src/share/vm/memory/resourceArea.hpp

Wed, 16 Dec 2009 12:54:49 -0500

author
phh
date
Wed, 16 Dec 2009 12:54:49 -0500
changeset 1558
167c2986d91b
parent 435
a61af66fc99e
child 1907
c18cbe5936b8
permissions
-rw-r--r--

6843629: Make current hotspot build part of jdk5 control build
Summary: Source changes for older compilers plus makefile changes.
Reviewed-by: xlu

duke@435 1 /*
duke@435 2 * Copyright 1997-2003 Sun Microsystems, Inc. All Rights Reserved.
duke@435 3 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
duke@435 4 *
duke@435 5 * This code is free software; you can redistribute it and/or modify it
duke@435 6 * under the terms of the GNU General Public License version 2 only, as
duke@435 7 * published by the Free Software Foundation.
duke@435 8 *
duke@435 9 * This code is distributed in the hope that it will be useful, but WITHOUT
duke@435 10 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
duke@435 11 * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
duke@435 12 * version 2 for more details (a copy is included in the LICENSE file that
duke@435 13 * accompanied this code).
duke@435 14 *
duke@435 15 * You should have received a copy of the GNU General Public License version
duke@435 16 * 2 along with this work; if not, write to the Free Software Foundation,
duke@435 17 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
duke@435 18 *
duke@435 19 * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
duke@435 20 * CA 95054 USA or visit www.sun.com if you need additional information or
duke@435 21 * have any questions.
duke@435 22 *
duke@435 23 */
duke@435 24
duke@435 25 // The resource area holds temporary data structures in the VM.
duke@435 26 // The actual allocation areas are thread local. Typical usage:
duke@435 27 //
duke@435 28 // ...
duke@435 29 // {
duke@435 30 // ResourceMark rm;
duke@435 31 // int foo[] = NEW_RESOURCE_ARRAY(int, 64);
duke@435 32 // ...
duke@435 33 // }
duke@435 34 // ...
duke@435 35
duke@435 36 //------------------------------ResourceArea-----------------------------------
duke@435 37 // A ResourceArea is an Arena that supports safe usage of ResourceMark.
duke@435 38 class ResourceArea: public Arena {
duke@435 39 friend class ResourceMark;
duke@435 40 friend class DeoptResourceMark;
duke@435 41 debug_only(int _nesting;) // current # of nested ResourceMarks
duke@435 42 debug_only(static int _warned;) // to suppress multiple warnings
duke@435 43
duke@435 44 public:
duke@435 45 ResourceArea() {
duke@435 46 debug_only(_nesting = 0;)
duke@435 47 }
duke@435 48
duke@435 49 ResourceArea(size_t init_size) : Arena(init_size) {
duke@435 50 debug_only(_nesting = 0;);
duke@435 51 }
duke@435 52
duke@435 53 char* allocate_bytes(size_t size) {
duke@435 54 #ifdef ASSERT
duke@435 55 if (_nesting < 1 && !_warned++)
duke@435 56 fatal("memory leak: allocating without ResourceMark");
duke@435 57 if (UseMallocOnly) {
duke@435 58 // use malloc, but save pointer in res. area for later freeing
duke@435 59 char** save = (char**)internal_malloc_4(sizeof(char*));
duke@435 60 return (*save = (char*)os::malloc(size));
duke@435 61 }
duke@435 62 #endif
duke@435 63 return (char*)Amalloc(size);
duke@435 64 }
duke@435 65
duke@435 66 debug_only(int nesting() const { return _nesting; });
duke@435 67 };
duke@435 68
duke@435 69
duke@435 70 //------------------------------ResourceMark-----------------------------------
duke@435 71 // A resource mark releases all resources allocated after it was constructed
duke@435 72 // when the destructor is called. Typically used as a local variable.
