src/share/vm/runtime/mutex.cpp

Fri, 11 Apr 2014 12:29:24 +0200

author
pliden
date
Fri, 11 Apr 2014 12:29:24 +0200
changeset 6906
581e70386ec9
parent 6680
78bbf4d43a14
child 6876
710a3c8b516e
child 6911
ce8f6bb717c9
permissions
-rw-r--r--

8039147: Cleanup SuspendibleThreadSet
Reviewed-by: brutisso, tschatzl, mgerdin

duke@435 1
duke@435 2 /*
drchase@6680 3 * Copyright (c) 1998, 2014, Oracle and/or its affiliates. All rights reserved.
duke@435 4 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
duke@435 5 *
duke@435 6 * This code is free software; you can redistribute it and/or modify it
duke@435 7 * under the terms of the GNU General Public License version 2 only, as
duke@435 8 * published by the Free Software Foundation.
duke@435 9 *
duke@435 10 * This code is distributed in the hope that it will be useful, but WITHOUT
duke@435 11 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
duke@435 12 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
duke@435 13 * version 2 for more details (a copy is included in the LICENSE file that
duke@435 14 * accompanied this code).
duke@435 15 *
duke@435 16 * You should have received a copy of the GNU General Public License version
duke@435 17 * 2 along with this work; if not, write to the Free Software Foundation,
duke@435 18 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
duke@435 19 *
trims@1907 20 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
trims@1907 21 * or visit www.oracle.com if you need additional information or have any
trims@1907 22 * questions.
duke@435 23 *
duke@435 24 */
duke@435 25
stefank@2314 26 #include "precompiled.hpp"
stefank@2314 27 #include "runtime/mutex.hpp"
stefank@2314 28 #include "runtime/osThread.hpp"
stefank@4299 29 #include "runtime/thread.inline.hpp"
stefank@2314 30 #include "utilities/events.hpp"
stefank@2314 31 #ifdef TARGET_OS_FAMILY_linux
stefank@2314 32 # include "mutex_linux.inline.hpp"
stefank@2314 33 #endif
stefank@2314 34 #ifdef TARGET_OS_FAMILY_solaris
stefank@2314 35 # include "mutex_solaris.inline.hpp"
stefank@2314 36 #endif
stefank@2314 37 #ifdef TARGET_OS_FAMILY_windows
stefank@2314 38 # include "mutex_windows.inline.hpp"
stefank@2314 39 #endif
never@3156 40 #ifdef TARGET_OS_FAMILY_bsd
never@3156 41 # include "mutex_bsd.inline.hpp"
never@3156 42 #endif
duke@435 43
drchase@6680 44 PRAGMA_FORMAT_MUTE_WARNINGS_FOR_GCC
drchase@6680 45
duke@435 46 // o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o
duke@435 47 //
duke@435 48 // Native Monitor-Mutex locking - theory of operations
duke@435 49 //
duke@435 50 // * Native Monitors are completely unrelated to Java-level monitors,
duke@435 51 // although the "back-end" slow-path implementations share a common lineage.
duke@435 52 // See objectMonitor:: in synchronizer.cpp.
duke@435 53 // Native Monitors do *not* support nesting or recursion but otherwise
duke@435 54 // they're basically Hoare-flavor monitors.
duke@435 55 //
duke@435 56 // * A thread acquires ownership of a Monitor/Mutex by CASing the LockByte
duke@435 57 // in the _LockWord from zero to non-zero. Note that the _Owner field
duke@435 58 // is advisory and is used only to verify that the thread calling unlock()
duke@435 59 // is indeed the last thread to have acquired the lock.
duke@435 60 //
duke@435 61 // * Contending threads "push" themselves onto the front of the contention
duke@435 62 // queue -- called the cxq -- with CAS and then spin/park.
duke@435 63 // The _LockWord contains the LockByte as well as the pointer to the head
duke@435 64 // of the cxq. Colocating the LockByte with the cxq precludes certain races.
duke@435 65 //
duke@435 66 // * Using a separately addressable LockByte allows for CAS:MEMBAR or CAS:0
duke@435 67 // idioms. We currently use MEMBAR in the uncontended unlock() path, as
duke@435 68 // MEMBAR often has less latency than CAS. If warranted, we could switch to
duke@435 69 // a CAS:0 mode, using timers to close the resultant race, as is done
duke@435 70 // with Java Monitors in synchronizer.cpp.
duke@435 71 //
duke@435 72 // See the following for a discussion of the relative cost of atomics (CAS)
duke@435 73 // MEMBAR, and ways to eliminate such instructions from the common-case paths:
duke@435 74 // -- http://blogs.sun.com/dave/entry/biased_locking_in_hotspot
duke@435 75 // -- http://blogs.sun.com/dave/resource/MustangSync.pdf
duke@435 76 // -- http://blogs.sun.com/dave/resource/synchronization-public2.pdf
duke@435 77 // -- synchronizer.cpp
duke@435 78 //
duke@435 79 // * Overall goals - desiderata
duke@435 80 // 1. Minimize context switching
duke@435 81 // 2. Minimize lock migration
duke@435 82 // 3. Minimize CPI -- affinity and locality
duke@435 83 // 4. Minimize the execution of high-latency instructions such as CAS or MEMBAR
duke@435 84 // 5. Minimize outer lock hold times
duke@435 85 // 6. Behave gracefully on a loaded system
duke@435 86 //
duke@435 87 // * Thread flow and list residency:
duke@435 88 //
duke@435 89 // Contention queue --> EntryList --> OnDeck --> Owner --> !Owner
duke@435 90 // [..resident on monitor list..]
duke@435 91 // [...........contending..................]
duke@435 92 //
duke@435 93 // -- The contention queue (cxq) contains recently-arrived threads (RATs).
duke@435 94 // Threads on the cxq eventually drain into the EntryList.
duke@435 95 // -- Invariant: a thread appears on at most one list -- cxq, EntryList
duke@435 96 // or WaitSet -- at any one time.
duke@435 97 // -- For a given monitor there can be at most one "OnDeck" thread at any
duke@435 98 // given time but if needbe this particular invariant could be relaxed.
duke@435 99 //
duke@435 100 // * The WaitSet and EntryList linked lists are composed of ParkEvents.
duke@435 101 // I use ParkEvent instead of threads as ParkEvents are immortal and
duke@435 102 // type-stable, meaning we can safely unpark() a possibly stale
duke@435 103 // list element in the unlock()-path. (That's benign).
duke@435 104 //
duke@435 105 // * Succession policy - providing for progress:
duke@435 106 //
duke@435 107 // As necessary, the unlock()ing thread identifies, unlinks, and unparks
duke@435 108 // an "heir presumptive" tentative successor thread from the EntryList.
duke@435 109 // This becomes the so-called "OnDeck" thread, of which there can be only
duke@435 110 // one at any given time for a given monitor. The wakee will recontend
duke@435 111 // for ownership of monitor.
duke@435 112 //
duke@435 113 // Succession is provided for by a policy of competitive handoff.
duke@435 114 // The exiting thread does _not_ grant or pass ownership to the
duke@435 115 // successor thread. (This is also referred to as "handoff" succession").
duke@435 116 // Instead the exiting thread releases ownership and possibly wakes
duke@435 117 // a successor, so the successor can (re)compete for ownership of the lock.
duke@435 118 //
duke@435 119 // Competitive handoff provides excellent overall throughput at the expense
duke@435 120 // of short-term fairness. If fairness is a concern then one remedy might
duke@435 121 // be to add an AcquireCounter field to the monitor. After a thread acquires
duke@435 122 // the lock it will decrement the AcquireCounter field. When the count
duke@435 123 // reaches 0 the thread would reset the AcquireCounter variable, abdicate
duke@435 124 // the lock directly to some thread on the EntryList, and then move itself to the
duke@435 125 // tail of the EntryList.
duke@435 126 //
duke@435 127 // But in practice most threads engage or otherwise participate in resource
duke@435 128 // bounded producer-consumer relationships, so lock domination is not usually
duke@435 129 // a practical concern. Recall too, that in general it's easier to construct
duke@435 130 // a fair lock from a fast lock, but not vice-versa.
duke@435 131 //
duke@435 132 // * The cxq can have multiple concurrent "pushers" but only one concurrent
duke@435 133 // detaching thread. This mechanism is immune from the ABA corruption.
duke@435 134 // More precisely, the CAS-based "push" onto cxq is ABA-oblivious.
duke@435 135 // We use OnDeck as a pseudo-lock to enforce the at-most-one detaching
duke@435 136 // thread constraint.
duke@435 137 //
duke@435 138 // * Taken together, the cxq and the EntryList constitute or form a
duke@435 139 // single logical queue of threads stalled trying to acquire the lock.
duke@435 140 // We use two distinct lists to reduce heat on the list ends.
duke@435 141 // Threads in lock() enqueue onto cxq while threads in unlock() will
duke@435 142 // dequeue from the EntryList. (c.f. Michael Scott's "2Q" algorithm).
duke@435 143 // A key desideratum is to minimize queue & monitor metadata manipulation
duke@435 144 // that occurs while holding the "outer" monitor lock -- that is, we want to
duke@435 145 // minimize monitor lock holds times.
duke@435 146 //
duke@435 147 // The EntryList is ordered by the prevailing queue discipline and
duke@435 148 // can be organized in any convenient fashion, such as a doubly-linked list or
duke@435 149 // a circular doubly-linked list. If we need a priority queue then something akin
duke@435 150 // to Solaris' sleepq would work nicely. Viz.,
duke@435 151 // -- http://agg.eng/ws/on10_nightly/source/usr/src/uts/common/os/sleepq.c.
duke@435 152 // -- http://cvs.opensolaris.org/source/xref/onnv/onnv-gate/usr/src/uts/common/os/sleepq.c
duke@435 153 // Queue discipline is enforced at ::unlock() time, when the unlocking thread
duke@435 154 // drains the cxq into the EntryList, and orders or reorders the threads on the
duke@435 155 // EntryList accordingly.
duke@435 156 //
duke@435 157 // Barring "lock barging", this mechanism provides fair cyclic ordering,
duke@435 158 // somewhat similar to an elevator-scan.
duke@435 159 //
duke@435 160 // * OnDeck
duke@435 161 // -- For a given monitor there can be at most one OnDeck thread at any given
duke@435 162 // instant. The OnDeck thread is contending for the lock, but has been
duke@435 163 // unlinked from the EntryList and cxq by some previous unlock() operations.
