return wait_status != 0 ; // return true IFF timeout
duke@435 1145 }
duke@435 1146
duke@435 1147 Monitor::~Monitor() {
duke@435 1148 assert ((UNS(_owner)|UNS(_LockWord.FullWord)|UNS(_EntryList)|UNS(_WaitSet)|UNS(_OnDeck)) == 0, "") ;
duke@435 1149 }
duke@435 1150
xlu@490 1151 void Monitor::ClearMonitor (Monitor * m, const char *name) {
duke@435 1152 m->_owner = NULL ;
duke@435 1153 m->_snuck = false ;
xlu@490 1154 if (name == NULL) {
xlu@490 1155 strcpy(m->_name, "UNKNOWN") ;
xlu@490 1156 } else {
xlu@490 1157 strncpy(m->_name, name, MONITOR_NAME_LEN - 1);
xlu@490 1158 m->_name[MONITOR_NAME_LEN - 1] = '\0';
xlu@490 1159 }
duke@435 1160 m->_LockWord.FullWord = 0 ;
duke@435 1161 m->_EntryList = NULL ;
duke@435 1162 m->_OnDeck = NULL ;
duke@435 1163 m->_WaitSet = NULL ;
duke@435 1164 m->_WaitLock[0] = 0 ;
duke@435 1165 }
duke@435 1166
duke@435 1167 Monitor::Monitor() { ClearMonitor(this); }
duke@435 1168
duke@435 1169 Monitor::Monitor (int Rank, const char * name, bool allow_vm_block) {
xlu@490 1170 ClearMonitor (this, name) ;
duke@435 1171 #ifdef ASSERT
duke@435 1172 _allow_vm_block = allow_vm_block;
duke@435 1173 _rank = Rank ;
duke@435 1174 #endif
duke@435 1175 }
duke@435 1176
duke@435 1177 Mutex::~Mutex() {
duke@435 1178 assert ((UNS(_owner)|UNS(_LockWord.FullWord)|UNS(_EntryList)|UNS(_WaitSet)|UNS(_OnDeck)) == 0, "") ;
duke@435 1179 }
duke@435 1180
duke@435 1181 Mutex::Mutex (int Rank, const char * name, bool allow_vm_block) {
xlu@490 1182 ClearMonitor ((Monitor *) this, name) ;
duke@435 1183 #ifdef ASSERT
duke@435 1184 _allow_vm_block = allow_vm_block;
duke@435 1185 _rank = Rank ;
duke@435 1186 #endif
duke@435 1187 }
duke@435 1188
duke@435 1189 bool Monitor::owned_by_self() const {
duke@435 1190 bool ret = _owner == Thread::current();
duke@435 1191 assert (!ret || _LockWord.Bytes[_LSBINDEX] != 0, "invariant") ;
duke@435 1192 return ret;
duke@435 1193 }
duke@435 1194
duke@435 1195 void Monitor::print_on_error(outputStream* st) const {
duke@435 1196 st->print("[" PTR_FORMAT, this);
duke@435 1197 st->print("] %s", _name);
duke@435 1198 st->print(" - owner thread: " PTR_FORMAT, _owner);
duke@435 1199 }
duke@435 1200
duke@435 1201
duke@435 1202
duke@435 1203
duke@435 1204 // ----------------------------------------------------------------------------------
duke@435 1205 // Non-product code
duke@435 1206
duke@435 1207 #ifndef PRODUCT
duke@435 1208 void Monitor::print_on(outputStream* st) const {
duke@435 1209 st->print_cr("Mutex: [0x%lx/0x%lx] %s - owner: 0x%lx", this, _LockWord.FullWord, _name, _owner);
duke@435 1210 }
duke@435 1211 #endif
duke@435 1212
duke@435 1213 #ifndef PRODUCT
duke@435 1214 #ifdef ASSERT
duke@435 1215 Monitor * Monitor::get_least_ranked_lock(Monitor * locks) {
duke@435 1216 Monitor *res, *tmp;
duke@435 1217 for (res = tmp = locks; tmp != NULL; tmp = tmp->next()) {
duke@435 1218 if (tmp->rank() < res->rank()) {
duke@435 1219 res = tmp;
duke@435 1220 }
duke@435 1221 }
duke@435 1222 if (!SafepointSynchronize::is_at_safepoint()) {
duke@435 1223 // In this case, we expect the held locks to be
duke@435 1224 // in increasing rank order (modulo any native ranks)
duke@435 1225 for (tmp = locks; tmp != NULL; tmp = tmp->next()) {
duke@435 1226 if (tmp->next() != NULL) {
duke@435 1227 assert(tmp->rank() == Mutex::native ||
duke@435 1228 tmp->rank() <= tmp->next()->rank(), "mutex rank anomaly?");
duke@435 1229 }
duke@435 1230 }
duke@435 1231 }
duke@435 1232 return res;
duke@435 1233 }
duke@435 1234