duke@435 73 class ResourceMark: public StackObj {
duke@435 74 protected:
duke@435 75 ResourceArea *_area; // Resource area to stack allocate
duke@435 76 Chunk *_chunk; // saved arena chunk
duke@435 77 char *_hwm, *_max;
duke@435 78 NOT_PRODUCT(size_t _size_in_bytes;)
duke@435 79
duke@435 80 void initialize(Thread *thread) {
duke@435 81 _area = thread->resource_area();
duke@435 82 _chunk = _area->_chunk;
duke@435 83 _hwm = _area->_hwm;
duke@435 84 _max= _area->_max;
duke@435 85 NOT_PRODUCT(_size_in_bytes = _area->size_in_bytes();)
duke@435 86 debug_only(_area->_nesting++;)
duke@435 87 assert( _area->_nesting > 0, "must stack allocate RMs" );
duke@435 88 }
duke@435 89
duke@435 90 public:
duke@435 91
duke@435 92 #ifndef ASSERT
duke@435 93 ResourceMark(Thread *thread) {
duke@435 94 assert(thread == Thread::current(), "not the current thread");
duke@435 95 initialize(thread);
duke@435 96 }
duke@435 97 #else
duke@435 98 ResourceMark(Thread *thread);
duke@435 99 #endif // ASSERT
duke@435 100
duke@435 101 ResourceMark() { initialize(Thread::current()); }
duke@435 102
duke@435 103 ResourceMark( ResourceArea *r ) :
duke@435 104 _area(r), _chunk(r->_chunk), _hwm(r->_hwm), _max(r->_max) {
duke@435 105 NOT_PRODUCT(_size_in_bytes = _area->size_in_bytes();)
duke@435 106 debug_only(_area->_nesting++;)
duke@435 107 assert( _area->_nesting > 0, "must stack allocate RMs" );
duke@435 108 }
duke@435 109
duke@435 110 void reset_to_mark() {
duke@435 111 if (UseMallocOnly) free_malloced_objects();
duke@435 112
duke@435 113 if( _chunk->next() ) // Delete later chunks
duke@435 114 _chunk->next_chop();
duke@435 115 _area->_chunk = _chunk; // Roll back arena to saved chunk
duke@435 116 _area->_hwm = _hwm;
duke@435 117 _area->_max = _max;
duke@435 118
duke@435 119 // clear out this chunk (to detect allocation bugs)
duke@435 120 if (ZapResourceArea) memset(_hwm, badResourceValue, _max - _hwm);
duke@435 121 _area->set_size_in_bytes(size_in_bytes());
duke@435 122 }
duke@435 123
duke@435 124 ~ResourceMark() {
duke@435 125 assert( _area->_nesting > 0, "must stack allocate RMs" );
duke@435 126 debug_only(_area->_nesting--;)
duke@435 127 reset_to_mark();
duke@435 128 }
duke@435 129
duke@435 130
duke@435 131 private:
duke@435 132 void free_malloced_objects() PRODUCT_RETURN;
duke@435 133 size_t size_in_bytes() NOT_PRODUCT({ return _size_in_bytes; }) PRODUCT_RETURN0;
duke@435 134 };
duke@435 135
duke@435 136 //------------------------------DeoptResourceMark-----------------------------------
duke@435 137 // A deopt resource mark releases all resources allocated after it was constructed
duke@435 138 // when the destructor is called. Typically used as a local variable. It differs
duke@435 139 // from a typical resource more in that it is C-Heap allocated so that deoptimization
duke@435 140 // can use data structures that are arena based but are not amenable to vanilla
duke@435 141 // ResourceMarks because deoptimization can not use a stack allocated mark. During
duke@435 142 // deoptimization we go thru the following steps:
duke@435 143 //
duke@435 144 // 0: start in assembly stub and call either uncommon_trap/fetch_unroll_info
duke@435 145 // 1: create the vframeArray (contains pointers to Resource allocated structures)
duke@435 146 // This allocates the DeoptResourceMark.
duke@435 147 // 2: return to assembly stub and remove stub frame and deoptee frame and create
duke@435 148 // the new skeletal frames.
duke@435 149 // 3: push new stub frame and call unpack_frames
duke@435 150 // 4: retrieve information from the vframeArray to populate the skeletal frames