duke@435 164 // Once a thread has been designated the OnDeck thread it will remain so
duke@435 165 // until it manages to acquire the lock -- being OnDeck is a stable property.
duke@435 166 // -- Threads on the EntryList or cxq are _not allowed to attempt lock acquisition.
duke@435 167 // -- OnDeck also serves as an "inner lock" as follows. Threads in unlock() will, after
duke@435 168 // having cleared the LockByte and dropped the outer lock, attempt to "trylock"
duke@435 169 // OnDeck by CASing the field from null to non-null. If successful, that thread
duke@435 170 // is then responsible for progress and succession and can use CAS to detach and
duke@435 171 // drain the cxq into the EntryList. By convention, only this thread, the holder of
duke@435 172 // the OnDeck inner lock, can manipulate the EntryList or detach and drain the
duke@435 173 // RATs on the cxq into the EntryList. This avoids ABA corruption on the cxq as
duke@435 174 // we allow multiple concurrent "push" operations but restrict detach concurrency
duke@435 175 // to at most one thread. Having selected and detached a successor, the thread then
duke@435 176 // changes the OnDeck to refer to that successor, and then unparks the successor.
duke@435 177 // That successor will eventually acquire the lock and clear OnDeck. Beware
duke@435 178 // that the OnDeck usage as a lock is asymmetric. A thread in unlock() transiently
duke@435 179 // "acquires" OnDeck, performs queue manipulations, passes OnDeck to some successor,
duke@435 180 // and then the successor eventually "drops" OnDeck. Note that there's never
duke@435 181 // any sense of contention on the inner lock, however. Threads never contend
duke@435 182 // or wait for the inner lock.
duke@435 183 // -- OnDeck provides for futile wakeup throttling a described in section 3.3 of
duke@435 184 // See http://www.usenix.org/events/jvm01/full_papers/dice/dice.pdf
duke@435 185 // In a sense, OnDeck subsumes the ObjectMonitor _Succ and ObjectWaiter
duke@435 186 // TState fields found in Java-level objectMonitors. (See synchronizer.cpp).
duke@435 187 //
duke@435 188 // * Waiting threads reside on the WaitSet list -- wait() puts
duke@435 189 // the caller onto the WaitSet. Notify() or notifyAll() simply
duke@435 190 // transfers threads from the WaitSet to either the EntryList or cxq.
duke@435 191 // Subsequent unlock() operations will eventually unpark the notifyee.
duke@435 192 // Unparking a notifee in notify() proper is inefficient - if we were to do so
duke@435 193 // it's likely the notifyee would simply impale itself on the lock held
duke@435 194 // by the notifier.
duke@435 195 //
duke@435 196 // * The mechanism is obstruction-free in that if the holder of the transient
duke@435 197 // OnDeck lock in unlock() is preempted or otherwise stalls, other threads
duke@435 198 // can still acquire and release the outer lock and continue to make progress.
duke@435 199 // At worst, waking of already blocked contending threads may be delayed,
duke@435 200 // but nothing worse. (We only use "trylock" operations on the inner OnDeck
duke@435 201 // lock).
duke@435 202 //
duke@435 203 // * Note that thread-local storage must be initialized before a thread
duke@435 204 // uses Native monitors or mutexes. The native monitor-mutex subsystem
duke@435 205 // depends on Thread::current().
duke@435 206 //
duke@435 207 // * The monitor synchronization subsystem avoids the use of native
duke@435 208 // synchronization primitives except for the narrow platform-specific
duke@435 209 // park-unpark abstraction. See the comments in os_solaris.cpp regarding
duke@435 210 // the semantics of park-unpark. Put another way, this monitor implementation
duke@435 211 // depends only on atomic operations and park-unpark. The monitor subsystem
duke@435 212 // manages all RUNNING->BLOCKED and BLOCKED->READY transitions while the
duke@435 213 // underlying OS manages the READY<->RUN transitions.
duke@435 214 //
duke@435 215 // * The memory consistency model provide by lock()-unlock() is at least as
duke@435 216 // strong or stronger than the Java Memory model defined by JSR-133.
duke@435 217 // That is, we guarantee at least entry consistency, if not stronger.
duke@435 218 // See http://g.oswego.edu/dl/jmm/cookbook.html.
duke@435 219 //
duke@435 220 // * Thread:: currently contains a set of purpose-specific ParkEvents:
duke@435 221 // _MutexEvent, _ParkEvent, etc. A better approach might be to do away with
duke@435 222 // the purpose-specific ParkEvents and instead implement a general per-thread
duke@435 223 // stack of available ParkEvents which we could provision on-demand. The
duke@435 224 // stack acts as a local cache to avoid excessive calls to ParkEvent::Allocate()
duke@435 225 // and ::Release(). A thread would simply pop an element from the local stack before it
duke@435 226 // enqueued or park()ed. When the contention was over the thread would
duke@435 227 // push the no-longer-needed ParkEvent back onto its stack.
duke@435 228 //
duke@435 229 // * A slightly reduced form of ILock() and IUnlock() have been partially
duke@435 230 // model-checked (Murphi) for safety and progress at T=1,2,3 and 4.
duke@435 231 // It'd be interesting to see if TLA/TLC could be useful as well.
duke@435 232 //
duke@435 233 // * Mutex-Monitor is a low-level "leaf" subsystem. That is, the monitor
duke@435 234 // code should never call other code in the JVM that might itself need to
duke@435 235 // acquire monitors or mutexes. That's true *except* in the case of the
duke@435 236 // ThreadBlockInVM state transition wrappers. The ThreadBlockInVM DTOR handles
duke@435 237 // mutator reentry (ingress) by checking for a pending safepoint in which case it will
duke@435 238 // call SafepointSynchronize::block(), which in turn may call Safepoint_lock->lock(), etc.
duke@435 239 // In that particular case a call to lock() for a given Monitor can end up recursively
duke@435 240 // calling lock() on another monitor. While distasteful, this is largely benign
duke@435 241 // as the calls come from jacket that wraps lock(), and not from deep within lock() itself.
duke@435 242 //
duke@435 243 // It's unfortunate that native mutexes and thread state transitions were convolved.
duke@435 244 // They're really separate concerns and should have remained that way. Melding
duke@435 245 // them together was facile -- a bit too facile. The current implementation badly
duke@435 246 // conflates the two concerns.
duke@435 247 //
duke@435 248 // * TODO-FIXME:
duke@435 249 //
duke@435 250 // -- Add DTRACE probes for contended acquire, contended acquired, contended unlock
duke@435 251 // We should also add DTRACE probes in the ParkEvent subsystem for
duke@435 252 // Park-entry, Park-exit, and Unpark.
duke@435 253 //
duke@435 254 // -- We have an excess of mutex-like constructs in the JVM, namely:
duke@435 255 // 1. objectMonitors for Java-level synchronization (synchronizer.cpp)
duke@435 256 // 2. low-level muxAcquire and muxRelease
duke@435 257 // 3. low-level spinAcquire and spinRelease
duke@435 258 // 4. native Mutex:: and Monitor::
duke@435 259 // 5. jvm_raw_lock() and _unlock()
duke@435 260 // 6. JVMTI raw monitors -- distinct from (5) despite having a confusingly
duke@435 261 // similar name.
duke@435 262 //
duke@435 263 // o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o-o
duke@435 264
duke@435 265
duke@435 266 // CASPTR() uses the canonical argument order that dominates in the literature.
duke@435 267 // Our internal cmpxchg_ptr() uses a bastardized ordering to accommodate Sun .il templates.
duke@435 268
duke@435 269 #define CASPTR(a,c,s) intptr_t(Atomic::cmpxchg_ptr ((void *)(s),(void *)(a),(void *)(c)))
duke@435 270 #define UNS(x) (uintptr_t(x))
duke@435 271 #define TRACE(m) { static volatile int ctr = 0 ; int x = ++ctr ; if ((x & (x-1))==0) { ::printf ("%d:%s\n", x, #m); ::fflush(stdout); }}
duke@435 272
duke@435 273 // Simplistic low-quality Marsaglia SHIFT-XOR RNG.
duke@435 274 // Bijective except for the trailing mask operation.
duke@435 275 // Useful for spin loops as the compiler can't optimize it away.
duke@435 276
duke@435 277 static inline jint MarsagliaXORV (jint x) {
duke@435 278 if (x == 0) x = 1|os::random() ;
duke@435 279 x ^= x << 6;
duke@435 280 x ^= ((unsigned)x) >> 21;
duke@435 281 x ^= x << 7 ;
duke@435 282 return x & 0x7FFFFFFF ;
duke@435 283 }
duke@435 284
duke@435 285 static inline jint MarsagliaXOR (jint * const a) {
duke@435 286 jint x = *a ;
duke@435 287 if (x == 0) x = UNS(a)|1 ;
duke@435 288 x ^= x << 6;
duke@435 289 x ^= ((unsigned)x) >> 21;
duke@435 290 x ^= x << 7 ;
duke@435 291 *a = x ;
duke@435 292 return x & 0x7FFFFFFF ;
duke@435 293 }
duke@435 294
duke@435 295 static int Stall (int its) {
duke@435 296 static volatile jint rv = 1 ;
duke@435 297 volatile int OnFrame = 0 ;
duke@435 298 jint v = rv ^ UNS(OnFrame) ;
duke@435 299 while (--its >= 0) {
duke@435 300 v = MarsagliaXORV (v) ;
duke@435 301 }
duke@435 302 // Make this impossible for the compiler to optimize away,
duke@435 303 // but (mostly) avoid W coherency sharing on MP systems.
duke@435 304 if (v == 0x12345) rv = v ;
duke@435 305 return v ;
duke@435 306 }
duke@435 307
duke@435 308 int Monitor::TryLock () {
duke@435 309 intptr_t v = _LockWord.FullWord ;
duke@435 310 for (;;) {
duke@435 311 if ((v & _LBIT) != 0) return 0 ;
duke@435 312 const intptr_t u = CASPTR (&_LockWord, v, v|_LBIT) ;
duke@435 313 if (v == u) return 1 ;
duke@435 314 v = u ;
duke@435 315 }
duke@435 316 }
duke@435 317
duke@435 318 int Monitor::TryFast () {
duke@435 319 // Optimistic fast-path form ...