duke@435 1235 Monitor* Monitor::get_least_ranked_lock_besides_this(Monitor* locks) {
duke@435 1236 Monitor *res, *tmp;
duke@435 1237 for (res = NULL, tmp = locks; tmp != NULL; tmp = tmp->next()) {
duke@435 1238 if (tmp != this && (res == NULL || tmp->rank() < res->rank())) {
duke@435 1239 res = tmp;
duke@435 1240 }
duke@435 1241 }
duke@435 1242 if (!SafepointSynchronize::is_at_safepoint()) {
duke@435 1243 // In this case, we expect the held locks to be
duke@435 1244 // in increasing rank order (modulo any native ranks)
duke@435 1245 for (tmp = locks; tmp != NULL; tmp = tmp->next()) {
duke@435 1246 if (tmp->next() != NULL) {
duke@435 1247 assert(tmp->rank() == Mutex::native ||
duke@435 1248 tmp->rank() <= tmp->next()->rank(), "mutex rank anomaly?");
duke@435 1249 }
duke@435 1250 }
duke@435 1251 }
duke@435 1252 return res;
duke@435 1253 }
duke@435 1254
duke@435 1255
duke@435 1256 bool Monitor::contains(Monitor* locks, Monitor * lock) {
duke@435 1257 for (; locks != NULL; locks = locks->next()) {
duke@435 1258 if (locks == lock)
duke@435 1259 return true;
duke@435 1260 }
duke@435 1261 return false;
duke@435 1262 }
duke@435 1263 #endif
duke@435 1264
duke@435 1265 // Called immediately after lock acquisition or release as a diagnostic
duke@435 1266 // to track the lock-set of the thread and test for rank violations that
duke@435 1267 // might indicate exposure to deadlock.
duke@435 1268 // Rather like an EventListener for _owner (:>).
duke@435 1269
duke@435 1270 void Monitor::set_owner_implementation(Thread *new_owner) {
duke@435 1271 // This function is solely responsible for maintaining
duke@435 1272 // and checking the invariant that threads and locks
duke@435 1273 // are in a 1/N relation, with some some locks unowned.
duke@435 1274 // It uses the Mutex::_owner, Mutex::_next, and
duke@435 1275 // Thread::_owned_locks fields, and no other function
duke@435 1276 // changes those fields.
duke@435 1277 // It is illegal to set the mutex from one non-NULL
duke@435 1278 // owner to another--it must be owned by NULL as an
duke@435 1279 // intermediate state.
duke@435 1280
duke@435 1281 if (new_owner != NULL) {
duke@435 1282 // the thread is acquiring this lock
duke@435 1283
duke@435 1284 assert(new_owner == Thread::current(), "Should I be doing this?");
duke@435 1285 assert(_owner == NULL, "setting the owner thread of an already owned mutex");
duke@435 1286 _owner = new_owner; // set the owner
duke@435 1287
duke@435 1288 // link "this" into the owned locks list
duke@435 1289
duke@435 1290 #ifdef ASSERT // Thread::_owned_locks is under the same ifdef
duke@435 1291 Monitor* locks = get_least_ranked_lock(new_owner->owned_locks());
duke@435 1292 // Mutex::set_owner_implementation is a friend of Thread
duke@435 1293
duke@435 1294 assert(this->rank() >= 0, "bad lock rank");
duke@435 1295
duke@435 1296 // Deadlock avoidance rules require us to acquire Mutexes only in
duke@435 1297 // a global total order. For example m1 is the lowest ranked mutex
duke@435 1298 // that the thread holds and m2 is the mutex the thread is trying
duke@435 1299 // to acquire, then deadlock avoidance rules require that the rank
duke@435 1300 // of m2 be less than the rank of m1.
duke@435 1301 // The rank Mutex::native is an exception in that it is not subject
duke@435 1302 // to the verification rules.
duke@435 1303 // Here are some further notes relating to mutex acquisition anomalies:
duke@435 1304 // . under Solaris, the interrupt lock gets acquired when doing
duke@435 1305 // profiling, so any lock could be held.