duke@435 151 // 5: release the DeoptResourceMark
duke@435 152 // 6: return to stub and eventually to interpreter
duke@435 153 //
duke@435 154 // With old style eager deoptimization the vframeArray was created by the vmThread there
duke@435 155 // was no way for the vframeArray to contain resource allocated objects and so
duke@435 156 // a complex set of data structures to simulate an array of vframes in CHeap memory
duke@435 157 // was used. With new style lazy deoptimization the vframeArray is created in the
duke@435 158 // the thread that will use it and we can use a much simpler scheme for the vframeArray
duke@435 159 // leveraging existing data structures if we simply create a way to manage this one
duke@435 160 // special need for a ResourceMark. If ResourceMark simply inherited from CHeapObj
duke@435 161 // then existing ResourceMarks would work fine since no one use new to allocate them
duke@435 162 // and they would be stack allocated. This leaves open the possibilty of accidental
duke@435 163 // misuse so we simple duplicate the ResourceMark functionality here.
duke@435 164
duke@435 165 class DeoptResourceMark: public CHeapObj {
duke@435 166 protected:
duke@435 167 ResourceArea *_area; // Resource area to stack allocate
duke@435 168 Chunk *_chunk; // saved arena chunk
duke@435 169 char *_hwm, *_max;
duke@435 170 NOT_PRODUCT(size_t _size_in_bytes;)
duke@435 171
duke@435 172 void initialize(Thread *thread) {
duke@435 173 _area = thread->resource_area();
duke@435 174 _chunk = _area->_chunk;
duke@435 175 _hwm = _area->_hwm;
duke@435 176 _max= _area->_max;
duke@435 177 NOT_PRODUCT(_size_in_bytes = _area->size_in_bytes();)
duke@435 178 debug_only(_area->_nesting++;)
duke@435 179 assert( _area->_nesting > 0, "must stack allocate RMs" );
duke@435 180 }
duke@435 181
duke@435 182 public:
duke@435 183
duke@435 184 #ifndef ASSERT
duke@435 185 DeoptResourceMark(Thread *thread) {
duke@435 186 assert(thread == Thread::current(), "not the current thread");
duke@435 187 initialize(thread);
duke@435 188 }
duke@435 189 #else
duke@435 190 DeoptResourceMark(Thread *thread);
duke@435 191 #endif // ASSERT
duke@435 192
duke@435 193 DeoptResourceMark() { initialize(Thread::current()); }
duke@435 194
duke@435 195 DeoptResourceMark( ResourceArea *r ) :
duke@435 196 _area(r), _chunk(r->_chunk), _hwm(r->_hwm), _max(r->_max) {
duke@435 197 NOT_PRODUCT(_size_in_bytes = _area->size_in_bytes();)
duke@435 198 debug_only(_area->_nesting++;)
duke@435 199 assert( _area->_nesting > 0, "must stack allocate RMs" );
duke@435 200 }
duke@435 201
duke@435 202 void reset_to_mark() {
duke@435 203 if (UseMallocOnly) free_malloced_objects();
duke@435 204
duke@435 205 if( _chunk->next() ) // Delete later chunks
duke@435 206 _chunk->next_chop();
duke@435 207 _area->_chunk = _chunk; // Roll back arena to saved chunk
duke@435 208 _area->_hwm = _hwm;
duke@435 209 _area->_max = _max;
duke@435 210
duke@435 211 // clear out this chunk (to detect allocation bugs)
duke@435 212 if (ZapResourceArea) memset(_hwm, badResourceValue, _max - _hwm);
duke@435 213 _area->set_size_in_bytes(size_in_bytes());
duke@435 214 }
duke@435 215
duke@435 216 ~DeoptResourceMark() {
duke@435 217 assert( _area->_nesting > 0, "must stack allocate RMs" );
duke@435 218 debug_only(_area->_nesting--;)
duke@435 219 reset_to_mark();
duke@435 220 }
duke@435 221
duke@435 222
duke@435 223 private:
duke@435 224 void free_malloced_objects() PRODUCT_RETURN;
duke@435 225 size_t size_in_bytes() NOT_PRODUCT({ return _size_in_bytes; }) PRODUCT_RETURN0;
duke@435 226 };

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