duke@435 320 // Fast-path attempt for the common uncontended case.
duke@435 321 // Avoid RTS->RTO $ coherence upgrade on typical SMP systems.
duke@435 322 intptr_t v = CASPTR (&_LockWord, 0, _LBIT) ; // agro ...
duke@435 323 if (v == 0) return 1 ;
duke@435 324
duke@435 325 for (;;) {
duke@435 326 if ((v & _LBIT) != 0) return 0 ;
duke@435 327 const intptr_t u = CASPTR (&_LockWord, v, v|_LBIT) ;
duke@435 328 if (v == u) return 1 ;
duke@435 329 v = u ;
duke@435 330 }
duke@435 331 }
duke@435 332
duke@435 333 int Monitor::ILocked () {
duke@435 334 const intptr_t w = _LockWord.FullWord & 0xFF ;
duke@435 335 assert (w == 0 || w == _LBIT, "invariant") ;
duke@435 336 return w == _LBIT ;
duke@435 337 }
duke@435 338
duke@435 339 // Polite TATAS spinlock with exponential backoff - bounded spin.
duke@435 340 // Ideally we'd use processor cycles, time or vtime to control
duke@435 341 // the loop, but we currently use iterations.
duke@435 342 // All the constants within were derived empirically but work over
duke@435 343 // over the spectrum of J2SE reference platforms.
duke@435 344 // On Niagara-class systems the back-off is unnecessary but
duke@435 345 // is relatively harmless. (At worst it'll slightly retard
duke@435 346 // acquisition times). The back-off is critical for older SMP systems
duke@435 347 // where constant fetching of the LockWord would otherwise impair
duke@435 348 // scalability.
duke@435 349 //
duke@435 350 // Clamp spinning at approximately 1/2 of a context-switch round-trip.
duke@435 351 // See synchronizer.cpp for details and rationale.
duke@435 352
duke@435 353 int Monitor::TrySpin (Thread * const Self) {
duke@435 354 if (TryLock()) return 1 ;
duke@435 355 if (!os::is_MP()) return 0 ;
duke@435 356
duke@435 357 int Probes = 0 ;
duke@435 358 int Delay = 0 ;
duke@435 359 int Steps = 0 ;
duke@435 360 int SpinMax = NativeMonitorSpinLimit ;
duke@435 361 int flgs = NativeMonitorFlags ;
duke@435 362 for (;;) {
duke@435 363 intptr_t v = _LockWord.FullWord;
duke@435 364 if ((v & _LBIT) == 0) {
duke@435 365 if (CASPTR (&_LockWord, v, v|_LBIT) == v) {
duke@435 366 return 1 ;
duke@435 367 }
duke@435 368 continue ;
duke@435 369 }
duke@435 370
duke@435 371 if ((flgs & 8) == 0) {
duke@435 372 SpinPause () ;
duke@435 373 }
duke@435 374
duke@435 375 // Periodically increase Delay -- variable Delay form
duke@435 376 // conceptually: delay *= 1 + 1/Exponent
duke@435 377 ++ Probes;
duke@435 378 if (Probes > SpinMax) return 0 ;
duke@435 379
duke@435 380 if ((Probes & 0x7) == 0) {
duke@435 381 Delay = ((Delay << 1)|1) & 0x7FF ;
duke@435 382 // CONSIDER: Delay += 1 + (Delay/4); Delay &= 0x7FF ;
duke@435 383 }
duke@435 384
duke@435 385 if (flgs & 2) continue ;
duke@435 386
duke@435 387 // Consider checking _owner's schedctl state, if OFFPROC abort spin.
duke@435 388 // If the owner is OFFPROC then it's unlike that the lock will be dropped
duke@435 389 // in a timely fashion, which suggests that spinning would not be fruitful
duke@435 390 // or profitable.
duke@435 391
duke@435 392 // Stall for "Delay" time units - iterations in the current implementation.
duke@435 393 // Avoid generating coherency traffic while stalled.
duke@435 394 // Possible ways to delay:
duke@435 395 // PAUSE, SLEEP, MEMBAR #sync, MEMBAR #halt,
duke@435 396 // wr %g0,%asi, gethrtime, rdstick, rdtick, rdtsc, etc. ...
duke@435 397 // Note that on Niagara-class systems we want to minimize STs in the
duke@435 398 // spin loop. N1 and brethren write-around the L1$ over the xbar into the L2$.
duke@435 399 // Furthermore, they don't have a W$ like traditional SPARC processors.
duke@435 400 // We currently use a Marsaglia Shift-Xor RNG loop.
duke@435 401 Steps += Delay ;
duke@435 402 if (Self != NULL) {
duke@435 403 jint rv = Self->rng[0] ;
duke@435 404 for (int k = Delay ; --k >= 0; ) {
duke@435 405 rv = MarsagliaXORV (rv) ;
duke@435 406 if ((flgs & 4) == 0 && SafepointSynchronize::do_call_back()) return 0 ;
duke@435 407 }
duke@435 408 Self->rng[0] = rv ;
duke@435 409 } else {
duke@435 410 Stall (Delay) ;
duke@435 411 }
duke@435 412 }
duke@435 413 }
duke@435 414
duke@435 415 static int ParkCommon (ParkEvent * ev, jlong timo) {
duke@435 416 // Diagnostic support - periodically unwedge blocked threads
duke@435 417 intx nmt = NativeMonitorTimeout ;
duke@435 418 if (nmt > 0 && (nmt < timo || timo <= 0)) {
duke@435 419 timo = nmt ;
duke@435 420 }
duke@435 421 int err = OS_OK ;
duke@435 422 if (0 == timo) {
duke@435 423 ev->park() ;
duke@435 424 } else {
duke@435 425 err = ev->park(timo) ;
duke@435 426 }
duke@435 427 return err ;
duke@435 428 }
duke@435 429
duke@435 430 inline int Monitor::AcquireOrPush (ParkEvent * ESelf) {
duke@435 431 intptr_t v = _LockWord.FullWord ;
duke@435 432 for (;;) {
duke@435 433 if ((v & _LBIT) == 0) {
duke@435 434 const intptr_t u = CASPTR (&_LockWord, v, v|_LBIT) ;
duke@435 435 if (u == v) return 1 ; // indicate acquired
duke@435 436 v = u ;
duke@435 437 } else {
duke@435 438 // Anticipate success ...
duke@435 439 ESelf->ListNext = (ParkEvent *) (v & ~_LBIT) ;
duke@435 440 const intptr_t u = CASPTR (&_LockWord, v, intptr_t(ESelf)|_LBIT) ;
duke@435 441 if (u == v) return 0 ; // indicate pushed onto cxq
duke@435 442 v = u ;
duke@435 443 }
duke@435 444 // Interference - LockWord change - just retry
duke@435 445 }
duke@435 446 }
duke@435 447
duke@435 448 // ILock and IWait are the lowest level primitive internal blocking
duke@435 449 // synchronization functions. The callers of IWait and ILock must have
duke@435 450 // performed any needed state transitions beforehand.
duke@435 451 // IWait and ILock may directly call park() without any concern for thread state.
duke@435 452 // Note that ILock and IWait do *not* access _owner.
duke@435 453 // _owner is a higher-level logical concept.
duke@435 454
duke@435 455 void Monitor::ILock (Thread * Self) {
duke@435 456 assert (_OnDeck != Self->_MutexEvent, "invariant") ;
duke@435 457
duke@435 458 if (TryFast()) {
duke@435 459 Exeunt:
duke@435 460 assert (ILocked(), "invariant") ;
duke@435 461 return ;
duke@435 462 }
duke@435 463
duke@435 464 ParkEvent * const ESelf = Self->_MutexEvent ;
duke@435 465 assert (_OnDeck != ESelf, "invariant") ;
duke@435 466
duke@435 467 // As an optimization, spinners could conditionally try to set ONDECK to _LBIT
duke@435 468 // Synchronizer.cpp uses a similar optimization.
duke@435 469 if (TrySpin (Self)) goto Exeunt ;
duke@435 470
duke@435 471 // Slow-path - the lock is contended.
duke@435 472 // Either Enqueue Self on cxq or acquire the outer lock.
duke@435 473 // LockWord encoding = (cxq,LOCKBYTE)
duke@435 474 ESelf->reset() ;
duke@435 475 OrderAccess::fence() ;
duke@435 476
duke@435 477 // Optional optimization ... try barging on the inner lock
duke@435 478 if ((NativeMonitorFlags & 32) && CASPTR (&_OnDeck, NULL, UNS(Self)) == 0) {
duke@435 479 goto OnDeck_LOOP ;
duke@435 480 }
duke@435 481
duke@435 482 if (AcquireOrPush (ESelf)) goto Exeunt ;
duke@435 483
duke@435 484 // At any given time there is at most one ondeck thread.
duke@435 485 // ondeck implies not resident on cxq and not resident on EntryList
duke@435 486 // Only the OnDeck thread can try to acquire -- contended for -- the lock.
duke@435 487 // CONSIDER: use Self->OnDeck instead of m->OnDeck.
duke@435 488 // Deschedule Self so that others may run.
duke@435 489 while (_OnDeck != ESelf) {
duke@435 490 ParkCommon (ESelf, 0) ;
duke@435 491 }
duke@435 492
duke@435 493 // Self is now in the ONDECK position and will remain so until it
duke@435 494 // manages to acquire the lock.
duke@435 495 OnDeck_LOOP:
duke@435 496 for (;;) {
duke@435 497 assert (_OnDeck == ESelf, "invariant") ;
duke@435 498 if (TrySpin (Self)) break ;
duke@435 499 // CONSIDER: if ESelf->TryPark() && TryLock() break ...
duke@435 500 // It's probably wise to spin only if we *actually* blocked
duke@435 501 // CONSIDER: check the lockbyte, if it remains set then
duke@435 502 // preemptively drain the cxq into the EntryList.
duke@435 503 // The best place and time to perform queue operations -- lock metadata --
duke@435 504 // is _before having acquired the outer lock, while waiting for the lock to drop.
duke@435 505 ParkCommon (ESelf, 0) ;
duke@435 506 }
duke@435 507
duke@435 508 assert (_OnDeck == ESelf, "invariant") ;
duke@435 509 _OnDeck = NULL ;
duke@435 510
duke@435 511 // Note that we current drop the inner lock (clear OnDeck) in the slow-path
duke@435 512 // epilog immediately after having acquired the outer lock.