duke@435 1306 // . it is also ok to acquire Safepoint_lock at the very end while we
duke@435 1307 // already hold Terminator_lock - may happen because of periodic safepoints
duke@435 1308 if (this->rank() != Mutex::native &&
duke@435 1309 this->rank() != Mutex::suspend_resume &&
duke@435 1310 locks != NULL && locks->rank() <= this->rank() &&
duke@435 1311 !SafepointSynchronize::is_at_safepoint() &&
duke@435 1312 this != Interrupt_lock && this != ProfileVM_lock &&
duke@435 1313 !(this == Safepoint_lock && contains(locks, Terminator_lock) &&
duke@435 1314 SafepointSynchronize::is_synchronizing())) {
duke@435 1315 new_owner->print_owned_locks();
jcoomes@1845 1316 fatal(err_msg("acquiring lock %s/%d out of order with lock %s/%d -- "
jcoomes@1845 1317 "possible deadlock", this->name(), this->rank(),
jcoomes@1845 1318 locks->name(), locks->rank()));
duke@435 1319 }
duke@435 1320
duke@435 1321 this->_next = new_owner->_owned_locks;
duke@435 1322 new_owner->_owned_locks = this;
duke@435 1323 #endif
duke@435 1324
duke@435 1325 } else {
duke@435 1326 // the thread is releasing this lock
duke@435 1327
duke@435 1328 Thread* old_owner = _owner;
duke@435 1329 debug_only(_last_owner = old_owner);
duke@435 1330
duke@435 1331 assert(old_owner != NULL, "removing the owner thread of an unowned mutex");
duke@435 1332 assert(old_owner == Thread::current(), "removing the owner thread of an unowned mutex");
duke@435 1333
duke@435 1334 _owner = NULL; // set the owner
duke@435 1335
duke@435 1336 #ifdef ASSERT
duke@435 1337 Monitor *locks = old_owner->owned_locks();
duke@435 1338
duke@435 1339 // remove "this" from the owned locks list
duke@435 1340
duke@435 1341 Monitor *prev = NULL;
duke@435 1342 bool found = false;
duke@435 1343 for (; locks != NULL; prev = locks, locks = locks->next()) {
duke@435 1344 if (locks == this) {
duke@435 1345 found = true;
duke@435 1346 break;
duke@435 1347 }
duke@435 1348 }
duke@435 1349 assert(found, "Removing a lock not owned");
duke@435 1350 if (prev == NULL) {
duke@435 1351 old_owner->_owned_locks = _next;
duke@435 1352 } else {
duke@435 1353 prev->_next = _next;
duke@435 1354 }
duke@435 1355 _next = NULL;
duke@435 1356 #endif
duke@435 1357 }
duke@435 1358 }
duke@435 1359
duke@435 1360
duke@435 1361 // Factored out common sanity checks for locking mutex'es. Used by lock() and try_lock()
duke@435 1362 void Monitor::check_prelock_state(Thread *thread) {
duke@435 1363 assert((!thread->is_Java_thread() || ((JavaThread *)thread)->thread_state() == _thread_in_vm)
duke@435 1364 || rank() == Mutex::special, "wrong thread state for using locks");
duke@435 1365 if (StrictSafepointChecks) {
duke@435 1366 if (thread->is_VM_thread() && !allow_vm_block()) {
jcoomes@1845 1367 fatal(err_msg("VM thread using lock %s (not allowed to block on)",
jcoomes@1845 1368 name()));
duke@435 1369 }
duke@435 1370 debug_only(if (rank() != Mutex::special) \
duke@435 1371 thread->check_for_valid_safepoint_state(false);)
duke@435 1372 }
rbackman@5424 1373 if (thread->is_Watcher_thread()) {
rbackman@5424 1374 assert(!WatcherThread::watcher_thread()->has_crash_protection(),
rbackman@5424 1375 "locking not allowed when crash protection is set");
rbackman@5424 1376 }
duke@435 1377 }
duke@435 1378
duke@435 1379 void Monitor::check_block_state(Thread *thread) {
duke@435 1380 if (!_allow_vm_block && thread->is_VM_thread()) {
duke@435 1381 warning("VM thread blocked on lock");
duke@435 1382 print();
duke@435 1383 BREAKPOINT;
duke@435 1384 }
duke@435 1385 assert(_owner != thread, "deadlock: blocking on monitor owned by current thread");
duke@435 1386 }
duke@435 1387
duke@435 1388 #endif // PRODUCT

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