1.1 --- a/README-builds.html Tue Feb 01 15:03:30 2011 -0500 1.2 +++ b/README-builds.html Wed Feb 09 16:05:25 2011 -0500 1.3 @@ -1414,14 +1414,14 @@ 1.4 but it's normally found via the DirectX environment variable 1.5 <tt>DXSDK_DIR</tt>. 1.6 </blockquote> 1.7 - <strong><a name="msvcrt"><tt>MSVCR100.DLL</tt></a></strong> 1.8 + <strong><a name="msvcrNN"><tt>MSVCR100.DLL</tt></a></strong> 1.9 <blockquote> 1.10 The OpenJDK build requires access to a redistributable 1.11 <tt>MSVCR100.DLL</tt>. 1.12 This is usually picked up automatically from the redist 1.13 directories of Visual Studio 2010. 1.14 If this cannot be found set the 1.15 - <a href="#ALT_MSVCRT_DLL_PATH"><tt>ALT_MSVCRT_DLL_PATH</tt></a> 1.16 + <a href="#ALT_MSVCRNN_DLL_PATH"><tt>ALT_MSVCRNN_DLL_PATH</tt></a> 1.17 variable to the location of this file. 1.18 <p> 1.19 </blockquote> 1.20 @@ -1671,15 +1671,10 @@ 1.21 variable <tt>DXSDK_DIR</tt>, 1.22 failing that, look in <tt>C:/DXSDK</tt>. 1.23 </dd> 1.24 - <dt><tt><a name="ALT_MSVCRT_DLL_PATH">ALT_MSVCRT_DLL_PATH</a></tt> </dt> 1.25 - <dd> 1.26 - The location of the 1.27 - <a href="#msvcrt"><tt>MSVCRT.DLL</tt></a>. 1.28 - </dd> 1.29 <dt><tt><a name="ALT_MSVCRNN_DLL_PATH">ALT_MSVCRNN_DLL_PATH</a></tt> </dt> 1.30 <dd> 1.31 The location of the 1.32 - <a href="#msvcrt"><tt>MSVCR100.DLL</tt></a>. 1.33 + <a href="#msvcrNN"><tt>MSVCR100.DLL</tt></a>. 1.34 </dd> 1.35 </dl> 1.36 </dd>