duke@435 513 // But instead we could consider the following optimizations:
duke@435 514 // A. Shift or defer dropping the inner lock until the subsequent IUnlock() operation.
duke@435 515 // This might avoid potential reacquisition of the inner lock in IUlock().
duke@435 516 // B. While still holding the inner lock, attempt to opportunistically select
duke@435 517 // and unlink the next ONDECK thread from the EntryList.
duke@435 518 // If successful, set ONDECK to refer to that thread, otherwise clear ONDECK.
duke@435 519 // It's critical that the select-and-unlink operation run in constant-time as
duke@435 520 // it executes when holding the outer lock and may artificially increase the
duke@435 521 // effective length of the critical section.
duke@435 522 // Note that (A) and (B) are tantamount to succession by direct handoff for
duke@435 523 // the inner lock.
duke@435 524 goto Exeunt ;
duke@435 525 }
duke@435 526
duke@435 527 void Monitor::IUnlock (bool RelaxAssert) {
duke@435 528 assert (ILocked(), "invariant") ;
vladidan@3369 529 // Conceptually we need a MEMBAR #storestore|#loadstore barrier or fence immediately
vladidan@3369 530 // before the store that releases the lock. Crucially, all the stores and loads in the
vladidan@3369 531 // critical section must be globally visible before the store of 0 into the lock-word
vladidan@3369 532 // that releases the lock becomes globally visible. That is, memory accesses in the
vladidan@3369 533 // critical section should not be allowed to bypass or overtake the following ST that
vladidan@3369 534 // releases the lock. As such, to prevent accesses within the critical section
vladidan@3369 535 // from "leaking" out, we need a release fence between the critical section and the
vladidan@3369 536 // store that releases the lock. In practice that release barrier is elided on
vladidan@3369 537 // platforms with strong memory models such as TSO.
vladidan@3369 538 //
vladidan@3369 539 // Note that the OrderAccess::storeload() fence that appears after unlock store
vladidan@3369 540 // provides for progress conditions and succession and is _not related to exclusion
vladidan@3369 541 // safety or lock release consistency.
vladidan@3369 542 OrderAccess::release_store(&_LockWord.Bytes[_LSBINDEX], 0); // drop outer lock
vladidan@3369 543
duke@435 544 OrderAccess::storeload ();
duke@435 545 ParkEvent * const w = _OnDeck ;
duke@435 546 assert (RelaxAssert || w != Thread::current()->_MutexEvent, "invariant") ;
duke@435 547 if (w != NULL) {
duke@435 548 // Either we have a valid ondeck thread or ondeck is transiently "locked"
duke@435 549 // by some exiting thread as it arranges for succession. The LSBit of
duke@435 550 // OnDeck allows us to discriminate two cases. If the latter, the
duke@435 551 // responsibility for progress and succession lies with that other thread.
duke@435 552 // For good performance, we also depend on the fact that redundant unpark()
duke@435 553 // operations are cheap. That is, repeated Unpark()ing of the ONDECK thread
duke@435 554 // is inexpensive. This approach provides implicit futile wakeup throttling.
duke@435 555 // Note that the referent "w" might be stale with respect to the lock.
duke@435 556 // In that case the following unpark() is harmless and the worst that'll happen
duke@435 557 // is a spurious return from a park() operation. Critically, if "w" _is stale,
duke@435 558 // then progress is known to have occurred as that means the thread associated
duke@435 559 // with "w" acquired the lock. In that case this thread need take no further
duke@435 560 // action to guarantee progress.
duke@435 561 if ((UNS(w) & _LBIT) == 0) w->unpark() ;
duke@435 562 return ;
duke@435 563 }
duke@435 564
duke@435 565 intptr_t cxq = _LockWord.FullWord ;
duke@435 566 if (((cxq & ~_LBIT)|UNS(_EntryList)) == 0) {
duke@435 567 return ; // normal fast-path exit - cxq and EntryList both empty
duke@435 568 }
duke@435 569 if (cxq & _LBIT) {
duke@435 570 // Optional optimization ...
duke@435 571 // Some other thread acquired the lock in the window since this
duke@435 572 // thread released it. Succession is now that thread's responsibility.
duke@435 573 return ;
duke@435 574 }
duke@435 575
duke@435 576 Succession:
duke@435 577 // Slow-path exit - this thread must ensure succession and progress.
duke@435 578 // OnDeck serves as lock to protect cxq and EntryList.
duke@435 579 // Only the holder of OnDeck can manipulate EntryList or detach the RATs from cxq.
duke@435 580 // Avoid ABA - allow multiple concurrent producers (enqueue via push-CAS)
duke@435 581 // but only one concurrent consumer (detacher of RATs).
duke@435 582 // Consider protecting this critical section with schedctl on Solaris.
duke@435 583 // Unlike a normal lock, however, the exiting thread "locks" OnDeck,
duke@435 584 // picks a successor and marks that thread as OnDeck. That successor
duke@435 585 // thread will then clear OnDeck once it eventually acquires the outer lock.
duke@435 586 if (CASPTR (&_OnDeck, NULL, _LBIT) != UNS(NULL)) {
duke@435 587 return ;
duke@435 588 }
duke@435 589
duke@435 590 ParkEvent * List = _EntryList ;
duke@435 591 if (List != NULL) {
duke@435 592 // Transfer the head of the EntryList to the OnDeck position.
duke@435 593 // Once OnDeck, a thread stays OnDeck until it acquires the lock.
duke@435 594 // For a given lock there is at most OnDeck thread at any one instant.
duke@435 595 WakeOne:
duke@435 596 assert (List == _EntryList, "invariant") ;
duke@435 597 ParkEvent * const w = List ;
duke@435 598 assert (RelaxAssert || w != Thread::current()->_MutexEvent, "invariant") ;
duke@435 599 _EntryList = w->ListNext ;
duke@435 600 // as a diagnostic measure consider setting w->_ListNext = BAD
duke@435 601 assert (UNS(_OnDeck) == _LBIT, "invariant") ;
duke@435 602 _OnDeck = w ; // pass OnDeck to w.
duke@435 603 // w will clear OnDeck once it acquires the outer lock
duke@435 604
duke@435 605 // Another optional optimization ...
duke@435 606 // For heavily contended locks it's not uncommon that some other
duke@435 607 // thread acquired the lock while this thread was arranging succession.
duke@435 608 // Try to defer the unpark() operation - Delegate the responsibility
duke@435 609 // for unpark()ing the OnDeck thread to the current or subsequent owners
duke@435 610 // That is, the new owner is responsible for unparking the OnDeck thread.
duke@435 611 OrderAccess::storeload() ;
duke@435 612 cxq = _LockWord.FullWord ;
duke@435 613 if (cxq & _LBIT) return ;
duke@435 614
duke@435 615 w->unpark() ;
duke@435 616 return ;
duke@435 617 }
duke@435 618
duke@435 619 cxq = _LockWord.FullWord ;
duke@435 620 if ((cxq & ~_LBIT) != 0) {
duke@435 621 // The EntryList is empty but the cxq is populated.
duke@435 622 // drain RATs from cxq into EntryList
duke@435 623 // Detach RATs segment with CAS and then merge into EntryList
duke@435 624 for (;;) {
duke@435 625 // optional optimization - if locked, the owner is responsible for succession
duke@435 626 if (cxq & _LBIT) goto Punt ;
duke@435 627 const intptr_t vfy = CASPTR (&_LockWord, cxq, cxq & _LBIT) ;
duke@435 628 if (vfy == cxq) break ;
duke@435 629 cxq = vfy ;
duke@435 630 // Interference - LockWord changed - Just retry
duke@435 631 // We can see concurrent interference from contending threads
duke@435 632 // pushing themselves onto the cxq or from lock-unlock operations.
duke@435 633 // From the perspective of this thread, EntryList is stable and
duke@435 634 // the cxq is prepend-only -- the head is volatile but the interior
duke@435 635 // of the cxq is stable. In theory if we encounter interference from threads
duke@435 636 // pushing onto cxq we could simply break off the original cxq suffix and
duke@435 637 // move that segment to the EntryList, avoiding a 2nd or multiple CAS attempts
duke@435 638 // on the high-traffic LockWord variable. For instance lets say the cxq is "ABCD"
duke@435 639 // when we first fetch cxq above. Between the fetch -- where we observed "A"
duke@435 640 // -- and CAS -- where we attempt to CAS null over A -- "PQR" arrive,
duke@435 641 // yielding cxq = "PQRABCD". In this case we could simply set A.ListNext
duke@435 642 // null, leaving cxq = "PQRA" and transfer the "BCD" segment to the EntryList.
duke@435 643 // Note too, that it's safe for this thread to traverse the cxq
duke@435 644 // without taking any special concurrency precautions.
duke@435 645 }
duke@435 646
duke@435 647 // We don't currently reorder the cxq segment as we move it onto
duke@435 648 // the EntryList, but it might make sense to reverse the order
duke@435 649 // or perhaps sort by thread priority. See the comments in
duke@435 650 // synchronizer.cpp objectMonitor::exit().
duke@435 651 assert (_EntryList == NULL, "invariant") ;
duke@435 652 _EntryList = List = (ParkEvent *)(cxq & ~_LBIT) ;
duke@435 653 assert (List != NULL, "invariant") ;
duke@435 654 goto WakeOne ;
duke@435 655 }
duke@435 656
duke@435 657 // cxq|EntryList is empty.
duke@435 658 // w == NULL implies that cxq|EntryList == NULL in the past.
duke@435 659 // Possible race - rare inopportune interleaving.
duke@435 660 // A thread could have added itself to cxq since this thread previously checked.
duke@435 661 // Detect and recover by refetching cxq.
duke@435 662 Punt:
duke@435 663 assert (UNS(_OnDeck) == _LBIT, "invariant") ;
duke@435 664 _OnDeck = NULL ; // Release inner lock.
duke@435 665 OrderAccess::storeload(); // Dekker duality - pivot point
duke@435 666
duke@435 667 // Resample LockWord/cxq to recover from possible race.
duke@435 668 // For instance, while this thread T1 held OnDeck, some other thread T2 might
duke@435 669 // acquire the outer lock. Another thread T3 might try to acquire the outer
duke@435 670 // lock, but encounter contention and enqueue itself on cxq. T2 then drops the
duke@435 671 // outer lock, but skips succession as this thread T1 still holds OnDeck.
duke@435 672 // T1 is and remains responsible for ensuring succession of T3.
duke@435 673 //
duke@435 674 // Note that we don't need to recheck EntryList, just cxq.
duke@435 675 // If threads moved onto EntryList since we dropped OnDeck
duke@435 676 // that implies some other thread forced succession.
duke@435 677 cxq = _LockWord.FullWord ;
duke@435 678 if ((cxq & ~_LBIT) != 0 && (cxq & _LBIT) == 0) {
duke@435 679 goto Succession ; // potential race -- re-run succession
duke@435 680 }
duke@435 681 return ;
duke@435 682 }
duke@435 683
duke@435 684 bool Monitor::notify() {
duke@435 685 assert (_owner == Thread::current(), "invariant") ;
duke@435 686 assert (ILocked(), "invariant") ;
duke@435 687 if (_WaitSet == NULL) return true ;
duke@435 688 NotifyCount ++ ;
duke@435 689
duke@435 690 // Transfer one thread from the WaitSet to the EntryList or cxq.
duke@435 691 // Currently we just unlink the head of the WaitSet and prepend to the cxq.
duke@435 692 // And of course we could just unlink it and unpark it, too, but
duke@435 693 // in that case it'd likely impale itself on the reentry.
duke@435 694 Thread::muxAcquire (_WaitLock, "notify:WaitLock") ;
duke@435 695 ParkEvent * nfy = _WaitSet ;
duke@435 696 if (nfy != NULL) { // DCL idiom
duke@435 697 _WaitSet = nfy->ListNext ;
duke@435 698 assert (nfy->Notified == 0, "invariant") ;
duke@435 699 // push nfy onto the cxq
duke@435 700 for (;;) {
duke@435 701 const intptr_t v = _LockWord.FullWord ;
duke@435 702 assert ((v & 0xFF) == _LBIT, "invariant") ;
duke@435 703 nfy->ListNext = (ParkEvent *)(v & ~_LBIT);
duke@435 704 if (CASPTR (&_LockWord, v, UNS(nfy)|_LBIT) == v) break;
duke@435 705 // interference - _LockWord changed -- just retry
duke@435 706 }
duke@435 707 // Note that setting Notified before pushing nfy onto the cxq is
duke@435 708 // also legal and safe, but the safety properties are much more
duke@435 709 // subtle, so for the sake of code stewardship ...
duke@435 710 OrderAccess::fence() ;
duke@435 711 nfy->Notified = 1;
duke@435 712 }
duke@435 713 Thread::muxRelease (_WaitLock) ;
duke@435 714 if (nfy != NULL && (NativeMonitorFlags & 16)) {
duke@435 715 // Experimental code ... light up the wakee in the hope that this thread (the owner)
duke@435 716 // will drop the lock just about the time the wakee comes ONPROC.
duke@435 717 nfy->unpark() ;
duke@435 718 }
duke@435 719 assert (ILocked(), "invariant") ;
duke@435 720 return true ;
duke@435 721 }
duke@435 722
duke@435 723 // Currently notifyAll() transfers the waiters one-at-a-time from the waitset
duke@435 724 // to the cxq. This could be done more efficiently with a single bulk en-mass transfer,
duke@435 725 // but in practice notifyAll() for large #s of threads is rare and not time-critical.
duke@435 726 // Beware too, that we invert the order of the waiters. Lets say that the
duke@435 727 // waitset is "ABCD" and the cxq is "XYZ". After a notifyAll() the waitset
duke@435 728 // will be empty and the cxq will be "DCBAXYZ". This is benign, of course.
duke@435 729
duke@435 730 bool Monitor::notify_all() {
duke@435 731 assert (_owner == Thread::current(), "invariant") ;
duke@435 732 assert (ILocked(), "invariant") ;
duke@435 733 while (_WaitSet != NULL) notify() ;
duke@435 734 return true ;
duke@435 735 }
duke@435 736
duke@435 737 int Monitor::IWait (Thread * Self, jlong timo) {
duke@435 738 assert (ILocked(), "invariant") ;
duke@435 739
duke@435 740 // Phases:
duke@435 741 // 1. Enqueue Self on WaitSet - currently prepend
duke@435 742 // 2. unlock - drop the outer lock
duke@435 743 // 3. wait for either notification or timeout
duke@435 744 // 4. lock - reentry - reacquire the outer lock
duke@435 745
duke@435 746 ParkEvent * const ESelf = Self->_MutexEvent ;
duke@435 747 ESelf->Notified = 0 ;
duke@435 748 ESelf->reset() ;
duke@435 749 OrderAccess::fence() ;
duke@435 750
duke@435 751 // Add Self to WaitSet
duke@435 752 // Ideally only the holder of the outer lock would manipulate the WaitSet -
duke@435 753 // That is, the outer lock would implicitly protect the WaitSet.
duke@435 754 // But if a thread in wait() encounters a timeout it will need to dequeue itself
duke@435 755 // from the WaitSet _before it becomes the owner of the lock. We need to dequeue
duke@435 756 // as the ParkEvent -- which serves as a proxy for the thread -- can't reside
duke@435 757 // on both the WaitSet and the EntryList|cxq at the same time.. That is, a thread
duke@435 758 // on the WaitSet can't be allowed to compete for the lock until it has managed to
duke@435 759 // unlink its ParkEvent from WaitSet. Thus the need for WaitLock.
duke@435 760 // Contention on the WaitLock is minimal.
duke@435 761 //
duke@435 762 // Another viable approach would be add another ParkEvent, "WaitEvent" to the
duke@435 763 // thread class. The WaitSet would be composed of WaitEvents. Only the
duke@435 764 // owner of the outer lock would manipulate the WaitSet. A thread in wait()
duke@435 765 // could then compete for the outer lock, and then, if necessary, unlink itself
duke@435 766 // from the WaitSet only after having acquired the outer lock. More precisely,
duke@435 767 // there would be no WaitLock. A thread in in wait() would enqueue its WaitEvent
duke@435 768 // on the WaitSet; release the outer lock; wait for either notification or timeout;
duke@435 769 // reacquire the inner lock; and then, if needed, unlink itself from the WaitSet.
duke@435 770 //
duke@435 771 // Alternatively, a 2nd set of list link fields in the ParkEvent might suffice.
duke@435 772 // One set would be for the WaitSet and one for the EntryList.
duke@435 773 // We could also deconstruct the ParkEvent into a "pure" event and add a
duke@435 774 // new immortal/TSM "ListElement" class that referred to ParkEvents.
duke@435 775 // In that case we could have one ListElement on the WaitSet and another
duke@435 776 // on the EntryList, with both referring to the same pure Event.
duke@435 777
duke@435 778 Thread::muxAcquire (_WaitLock, "wait:WaitLock:Add") ;
duke@435 779 ESelf->ListNext = _WaitSet ;
duke@435 780 _WaitSet = ESelf ;
duke@435 781 Thread::muxRelease (_WaitLock) ;
duke@435 782
duke@435 783 // Release the outer lock
duke@435 784 // We call IUnlock (RelaxAssert=true) as a thread T1 might
duke@435 785 // enqueue itself on the WaitSet, call IUnlock(), drop the lock,
duke@435 786 // and then stall before it can attempt to wake a successor.
duke@435 787 // Some other thread T2 acquires the lock, and calls notify(), moving
duke@435 788 // T1 from the WaitSet to the cxq. T2 then drops the lock. T1 resumes,
duke@435 789 // and then finds *itself* on the cxq. During the course of a normal
duke@435 790 // IUnlock() call a thread should _never find itself on the EntryList
duke@435 791 // or cxq, but in the case of wait() it's possible.
duke@435 792 // See synchronizer.cpp objectMonitor::wait().
duke@435 793 IUnlock (true) ;
duke@435 794
duke@435 795 // Wait for either notification or timeout
duke@435 796 // Beware that in some circumstances we might propagate
duke@435 797 // spurious wakeups back to the caller.
duke@435 798
duke@435 799 for (;;) {
duke@435 800 if (ESelf->Notified) break ;
duke@435 801 int err = ParkCommon (ESelf, timo) ;
duke@435 802 if (err == OS_TIMEOUT || (NativeMonitorFlags & 1)) break ;
duke@435 803 }
duke@435 804
duke@435 805 // Prepare for reentry - if necessary, remove ESelf from WaitSet
duke@435 806 // ESelf can be:
duke@435 807 // 1. Still on the WaitSet. This can happen if we exited the loop by timeout.
duke@435 808 // 2. On the cxq or EntryList
duke@435 809 // 3. Not resident on cxq, EntryList or WaitSet, but in the OnDeck position.
duke@435 810
duke@435 811 OrderAccess::fence() ;
duke@435 812 int WasOnWaitSet = 0 ;
duke@435 813 if (ESelf->Notified == 0) {
duke@435 814 Thread::muxAcquire (_WaitLock, "wait:WaitLock:remove") ;
duke@435 815 if (ESelf->Notified == 0) { // DCL idiom
duke@435 816 assert (_OnDeck != ESelf, "invariant") ; // can't be both OnDeck and on WaitSet
duke@435 817 // ESelf is resident on the WaitSet -- unlink it.
duke@435 818 // A doubly-linked list would be better here so we can unlink in constant-time.
duke@435 819 // We have to unlink before we potentially recontend as ESelf might otherwise
duke@435 820 // end up on the cxq|EntryList -- it can't be on two lists at once.
duke@435 821 ParkEvent * p = _WaitSet ;
duke@435 822 ParkEvent * q = NULL ; // classic q chases p
duke@435 823 while (p != NULL && p != ESelf) {
duke@435 824 q = p ;
duke@435 825 p = p->ListNext ;
duke@435 826 }
duke@435 827 assert (p == ESelf, "invariant") ;
duke@435 828 if (p == _WaitSet) { // found at head
duke@435 829 assert (q == NULL, "invariant") ;
duke@435 830 _WaitSet = p->ListNext ;
duke@435 831 } else { // found in interior
duke@435 832 assert (q->ListNext == p, "invariant") ;
duke@435 833 q->ListNext = p->ListNext ;
duke@435 834 }
duke@435 835 WasOnWaitSet = 1 ; // We were *not* notified but instead encountered timeout
duke@435 836 }
duke@435 837 Thread::muxRelease (_WaitLock) ;
duke@435 838 }
duke@435 839
duke@435 840 // Reentry phase - reacquire the lock
duke@435 841 if (WasOnWaitSet) {
duke@435 842 // ESelf was previously on the WaitSet but we just unlinked it above
duke@435 843 // because of a timeout. ESelf is not resident on any list and is not OnDeck
duke@435 844 assert (_OnDeck != ESelf, "invariant") ;
duke@435 845 ILock (Self) ;
duke@435 846 } else {
duke@435 847 // A prior notify() operation moved ESelf from the WaitSet to the cxq.
duke@435 848 // ESelf is now on the cxq, EntryList or at the OnDeck position.
duke@435 849 // The following fragment is extracted from Monitor::ILock()
duke@435 850 for (;;) {
duke@435 851 if (_OnDeck == ESelf && TrySpin(Self)) break ;
duke@435 852 ParkCommon (ESelf, 0) ;
duke@435 853 }
duke@435 854 assert (_OnDeck == ESelf, "invariant") ;
duke@435 855 _OnDeck = NULL ;
duke@435 856 }
duke@435 857
duke@435 858 assert (ILocked(), "invariant") ;
duke@435 859 return WasOnWaitSet != 0 ; // return true IFF timeout
duke@435 860 }
duke@435 861
duke@435 862
duke@435 863 // ON THE VMTHREAD SNEAKING PAST HELD LOCKS:
duke@435 864 // In particular, there are certain types of global lock that may be held
duke@435 865 // by a Java thread while it is blocked at a safepoint but before it has
duke@435 866 // written the _owner field. These locks may be sneakily acquired by the
duke@435 867 // VM thread during a safepoint to avoid deadlocks. Alternatively, one should
duke@435 868 // identify all such locks, and ensure that Java threads never block at
duke@435 869 // safepoints while holding them (_no_safepoint_check_flag). While it
duke@435 870 // seems as though this could increase the time to reach a safepoint
duke@435 871 // (or at least increase the mean, if not the variance), the latter
duke@435 872 // approach might make for a cleaner, more maintainable JVM design.
duke@435 873 //
duke@435 874 // Sneaking is vile and reprehensible and should be excised at the 1st
duke@435 875 // opportunity. It's possible that the need for sneaking could be obviated
duke@435 876 // as follows. Currently, a thread might (a) while TBIVM, call pthread_mutex_lock
duke@435 877 // or ILock() thus acquiring the "physical" lock underlying Monitor/Mutex.
duke@435 878 // (b) stall at the TBIVM exit point as a safepoint is in effect. Critically,
duke@435 879 // it'll stall at the TBIVM reentry state transition after having acquired the
duke@435 880 // underlying lock, but before having set _owner and having entered the actual
duke@435 881 // critical section. The lock-sneaking facility leverages that fact and allowed the
duke@435 882 // VM thread to logically acquire locks that had already be physically locked by mutators
duke@435 883 // but where mutators were known blocked by the reentry thread state transition.
duke@435 884 //
duke@435 885 // If we were to modify the Monitor-Mutex so that TBIVM state transitions tightly
duke@435 886 // wrapped calls to park(), then we could likely do away with sneaking. We'd
duke@435 887 // decouple lock acquisition and parking. The critical invariant to eliminating
duke@435 888 // sneaking is to ensure that we never "physically" acquire the lock while TBIVM.
duke@435 889 // An easy way to accomplish this is to wrap the park calls in a narrow TBIVM jacket.
duke@435 890 // One difficulty with this approach is that the TBIVM wrapper could recurse and
duke@435 891 // call lock() deep from within a lock() call, while the MutexEvent was already enqueued.
duke@435 892 // Using a stack (N=2 at minimum) of ParkEvents would take care of that problem.
duke@435 893 //
duke@435 894 // But of course the proper ultimate approach is to avoid schemes that require explicit
duke@435 895 // sneaking or dependence on any any clever invariants or subtle implementation properties
duke@435 896 // of Mutex-Monitor and instead directly address the underlying design flaw.
duke@435 897
duke@435 898 void Monitor::lock (Thread * Self) {
duke@435 899 #ifdef CHECK_UNHANDLED_OOPS
duke@435 900 // Clear unhandled oops so we get a crash right away. Only clear for non-vm
duke@435 901 // or GC threads.
duke@435 902 if (Self->is_Java_thread()) {
duke@435 903 Self->clear_unhandled_oops();
duke@435 904 }
duke@435 905 #endif // CHECK_UNHANDLED_OOPS
duke@435 906
duke@435 907 debug_only(check_prelock_state(Self));
duke@435 908 assert (_owner != Self , "invariant") ;
duke@435 909 assert (_OnDeck != Self->_MutexEvent, "invariant") ;
duke@435 910
duke@435 911 if (TryFast()) {
duke@435 912 Exeunt:
duke@435 913 assert (ILocked(), "invariant") ;
duke@435 914 assert (owner() == NULL, "invariant");
duke@435 915 set_owner (Self);
duke@435 916 return ;
duke@435 917 }
duke@435 918
duke@435 919 // The lock is contended ...
duke@435 920
duke@435 921 bool can_sneak = Self->is_VM_thread() && SafepointSynchronize::is_at_safepoint();
duke@435 922 if (can_sneak && _owner == NULL) {
duke@435 923 // a java thread has locked the lock but has not entered the
duke@435 924 // critical region -- let's just pretend we've locked the lock
duke@435 925 // and go on. we note this with _snuck so we can also
duke@435 926 // pretend to unlock when the time comes.
duke@435 927 _snuck = true;
duke@435 928 goto Exeunt ;
duke@435 929 }
duke@435 930
duke@435 931 // Try a brief spin to avoid passing thru thread state transition ...
duke@435 932 if (TrySpin (Self)) goto Exeunt ;
duke@435 933
duke@435 934 check_block_state(Self);
duke@435 935 if (Self->is_Java_thread()) {
duke@435 936 // Horribile dictu - we suffer through a state transition
duke@435 937 assert(rank() > Mutex::special, "Potential deadlock with special or lesser rank mutex");
duke@435 938 ThreadBlockInVM tbivm ((JavaThread *) Self) ;
duke@435 939 ILock (Self) ;
duke@435 940 } else {
duke@435 941 // Mirabile dictu
duke@435 942 ILock (Self) ;
duke@435 943 }
duke@435 944 goto Exeunt ;
duke@435 945 }
duke@435 946
duke@435 947 void Monitor::lock() {
duke@435 948 this->lock(Thread::current());
duke@435 949 }
duke@435 950
duke@435 951 // Lock without safepoint check - a degenerate variant of lock().
duke@435 952 // Should ONLY be used by safepoint code and other code
duke@435 953 // that is guaranteed not to block while running inside the VM. If this is called with
duke@435 954 // thread state set to be in VM, the safepoint synchronization code will deadlock!
duke@435 955
duke@435 956 void Monitor::lock_without_safepoint_check (Thread * Self) {
duke@435 957 assert (_owner != Self, "invariant") ;
duke@435 958 ILock (Self) ;
duke@435 959 assert (_owner == NULL, "invariant");
duke@435 960 set_owner (Self);
duke@435 961 }
duke@435 962
duke@435 963 void Monitor::lock_without_safepoint_check () {
duke@435 964 lock_without_safepoint_check (Thread::current()) ;
duke@435 965 }
duke@435 966
duke@435 967
duke@435 968 // Returns true if thread succeceed [sic] in grabbing the lock, otherwise false.
duke@435 969
duke@435 970 bool Monitor::try_lock() {
duke@435 971 Thread * const Self = Thread::current();
duke@435 972 debug_only(check_prelock_state(Self));
duke@435 973 // assert(!thread->is_inside_signal_handler(), "don't lock inside signal handler");
duke@435 974
duke@435 975 // Special case, where all Java threads are stopped.
duke@435 976 // The lock may have been acquired but _owner is not yet set.
duke@435 977 // In that case the VM thread can safely grab the lock.
duke@435 978 // It strikes me this should appear _after the TryLock() fails, below.
duke@435 979 bool can_sneak = Self->is_VM_thread() && SafepointSynchronize::is_at_safepoint();
duke@435 980 if (can_sneak && _owner == NULL) {
duke@435 981 set_owner(Self); // Do not need to be atomic, since we are at a safepoint
duke@435 982 _snuck = true;
duke@435 983 return true;
duke@435 984 }
duke@435 985
duke@435 986 if (TryLock()) {
duke@435 987 // We got the lock
duke@435 988 assert (_owner == NULL, "invariant");
duke@435 989 set_owner (Self);
duke@435 990 return true;
duke@435 991 }
duke@435 992 return false;
duke@435 993 }
duke@435 994
duke@435 995 void Monitor::unlock() {
duke@435 996 assert (_owner == Thread::current(), "invariant") ;
duke@435 997 assert (_OnDeck != Thread::current()->_MutexEvent , "invariant") ;
duke@435 998 set_owner (NULL) ;
duke@435 999 if (_snuck) {
duke@435 1000 assert(SafepointSynchronize::is_at_safepoint() && Thread::current()->is_VM_thread(), "sneak");
duke@435 1001 _snuck = false;
duke@435 1002 return ;
duke@435 1003 }
duke@435 1004 IUnlock (false) ;
duke@435 1005 }
duke@435 1006
duke@435 1007 // Yet another degenerate version of Monitor::lock() or lock_without_safepoint_check()
duke@435 1008 // jvm_raw_lock() and _unlock() can be called by non-Java threads via JVM_RawMonitorEnter.
duke@435 1009 //
duke@435 1010 // There's no expectation that JVM_RawMonitors will interoperate properly with the native
duke@435 1011 // Mutex-Monitor constructs. We happen to implement JVM_RawMonitors in terms of
duke@435 1012 // native Mutex-Monitors simply as a matter of convenience. A simple abstraction layer
duke@435 1013 // over a pthread_mutex_t would work equally as well, but require more platform-specific
duke@435 1014 // code -- a "PlatformMutex". Alternatively, a simply layer over muxAcquire-muxRelease
duke@435 1015 // would work too.
duke@435 1016 //
duke@435 1017 // Since the caller might be a foreign thread, we don't necessarily have a Thread.MutexEvent
duke@435 1018 // instance available. Instead, we transiently allocate a ParkEvent on-demand if
duke@435 1019 // we encounter contention. That ParkEvent remains associated with the thread
duke@435 1020 // until it manages to acquire the lock, at which time we return the ParkEvent
duke@435 1021 // to the global ParkEvent free list. This is correct and suffices for our purposes.
duke@435 1022 //
duke@435 1023 // Beware that the original jvm_raw_unlock() had a "_snuck" test but that
duke@435 1024 // jvm_raw_lock() didn't have the corresponding test. I suspect that's an
duke@435 1025 // oversight, but I've replicated the original suspect logic in the new code ...
duke@435 1026
duke@435 1027 void Monitor::jvm_raw_lock() {
duke@435 1028 assert(rank() == native, "invariant");
duke@435 1029
duke@435 1030 if (TryLock()) {
duke@435 1031 Exeunt:
duke@435 1032 assert (ILocked(), "invariant") ;
duke@435 1033 assert (_owner == NULL, "invariant");
duke@435 1034 // This can potentially be called by non-java Threads. Thus, the ThreadLocalStorage
duke@435 1035 // might return NULL. Don't call set_owner since it will break on an NULL owner
duke@435 1036 // Consider installing a non-null "ANON" distinguished value instead of just NULL.
duke@435 1037 _owner = ThreadLocalStorage::thread();
duke@435 1038 return ;
duke@435 1039 }
duke@435 1040
duke@435 1041 if (TrySpin(NULL)) goto Exeunt ;
duke@435 1042
duke@435 1043 // slow-path - apparent contention
duke@435 1044 // Allocate a ParkEvent for transient use.
duke@435 1045 // The ParkEvent remains associated with this thread until
duke@435 1046 // the time the thread manages to acquire the lock.
duke@435 1047 ParkEvent * const ESelf = ParkEvent::Allocate(NULL) ;
duke@435 1048 ESelf->reset() ;
duke@435 1049 OrderAccess::storeload() ;
duke@435 1050
duke@435 1051 // Either Enqueue Self on cxq or acquire the outer lock.
duke@435 1052 if (AcquireOrPush (ESelf)) {
duke@435 1053 ParkEvent::Release (ESelf) ; // surrender the ParkEvent
duke@435 1054 goto Exeunt ;
duke@435 1055 }
duke@435 1056
duke@435 1057 // At any given time there is at most one ondeck thread.
duke@435 1058 // ondeck implies not resident on cxq and not resident on EntryList
duke@435 1059 // Only the OnDeck thread can try to acquire -- contended for -- the lock.
duke@435 1060 // CONSIDER: use Self->OnDeck instead of m->OnDeck.
duke@435 1061 for (;;) {
duke@435 1062 if (_OnDeck == ESelf && TrySpin(NULL)) break ;
duke@435 1063 ParkCommon (ESelf, 0) ;
duke@435 1064 }
duke@435 1065
duke@435 1066 assert (_OnDeck == ESelf, "invariant") ;
duke@435 1067 _OnDeck = NULL ;
duke@435 1068 ParkEvent::Release (ESelf) ; // surrender the ParkEvent
duke@435 1069 goto Exeunt ;
duke@435 1070 }
duke@435 1071
duke@435 1072 void Monitor::jvm_raw_unlock() {
duke@435 1073 // Nearly the same as Monitor::unlock() ...
duke@435 1074 // directly set _owner instead of using set_owner(null)
duke@435 1075 _owner = NULL ;
duke@435 1076 if (_snuck) { // ???
duke@435 1077 assert(SafepointSynchronize::is_at_safepoint() && Thread::current()->is_VM_thread(), "sneak");
duke@435 1078 _snuck = false;
duke@435 1079 return ;
duke@435 1080 }
duke@435 1081 IUnlock(false) ;
duke@435 1082 }
duke@435 1083
duke@435 1084 bool Monitor::wait(bool no_safepoint_check, long timeout, bool as_suspend_equivalent) {
duke@435 1085 Thread * const Self = Thread::current() ;
duke@435 1086 assert (_owner == Self, "invariant") ;
duke@435 1087 assert (ILocked(), "invariant") ;
duke@435 1088
duke@435 1089 // as_suspend_equivalent logically implies !no_safepoint_check
duke@435 1090 guarantee (!as_suspend_equivalent || !no_safepoint_check, "invariant") ;
duke@435 1091 // !no_safepoint_check logically implies java_thread
duke@435 1092 guarantee (no_safepoint_check || Self->is_Java_thread(), "invariant") ;
duke@435 1093
duke@435 1094 #ifdef ASSERT
duke@435 1095 Monitor * least = get_least_ranked_lock_besides_this(Self->owned_locks());
duke@435 1096 assert(least != this, "Specification of get_least_... call above");
duke@435 1097 if (least != NULL && least->rank() <= special) {
duke@435 1098 tty->print("Attempting to wait on monitor %s/%d while holding"
duke@435 1099 " lock %s/%d -- possible deadlock",
duke@435 1100 name(), rank(), least->name(), least->rank());
duke@435 1101 assert(false, "Shouldn't block(wait) while holding a lock of rank special");
duke@435 1102 }
duke@435 1103 #endif // ASSERT
duke@435 1104
duke@435 1105 int wait_status ;
duke@435 1106 // conceptually set the owner to NULL in anticipation of
duke@435 1107 // abdicating the lock in wait
duke@435 1108 set_owner(NULL);
duke@435 1109 if (no_safepoint_check) {
duke@435 1110 wait_status = IWait (Self, timeout) ;
duke@435 1111 } else {
duke@435 1112 assert (Self->is_Java_thread(), "invariant") ;
duke@435 1113 JavaThread *jt = (JavaThread *)Self;
duke@435 1114
duke@435 1115 // Enter safepoint region - ornate and Rococo ...
duke@435 1116 ThreadBlockInVM tbivm(jt);
duke@435 1117 OSThreadWaitState osts(Self->osthread(), false /* not Object.wait() */);
duke@435 1118
duke@435 1119 if (as_suspend_equivalent) {
duke@435 1120 jt->set_suspend_equivalent();
duke@435 1121 // cleared by handle_special_suspend_equivalent_condition() or
duke@435 1122 // java_suspend_self()
duke@435 1123 }
duke@435 1124
duke@435 1125 wait_status = IWait (Self, timeout) ;
duke@435 1126
duke@435 1127 // were we externally suspended while we were waiting?
duke@435 1128 if (as_suspend_equivalent && jt->handle_special_suspend_equivalent_condition()) {
duke@435 1129 // Our event wait has finished and we own the lock, but
duke@435 1130 // while we were waiting another thread suspended us. We don't
duke@435 1131 // want to hold the lock while suspended because that
duke@435 1132 // would surprise the thread that suspended us.
duke@435 1133 assert (ILocked(), "invariant") ;
duke@435 1134 IUnlock (true) ;
duke@435 1135 jt->java_suspend_self();
duke@435 1136 ILock (Self) ;
duke@435 1137 assert (ILocked(), "invariant") ;
duke@435 1138 }
duke@435 1139 }
duke@435 1140
duke@435 1141 // Conceptually reestablish ownership of the lock.
duke@435 1142 // The "real" lock -- the LockByte -- was reacquired by IWait().
duke@435 1143 assert (ILocked(), "invariant") ;
duke@435 1144 assert (_owner == NULL, "invariant") ;
duke@435 1145 set_owner (Self) ;
duke@435 1146 return wait_status != 0 ; // return true IFF timeout
duke@435 1147 }
duke@435 1148
duke@435 1149 Monitor::~Monitor() {
duke@435 1150 assert ((UNS(_owner)|UNS(_LockWord.FullWord)|UNS(_EntryList)|UNS(_WaitSet)|UNS(_OnDeck)) == 0, "") ;
duke@435 1151 }
duke@435 1152
xlu@490 1153 void Monitor::ClearMonitor (Monitor * m, const char *name) {
duke@435 1154 m->_owner = NULL ;
duke@435 1155 m->_snuck = false ;
xlu@490 1156 if (name == NULL) {
xlu@490 1157 strcpy(m->_name, "UNKNOWN") ;
xlu@490 1158 } else {
xlu@490 1159 strncpy(m->_name, name, MONITOR_NAME_LEN - 1);
xlu@490 1160 m->_name[MONITOR_NAME_LEN - 1] = '\0';
xlu@490 1161 }
duke@435 1162 m->_LockWord.FullWord = 0 ;
duke@435 1163 m->_EntryList = NULL ;
duke@435 1164 m->_OnDeck = NULL ;
duke@435 1165 m->_WaitSet = NULL ;
duke@435 1166 m->_WaitLock[0] = 0 ;
duke@435 1167 }
duke@435 1168
duke@435 1169 Monitor::Monitor() { ClearMonitor(this); }
duke@435 1170
duke@435 1171 Monitor::Monitor (int Rank, const char * name, bool allow_vm_block) {
xlu@490 1172 ClearMonitor (this, name) ;
duke@435 1173 #ifdef ASSERT
duke@435 1174 _allow_vm_block = allow_vm_block;
duke@435 1175 _rank = Rank ;
duke@435 1176 #endif
duke@435 1177 }
duke@435 1178
duke@435 1179 Mutex::~Mutex() {
duke@435 1180 assert ((UNS(_owner)|UNS(_LockWord.FullWord)|UNS(_EntryList)|UNS(_WaitSet)|UNS(_OnDeck)) == 0, "") ;
duke@435 1181 }
duke@435 1182
duke@435 1183 Mutex::Mutex (int Rank, const char * name, bool allow_vm_block) {
xlu@490 1184 ClearMonitor ((Monitor *) this, name) ;
duke@435 1185 #ifdef ASSERT
duke@435 1186 _allow_vm_block = allow_vm_block;
duke@435 1187 _rank = Rank ;
duke@435 1188 #endif
duke@435 1189 }
duke@435 1190
duke@435 1191 bool Monitor::owned_by_self() const {
duke@435 1192 bool ret = _owner == Thread::current();
duke@435 1193 assert (!ret || _LockWord.Bytes[_LSBINDEX] != 0, "invariant") ;
duke@435 1194 return ret;
duke@435 1195 }
duke@435 1196
duke@435 1197 void Monitor::print_on_error(outputStream* st) const {
duke@435 1198 st->print("[" PTR_FORMAT, this);
duke@435 1199 st->print("] %s", _name);
duke@435 1200 st->print(" - owner thread: " PTR_FORMAT, _owner);
duke@435 1201 }
duke@435 1202
duke@435 1203
duke@435 1204
duke@435 1205
duke@435 1206 // ----------------------------------------------------------------------------------
duke@435 1207 // Non-product code
duke@435 1208
duke@435 1209 #ifndef PRODUCT
duke@435 1210 void Monitor::print_on(outputStream* st) const {
duke@435 1211 st->print_cr("Mutex: [0x%lx/0x%lx] %s - owner: 0x%lx", this, _LockWord.FullWord, _name, _owner);
duke@435 1212 }
duke@435 1213 #endif
duke@435 1214
duke@435 1215 #ifndef PRODUCT
duke@435 1216 #ifdef ASSERT
duke@435 1217 Monitor * Monitor::get_least_ranked_lock(Monitor * locks) {
duke@435 1218 Monitor *res, *tmp;
duke@435 1219 for (res = tmp = locks; tmp != NULL; tmp = tmp->next()) {
duke@435 1220 if (tmp->rank() < res->rank()) {
duke@435 1221 res = tmp;
duke@435 1222 }
duke@435 1223 }
duke@435 1224 if (!SafepointSynchronize::is_at_safepoint()) {
duke@435 1225 // In this case, we expect the held locks to be
duke@435 1226 // in increasing rank order (modulo any native ranks)
duke@435 1227 for (tmp = locks; tmp != NULL; tmp = tmp->next()) {
duke@435 1228 if (tmp->next() != NULL) {
duke@435 1229 assert(tmp->rank() == Mutex::native ||
duke@435 1230 tmp->rank() <= tmp->next()->rank(), "mutex rank anomaly?");
duke@435 1231 }
duke@435 1232 }
duke@435 1233 }
duke@435 1234 return res;
duke@435 1235 }
duke@435 1236
duke@435 1237 Monitor* Monitor::get_least_ranked_lock_besides_this(Monitor* locks) {
duke@435 1238 Monitor *res, *tmp;
duke@435 1239 for (res = NULL, tmp = locks; tmp != NULL; tmp = tmp->next()) {
duke@435 1240 if (tmp != this && (res == NULL || tmp->rank() < res->rank())) {
duke@435 1241 res = tmp;
duke@435 1242 }
duke@435 1243 }
duke@435 1244 if (!SafepointSynchronize::is_at_safepoint()) {
duke@435 1245 // In this case, we expect the held locks to be
duke@435 1246 // in increasing rank order (modulo any native ranks)
duke@435 1247 for (tmp = locks; tmp != NULL; tmp = tmp->next()) {
duke@435 1248 if (tmp->next() != NULL) {
duke@435 1249 assert(tmp->rank() == Mutex::native ||
duke@435 1250 tmp->rank() <= tmp->next()->rank(), "mutex rank anomaly?");
duke@435 1251 }
duke@435 1252 }
duke@435 1253 }
duke@435 1254 return res;
duke@435 1255 }
duke@435 1256
duke@435 1257
duke@435 1258 bool Monitor::contains(Monitor* locks, Monitor * lock) {
duke@435 1259 for (; locks != NULL; locks = locks->next()) {
duke@435 1260 if (locks == lock)
duke@435 1261 return true;
duke@435 1262 }
duke@435 1263 return false;
duke@435 1264 }
duke@435 1265 #endif
duke@435 1266
duke@435 1267 // Called immediately after lock acquisition or release as a diagnostic
duke@435 1268 // to track the lock-set of the thread and test for rank violations that
duke@435 1269 // might indicate exposure to deadlock.
duke@435 1270 // Rather like an EventListener for _owner (:>).
duke@435 1271
duke@435 1272 void Monitor::set_owner_implementation(Thread *new_owner) {
duke@435 1273 // This function is solely responsible for maintaining
duke@435 1274 // and checking the invariant that threads and locks
duke@435 1275 // are in a 1/N relation, with some some locks unowned.
duke@435 1276 // It uses the Mutex::_owner, Mutex::_next, and
duke@435 1277 // Thread::_owned_locks fields, and no other function
duke@435 1278 // changes those fields.
duke@435 1279 // It is illegal to set the mutex from one non-NULL
duke@435 1280 // owner to another--it must be owned by NULL as an
duke@435 1281 // intermediate state.
duke@435 1282
duke@435 1283 if (new_owner != NULL) {
duke@435 1284 // the thread is acquiring this lock
duke@435 1285
duke@435 1286 assert(new_owner == Thread::current(), "Should I be doing this?");
duke@435 1287 assert(_owner == NULL, "setting the owner thread of an already owned mutex");
duke@435 1288 _owner = new_owner; // set the owner
duke@435 1289
duke@435 1290 // link "this" into the owned locks list
duke@435 1291
duke@435 1292 #ifdef ASSERT // Thread::_owned_locks is under the same ifdef
duke@435 1293 Monitor* locks = get_least_ranked_lock(new_owner->owned_locks());
duke@435 1294 // Mutex::set_owner_implementation is a friend of Thread
duke@435 1295
duke@435 1296 assert(this->rank() >= 0, "bad lock rank");
duke@435 1297
duke@435 1298 // Deadlock avoidance rules require us to acquire Mutexes only in
duke@435 1299 // a global total order. For example m1 is the lowest ranked mutex
duke@435 1300 // that the thread holds and m2 is the mutex the thread is trying
duke@435 1301 // to acquire, then deadlock avoidance rules require that the rank
duke@435 1302 // of m2 be less than the rank of m1.
duke@435 1303 // The rank Mutex::native is an exception in that it is not subject
duke@435 1304 // to the verification rules.
duke@435 1305 // Here are some further notes relating to mutex acquisition anomalies:
duke@435 1306 // . under Solaris, the interrupt lock gets acquired when doing
duke@435 1307 // profiling, so any lock could be held.
duke@435 1308 // . it is also ok to acquire Safepoint_lock at the very end while we
duke@435 1309 // already hold Terminator_lock - may happen because of periodic safepoints
duke@435 1310 if (this->rank() != Mutex::native &&
duke@435 1311 this->rank() != Mutex::suspend_resume &&
duke@435 1312 locks != NULL && locks->rank() <= this->rank() &&
duke@435 1313 !SafepointSynchronize::is_at_safepoint() &&
duke@435 1314 this != Interrupt_lock && this != ProfileVM_lock &&
duke@435 1315 !(this == Safepoint_lock && contains(locks, Terminator_lock) &&
duke@435 1316 SafepointSynchronize::is_synchronizing())) {
duke@435 1317 new_owner->print_owned_locks();
jcoomes@1845 1318 fatal(err_msg("acquiring lock %s/%d out of order with lock %s/%d -- "
jcoomes@1845 1319 "possible deadlock", this->name(), this->rank(),
jcoomes@1845 1320 locks->name(), locks->rank()));
duke@435 1321 }
duke@435 1322
duke@435 1323 this->_next = new_owner->_owned_locks;
duke@435 1324 new_owner->_owned_locks = this;
duke@435 1325 #endif
duke@435 1326
duke@435 1327 } else {
duke@435 1328 // the thread is releasing this lock
duke@435 1329
duke@435 1330 Thread* old_owner = _owner;
duke@435 1331 debug_only(_last_owner = old_owner);
duke@435 1332
duke@435 1333 assert(old_owner != NULL, "removing the owner thread of an unowned mutex");
duke@435 1334 assert(old_owner == Thread::current(), "removing the owner thread of an unowned mutex");
duke@435 1335
duke@435 1336 _owner = NULL; // set the owner
duke@435 1337
duke@435 1338 #ifdef ASSERT
duke@435 1339 Monitor *locks = old_owner->owned_locks();
duke@435 1340
duke@435 1341 // remove "this" from the owned locks list
duke@435 1342
duke@435 1343 Monitor *prev = NULL;
duke@435 1344 bool found = false;
duke@435 1345 for (; locks != NULL; prev = locks, locks = locks->next()) {
duke@435 1346 if (locks == this) {
duke@435 1347 found = true;
duke@435 1348 break;
duke@435 1349 }
duke@435 1350 }
duke@435 1351 assert(found, "Removing a lock not owned");
duke@435 1352 if (prev == NULL) {
duke@435 1353 old_owner->_owned_locks = _next;
duke@435 1354 } else {
duke@435 1355 prev->_next = _next;
duke@435 1356 }
duke@435 1357 _next = NULL;
duke@435 1358 #endif
duke@435 1359 }
duke@435 1360 }
duke@435 1361
duke@435 1362
duke@435 1363 // Factored out common sanity checks for locking mutex'es. Used by lock() and try_lock()
duke@435 1364 void Monitor::check_prelock_state(Thread *thread) {
duke@435 1365 assert((!thread->is_Java_thread() || ((JavaThread *)thread)->thread_state() == _thread_in_vm)
duke@435 1366 || rank() == Mutex::special, "wrong thread state for using locks");
duke@435 1367 if (StrictSafepointChecks) {
duke@435 1368 if (thread->is_VM_thread() && !allow_vm_block()) {
jcoomes@1845 1369 fatal(err_msg("VM thread using lock %s (not allowed to block on)",
jcoomes@1845 1370 name()));
duke@435 1371 }
duke@435 1372 debug_only(if (rank() != Mutex::special) \
duke@435 1373 thread->check_for_valid_safepoint_state(false);)
duke@435 1374 }
rbackman@5424 1375 if (thread->is_Watcher_thread()) {
rbackman@5424 1376 assert(!WatcherThread::watcher_thread()->has_crash_protection(),
rbackman@5424 1377 "locking not allowed when crash protection is set");
rbackman@5424 1378 }
duke@435 1379 }
duke@435 1380
duke@435 1381 void Monitor::check_block_state(Thread *thread) {
duke@435 1382 if (!_allow_vm_block && thread->is_VM_thread()) {
duke@435 1383 warning("VM thread blocked on lock");
duke@435 1384 print();
duke@435 1385 BREAKPOINT;
duke@435 1386 }
duke@435 1387 assert(_owner != thread, "deadlock: blocking on monitor owned by current thread");
duke@435 1388 }
duke@435 1389
duke@435 1390 #endif // PRODUCT

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